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# Copyright 2019 The Meson development team
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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# http://www.apache.org/licenses/LICENSE-2.0
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# This class contains the basic functionality needed to run any interpreter
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# or an interpreter-based tool.
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from .common import CMakeException
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from .client import CMakeClient, RequestCMakeInputs, RequestConfigure, RequestCompute, RequestCodeModel, CMakeTarget
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from .. import mlog
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from ..build import Build
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from ..environment import Environment
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from ..mparser import Token, CodeBlockNode, FunctionNode, ArrayNode, ArgumentNode, StringNode, IdNode
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from ..backend.backends import Backend
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from ..dependencies.base import CMakeDependency, ExternalProgram
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from subprocess import Popen, PIPE, STDOUT
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from typing import Dict
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import os, re
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CMAKE_BACKEND_GENERATOR_MAP = {
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'ninja': 'Ninja',
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'xcode': 'Xcode',
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'vs2010': 'Visual Studio 10 2010',
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'vs2015': 'Visual Studio 15 2017',
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'vs2017': 'Visual Studio 15 2017',
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}
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CMAKE_LANGUAGE_MAP = {
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'c': 'C',
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'cpp': 'CXX',
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'cuda': 'CUDA',
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'cs': 'CSharp',
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'java': 'Java',
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'fortran': 'Fortran',
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'swift': 'Swift',
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}
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class ConverterTarget:
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lang_cmake_to_meson = {val.lower(): key for key, val in CMAKE_LANGUAGE_MAP.items()}
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def __init__(self, target: CMakeTarget):
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self.artifacts = target.artifacts
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self.src_dir = target.src_dir
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self.name = target.name
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self.full_name = target.full_name
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self.type = target.type
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self.install = target.install
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self.install_dir = ''
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self.link_libraries = target.link_libraries
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self.link_flags = target.link_flags + target.link_lang_flags
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if target.install_paths:
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self.install_dir = target.install_paths[0]
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self.languages = []
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self.sources = []
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self.generated = []
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self.includes = []
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self.link_with = []
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self.compile_opts = {}
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# Project default override options (c_std, cpp_std, etc.)
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self.override_options = []
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for i in target.files:
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# Determine the meson language
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lang = ConverterTarget.lang_cmake_to_meson.get(i.language.lower(), 'c')
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if lang not in self.languages:
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self.languages += [lang]
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if lang not in self.compile_opts:
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self.compile_opts[lang] = []
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# Add arguments, but avoid duplicates
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args = i.flags
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args += ['-D{}'.format(x) for x in i.defines]
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self.compile_opts[lang] += [x for x in args if x not in self.compile_opts[lang]]
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# Handle include directories
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self.includes += [x for x in i.includes if x not in self.includes]
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# Add sources to the right array
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if i.is_generated:
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self.generated += i.sources
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else:
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self.sources += i.sources
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def __repr__(self) -> str:
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return '<{}: {}>'.format(self.__class__.__name__, self.name)
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std_regex = re.compile(r'([-]{1,2}std=|/std:v?)(.*)')
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def postprocess(self, output_target_map) -> None:
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# Detect setting the C and C++ standard
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for i in ['c', 'cpp']:
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if not i in self.compile_opts:
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continue
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temp = []
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for j in self.compile_opts[i]:
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m = ConverterTarget.std_regex.match(j)
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if m:
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self.override_options += ['{}_std={}'.format(i, m.group(2))]
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else:
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temp += [j]
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self.compile_opts[i] = temp
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# Fix link libraries
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temp = []
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for i in self.link_libraries:
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# Let meson handle this arcane magic
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if ',-rpath,' in i:
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continue
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if i in output_target_map:
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self.link_with += [output_target_map[i]]
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continue
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temp += [i]
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self.link_libraries = temp
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# Make paths relative
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def rel_path(x: str) -> str:
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if os.path.isabs(x) and os.path.commonpath([x, self.src_dir]) == self.src_dir:
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return os.path.relpath(x, self.src_dir)
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return x
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self.includes = [rel_path(x) for x in self.includes]
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self.sources = [rel_path(x) for x in self.sources]
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self.generated = [rel_path(x) for x in self.generated]
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def log(self) -> None:
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mlog.log('Target', mlog.bold(self.name))
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mlog.log(' -- full_name: ', mlog.bold(self.full_name))
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mlog.log(' -- type: ', mlog.bold(self.type))
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mlog.log(' -- install: ', mlog.bold('true' if self.install else 'false'))
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mlog.log(' -- install_dir: ', mlog.bold(self.install_dir))
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mlog.log(' -- link_libraries: ', mlog.bold(str(self.link_libraries)))
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mlog.log(' -- link_with: ', mlog.bold(str(self.link_with)))
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mlog.log(' -- link_flags: ', mlog.bold(str(self.link_flags)))
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mlog.log(' -- languages: ', mlog.bold(str(self.languages)))
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mlog.log(' -- includes: ', mlog.bold(str(self.includes)))
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mlog.log(' -- sources: ', mlog.bold(str(self.sources)))
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mlog.log(' -- generated: ', mlog.bold(str(self.generated)))
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mlog.log(' -- override_opts: ', mlog.bold(str(self.override_options)))
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mlog.log(' -- options:')
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for key, val in self.compile_opts.items():
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mlog.log(' -', key, '=', mlog.bold(str(val)))
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class CMakeInterpreter:
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def __init__(self, build: Build, subdir: str, src_dir: str, build_dir: str, env: Environment, backend: Backend):
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assert(hasattr(backend, 'name'))
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self.build = build
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self.subdir = subdir
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self.src_dir = src_dir
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self.build_dir = build_dir
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self.env = env
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self.backend_name = backend.name
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self.client = CMakeClient(self.env)
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# Raw CMake results
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self.bs_files = []
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self.codemodel = None
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# Analysed data
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self.project_name = ''
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self.languages = []
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def configure(self) -> None:
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# Find CMake
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cmake_exe, cmake_vers, _ = CMakeDependency.find_cmake_binary(self.env)
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if cmake_exe is None or cmake_exe is False:
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raise CMakeException('Unable to find CMake')
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assert(isinstance(cmake_exe, ExternalProgram))
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if not cmake_exe.found():
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raise CMakeException('Unable to find CMake')
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generator = CMAKE_BACKEND_GENERATOR_MAP[self.backend_name]
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cmake_args = cmake_exe.get_command()
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# Map meson compiler to CMake variables
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for lang, comp in self.build.compilers.items():
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if lang not in CMAKE_LANGUAGE_MAP:
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continue
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cmake_lang = CMAKE_LANGUAGE_MAP[lang]
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exelist = comp.get_exelist()
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if len(exelist) == 1:
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cmake_args += ['-DCMAKE_{}_COMPILER={}'.format(cmake_lang, exelist[0])]
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elif len(exelist) == 2:
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cmake_args += ['-DCMAKE_{}_COMPILER_LAUNCHER={}'.format(cmake_lang, exelist[0]),
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'-DCMAKE_{}_COMPILER={}'.format(cmake_lang, exelist[1])]
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cmake_args += ['-G', generator]
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# Run CMake
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mlog.log()
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with mlog.nested():
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mlog.log('Configuring the build directory with', mlog.bold('CMake'), 'version', mlog.cyan(cmake_vers))
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mlog.log(mlog.bold('Running:'), ' '.join(cmake_args))
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mlog.log()
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os.makedirs(self.build_dir, exist_ok=True)
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proc = Popen(cmake_args + [self.src_dir], stdout=PIPE, stderr=STDOUT, cwd=self.build_dir)
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# Print CMake log in realtime
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while True:
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line = proc.stdout.readline()
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if not line:
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break
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mlog.log(line.decode('utf-8').strip('\n'))
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# Wait for CMake to finish
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proc.communicate()
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mlog.log()
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h = mlog.green('SUCCEEDED') if proc.returncode == 0 else mlog.red('FAILED')
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mlog.log('CMake configuration:', h)
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if proc.returncode != 0:
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raise CMakeException('Failed to configure the CMake subproject')
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def initialise(self) -> None:
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# Run configure the old way becuse doing it
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# with the server doesn't work for some reason
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self.configure()
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with self.client.connect():
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generator = CMAKE_BACKEND_GENERATOR_MAP[self.backend_name]
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self.client.do_handshake(self.src_dir, self.build_dir, generator, 1)
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# Do a second configure to initialise the server
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self.client.query_checked(RequestConfigure(), 'CMake server configure')
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# Generate the build system files
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self.client.query_checked(RequestCompute(), 'Generating build system files')
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# Get CMake build system files
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bs_reply = self.client.query_checked(RequestCMakeInputs(), 'Querying build system files')
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# Now get the CMake code model
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cm_reply = self.client.query_checked(RequestCodeModel(), 'Querying the CMake code model')
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src_dir = bs_reply.src_dir
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self.bs_files = [x.file for x in bs_reply.build_files if not x.is_cmake and not x.is_temp]
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self.bs_files = [os.path.relpath(os.path.join(src_dir, x), self.env.get_source_dir()) for x in self.bs_files]
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self.codemodel = cm_reply
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def analyse(self) -> None:
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if self.codemodel is None:
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raise CMakeException('CMakeInterpreter was not initialized')
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# Clear analyser data
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self.project_name = ''
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self.languages = []
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# Find all targets
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targets = []
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for i in self.codemodel.configs:
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for j in i.projects:
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if not self.project_name:
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self.project_name = j.name
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for k in j.targets:
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targets += [ConverterTarget(k)]
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output_target_map = {x.full_name: x for x in targets}
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for i in targets:
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i.postprocess(output_target_map)
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self.languages += [x for x in i.languages if x not in self.languages]
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mlog.log('CMake project', mlog.bold(self.project_name), 'has', mlog.bold(str(len(targets))), 'build targets.')
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def pretend_to_be_meson(self) -> CodeBlockNode:
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if not self.project_name:
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raise CMakeException('CMakeInterpreter was not analysed')
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def token(tid: str = 'string', val='') -> Token:
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return Token(tid, self.subdir, 0, 0, 0, None, val)
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def string(value: str) -> StringNode:
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return StringNode(token(val=value))
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def id(value: str) -> IdNode:
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return IdNode(token(val=value))
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def array(elements: list) -> ArrayNode:
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args = ArgumentNode(token())
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for i in elements:
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if isinstance(i, str):
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i = string(i)
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args.arguments += [i]
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return ArrayNode(args, 0, 0)
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def function(name: str, args=[]) -> FunctionNode:
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args_n = ArgumentNode(token())
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for i in args:
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if isinstance(i, str):
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i = string(i)
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args_n.arguments += [i]
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func_n = FunctionNode(self.subdir, 0, 0, name, args_n)
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return func_n
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root_cb = CodeBlockNode(token())
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root_cb.lines += [function('project', [self.project_name, array(self.languages)])]
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return root_cb
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