Make environment objects hash deterministically.

pull/9496/head
Jussi Pakkanen 3 years ago
parent af85738daf
commit c1b686e395
  1. 11
      mesonbuild/backend/backends.py
  2. 8
      mesonbuild/build.py

@ -648,9 +648,14 @@ class Backend:
# avoids collisions and also makes the name deterministic over
# regenerations which avoids a rebuild by Ninja because the cmdline
# stays the same.
data = bytes(str(es.env) + str(es.cmd_args) + str(es.workdir) + str(capture) + str(feed),
encoding='utf-8')
digest = hashlib.sha1(data).hexdigest()
hasher = hashlib.sha1()
if es.env:
es.env.hash(hasher)
hasher.update(bytes(str(es.cmd_args), encoding='utf-8'))
hasher.update(bytes(str(es.workdir), encoding='utf-8'))
hasher.update(bytes(str(capture), encoding='utf-8'))
hasher.update(bytes(str(feed), encoding='utf-8'))
digest = hasher.hexdigest()
scratch_file = f'meson_exe_{basename}_{digest}.dat'
exe_data = os.path.join(self.environment.get_scratch_dir(), scratch_file)
with open(exe_data, 'wb') as f:

@ -468,6 +468,14 @@ class EnvironmentVariables(HoldableObject):
repr_str = "<{0}: {1}>"
return repr_str.format(self.__class__.__name__, self.envvars)
def hash(self, hasher: T.Any):
myenv = self.get_env({})
for key in sorted(myenv.keys()):
hasher.update(bytes(key, encoding='utf-8'))
hasher.update(b',')
hasher.update(bytes(myenv[key], encoding='utf-8'))
hasher.update(b';')
def has_name(self, name: str) -> bool:
return name in self.varnames

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