C#, Java, and Swift targets were manually collecting compiler arguments
rather than using the helper function for this purpose. This caused each
target type to add arguments in a different order, and to forget to add
some arguments respectively:
C#: /nologo, -warnaserror
Java: warning level (-nowarn, -Xlint:all, -Xdoclint:all), debug arguments
(-g, -g:none), -Werror
Swift: -warnings-as-errors
Fix this. Also fix up some no-longer-unused argument processing in the
Compiler implementations.
This replaces all of the Apache blurbs at the start of each file with an
`# SPDX-License-Identifier: Apache-2.0` string. It also fixes existing
uses to be consistent in capitalization, and to be placed above any
copyright notices.
This removes nearly 3000 lines of boilerplate from the project (only
python files), which no developer cares to look at.
SPDX is in common use, particularly in the Linux kernel, and is the
recommended format for Meson's own `project(license: )` field
Performed using https://github.com/ilevkivskyi/com2ann
This has no actual effect on the codebase as type checkers (still)
support both and negligible effect on runtime performance since
__future__ annotations ameliorates that. Technically, the bytecode would
be bigger for non function-local annotations, of which we have many
either way.
So if it doesn't really matter, why do a large-scale refactor? Simple:
because people keep wanting to, but it's getting nickle-and-dimed. If
we're going to do this we might as well do it consistently in one shot,
using tooling that guarantees repeatability and correctness.
Repeat with:
```
com2ann mesonbuild/
```
This saves on a 1500-line import at startup and may be skipped entirely
if no compiled languages are used. In exchange, we move the
implementation to a new file that is imported instead.
Followup to commit ab20eb5bbc.
https://github.com/mesonbuild/meson/pull/9287 changed the `optimization=0`
to pass `-O0` to the compiler. This change is reasonable by itself
but unfortunately, it breaks `buildtype=plain`, which promises
that “no extra build flags are used”.
`buildtype=plain` is important for distros like NixOS,
which manage compiler flags for optimization and hardening
themselves.
Let’s introduce a new optimization level that does nothing
and set it as the default for `buildtype=plain`.
Every class needs to set this, so it should be part of the base. For
classes that require is_cross, the positional argument remains in their
signature. For those that don't, they just allow the base class to set
their value to it's default of False.
D lang compilers have an option -release (or similar) which turns off
asserts, contracts, and other runtime type checking. This patch wires
that up to the b_ndebug flag.
Fixes#7082
Now that the linkers are split out of the compilers this enum is
only used to know what platform we're compiling for. Which is
what the MachineInfo class is for
Instead of the DynamicLinker returning a hardcoded value like
`-Wl,-foo`, it now is passed a value that could be '-Wl,', or could be
something '-Xlinker='
This makes a few things cleaner, and will make it possible to fix using
clang (not clang-cl) on windows, where it invokes either link.exe or
lld-link.exe instead of a gnu-ld compatible linker.
In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
Previously cross, but not native, external args were used. Then in
d451a4bd97 the cross special cases were
removed, so external args are never used.
This commit switches that so they are always used. Sanity checking works
just the same as compiler checks like has header / has library.