In most cases instead pass `for_machine`, the name of the relevant
machines (what compilers target, what targets run on, etc). This allows
us to use the cross code path in the native case, deduplicating the
code.
As one can see, environment got bigger as more information is kept
structured there, while ninjabackend got a smaller. Overall a few amount
of lines were added, but the hope is what's added is a lot simpler than
what's removed.
This avoids the duplication where the option is stored in a dict at its
name, and also contains its own name. In general, the maxim in
programming is things shouldn't know their own name, so removed the name
field just leaving the option's position in the dictionary as its name.
The Intel compiler is strange. On Linux and macOS it's called ICC, and
it tries to mostly behave like gcc/clang. On Windows it's called ICL,
and tries to behave like MSVC. This makes the code that's used to
implement ICC support useless for supporting ICL, because their command
line interfaces are completely different.
This restrictuion exists for MSVC and clang-cl, but not for ICL which
actually does support C++11 as a distinct standard. This commmit pulls
that behavior out into a mixin class for ClangClCPPCompiler and
VisualStudioCPPCompiler, as well as moving the MSVC specific
functionality into the VisualStudioCPPCompiler class.
Currently C++ inherits C, which can lead to diamond problems. By pulling
the code out into a standalone mixin class that the C, C++, ObjC, and
Objc++ compilers can inherit and override as necessary we remove one
source of diamonding. I've chosen to split this out into it's own file
as the CLikeCompiler class is over 1000 lines by itself. This also
breaks the VisualStudio derived classes inheriting from each other, to
avoid the same C -> CPP inheritance problems. This is all one giant
patch because there just isn't a clean way to separate this.
I've done the same for Fortran since it effectively inherits the
CCompiler (I say effectively because was it actually did was gross
beyond explanation), it's probably not correct, but it seems to work for
now. There really is a lot of layering violation going on in the
Compilers, and a really good scrubbing would do this code a lot of good.
Some things, like `method[...](...)` or `x: ... = ...` python 3.5
doesn't support, so I made a comment instead with the intention that it
can someday be made into a real annotation.
Store the MSVC compiler target architecture ('x86', 'x64' or 'ARM' (this
is ARM64, I believe)), rather than just if it's x64 or not.
The regex used for target architecture should be ok, based on this list
of [1] version outputs, but we assume x86 if no match, for safety's
sake.
[1] https://stackoverflow.com/a/1233332/1951600
Also detect arch even if cl outputs version to stdout.
Ditto for clang-cl
Future work: is_64 is now only used in get_instruction_set_args()
Because we need to inherit them in some cases, and python's
keyword-or-positional arguments make this really painful, especially
with inheritance. They do this in two ways:
1) If you want to intercept the arguments you need to check for both a
keyword and a positional argument, because you could get either. Then
you need to make sure that you only pass one of those down to the
next layer.
2) After you do that, if the layer below you decides to do the same
thing, but uses the other form (you used keyword by the lower level
uses positional or vice versa), then you'll get a TypeError since two
layers down got the argument as both a positional and a keyword.
All of this is bad. Fortunately python 3.x provides a mechanism to solve
this, keyword only arguments. These arguments cannot be based
positionally, the interpreter will give us an error in that case.
I have made a best effort to do this correctly, and I've verified it
with GCC, Clang, ICC, and MSVC, but there are other compilers like Arm
and Elbrus that I don't have access to.
Handle clang's cl or clang-cl being in PATH, or set in CC/CXX
Future work: checking the name of the executable here seems like a bad idea.
These compilers will fail to be detected if they are renamed.
v2:
Update compiler.get_argument_type() test
Fix comparisons of id inside CCompiler, backends and elsewhere
v3:
ClangClCPPCompiler should be a subclass of ClangClCCompier, as well
Future work: mocking in test_find_library_patterns() is effected, as we
now test for a subclass, rather than self.id in CCompiler.get_library_naming()
Replace several checks against GCC_MINGW or (GCC_MINGW, GCC_CYGWIN) with
is_windows_compiler instead, so that clang and other gcc-like compilers
using MinGW work appropriately with vs_module_defs, c_winlibs, and
cpp_winlibs.
Fixes#4434.
* Enums are strongly typed and make the whole
`gcc_type`/`clang_type`/`icc_type` distinction
redundant.
* Enums also allow extending via member functions,
which makes the code more generalisable.
It's fairly common on Linux and *BSD platforms to check for these
attributes existence, so it makes sense to me to have this checking
build into meson itself. Autotools also has a builtin for handling
these, and by building them in we can short circuit cases that we know
that these don't exist (MSVC).
Additionally this adds support for two common MSVC __declspec
attributes, dllimport and dllexport. This implements the declspec
version (even though GCC has an __attribute__ version that both it and
clang support), since GCC and Clang support the MSVC version as well.
Thus it seems reasonable to assume that most projects will use the
__declspec version over teh __attribute__ version.
* The current version matching logic is brittle
with respect to Clang. LLVM and Apple Clang use
slightly different but nowadays overlapping
version ranges. Instead, we now just check whether
the compiler supports the given `-std=` variant
and try its respective fallback instead of
testing version ranges.
* GCC 4.8 and Clang 3.2, 3.3, 3.4 only understand
`-std={c,gnu}++1y` for enabling C++14 dialects.
GCC 4.8 is especially important as it is the basis
of RHEL/CentOS 7.