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---
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short-description: Setting up cross-compilation
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...
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# Cross compilation
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Meson has full support for cross compilation. Since cross compiling is
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more complicated than native building, let's first go over some
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nomenclature. The three most important definitions are traditionally
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called *build*, *host* and *target*. This is confusing because those
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terms are used for quite many different things. To simplify the issue,
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we are going to call these the *build machine*, *host machine* and
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*target machine*. Their definitions are the following:
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* *build machine* is the computer that is doing the actual compiling.
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* *host machine* is the machine on which the compiled binary will run.
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* *target machine* is the machine on which the compiled binary's
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output will run, *only meaningful* if the program produces
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machine-specific output.
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The `tl/dr` summary is the following: if you are doing regular cross
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compilation, you only care about `build_machine` and
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`host_machine`. Just ignore `target_machine` altogether and you will
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be correct 99% of the time. Only compilers and similar tools care
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about the target machine. In fact, for so-called "multi-target" tools
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the target machine need not be fixed at build-time like the others but
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chosen at runtime, so `target_machine` *still* doesn't matter. If your
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needs are more complex or you are interested in the actual details, do
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read on.
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This might be easier to understand through examples. Let's start with
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the regular, not cross-compiling case. In these cases all of these
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three machines are the same. Simple so far.
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Let's next look at the most common cross-compilation setup. Let's
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suppose you are on a 64 bit OSX machine and you are cross compiling a
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binary that will run on a 32 bit ARM Linux board. In this case your
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*build machine* is 64 bit OSX, your *host machine* is 32 bit ARM Linux
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and your *target machine* is irrelevant (but defaults to the same
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value as the *host machine*). This should be quite understandable as
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well.
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The usual mistake in this case is to call the OSX system the *host*
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and the ARM Linux board the *target*. That's because these were their
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actual names when the cross-compiler itself was compiled! Let's assume
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the cross-compiler was created on OSX too. When that happened the
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*build* and *host machines* were the same OSX and different from the
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ARM Linux *target machine*.
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In a nutshell, the typical mistake assumes that the terms *build*,
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*host* and *target* refer to some fixed positions whereas they're
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actually relative to where the current compiler is running. Think of
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*host* as a *child* of the current compiler and *target* as an
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optional *grand-child*. Compilers don't change their terminology when
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they're creating another compiler, that would at the very least make
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their user interface much more complex.
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The most complicated case is when you cross-compile a cross compiler.
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As an example you can, on a Linux machine, generate a cross compiler
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that runs on Windows but produces binaries on MIPS Linux. In this case
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*build machine* is x86 Linux, *host machine* is x86 Windows and
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*target machine* is MIPS Linux. This setup is known as the [Canadian
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Cross](https://en.wikipedia.org/wiki/Cross_compiler#Canadian_Cross).
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As a side note, be careful when reading cross compilation articles on
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Wikipedia or the net in general. It is very common for them to get
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build, host and target mixed up, even in consecutive sentences, which
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can leave you puzzled until you figure it out.
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Again note that when you cross-compile something, the 3 systems
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(*build*, *host*, and *target*) used when building the cross compiler
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don't align with the ones used when building something with that
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newly-built cross compiler. To take our Canadian Cross scenario from
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above (for full generality), since its *host machine* is x86 Windows,
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the *build machine* of anything we build with it is *x86 Windows*. And
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since its *target machine* is MIPS Linux, the *host machine* of
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anything we build with it is *MIPS Linux*. Only the *target machine*
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of whatever we build with it can be freely chosen by us, say if we
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want to build another cross compiler that runs on MIPS Linux and
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targets Aarch64 iOS. As this example hopefully makes clear to you, the
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machine names are relative and shifted over to the left by one
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position.
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If you did not understand all of the details, don't worry. For most
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people it takes a while to wrap their head around these concepts.
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Don't panic, it might take a while to click, but you will get the hang
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of it eventually.
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## Defining the environment
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Meson requires you to write a cross build definition file. It defines
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various properties of the cross build environment. The cross file
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consists of different sections.
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There are a number of options shared by cross and native files,
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[here](Machine-files.md). It is assumed that you have read that
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section already, as this documentation will only call out options
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specific to cross files.
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### Binaries
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```ini
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[binaries]
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exe_wrapper = 'wine' # A command used to run generated executables.
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```
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The `exe_wrapper` option defines a *wrapper command* that can be used
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to run executables for this host. In this case we can use Wine, which
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runs Windows applications on Linux. Other choices include running the
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application with qemu or a hardware simulator. If you have this kind
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of a wrapper, these lines are all you need to write. Meson will
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automatically use the given wrapper when it needs to run host
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binaries. This happens e.g. when running the project's test suite.
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### Properties
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In addition to the properties allowed in [all machine
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files](Machine-files.md#properties), the cross file may contain
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specific information about the cross compiler or the host machine. It
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looks like this:
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```ini
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[properties]
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sizeof_int = 4
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sizeof_wchar_t = 4
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sizeof_void* = 4
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alignment_char = 1
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alignment_void* = 4
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alignment_double = 4
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has_function_printf = true
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sys_root = '/some/path'
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pkg_config_libdir = '/some/path/lib/pkgconfig'
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```
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In most cases you don't need the size and alignment settings, Meson
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will detect all these by compiling and running some sample programs.
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If your build requires some piece of data that is not listed here,
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Meson will stop and write an error message describing how to fix the
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issue. If you need extra compiler arguments to be used during cross
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compilation you can set them with `[langname]_args = [args]`. Just
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remember to specify the args as an array and not as a single string
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(i.e. not as `'-DCROSS=1 -DSOMETHING=3'`).
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*Since 0.52.0* The `sys_root` property may point to the root of the
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host system path (the system that will run the compiled binaries).
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This is used internally by Meson to set the PKG_CONFIG_SYSROOT_DIR
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environment variable for pkg-config. If this is unset the host system
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is assumed to share a root with the build system.
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*Since 0.54.0* The pkg_config_libdir property may point to a list of
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path used internally by Meson to set the PKG_CONFIG_LIBDIR environment
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variable for pkg-config. This prevents pkg-config from searching cross
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dependencies in system directories.
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One important thing to note, if you did not define an `exe_wrapper` in
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the previous section, is that Meson will make a best-effort guess at
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whether it can run the generated binaries on the build machine. It
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determines whether this is possible by looking at the `system` and
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`cpu_family` of build vs host. There will however be cases where they
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do match up, but the build machine is actually not compatible with the
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host machine. Typically this will happen if the libc used by the build
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and host machines are incompatible, or the code relies on kernel
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features not available on the build machine. One concrete example is a
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macOS build machine producing binaries for an iOS Simulator x86-64
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host. They're both `darwin` and the same architecture, but their
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binaries are not actually compatible. In such cases you may use the
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`needs_exe_wrapper` property to override the auto-detection:
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```ini
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[properties]
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needs_exe_wrapper = true
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```
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### Machine Entries
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The next bit is the definition of host and target machines. Every
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cross build definition must have one or both of them. If it had
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neither, the build would not be a cross build but a native build. You
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do not need to define the build machine, as all necessary information
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about it is extracted automatically. The definitions for host and
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target machines look the same. Here is a sample for host machine.
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```ini
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[host_machine]
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system = 'windows'
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cpu_family = 'x86'
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cpu = 'i686'
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endian = 'little'
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```
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These values define the machines sufficiently for cross compilation
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purposes. The corresponding target definition would look the same but
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have `target_machine` in the header. These values are available in
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your Meson scripts. There are three predefined variables called,
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surprisingly, `build_machine`, `host_machine` and `target_machine`.
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Determining the operating system of your host machine is simply a
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matter of calling `host_machine.system()`.
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There are two different values for the CPU. The first one is
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`cpu_family`. It is a general type of the CPU. This should have a
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value from [the CPU Family table](Reference-tables.md#cpu-families).
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*Note* that Meson does not add `el` to end cpu_family value for little
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endian systems. Big endian and little endian mips are both just
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`mips`, with the `endian` field set appropriately.
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The second value is `cpu` which is a more specific subtype for the
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CPU. Typical values for a `x86` CPU family might include `i386` or
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`i586` and for `arm` family `armv5` or `armv7hl`. Note that CPU type
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strings are very system dependent. You might get a different value if
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you check its value on the same machine but with different operating
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systems.
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If you do not define your host machine, it is assumed to be the build
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machine. Similarly if you do not specify target machine, it is assumed
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to be the host machine.
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## Starting a cross build
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Once you have the cross file, starting a build is simple
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```console
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$ meson srcdir builddir --cross-file cross_file.txt
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```
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Once configuration is done, compilation is started by invoking `meson compile`
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in the usual way.
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## Introspection and system checks
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The main *meson* object provides two functions to determine cross
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compilation status.
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```meson
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meson.is_cross_build() # returns true when cross compiling
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meson.can_run_host_binaries() # returns true if the host binaries can be run, either with a wrapper or natively
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```
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You can run system checks on both the system compiler or the cross
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compiler. You just have to specify which one to use.
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```meson
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build_compiler = meson.get_compiler('c', native : true)
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host_compiler = meson.get_compiler('c', native : false)
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build_int_size = build_compiler.sizeof('int')
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host_int_size = host_compiler.sizeof('int')
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```
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## Mixing host and build targets
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Sometimes you need to build a tool which is used to generate source
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files. These are then compiled for the actual target. For this you
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would want to build some targets with the system's native compiler.
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This requires only one extra keyword argument.
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```meson
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native_exe = executable('mygen', 'mygen.c', native : true)
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```
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You can then take `native_exe` and use it as part of a generator rule or anything else you might want.
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## Using a custom standard library
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Sometimes in cross compilation you need to build your own standard
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library instead of using the one provided by the compiler. Meson has
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built-in support for switching standard libraries transparently. The
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invocation to use in your cross file is the following:
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```ini
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[properties]
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c_stdlib = ['mylibc', 'mylibc_dep'] # Subproject name, variable name
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```
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This specifies that C standard library is provided in the Meson
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subproject `mylibc` in internal dependency variable `mylibc_dep`. It
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is used on every cross built C target in the entire source tree
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(including subprojects) and the standard library is disabled. The
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build definitions of these targets do not need any modification.
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Note that it is supported for any language, not only `c`, using `<lang>_stdlib`
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property.
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Since *0.56.0* the variable name parameter is no longer required as long as the
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subproject calls `meson.override_dependency('c_stdlib', mylibc_dep)`.
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The above example becomes:
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```ini
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[properties]
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c_stdlib = 'mylibc'
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```
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## Changing cross file settings
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Cross file settings are only read when the build directory is set up
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the first time. Any changes to them after the fact will be ignored.
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This is the same as regular compiles where you can't change the
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compiler once a build tree has been set up. If you need to edit your
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cross file, then you need to wipe your build tree and recreate it from
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scratch.
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## Custom data
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You can store arbitrary data in `properties` and access them from your
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Meson files. As an example if you cross file has this:
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```ini
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[properties]
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somekey = 'somevalue'
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```
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then you can access that using the `meson` object like this:
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```meson
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myvar = meson.get_external_property('somekey')
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# myvar now has the value 'somevalue'
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```
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## Cross file locations
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As of version 0.44.0 Meson supports loading cross files from system
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locations (except on Windows). This will be
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$XDG_DATA_DIRS/meson/cross, or if XDG_DATA_DIRS is undefined, then
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/usr/local/share/meson/cross and /usr/share/meson/cross will be tried
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in that order, for system wide cross files. User local files can be
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put in $XDG_DATA_HOME/meson/cross, or ~/.local/share/meson/cross if
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that is undefined.
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The order of locations tried is as follows:
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- A file relative to the local dir
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- The user local location
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- The system wide locations in order
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Distributions are encouraged to ship cross files either with their
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cross compiler toolchain packages or as a standalone package, and put
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them in one of the system paths referenced above.
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These files can be loaded automatically without adding a path to the
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cross file. For example, if a ~/.local/share/meson/cross contains a
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file called x86-linux, then the following command would start a cross
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build using that cross files:
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```sh
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meson builddir/ --cross-file x86-linux
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```
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