@ -1037,7 +1037,23 @@ class CMakeDependency(ExternalDependency):
# one module
# one module
return module
return module
def __init__ ( self , name : str , environment : Environment , kwargs , language = None ) :
def __init__ ( self , name : str , environment : Environment , kwargs , language : str = None ) :
if language is None :
if kwargs . get ( ' native ' , False ) :
if ' c ' in environment . coredata . compilers . build . keys ( ) :
language = ' c '
elif ' cpp ' in environment . coredata . compilers . build . keys ( ) :
language = ' cpp '
elif ' fortran ' in environment . coredata . compilers . build . keys ( ) :
language = ' fortran '
else :
if ' c ' in environment . coredata . compilers . host . keys ( ) :
language = ' c '
elif ' cpp ' in environment . coredata . compilers . host . keys ( ) :
language = ' cpp '
elif ' fortran ' in environment . coredata . compilers . host . keys ( ) :
language = ' fortran '
super ( ) . __init__ ( ' cmake ' , environment , language , kwargs )
super ( ) . __init__ ( ' cmake ' , environment , language , kwargs )
self . name = name
self . name = name
self . is_libtool = False
self . is_libtool = False
@ -1460,9 +1476,40 @@ class CMakeDependency(ExternalDependency):
build_dir = Path ( self . cmake_root_dir ) / ' cmake_ {} ' . format ( self . name )
build_dir = Path ( self . cmake_root_dir ) / ' cmake_ {} ' . format ( self . name )
build_dir . mkdir ( parents = True , exist_ok = True )
build_dir . mkdir ( parents = True , exist_ok = True )
# Copy the CMakeLists.txt
# Insert language parameters into the CMakeLists.txt and write new CMakeLists.txt
src_cmake = Path ( __file__ ) . parent / ' data ' / cmake_file
src_cmake = Path ( __file__ ) . parent / ' data ' / cmake_file
shutil . copyfile ( str ( src_cmake ) , str ( build_dir / ' CMakeLists.txt ' ) ) # str() is for Python 3.5
cmake_txt = src_cmake . read_text ( )
# In general, some Fortran CMake find_package() also require C language enabled,
# even if nothing from C is directly used. An easy Fortran example that fails
# without C language is
# find_package(Threads)
# To make this general to
# any other language that might need this, we use a list for all
# languages and expand in the cmake Project(... LANGUAGES ...) statement.
if self . language is None :
cmake_language = [ ' NONE ' ]
elif self . language == ' c ' :
cmake_language = [ ' C ' ]
elif self . language == ' cpp ' :
cmake_language = [ ' CXX ' ]
elif self . language == ' cs ' :
cmake_language = [ ' CSharp ' ]
elif self . language == ' cuda ' :
cmake_language = [ ' CUDA ' ]
elif self . language == ' fortran ' :
cmake_language = [ ' C ' , ' Fortran ' ]
elif self . language == ' objc ' :
cmake_language = [ ' OBJC ' ]
elif self . language == ' objcpp ' :
cmake_language = [ ' OBJCXX ' ]
cmake_txt = """
cmake_minimum_required ( VERSION $ { { CMAKE_VERSION } } )
project ( MesonTemp LANGUAGES { } )
""" .format( ' ' .join(cmake_language)) + cmake_txt
( build_dir / ' CMakeLists.txt ' ) . write_text ( cmake_txt )
return str ( build_dir )
return str ( build_dir )