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# Copyright 2019 The Meson development team
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# This class contains the basic functionality needed to run any interpreter
# or an interpreter-based tool.
from .common import CMakeException
from .client import CMakeClient, RequestCMakeInputs, RequestConfigure, RequestCompute, RequestCodeModel, CMakeTarget
from .. import mlog
from ..build import Build
from ..environment import Environment
from ..mparser import Token, CodeBlockNode, FunctionNode, ArrayNode, ArgumentNode, StringNode, IdNode
from ..backend.backends import Backend
from ..dependencies.base import CMakeDependency, ExternalProgram
from subprocess import Popen, PIPE, STDOUT
from typing import Dict
import os, re
CMAKE_BACKEND_GENERATOR_MAP = {
'ninja': 'Ninja',
'xcode': 'Xcode',
'vs2010': 'Visual Studio 10 2010',
'vs2015': 'Visual Studio 15 2017',
'vs2017': 'Visual Studio 15 2017',
}
CMAKE_LANGUAGE_MAP = {
'c': 'C',
'cpp': 'CXX',
'cuda': 'CUDA',
'cs': 'CSharp',
'java': 'Java',
'fortran': 'Fortran',
'swift': 'Swift',
}
class ConverterTarget:
lang_cmake_to_meson = {val.lower(): key for key, val in CMAKE_LANGUAGE_MAP.items()}
def __init__(self, target: CMakeTarget):
self.artifacts = target.artifacts
self.src_dir = target.src_dir
self.name = target.name
self.full_name = target.full_name
self.type = target.type
self.install = target.install
self.install_dir = ''
self.link_libraries = target.link_libraries
self.link_flags = target.link_flags + target.link_lang_flags
if target.install_paths:
self.install_dir = target.install_paths[0]
self.languages = []
self.sources = []
self.generated = []
self.includes = []
self.link_with = []
self.compile_opts = {}
# Project default override options (c_std, cpp_std, etc.)
self.override_options = []
for i in target.files:
# Determine the meson language
lang = ConverterTarget.lang_cmake_to_meson.get(i.language.lower(), 'c')
if lang not in self.languages:
self.languages += [lang]
if lang not in self.compile_opts:
self.compile_opts[lang] = []
# Add arguments, but avoid duplicates
args = i.flags
args += ['-D{}'.format(x) for x in i.defines]
self.compile_opts[lang] += [x for x in args if x not in self.compile_opts[lang]]
# Handle include directories
self.includes += [x for x in i.includes if x not in self.includes]
# Add sources to the right array
if i.is_generated:
self.generated += i.sources
else:
self.sources += i.sources
def __repr__(self) -> str:
return '<{}: {}>'.format(self.__class__.__name__, self.name)
std_regex = re.compile(r'([-]{1,2}std=|/std:v?)(.*)')
def postprocess(self, output_target_map) -> None:
# Detect setting the C and C++ standard
for i in ['c', 'cpp']:
if not i in self.compile_opts:
continue
temp = []
for j in self.compile_opts[i]:
m = ConverterTarget.std_regex.match(j)
if m:
self.override_options += ['{}_std={}'.format(i, m.group(2))]
else:
temp += [j]
self.compile_opts[i] = temp
# Fix link libraries
temp = []
for i in self.link_libraries:
# Let meson handle this arcane magic
if ',-rpath,' in i:
continue
if i in output_target_map:
self.link_with += [output_target_map[i]]
continue
temp += [i]
self.link_libraries = temp
# Make paths relative
def rel_path(x: str) -> str:
if os.path.isabs(x) and os.path.commonpath([x, self.src_dir]) == self.src_dir:
return os.path.relpath(x, self.src_dir)
return x
self.includes = [rel_path(x) for x in self.includes]
self.sources = [rel_path(x) for x in self.sources]
self.generated = [rel_path(x) for x in self.generated]
def log(self) -> None:
mlog.log('Target', mlog.bold(self.name))
mlog.log(' -- full_name: ', mlog.bold(self.full_name))
mlog.log(' -- type: ', mlog.bold(self.type))
mlog.log(' -- install: ', mlog.bold('true' if self.install else 'false'))
mlog.log(' -- install_dir: ', mlog.bold(self.install_dir))
mlog.log(' -- link_libraries: ', mlog.bold(str(self.link_libraries)))
mlog.log(' -- link_with: ', mlog.bold(str(self.link_with)))
mlog.log(' -- link_flags: ', mlog.bold(str(self.link_flags)))
mlog.log(' -- languages: ', mlog.bold(str(self.languages)))
mlog.log(' -- includes: ', mlog.bold(str(self.includes)))
mlog.log(' -- sources: ', mlog.bold(str(self.sources)))
mlog.log(' -- generated: ', mlog.bold(str(self.generated)))
mlog.log(' -- override_opts: ', mlog.bold(str(self.override_options)))
mlog.log(' -- options:')
for key, val in self.compile_opts.items():
mlog.log(' -', key, '=', mlog.bold(str(val)))
class CMakeInterpreter:
def __init__(self, build: Build, subdir: str, src_dir: str, build_dir: str, env: Environment, backend: Backend):
assert(hasattr(backend, 'name'))
self.build = build
self.subdir = subdir
self.src_dir = src_dir
self.build_dir = build_dir
self.env = env
self.backend_name = backend.name
self.client = CMakeClient(self.env)
# Raw CMake results
self.bs_files = []
self.codemodel = None
# Analysed data
self.project_name = ''
self.languages = []
def configure(self) -> None:
# Find CMake
cmake_exe, cmake_vers, _ = CMakeDependency.find_cmake_binary(self.env)
if cmake_exe is None or cmake_exe is False:
raise CMakeException('Unable to find CMake')
assert(isinstance(cmake_exe, ExternalProgram))
if not cmake_exe.found():
raise CMakeException('Unable to find CMake')
generator = CMAKE_BACKEND_GENERATOR_MAP[self.backend_name]
cmake_args = cmake_exe.get_command()
# Map meson compiler to CMake variables
for lang, comp in self.build.compilers.items():
if lang not in CMAKE_LANGUAGE_MAP:
continue
cmake_lang = CMAKE_LANGUAGE_MAP[lang]
exelist = comp.get_exelist()
if len(exelist) == 1:
cmake_args += ['-DCMAKE_{}_COMPILER={}'.format(cmake_lang, exelist[0])]
elif len(exelist) == 2:
cmake_args += ['-DCMAKE_{}_COMPILER_LAUNCHER={}'.format(cmake_lang, exelist[0]),
'-DCMAKE_{}_COMPILER={}'.format(cmake_lang, exelist[1])]
cmake_args += ['-G', generator]
# Run CMake
mlog.log()
with mlog.nested():
mlog.log('Configuring the build directory with', mlog.bold('CMake'), 'version', mlog.cyan(cmake_vers))
mlog.log(mlog.bold('Running:'), ' '.join(cmake_args))
mlog.log()
os.makedirs(self.build_dir, exist_ok=True)
proc = Popen(cmake_args + [self.src_dir], stdout=PIPE, stderr=STDOUT, cwd=self.build_dir)
# Print CMake log in realtime
while True:
line = proc.stdout.readline()
if not line:
break
mlog.log(line.decode('utf-8').strip('\n'))
# Wait for CMake to finish
proc.communicate()
mlog.log()
h = mlog.green('SUCCEEDED') if proc.returncode == 0 else mlog.red('FAILED')
mlog.log('CMake configuration:', h)
if proc.returncode != 0:
raise CMakeException('Failed to configure the CMake subproject')
def initialise(self) -> None:
# Run configure the old way becuse doing it
# with the server doesn't work for some reason
self.configure()
with self.client.connect():
generator = CMAKE_BACKEND_GENERATOR_MAP[self.backend_name]
self.client.do_handshake(self.src_dir, self.build_dir, generator, 1)
# Do a second configure to initialise the server
self.client.query_checked(RequestConfigure(), 'CMake server configure')
# Generate the build system files
self.client.query_checked(RequestCompute(), 'Generating build system files')
# Get CMake build system files
bs_reply = self.client.query_checked(RequestCMakeInputs(), 'Querying build system files')
# Now get the CMake code model
cm_reply = self.client.query_checked(RequestCodeModel(), 'Querying the CMake code model')
src_dir = bs_reply.src_dir
self.bs_files = [x.file for x in bs_reply.build_files if not x.is_cmake and not x.is_temp]
self.bs_files = [os.path.relpath(os.path.join(src_dir, x), self.env.get_source_dir()) for x in self.bs_files]
self.codemodel = cm_reply
def analyse(self) -> None:
if self.codemodel is None:
raise CMakeException('CMakeInterpreter was not initialized')
# Clear analyser data
self.project_name = ''
self.languages = []
# Find all targets
targets = []
for i in self.codemodel.configs:
for j in i.projects:
if not self.project_name:
self.project_name = j.name
for k in j.targets:
targets += [ConverterTarget(k)]
output_target_map = {x.full_name: x for x in targets}
for i in targets:
i.postprocess(output_target_map)
self.languages += [x for x in i.languages if x not in self.languages]
mlog.log('CMake project', mlog.bold(self.project_name), 'has', mlog.bold(str(len(targets))), 'build targets.')
def pretend_to_be_meson(self) -> CodeBlockNode:
if not self.project_name:
raise CMakeException('CMakeInterpreter was not analysed')
def token(tid: str = 'string', val='') -> Token:
return Token(tid, self.subdir, 0, 0, 0, None, val)
def string(value: str) -> StringNode:
return StringNode(token(val=value))
def id(value: str) -> IdNode:
return IdNode(token(val=value))
def array(elements: list) -> ArrayNode:
args = ArgumentNode(token())
for i in elements:
if isinstance(i, str):
i = string(i)
args.arguments += [i]
return ArrayNode(args, 0, 0)
def function(name: str, args=[]) -> FunctionNode:
args_n = ArgumentNode(token())
for i in args:
if isinstance(i, str):
i = string(i)
args_n.arguments += [i]
func_n = FunctionNode(self.subdir, 0, 0, name, args_n)
return func_n
root_cb = CodeBlockNode(token())
root_cb.lines += [function('project', [self.project_name, array(self.languages)])]
return root_cb