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---
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short-description: Using precompiled headers to reduce compilation time
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...
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# Precompiled headers
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Parsing header files of system libraries is surprisingly expensive. A
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typical source file has less than one thousand lines of code. In
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contrast the headers of large libraries can be tens of thousands of
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lines. This is especially problematic with C++, where header-only
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libraries are common and they may contain extremely complex code. This
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makes them slow to compile.
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Precompiled headers are a tool to mitigate this issue. Basically what
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they do is parse the headers and then serialize the compiler's
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internal state to disk. The downside of precompiled headers is that
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they are tricky to set up. Meson has native support for precompiled
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headers, but using them takes a little work.
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A precompiled header file is relatively simple. It is a header file
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that contains `#include` directives for the system headers to
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precompile. Here is a C++ example.
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```cpp
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#include<vector>
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#include<string>
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#include<map>
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```
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In Meson, precompiled header files are always per-target. That is, the
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given precompiled header is used when compiling every single file in
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the target. Due to limitations of the underlying compilers, this
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header file must not be in the same subdirectory as any of the source
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files. It is strongly recommended that you create a subdirectory
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called `pch` in the target directory and put the header files (and
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nothing else) there.
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Toggling the usage of precompiled headers
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--
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If you wish to compile your project without precompiled headers, you
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can change the value of the pch option by passing `-Db_pch=false`
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argument to Meson at configure time or later with `meson configure`.
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You can also toggle the use of pch in a configured build directory
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with the GUI tool. You don't have to do any changes to the source
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code. Typically this is done to test whether your project compiles
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cleanly without pch (that is, checking that its #includes are in
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order) and working around compiler bugs.
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Using precompiled headers with GCC and derivatives
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--
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Once you have a file to precompile, you can enable the use of pch for
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a given target with a *pch* keyword argument. As an example, let's
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assume you want to build a small C binary with precompiled headers.
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Let's say the source files of the binary use the system headers
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`stdio.h` and `string.h`. Then you create a header file
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`pch/myexe_pch.h` with this content:
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```c
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#include <stdio.h>
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#include <string.h>
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```
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And add this to Meson:
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```meson
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executable('myexe', sources : sourcelist, c_pch : 'pch/myexe_pch.h')
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```
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That's all. You should note that your source files must _not_ include
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the file `myexe_pch.h` and you must _not_ add the pch subdirectory to
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your search path. Any modification of the original program files is
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not necessary. Meson will make the compiler include the pch with
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compiler options. If you want to disable pch (because of, say,
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compiler bugs), it can be done entirely on the build system side with
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no changes to source code.
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You can use precompiled headers on any build target. If your target
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has multiple languages, you can specify multiple pch files like this.
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```meson
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executable('multilang', sources : srclist,
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c_pch : 'pch/c_pch.h', cpp_pch : 'pch/cpp_pch.h')
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```
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Using precompiled headers with MSVC
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--
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Since Meson version 0.50.0, precompiled headers with MSVC work just like
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with GCC. Meson will automatically create the matching pch implementation
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file for you.
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Before version 0.50.0, in addition to the header file, Meson
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also requires a corresponding source file. If your header is called
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`foo_pch.h`, the corresponding source file is usually called
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`foo_pch.cpp` and it resides in the same `pch` subdirectory as the
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header. Its contents are this:
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```cpp
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#if !defined(_MSC_VER)
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#error "This file is only for use with MSVC."
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#endif
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#include "foo_pch.h"
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```
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To enable pch, simply list both files in the target definition:
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```meson
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executable('myexe', sources : srclist,
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cpp_pch : ['pch/foo_pch.h', 'pch/foo_pch.cpp'])
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```
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This form will work with both GCC and msvc, because Meson knows that
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GCC does not need a `.cpp` file and thus just ignores it.
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It should be noted that due to implementation details of the MSVC
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compiler, having precompiled headers for multiple languages in the
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same target is not guaranteed to work.
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