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# Copyright 2014-2016 The Meson development team
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import copy
import os
import xml.dom.minidom
import xml.etree.ElementTree as ET
import uuid
import typing as T
from pathlib import Path, PurePath
from . import backends
from .. import build
from .. import dependencies
from .. import mlog
from .. import compilers
from ..interpreter import Interpreter
from ..mesonlib import (
File, MesonException, replace_if_different, OptionKey, version_compare, MachineChoice
)
from ..environment import Environment, build_filename
def autodetect_vs_version(build: T.Optional[build.Build], interpreter: T.Optional[Interpreter]) -> backends.Backend:
vs_version = os.getenv('VisualStudioVersion', None)
vs_install_dir = os.getenv('VSINSTALLDIR', None)
if not vs_install_dir:
raise MesonException('Could not detect Visual Studio: Environment variable VSINSTALLDIR is not set!\n'
'Are you running meson from the Visual Studio Developer Command Prompt?')
Add Visual Studio 2012/2013 backends (#8803) * backends: Add a Visual Studio 2013 backend This is more-or-less a quick port from the VS2015 backend, except that we update the Visual Studio version strings and toolset versions accordingly. Also correct the generator string for Visual Studio 2015 in mesonbuild/cmake/common.py. * backend: Add VS2012 backend Similar to what we did for Visual Studio 2013, add a Visual Studio 2012 backend. * vs2010backend.py: Implement `link_whole:` if needed We actually need Visual Studio 2015 Update 2 to use `/WHOLEARCHIVE:`, which is what we are currently using for `link_whole:` on Visual Studio. For Visual Studio versions before that, we need to expand from the static targets that were indicated by `link_whole:`, and any of the sub-dependent targets that were pulled in via the dependent target's `link_whole:`. This wil ensure `link_whole:` would actually work in such cases. * vs2010backend.py: Handle objects from generated sources Unforunately, we can't use backends.determine_ext_objs() reliably, as the Visual Studio backends handle this differently. * vs2010backend.py: Fix generating VS2010 projects Visual Studio 2010 (at least the Express Edition) does not set the envvar %VisualStudioVersion% in its command prompt, so fix generating VS2010 projects by taking account into this, so that we can determine the location of vcvarsall.bat correctly. * whole archive test: Disable on vs2012/2013 backends too The Visual Studio 2012/2013 IDE has problems handling the items that would be generated from this test case, so skip this test when using --backend=vs[2012|2013]. This test does work for the Ninja backend when VS2012 or VS2013 is used, though. Consolidate this error message with XCode along with the vs2010 backend. * docs: Add the new vs2012 and vs2013 backends Let people know that we have backends for vs2012 and 2013. Also let people know that generating Visual Studio 2010 projects have been fixed and the pre-vs2015 backends now handle the `link_whole:` project option.
3 years ago
# VisualStudioVersion is set since Visual Studio 11.0, but sometimes
# vcvarsall.bat doesn't set it, so also use VSINSTALLDIR
Add Visual Studio 2012/2013 backends (#8803) * backends: Add a Visual Studio 2013 backend This is more-or-less a quick port from the VS2015 backend, except that we update the Visual Studio version strings and toolset versions accordingly. Also correct the generator string for Visual Studio 2015 in mesonbuild/cmake/common.py. * backend: Add VS2012 backend Similar to what we did for Visual Studio 2013, add a Visual Studio 2012 backend. * vs2010backend.py: Implement `link_whole:` if needed We actually need Visual Studio 2015 Update 2 to use `/WHOLEARCHIVE:`, which is what we are currently using for `link_whole:` on Visual Studio. For Visual Studio versions before that, we need to expand from the static targets that were indicated by `link_whole:`, and any of the sub-dependent targets that were pulled in via the dependent target's `link_whole:`. This wil ensure `link_whole:` would actually work in such cases. * vs2010backend.py: Handle objects from generated sources Unforunately, we can't use backends.determine_ext_objs() reliably, as the Visual Studio backends handle this differently. * vs2010backend.py: Fix generating VS2010 projects Visual Studio 2010 (at least the Express Edition) does not set the envvar %VisualStudioVersion% in its command prompt, so fix generating VS2010 projects by taking account into this, so that we can determine the location of vcvarsall.bat correctly. * whole archive test: Disable on vs2012/2013 backends too The Visual Studio 2012/2013 IDE has problems handling the items that would be generated from this test case, so skip this test when using --backend=vs[2012|2013]. This test does work for the Ninja backend when VS2012 or VS2013 is used, though. Consolidate this error message with XCode along with the vs2010 backend. * docs: Add the new vs2012 and vs2013 backends Let people know that we have backends for vs2012 and 2013. Also let people know that generating Visual Studio 2010 projects have been fixed and the pre-vs2015 backends now handle the `link_whole:` project option.
3 years ago
if vs_version == '11.0' or 'Visual Studio 11' in vs_install_dir:
from mesonbuild.backend.vs2012backend import Vs2012Backend
return Vs2012Backend(build, interpreter)
if vs_version == '12.0' or 'Visual Studio 12' in vs_install_dir:
from mesonbuild.backend.vs2013backend import Vs2013Backend
return Vs2013Backend(build, interpreter)
if vs_version == '14.0' or 'Visual Studio 14' in vs_install_dir:
from mesonbuild.backend.vs2015backend import Vs2015Backend
return Vs2015Backend(build, interpreter)
if vs_version == '15.0' or 'Visual Studio 17' in vs_install_dir or \
'Visual Studio\\2017' in vs_install_dir:
from mesonbuild.backend.vs2017backend import Vs2017Backend
return Vs2017Backend(build, interpreter)
if vs_version == '16.0' or 'Visual Studio 19' in vs_install_dir or \
'Visual Studio\\2019' in vs_install_dir:
from mesonbuild.backend.vs2019backend import Vs2019Backend
return Vs2019Backend(build, interpreter)
if 'Visual Studio 10.0' in vs_install_dir:
return Vs2010Backend(build, interpreter)
raise MesonException('Could not detect Visual Studio using VisualStudioVersion: {!r} or VSINSTALLDIR: {!r}!\n'
'Please specify the exact backend to use.'.format(vs_version, vs_install_dir))
def split_o_flags_args(args):
"""
Splits any /O args and returns them. Does not take care of flags overriding
previous ones. Skips non-O flag arguments.
['/Ox', '/Ob1'] returns ['/Ox', '/Ob1']
['/Oxj', '/MP'] returns ['/Ox', '/Oj']
"""
o_flags = []
for arg in args:
if not arg.startswith('/O'):
continue
flags = list(arg[2:])
# Assume that this one can't be clumped with the others since it takes
# an argument itself
if 'b' in flags:
o_flags.append(arg)
else:
o_flags += ['/O' + f for f in flags]
return o_flags
def generate_guid_from_path(path, path_type):
return str(uuid.uuid5(uuid.NAMESPACE_URL, 'meson-vs-' + path_type + ':' + str(path))).upper()
class Vs2010Backend(backends.Backend):
def __init__(self, build: T.Optional[build.Build], interpreter: T.Optional[Interpreter]):
super().__init__(build, interpreter)
self.name = 'vs2010'
self.project_file_version = '10.0.30319.1'
self.platform_toolset = None
self.vs_version = '2010'
self.windows_target_platform_version = None
self.subdirs = {}
self.handled_target_deps = {}
def get_target_private_dir(self, target):
return os.path.join(self.get_target_dir(target), target.get_id())
def generate_custom_generator_commands(self, target, parent_node):
generator_output_files = []
custom_target_include_dirs = []
custom_target_output_files = []
target_private_dir = self.relpath(self.get_target_private_dir(target), self.get_target_dir(target))
down = self.target_to_build_root(target)
for genlist in target.get_generated_sources():
if isinstance(genlist, (build.CustomTarget, build.CustomTargetIndex)):
for i in genlist.get_outputs():
# Path to the generated source from the current vcxproj dir via the build root
ipath = os.path.join(down, self.get_target_dir(genlist), i)
custom_target_output_files.append(ipath)
idir = self.relpath(self.get_target_dir(genlist), self.get_target_dir(target))
if idir not in custom_target_include_dirs:
custom_target_include_dirs.append(idir)
else:
generator = genlist.get_generator()
exe = generator.get_exe()
infilelist = genlist.get_inputs()
outfilelist = genlist.get_outputs()
source_dir = os.path.join(down, self.build_to_src, genlist.subdir)
exe_arr = self.build_target_to_cmd_array(exe)
idgroup = ET.SubElement(parent_node, 'ItemGroup')
for i, curfile in enumerate(infilelist):
if len(infilelist) == len(outfilelist):
sole_output = os.path.join(target_private_dir, outfilelist[i])
else:
sole_output = ''
infilename = os.path.join(down, curfile.rel_to_builddir(self.build_to_src))
deps = self.get_custom_target_depend_files(genlist, True)
base_args = generator.get_arglist(infilename)
outfiles_rel = genlist.get_outputs_for(curfile)
outfiles = [os.path.join(target_private_dir, of) for of in outfiles_rel]
generator_output_files += outfiles
args = [x.replace("@INPUT@", infilename).replace('@OUTPUT@', sole_output)
for x in base_args]
args = self.replace_outputs(args, target_private_dir, outfiles_rel)
args = [x.replace("@SOURCE_DIR@", self.environment.get_source_dir())
.replace("@BUILD_DIR@", target_private_dir)
for x in args]
args = [x.replace("@CURRENT_SOURCE_DIR@", source_dir) for x in args]
args = [x.replace("@SOURCE_ROOT@", self.environment.get_source_dir())
.replace("@BUILD_ROOT@", self.environment.get_build_dir())
for x in args]
args = [x.replace('\\', '/') for x in args]
cmd = exe_arr + self.replace_extra_args(args, genlist)
# Always use a wrapper because MSBuild eats random characters when
# there are many arguments.
tdir_abs = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
cmd, _ = self.as_meson_exe_cmdline(
cmd[0],
cmd[1:],
workdir=tdir_abs,
capture=outfiles[0] if generator.capture else None,
force_serialize=True
)
deps = cmd[-1:] + deps
abs_pdir = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
os.makedirs(abs_pdir, exist_ok=True)
cbs = ET.SubElement(idgroup, 'CustomBuild', Include=infilename)
ET.SubElement(cbs, 'Command').text = ' '.join(self.quote_arguments(cmd))
ET.SubElement(cbs, 'Outputs').text = ';'.join(outfiles)
ET.SubElement(cbs, 'AdditionalInputs').text = ';'.join(deps)
return generator_output_files, custom_target_output_files, custom_target_include_dirs
def generate(self):
target_machine = self.interpreter.builtin['target_machine'].cpu_family_method(None, None)
if target_machine == '64' or target_machine == 'x86_64':
# amd64 or x86_64
self.platform = 'x64'
elif target_machine == 'x86':
# x86
self.platform = 'Win32'
elif target_machine == 'aarch64' or target_machine == 'arm64':
target_cpu = self.interpreter.builtin['target_machine'].cpu_method(None, None)
if target_cpu == 'arm64ec':
self.platform = 'arm64ec'
else:
self.platform = 'arm64'
elif 'arm' in target_machine.lower():
self.platform = 'ARM'
else:
raise MesonException('Unsupported Visual Studio platform: ' + target_machine)
build_machine = self.interpreter.builtin['build_machine'].cpu_family_method(None, None)
if build_machine == '64' or build_machine == 'x86_64':
# amd64 or x86_64
self.build_platform = 'x64'
elif build_machine == 'x86':
# x86
self.build_platform = 'Win32'
elif build_machine == 'aarch64' or build_machine == 'arm64':
target_cpu = self.interpreter.builtin['build_machine'].cpu_method(None, None)
if target_cpu == 'arm64ec':
self.build_platform = 'arm64ec'
else:
self.build_platform = 'arm64'
elif 'arm' in build_machine.lower():
self.build_platform = 'ARM'
else:
raise MesonException('Unsupported Visual Studio platform: ' + build_machine)
self.buildtype = self.environment.coredata.get_option(OptionKey('buildtype'))
self.optimization = self.environment.coredata.get_option(OptionKey('optimization'))
self.debug = self.environment.coredata.get_option(OptionKey('debug'))
try:
self.sanitize = self.environment.coredata.get_option(OptionKey('b_sanitize'))
except MesonException:
self.sanitize = 'none'
sln_filename = os.path.join(self.environment.get_build_dir(), self.build.project_name + '.sln')
projlist = self.generate_projects()
self.gen_testproj('RUN_TESTS', os.path.join(self.environment.get_build_dir(), 'RUN_TESTS.vcxproj'))
self.gen_installproj('RUN_INSTALL', os.path.join(self.environment.get_build_dir(), 'RUN_INSTALL.vcxproj'))
self.gen_regenproj('REGEN', os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj'))
self.generate_solution(sln_filename, projlist)
self.generate_regen_info()
Vs2010Backend.touch_regen_timestamp(self.environment.get_build_dir())
@staticmethod
def get_regen_stampfile(build_dir: str) -> None:
return os.path.join(os.path.join(build_dir, Environment.private_dir), 'regen.stamp')
@staticmethod
def touch_regen_timestamp(build_dir: str) -> None:
with open(Vs2010Backend.get_regen_stampfile(build_dir), 'w', encoding='utf-8'):
pass
def get_vcvars_command(self):
has_arch_values = 'VSCMD_ARG_TGT_ARCH' in os.environ and 'VSCMD_ARG_HOST_ARCH' in os.environ
# Use vcvarsall.bat if we found it.
if 'VCINSTALLDIR' in os.environ:
vs_version = os.environ['VisualStudioVersion'] \
if 'VisualStudioVersion' in os.environ else None
Add Visual Studio 2012/2013 backends (#8803) * backends: Add a Visual Studio 2013 backend This is more-or-less a quick port from the VS2015 backend, except that we update the Visual Studio version strings and toolset versions accordingly. Also correct the generator string for Visual Studio 2015 in mesonbuild/cmake/common.py. * backend: Add VS2012 backend Similar to what we did for Visual Studio 2013, add a Visual Studio 2012 backend. * vs2010backend.py: Implement `link_whole:` if needed We actually need Visual Studio 2015 Update 2 to use `/WHOLEARCHIVE:`, which is what we are currently using for `link_whole:` on Visual Studio. For Visual Studio versions before that, we need to expand from the static targets that were indicated by `link_whole:`, and any of the sub-dependent targets that were pulled in via the dependent target's `link_whole:`. This wil ensure `link_whole:` would actually work in such cases. * vs2010backend.py: Handle objects from generated sources Unforunately, we can't use backends.determine_ext_objs() reliably, as the Visual Studio backends handle this differently. * vs2010backend.py: Fix generating VS2010 projects Visual Studio 2010 (at least the Express Edition) does not set the envvar %VisualStudioVersion% in its command prompt, so fix generating VS2010 projects by taking account into this, so that we can determine the location of vcvarsall.bat correctly. * whole archive test: Disable on vs2012/2013 backends too The Visual Studio 2012/2013 IDE has problems handling the items that would be generated from this test case, so skip this test when using --backend=vs[2012|2013]. This test does work for the Ninja backend when VS2012 or VS2013 is used, though. Consolidate this error message with XCode along with the vs2010 backend. * docs: Add the new vs2012 and vs2013 backends Let people know that we have backends for vs2012 and 2013. Also let people know that generating Visual Studio 2010 projects have been fixed and the pre-vs2015 backends now handle the `link_whole:` project option.
3 years ago
relative_path = 'Auxiliary\\Build\\' if vs_version is not None and vs_version >= '15.0' else ''
script_path = os.environ['VCINSTALLDIR'] + relative_path + 'vcvarsall.bat'
if os.path.exists(script_path):
if has_arch_values:
target_arch = os.environ['VSCMD_ARG_TGT_ARCH']
host_arch = os.environ['VSCMD_ARG_HOST_ARCH']
else:
target_arch = os.environ.get('Platform', 'x86')
host_arch = target_arch
arch = host_arch + '_' + target_arch if host_arch != target_arch else target_arch
return f'"{script_path}" {arch}'
# Otherwise try the VS2017 Developer Command Prompt.
if 'VS150COMNTOOLS' in os.environ and has_arch_values:
script_path = os.environ['VS150COMNTOOLS'] + 'VsDevCmd.bat'
if os.path.exists(script_path):
return '"%s" -arch=%s -host_arch=%s' % \
(script_path, os.environ['VSCMD_ARG_TGT_ARCH'], os.environ['VSCMD_ARG_HOST_ARCH'])
return ''
def get_obj_target_deps(self, obj_list):
result = {}
for o in obj_list:
if isinstance(o, build.ExtractedObjects):
result[o.target.get_id()] = o.target
return result.items()
def get_target_deps(self, t, recursive=False):
all_deps = {}
for target in t.values():
if isinstance(target, build.CustomTarget):
for d in target.get_target_dependencies():
all_deps[d.get_id()] = d
elif isinstance(target, build.RunTarget):
for d in target.get_dependencies():
all_deps[d.get_id()] = d
elif isinstance(target, build.BuildTarget):
for ldep in target.link_targets:
if isinstance(ldep, build.CustomTargetIndex):
all_deps[ldep.get_id()] = ldep.target
else:
all_deps[ldep.get_id()] = ldep
for ldep in target.link_whole_targets:
if isinstance(ldep, build.CustomTargetIndex):
all_deps[ldep.get_id()] = ldep.target
else:
all_deps[ldep.get_id()] = ldep
for obj_id, objdep in self.get_obj_target_deps(target.objects):
all_deps[obj_id] = objdep
else:
raise MesonException('Unknown target type for target %s' % target)
for gendep in target.get_generated_sources():
if isinstance(gendep, build.CustomTarget):
all_deps[gendep.get_id()] = gendep
elif isinstance(gendep, build.CustomTargetIndex):
all_deps[gendep.target.get_id()] = gendep.target
else:
generator = gendep.get_generator()
gen_exe = generator.get_exe()
if isinstance(gen_exe, build.Executable):
all_deps[gen_exe.get_id()] = gen_exe
for d in generator.depends:
if isinstance(d, build.CustomTargetIndex):
all_deps[d.get_id()] = d.target
else:
all_deps[d.get_id()] = d
if not t or not recursive:
return all_deps
ret = self.get_target_deps(all_deps, recursive)
ret.update(all_deps)
return ret
def generate_solution_dirs(self, ofile, parents):
prj_templ = 'Project("{%s}") = "%s", "%s", "{%s}"\n'
iterpaths = reversed(parents)
# Skip first path
next(iterpaths)
for path in iterpaths:
if path not in self.subdirs:
basename = path.name
identifier = generate_guid_from_path(path, 'subdir')
# top-level directories have None as their parent_dir
parent_dir = path.parent
parent_identifier = self.subdirs[parent_dir][0] \
if parent_dir != PurePath('.') else None
self.subdirs[path] = (identifier, parent_identifier)
prj_line = prj_templ % (
self.environment.coredata.lang_guids['directory'],
basename, basename, self.subdirs[path][0])
ofile.write(prj_line)
ofile.write('EndProject\n')
def generate_solution(self, sln_filename, projlist):
default_projlist = self.get_build_by_default_targets()
sln_filename_tmp = sln_filename + '~'
with open(sln_filename_tmp, 'w', encoding='utf-8') as ofile:
ofile.write('Microsoft Visual Studio Solution File, Format '
'Version 11.00\n')
ofile.write('# Visual Studio ' + self.vs_version + '\n')
prj_templ = 'Project("{%s}") = "%s", "%s", "{%s}"\n'
for prj in projlist:
coredata = self.environment.coredata
if coredata.get_option(OptionKey('layout')) == 'mirror':
self.generate_solution_dirs(ofile, prj[1].parents)
target = self.build.targets[prj[0]]
lang = 'default'
if hasattr(target, 'compilers') and target.compilers:
for lang_out in target.compilers.keys():
lang = lang_out
break
prj_line = prj_templ % (
self.environment.coredata.lang_guids[lang],
prj[0], prj[1], prj[2])
ofile.write(prj_line)
target_dict = {target.get_id(): target}
# Get recursive deps
recursive_deps = self.get_target_deps(
target_dict, recursive=True)
ofile.write('EndProject\n')
for dep, target in recursive_deps.items():
if prj[0] in default_projlist:
default_projlist[dep] = target
test_line = prj_templ % (self.environment.coredata.lang_guids['default'],
'RUN_TESTS', 'RUN_TESTS.vcxproj',
self.environment.coredata.test_guid)
ofile.write(test_line)
ofile.write('EndProject\n')
regen_line = prj_templ % (self.environment.coredata.lang_guids['default'],
'REGEN', 'REGEN.vcxproj',
self.environment.coredata.regen_guid)
ofile.write(regen_line)
ofile.write('EndProject\n')
install_line = prj_templ % (self.environment.coredata.lang_guids['default'],
'RUN_INSTALL', 'RUN_INSTALL.vcxproj',
self.environment.coredata.install_guid)
ofile.write(install_line)
ofile.write('EndProject\n')
ofile.write('Global\n')
ofile.write('\tGlobalSection(SolutionConfigurationPlatforms) = '
'preSolution\n')
ofile.write('\t\t%s|%s = %s|%s\n' %
(self.buildtype, self.platform, self.buildtype,
self.platform))
ofile.write('\tEndGlobalSection\n')
ofile.write('\tGlobalSection(ProjectConfigurationPlatforms) = '
'postSolution\n')
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(self.environment.coredata.regen_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' %
(self.environment.coredata.regen_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
# Create the solution configuration
for p in projlist:
if p[3] is MachineChoice.BUILD:
config_platform = self.build_platform
else:
config_platform = self.platform
# Add to the list of projects in this solution
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(p[2], self.buildtype, self.platform,
self.buildtype, config_platform))
if p[0] in default_projlist and \
not isinstance(self.build.targets[p[0]], build.RunTarget):
# Add to the list of projects to be built
ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' %
(p[2], self.buildtype, self.platform,
self.buildtype, config_platform))
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(self.environment.coredata.test_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(self.environment.coredata.install_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
ofile.write('\tEndGlobalSection\n')
ofile.write('\tGlobalSection(SolutionProperties) = preSolution\n')
ofile.write('\t\tHideSolutionNode = FALSE\n')
ofile.write('\tEndGlobalSection\n')
if self.subdirs:
ofile.write('\tGlobalSection(NestedProjects) = '
'preSolution\n')
for p in projlist:
if p[1].parent != PurePath('.'):
ofile.write("\t\t{{{}}} = {{{}}}\n".format(p[2], self.subdirs[p[1].parent][0]))
for subdir in self.subdirs.values():
if subdir[1]:
ofile.write("\t\t{{{}}} = {{{}}}\n".format(subdir[0], subdir[1]))
ofile.write('\tEndGlobalSection\n')
ofile.write('EndGlobal\n')
replace_if_different(sln_filename, sln_filename_tmp)
def generate_projects(self):
startup_project = self.environment.coredata.options[OptionKey('backend_startup_project')].value
projlist = []
startup_idx = 0
for (i, (name, target)) in enumerate(self.build.targets.items()):
if startup_project and startup_project == target.get_basename():
startup_idx = i
outdir = Path(
self.environment.get_build_dir(),
self.get_target_dir(target)
)
outdir.mkdir(exist_ok=True, parents=True)
fname = name + '.vcxproj'
target_dir = PurePath(self.get_target_dir(target))
relname = target_dir / fname
projfile_path = outdir / fname
proj_uuid = self.environment.coredata.target_guids[name]
self.gen_vcxproj(target, str(projfile_path), proj_uuid)
projlist.append((name, relname, proj_uuid, target.for_machine))
# Put the startup project first in the project list
if startup_idx:
projlist = [projlist[startup_idx]] + projlist[0:startup_idx] + projlist[startup_idx + 1:-1]
return projlist
def split_sources(self, srclist):
sources = []
headers = []
objects = []
languages = []
for i in srclist:
if self.environment.is_header(i):
headers.append(i)
elif self.environment.is_object(i):
objects.append(i)
elif self.environment.is_source(i):
sources.append(i)
lang = self.lang_from_source_file(i)
if lang not in languages:
languages.append(lang)
elif self.environment.is_library(i):
pass
else:
# Everything that is not an object or source file is considered a header.
headers.append(i)
return sources, headers, objects, languages
def target_to_build_root(self, target):
if self.get_target_dir(target) == '':
return ''
directories = os.path.normpath(self.get_target_dir(target)).split(os.sep)
return os.sep.join(['..'] * len(directories))
def quote_arguments(self, arr):
return ['"%s"' % i for i in arr]
def add_project_reference(self, root, include, projid, link_outputs=False):
ig = ET.SubElement(root, 'ItemGroup')
pref = ET.SubElement(ig, 'ProjectReference', Include=include)
ET.SubElement(pref, 'Project').text = '{%s}' % projid
if not link_outputs:
# Do not link in generated .lib files from dependencies automatically.
# We only use the dependencies for ordering and link in the generated
# objects and .lib files manually.
ET.SubElement(pref, 'LinkLibraryDependencies').text = 'false'
def add_target_deps(self, root, target):
target_dict = {target.get_id(): target}
for dep in self.get_target_deps(target_dict).values():
if dep.get_id() in self.handled_target_deps[target.get_id()]:
# This dependency was already handled manually.
continue
relpath = self.get_target_dir_relative_to(dep, target)
vcxproj = os.path.join(relpath, dep.get_id() + '.vcxproj')
tid = self.environment.coredata.target_guids[dep.get_id()]
self.add_project_reference(root, vcxproj, tid)
def create_basic_crap(self, target, guid):
project_name = target.name
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType')
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = target.get_id() + '\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = target.name
return root
def gen_run_target_vcxproj(self, target, ofname, guid):
root = self.create_basic_crap(target, guid)
depend_files = self.get_custom_target_depend_files(target)
if not target.command:
# This is an alias target and thus doesn't run any command. It's
# enough to emit the references to the other projects for them to
# be built/run/..., if necessary.
assert isinstance(target, build.AliasTarget)
assert len(depend_files) == 0
else:
assert not isinstance(target, build.AliasTarget)
target_env = self.get_run_target_env(target)
_, _, cmd_raw = self.eval_custom_target_command(target)
wrapper_cmd, _ = self.as_meson_exe_cmdline(target.command[0], cmd_raw[1:],
force_serialize=True, env=target_env,
verbose=True)
self.add_custom_build(root, 'run_target', ' '.join(self.quote_arguments(wrapper_cmd)),
deps=depend_files)
# The import is needed even for alias targets, otherwise the build
# target isn't defined
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
self.add_regen_dependency(root)
self.add_target_deps(root, target)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_custom_target_vcxproj(self, target, ofname, guid):
root = self.create_basic_crap(target, guid)
# We need to always use absolute paths because our invocation is always
# from the target dir, not the build root.
target.absolute_paths = True
(srcs, ofilenames, cmd) = self.eval_custom_target_command(target, True)
depend_files = self.get_custom_target_depend_files(target, True)
# Always use a wrapper because MSBuild eats random characters when
# there are many arguments.
tdir_abs = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
extra_bdeps = target.get_transitive_build_target_deps()
wrapper_cmd, _ = self.as_meson_exe_cmdline(target.command[0], cmd[1:],
# All targets run from the target dir
workdir=tdir_abs,
extra_bdeps=extra_bdeps,
capture=ofilenames[0] if target.capture else None,
feed=srcs[0] if target.feed else None,
force_serialize=True,
env=target.env)
if target.build_always_stale:
# Use a nonexistent file to always consider the target out-of-date.
ofilenames += [self.nonexistent_file(os.path.join(self.environment.get_scratch_dir(),
'outofdate.file'))]
self.add_custom_build(root, 'custom_target', ' '.join(self.quote_arguments(wrapper_cmd)),
deps=wrapper_cmd[-1:] + srcs + depend_files, outputs=ofilenames,
verify_files=not target.build_always_stale)
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
self.generate_custom_generator_commands(target, root)
self.add_regen_dependency(root)
self.add_target_deps(root, target)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
@classmethod
def lang_from_source_file(cls, src):
ext = src.split('.')[-1]
if ext in compilers.c_suffixes:
return 'c'
if ext in compilers.cpp_suffixes:
return 'cpp'
raise MesonException('Could not guess language from source file %s.' % src)
def add_pch(self, pch_sources, lang, inc_cl):
if lang in pch_sources:
self.use_pch(pch_sources, lang, inc_cl)
def create_pch(self, pch_sources, lang, inc_cl):
pch = ET.SubElement(inc_cl, 'PrecompiledHeader')
pch.text = 'Create'
self.add_pch_files(pch_sources, lang, inc_cl)
def use_pch(self, pch_sources, lang, inc_cl):
pch = ET.SubElement(inc_cl, 'PrecompiledHeader')
pch.text = 'Use'
header = self.add_pch_files(pch_sources, lang, inc_cl)
pch_include = ET.SubElement(inc_cl, 'ForcedIncludeFiles')
pch_include.text = header + ';%(ForcedIncludeFiles)'
def add_pch_files(self, pch_sources, lang, inc_cl):
header = os.path.basename(pch_sources[lang][0])
pch_file = ET.SubElement(inc_cl, 'PrecompiledHeaderFile')
# When USING PCHs, MSVC will not do the regular include
# directory lookup, but simply use a string match to find the
# PCH to use. That means the #include directive must match the
# pch_file.text used during PCH CREATION verbatim.
# When CREATING a PCH, MSVC will do the include directory
# lookup to find the actual PCH header to use. Thus, the PCH
# header must either be in the include_directories of the target
# or be in the same directory as the PCH implementation.
pch_file.text = header
pch_out = ET.SubElement(inc_cl, 'PrecompiledHeaderOutputFile')
pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % lang
return header
def is_argument_with_msbuild_xml_entry(self, entry):
# Remove arguments that have a top level XML entry so
# they are not used twice.
# FIXME add args as needed.
if entry[1:].startswith('fsanitize'):
return True
return entry[1:].startswith('M')
def add_additional_options(self, lang, parent_node, file_args):
args = []
for arg in file_args[lang].to_native():
if self.is_argument_with_msbuild_xml_entry(arg):
continue
if arg == '%(AdditionalOptions)':
args.append(arg)
else:
args.append(self.escape_additional_option(arg))
ET.SubElement(parent_node, "AdditionalOptions").text = ' '.join(args)
def add_preprocessor_defines(self, lang, parent_node, file_defines):
defines = []
for define in file_defines[lang]:
if define == '%(PreprocessorDefinitions)':
defines.append(define)
else:
defines.append(self.escape_preprocessor_define(define))
ET.SubElement(parent_node, "PreprocessorDefinitions").text = ';'.join(defines)
def add_include_dirs(self, lang, parent_node, file_inc_dirs):
dirs = file_inc_dirs[lang]
ET.SubElement(parent_node, "AdditionalIncludeDirectories").text = ';'.join(dirs)
@staticmethod
def has_objects(objects, additional_objects, generated_objects):
# Ignore generated objects, those are automatically used by MSBuild because they are part of
# the CustomBuild Outputs.
return len(objects) + len(additional_objects) > 0
@staticmethod
def add_generated_objects(node, generated_objects):
# Do not add generated objects to project file. Those are automatically used by MSBuild, because
# they are part of the CustomBuild Outputs.
return
@staticmethod
def escape_preprocessor_define(define):
# See: https://msdn.microsoft.com/en-us/library/bb383819.aspx
table = str.maketrans({'%': '%25', '$': '%24', '@': '%40',
"'": '%27', ';': '%3B', '?': '%3F', '*': '%2A',
# We need to escape backslash because it'll be un-escaped by
# Windows during process creation when it parses the arguments
# Basically, this converts `\` to `\\`.
'\\': '\\\\'})
return define.translate(table)
@staticmethod
def escape_additional_option(option):
# See: https://msdn.microsoft.com/en-us/library/bb383819.aspx
table = str.maketrans({'%': '%25', '$': '%24', '@': '%40',
"'": '%27', ';': '%3B', '?': '%3F', '*': '%2A', ' ': '%20'})
option = option.translate(table)
# Since we're surrounding the option with ", if it ends in \ that will
# escape the " when the process arguments are parsed and the starting
# " will not terminate. So we escape it if that's the case. I'm not
# kidding, this is how escaping works for process args on Windows.
if option.endswith('\\'):
option += '\\'
return f'"{option}"'
@staticmethod
def split_link_args(args):
"""
Split a list of link arguments into three lists:
* library search paths
* library filenames (or paths)
* other link arguments
"""
lpaths = []
libs = []
other = []
for arg in args:
if arg.startswith('/LIBPATH:'):
lpath = arg[9:]
# De-dup library search paths by removing older entries when
# a new one is found. This is necessary because unlike other
# search paths such as the include path, the library is
# searched for in the newest (right-most) search path first.
if lpath in lpaths:
lpaths.remove(lpath)
lpaths.append(lpath)
elif arg.startswith(('/', '-')):
other.append(arg)
# It's ok if we miss libraries with non-standard extensions here.
# They will go into the general link arguments.
elif arg.endswith('.lib') or arg.endswith('.a'):
# De-dup
if arg not in libs:
libs.append(arg)
else:
other.append(arg)
return lpaths, libs, other
def _get_cl_compiler(self, target):
for lang, c in target.compilers.items():
if lang in ('c', 'cpp'):
return c
# No source files, only objects, but we still need a compiler, so
# return a found compiler
if len(target.objects) > 0:
for lang, c in self.environment.coredata.compilers[target.for_machine].items():
if lang in ('c', 'cpp'):
return c
raise MesonException('Could not find a C or C++ compiler. MSVC can only build C/C++ projects.')
def _prettyprint_vcxproj_xml(self, tree, ofname):
ofname_tmp = ofname + '~'
tree.write(ofname_tmp, encoding='utf-8', xml_declaration=True)
# ElementTree can not do prettyprinting so do it manually
doc = xml.dom.minidom.parse(ofname_tmp)
with open(ofname_tmp, 'w', encoding='utf-8') as of:
of.write(doc.toprettyxml())
replace_if_different(ofname, ofname_tmp)
def gen_vcxproj(self, target, ofname, guid):
mlog.debug('Generating vcxproj %s.' % target.name)
subsystem = 'Windows'
self.handled_target_deps[target.get_id()] = []
if isinstance(target, build.Executable):
conftype = 'Application'
if target.gui_app is not None:
if not target.gui_app:
subsystem = 'Console'
else:
# If someone knows how to set the version properly,
# please send a patch.
subsystem = target.win_subsystem.split(',')[0]
elif isinstance(target, build.StaticLibrary):
conftype = 'StaticLibrary'
elif isinstance(target, build.SharedLibrary):
conftype = 'DynamicLibrary'
elif isinstance(target, build.CustomTarget):
return self.gen_custom_target_vcxproj(target, ofname, guid)
elif isinstance(target, build.RunTarget):
return self.gen_run_target_vcxproj(target, ofname, guid)
else:
raise MesonException('Unknown target type for %s' % target.get_basename())
# Prefix to use to access the build root from the vcxproj dir
down = self.target_to_build_root(target)
# Prefix to use to access the source tree's root from the vcxproj dir
proj_to_src_root = os.path.join(down, self.build_to_src)
# Prefix to use to access the source tree's subdir from the vcxproj dir
proj_to_src_dir = os.path.join(proj_to_src_root, self.get_target_dir(target))
(sources, headers, objects, languages) = self.split_sources(target.sources)
if self.is_unity(target):
sources = self.generate_unity_files(target, sources)
compiler = self._get_cl_compiler(target)
build_args = compiler.get_buildtype_args(self.buildtype)
build_args += compiler.get_optimization_args(self.optimization)
build_args += compiler.get_debug_args(self.debug)
build_args += compiler.sanitizer_compile_args(self.sanitize)
buildtype_link_args = compiler.get_buildtype_linker_args(self.buildtype)
vscrt_type = self.environment.coredata.options[OptionKey('b_vscrt')]
project_name = target.name
target_name = target.name
if target.for_machine is MachineChoice.BUILD:
platform = self.build_platform
else:
platform = self.platform
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = platform
# Globals
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
ns = ET.SubElement(globalgroup, 'RootNamespace')
ns.text = target_name
p = ET.SubElement(globalgroup, 'Platform')
p.text = platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.Default.props')
# Start configuration
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType').text = conftype
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
# FIXME: Meson's LTO support needs to be integrated here
ET.SubElement(type_config, 'WholeProgramOptimization').text = 'false'
# Let VS auto-set the RTC level
ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'Default'
# Incremental linking increases code size
if '/INCREMENTAL:NO' in buildtype_link_args:
ET.SubElement(type_config, 'LinkIncremental').text = 'false'
# Build information
compiles = ET.SubElement(root, 'ItemDefinitionGroup')
clconf = ET.SubElement(compiles, 'ClCompile')
# CRT type; debug or release
if vscrt_type.value == 'from_buildtype':
if self.buildtype == 'debug':
ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebugDLL'
else:
ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDLL'
elif vscrt_type.value == 'static_from_buildtype':
if self.buildtype == 'debug':
ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebug'
else:
ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreaded'
elif vscrt_type.value == 'mdd':
ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebugDLL'
elif vscrt_type.value == 'mt':
# FIXME, wrong
ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreaded'
elif vscrt_type.value == 'mtd':
# FIXME, wrong
ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDebug'
else:
ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
ET.SubElement(clconf, 'RuntimeLibrary').text = 'MultiThreadedDLL'
# Sanitizers
if '/fsanitize=address' in build_args:
ET.SubElement(type_config, 'EnableASAN').text = 'true'
# Debug format
if '/ZI' in build_args:
ET.SubElement(clconf, 'DebugInformationFormat').text = 'EditAndContinue'
elif '/Zi' in build_args:
ET.SubElement(clconf, 'DebugInformationFormat').text = 'ProgramDatabase'
elif '/Z7' in build_args:
ET.SubElement(clconf, 'DebugInformationFormat').text = 'OldStyle'
else:
ET.SubElement(clconf, 'DebugInformationFormat').text = 'None'
# Runtime checks
if '/RTC1' in build_args:
ET.SubElement(clconf, 'BasicRuntimeChecks').text = 'EnableFastChecks'
elif '/RTCu' in build_args:
ET.SubElement(clconf, 'BasicRuntimeChecks').text = 'UninitializedLocalUsageCheck'
elif '/RTCs' in build_args:
ET.SubElement(clconf, 'BasicRuntimeChecks').text = 'StackFrameRuntimeCheck'
# Exception handling has to be set in the xml in addition to the "AdditionalOptions" because otherwise
# cl will give warning D9025: overriding '/Ehs' with cpp_eh value
if 'cpp' in target.compilers:
eh = self.environment.coredata.options[OptionKey('eh', machine=target.for_machine, lang='cpp')]
if eh.value == 'a':
ET.SubElement(clconf, 'ExceptionHandling').text = 'Async'
elif eh.value == 's':
ET.SubElement(clconf, 'ExceptionHandling').text = 'SyncCThrow'
elif eh.value == 'none':
ET.SubElement(clconf, 'ExceptionHandling').text = 'false'
else: # 'sc' or 'default'
ET.SubElement(clconf, 'ExceptionHandling').text = 'Sync'
# End configuration
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.props')
generated_files, custom_target_output_files, generated_files_include_dirs = self.generate_custom_generator_commands(target, root)
(gen_src, gen_hdrs, gen_objs, gen_langs) = self.split_sources(generated_files)
(custom_src, custom_hdrs, custom_objs, custom_langs) = self.split_sources(custom_target_output_files)
gen_src += custom_src
gen_hdrs += custom_hdrs
gen_langs += custom_langs
# Project information
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = target.get_id() + '\\'
tfilename = os.path.splitext(target.get_filename())
ET.SubElement(direlem, 'TargetName').text = tfilename[0]
ET.SubElement(direlem, 'TargetExt').text = tfilename[1]
# Arguments, include dirs, defines for all files in the current target
target_args = []
target_defines = []
target_inc_dirs = []
# Arguments, include dirs, defines passed to individual files in
# a target; perhaps because the args are language-specific
#
# file_args is also later split out into defines and include_dirs in
# case someone passed those in there
file_args = {l: c.compiler_args() for l, c in target.compilers.items()}
file_defines = {l: [] for l in target.compilers}
file_inc_dirs = {l: [] for l in target.compilers}
# The order in which these compile args are added must match
# generate_single_compile() and generate_basic_compiler_args()
for l, comp in target.compilers.items():
if l in file_args:
file_args[l] += compilers.get_base_compile_args(
self.get_base_options_for_target(target), comp)
file_args[l] += comp.get_option_compile_args(
self.environment.coredata.options)
# Add compile args added using add_project_arguments()
for l, args in self.build.projects_args[target.for_machine].get(target.subproject, {}).items():
if l in file_args:
file_args[l] += args
# Add compile args added using add_global_arguments()
# These override per-project arguments
for l, args in self.build.global_args[target.for_machine].items():
if l in file_args:
file_args[l] += args
# Compile args added from the env or cross file: CFLAGS/CXXFLAGS, etc. We want these
# to override all the defaults, but not the per-target compile args.
for l in file_args.keys():
opts = self.environment.coredata.options[OptionKey('args', machine=target.for_machine, lang=l)]
file_args[l] += opts.value
for args in file_args.values():
# This is where Visual Studio will insert target_args, target_defines,
# etc, which are added later from external deps (see below).
args += ['%(AdditionalOptions)', '%(PreprocessorDefinitions)', '%(AdditionalIncludeDirectories)']
# Add custom target dirs as includes automatically, but before
# target-specific include dirs. See _generate_single_compile() in
# the ninja backend for caveats.
args += ['-I' + arg for arg in generated_files_include_dirs]
# Add include dirs from the `include_directories:` kwarg on the target
# and from `include_directories:` of internal deps of the target.
#
# Target include dirs should override internal deps include dirs.
# This is handled in BuildTarget.process_kwargs()
#
# Include dirs from internal deps should override include dirs from
# external deps and must maintain the order in which they are
# specified. Hence, we must reverse so that the order is preserved.
#
# These are per-target, but we still add them as per-file because we
# need them to be looked in first.
for d in reversed(target.get_include_dirs()):
# reversed is used to keep order of includes
for i in reversed(d.get_incdirs()):
curdir = os.path.join(d.get_curdir(), i)
args.append('-I' + self.relpath(curdir, target.subdir)) # build dir
args.append('-I' + os.path.join(proj_to_src_root, curdir)) # src dir
for i in d.get_extra_build_dirs():
curdir = os.path.join(d.get_curdir(), i)
args.append('-I' + self.relpath(curdir, target.subdir)) # build dir
# Add per-target compile args, f.ex, `c_args : ['/DFOO']`. We set these
# near the end since these are supposed to override everything else.
for l, args in target.extra_args.items():
if l in file_args:
file_args[l] += args
# The highest priority includes. In order of directory search:
# target private dir, target build dir, target source dir
for args in file_args.values():
t_inc_dirs = [self.relpath(self.get_target_private_dir(target),
self.get_target_dir(target))]
if target.implicit_include_directories:
t_inc_dirs += ['.', proj_to_src_dir]
args += ['-I' + arg for arg in t_inc_dirs]
# Split preprocessor defines and include directories out of the list of
# all extra arguments. The rest go into %(AdditionalOptions).
for l, args in file_args.items():
for arg in args[:]:
if arg.startswith(('-D', '/D')) or arg == '%(PreprocessorDefinitions)':
file_args[l].remove(arg)
# Don't escape the marker
if arg == '%(PreprocessorDefinitions)':
define = arg
else:
define = arg[2:]
# De-dup
if define not in file_defines[l]:
file_defines[l].append(define)
elif arg.startswith(('-I', '/I')) or arg == '%(AdditionalIncludeDirectories)':
file_args[l].remove(arg)
# Don't escape the marker
if arg == '%(AdditionalIncludeDirectories)':
inc_dir = arg
else:
inc_dir = arg[2:]
# De-dup
if inc_dir not in file_inc_dirs[l]:
file_inc_dirs[l].append(inc_dir)
# Add include dirs to target as well so that "Go to Document" works in headers
if inc_dir not in target_inc_dirs:
target_inc_dirs.append(inc_dir)
# Split compile args needed to find external dependencies
# Link args are added while generating the link command
for d in reversed(target.get_external_deps()):
# Cflags required by external deps might have UNIX-specific flags,
# so filter them out if needed
if isinstance(d, dependencies.OpenMPDependency):
ET.SubElement(clconf, 'OpenMPSupport').text = 'true'
else:
d_compile_args = compiler.unix_args_to_native(d.get_compile_args())
for arg in d_compile_args:
if arg.startswith(('-D', '/D')):
define = arg[2:]
# De-dup
if define in target_defines:
target_defines.remove(define)
target_defines.append(define)
elif arg.startswith(('-I', '/I')):
inc_dir = arg[2:]
# De-dup
if inc_dir not in target_inc_dirs:
target_inc_dirs.append(inc_dir)
else:
target_args.append(arg)
languages += gen_langs
if '/Gw' in build_args:
target_args.append('/Gw')
if len(target_args) > 0:
target_args.append('%(AdditionalOptions)')
ET.SubElement(clconf, "AdditionalOptions").text = ' '.join(target_args)
ET.SubElement(clconf, 'AdditionalIncludeDirectories').text = ';'.join(target_inc_dirs)
target_defines.append('%(PreprocessorDefinitions)')
ET.SubElement(clconf, 'PreprocessorDefinitions').text = ';'.join(target_defines)
ET.SubElement(clconf, 'FunctionLevelLinking').text = 'true'
# Warning level
warning_level = self.get_option_for_target(OptionKey('warning_level'), target)
ET.SubElement(clconf, 'WarningLevel').text = 'Level' + str(1 + int(warning_level))
if self.get_option_for_target(OptionKey('werror'), target):
ET.SubElement(clconf, 'TreatWarningAsError').text = 'true'
# Optimization flags
o_flags = split_o_flags_args(build_args)
if '/Ox' in o_flags:
ET.SubElement(clconf, 'Optimization').text = 'Full'
elif '/O2' in o_flags:
ET.SubElement(clconf, 'Optimization').text = 'MaxSpeed'
elif '/O1' in o_flags:
ET.SubElement(clconf, 'Optimization').text = 'MinSpace'
elif '/Od' in o_flags:
ET.SubElement(clconf, 'Optimization').text = 'Disabled'
if '/Oi' in o_flags:
ET.SubElement(clconf, 'IntrinsicFunctions').text = 'true'
if '/Ob1' in o_flags:
ET.SubElement(clconf, 'InlineFunctionExpansion').text = 'OnlyExplicitInline'
elif '/Ob2' in o_flags:
ET.SubElement(clconf, 'InlineFunctionExpansion').text = 'AnySuitable'
# Size-preserving flags
if '/Os' in o_flags:
ET.SubElement(clconf, 'FavorSizeOrSpeed').text = 'Size'
else:
ET.SubElement(clconf, 'FavorSizeOrSpeed').text = 'Speed'
# Note: SuppressStartupBanner is /NOLOGO and is 'true' by default
pch_sources = {}
if self.environment.coredata.options.get(OptionKey('b_pch')):
for lang in ['c', 'cpp']:
pch = target.get_pch(lang)
if not pch:
continue
if compiler.id == 'msvc':
if len(pch) == 1:
# Auto generate PCH.
src = os.path.join(down, self.create_msvc_pch_implementation(target, lang, pch[0]))
pch_header_dir = os.path.dirname(os.path.join(proj_to_src_dir, pch[0]))
else:
src = os.path.join(proj_to_src_dir, pch[1])
pch_header_dir = None
pch_sources[lang] = [pch[0], src, lang, pch_header_dir]
else:
# I don't know whether its relevant but let's handle other compilers
# used with a vs backend
pch_sources[lang] = [pch[0], None, lang, None]
resourcecompile = ET.SubElement(compiles, 'ResourceCompile')
ET.SubElement(resourcecompile, 'PreprocessorDefinitions')
# Linker options
link = ET.SubElement(compiles, 'Link')
extra_link_args = compiler.compiler_args()
# FIXME: Can these buildtype linker args be added as tags in the
# vcxproj file (similar to buildtype compiler args) instead of in
# AdditionalOptions?
extra_link_args += compiler.get_buildtype_linker_args(self.buildtype)
# Generate Debug info
if self.debug:
self.generate_debug_information(link)
else:
ET.SubElement(link, 'GenerateDebugInformation').text = 'false'
if not isinstance(target, build.StaticLibrary):
if isinstance(target, build.SharedModule):
options = self.environment.coredata.options
extra_link_args += compiler.get_std_shared_module_link_args(options)
# Add link args added using add_project_link_arguments()
extra_link_args += self.build.get_project_link_args(compiler, target.subproject, target.for_machine)
# Add link args added using add_global_link_arguments()
# These override per-project link arguments
extra_link_args += self.build.get_global_link_args(compiler, target.for_machine)
# Link args added from the env: LDFLAGS, or the cross file. We want
# these to override all the defaults but not the per-target link
# args.
extra_link_args += self.environment.coredata.get_external_link_args(target.for_machine, compiler.get_language())
# Only non-static built targets need link args and link dependencies
extra_link_args += target.link_args
# External deps must be last because target link libraries may depend on them.
for dep in target.get_external_deps():
# Extend without reordering or de-dup to preserve `-L -l` sets
# https://github.com/mesonbuild/meson/issues/1718
if isinstance(dep, dependencies.OpenMPDependency):
ET.SubElement(clconf, 'OpenMPSuppport').text = 'true'
else:
extra_link_args.extend_direct(dep.get_link_args())
for d in target.get_dependencies():
if isinstance(d, build.StaticLibrary):
for dep in d.get_external_deps():
if isinstance(dep, dependencies.OpenMPDependency):
ET.SubElement(clconf, 'OpenMPSuppport').text = 'true'
else:
extra_link_args.extend_direct(dep.get_link_args())
# Add link args for c_* or cpp_* build options. Currently this only
# adds c_winlibs and cpp_winlibs when building for Windows. This needs
# to be after all internal and external libraries so that unresolved
# symbols from those can be found here. This is needed when the
# *_winlibs that we want to link to are static mingw64 libraries.
extra_link_args += compiler.get_option_link_args(self.environment.coredata.options)
(additional_libpaths, additional_links, extra_link_args) = self.split_link_args(extra_link_args.to_native())
# Add more libraries to be linked if needed
for t in target.get_dependencies():
if isinstance(t, build.CustomTargetIndex):
# We don't need the actual project here, just the library name
lobj = t
else:
lobj = self.build.targets[t.get_id()]
linkname = os.path.join(down, self.get_target_filename_for_linking(lobj))
if t in target.link_whole_targets:
Add Visual Studio 2012/2013 backends (#8803) * backends: Add a Visual Studio 2013 backend This is more-or-less a quick port from the VS2015 backend, except that we update the Visual Studio version strings and toolset versions accordingly. Also correct the generator string for Visual Studio 2015 in mesonbuild/cmake/common.py. * backend: Add VS2012 backend Similar to what we did for Visual Studio 2013, add a Visual Studio 2012 backend. * vs2010backend.py: Implement `link_whole:` if needed We actually need Visual Studio 2015 Update 2 to use `/WHOLEARCHIVE:`, which is what we are currently using for `link_whole:` on Visual Studio. For Visual Studio versions before that, we need to expand from the static targets that were indicated by `link_whole:`, and any of the sub-dependent targets that were pulled in via the dependent target's `link_whole:`. This wil ensure `link_whole:` would actually work in such cases. * vs2010backend.py: Handle objects from generated sources Unforunately, we can't use backends.determine_ext_objs() reliably, as the Visual Studio backends handle this differently. * vs2010backend.py: Fix generating VS2010 projects Visual Studio 2010 (at least the Express Edition) does not set the envvar %VisualStudioVersion% in its command prompt, so fix generating VS2010 projects by taking account into this, so that we can determine the location of vcvarsall.bat correctly. * whole archive test: Disable on vs2012/2013 backends too The Visual Studio 2012/2013 IDE has problems handling the items that would be generated from this test case, so skip this test when using --backend=vs[2012|2013]. This test does work for the Ninja backend when VS2012 or VS2013 is used, though. Consolidate this error message with XCode along with the vs2010 backend. * docs: Add the new vs2012 and vs2013 backends Let people know that we have backends for vs2012 and 2013. Also let people know that generating Visual Studio 2010 projects have been fixed and the pre-vs2015 backends now handle the `link_whole:` project option.
3 years ago
if compiler.id == 'msvc' and version_compare(compiler.version, '<19.00.23918'):
# Expand our object lists manually if we are on pre-Visual Studio 2015 Update 2
l = t.extract_all_objects(False)
# Unforunately, we can't use self.object_filename_from_source()
for gen in l.genlist:
for src in gen.get_outputs():
if self.environment.is_source(src) and not self.environment.is_header(src):
path = self.get_target_generated_dir(t, gen, src)
gen_src_ext = '.' + os.path.splitext(path)[1][1:]
extra_link_args.append(path[:-len(gen_src_ext)] + '.obj')
for src in l.srclist:
obj_basename = None
if self.environment.is_source(src) and not self.environment.is_header(src):
obj_basename = self.object_filename_from_source(t, src)
target_private_dir = self.relpath(self.get_target_private_dir(t),
self.get_target_dir(t))
rel_obj = os.path.join(target_private_dir, obj_basename)
extra_link_args.append(rel_obj)
extra_link_args.extend(self.flatten_object_list(t))
else:
# /WHOLEARCHIVE:foo must go into AdditionalOptions
extra_link_args += compiler.get_link_whole_for(linkname)
# To force Visual Studio to build this project even though it
# has no sources, we include a reference to the vcxproj file
# that builds this target. Technically we should add this only
# if the current target has no sources, but it doesn't hurt to
# have 'extra' references.
trelpath = self.get_target_dir_relative_to(t, target)
tvcxproj = os.path.join(trelpath, t.get_id() + '.vcxproj')
tid = self.environment.coredata.target_guids[t.get_id()]
self.add_project_reference(root, tvcxproj, tid, link_outputs=True)
# Mark the dependency as already handled to not have
# multiple references to the same target.
self.handled_target_deps[target.get_id()].append(t.get_id())
else:
# Other libraries go into AdditionalDependencies
if linkname not in additional_links:
additional_links.append(linkname)
for lib in self.get_custom_target_provided_libraries(target):
additional_links.append(self.relpath(lib, self.get_target_dir(target)))
additional_objects = []
for o in self.flatten_object_list(target, down):
assert isinstance(o, str)
additional_objects.append(o)
for o in custom_objs:
additional_objects.append(o)
if len(extra_link_args) > 0:
extra_link_args.append('%(AdditionalOptions)')
ET.SubElement(link, "AdditionalOptions").text = ' '.join(extra_link_args)
if len(additional_libpaths) > 0:
additional_libpaths.insert(0, '%(AdditionalLibraryDirectories)')
ET.SubElement(link, 'AdditionalLibraryDirectories').text = ';'.join(additional_libpaths)
if len(additional_links) > 0:
additional_links.append('%(AdditionalDependencies)')
ET.SubElement(link, 'AdditionalDependencies').text = ';'.join(additional_links)
ofile = ET.SubElement(link, 'OutputFile')
ofile.text = '$(OutDir)%s' % target.get_filename()
subsys = ET.SubElement(link, 'SubSystem')
subsys.text = subsystem
if (isinstance(target, build.SharedLibrary) or isinstance(target, build.Executable)) and target.get_import_filename():
# DLLs built with MSVC always have an import library except when
# they're data-only DLLs, but we don't support those yet.
ET.SubElement(link, 'ImportLibrary').text = target.get_import_filename()
if isinstance(target, build.SharedLibrary):
# Add module definitions file, if provided
if target.vs_module_defs:
relpath = os.path.join(down, target.vs_module_defs.rel_to_builddir(self.build_to_src))
ET.SubElement(link, 'ModuleDefinitionFile').text = relpath
if self.debug:
pdb = ET.SubElement(link, 'ProgramDataBaseFileName')
pdb.text = '$(OutDir}%s.pdb' % target_name
targetmachine = ET.SubElement(link, 'TargetMachine')
if target.for_machine is MachineChoice.BUILD:
targetplatform = platform
else:
targetplatform = self.platform.lower()
if targetplatform == 'win32':
targetmachine.text = 'MachineX86'
elif targetplatform == 'x64':
targetmachine.text = 'MachineX64'
elif targetplatform == 'arm':
targetmachine.text = 'MachineARM'
elif targetplatform == 'arm64':
targetmachine.text = 'MachineARM64'
elif targetplatform == 'arm64ec':
targetmachine.text = 'MachineARM64EC'
else:
raise MesonException('Unsupported Visual Studio target machine: ' + targetplatform)
# /nologo
ET.SubElement(link, 'SuppressStartupBanner').text = 'true'
# /release
if not self.environment.coredata.get_option(OptionKey('debug')):
ET.SubElement(link, 'SetChecksum').text = 'true'
meson_file_group = ET.SubElement(root, 'ItemGroup')
ET.SubElement(meson_file_group, 'None', Include=os.path.join(proj_to_src_dir, build_filename))
# Visual Studio can't load projects that present duplicated items. Filter them out
# by keeping track of already added paths.
def path_normalize_add(path, lis):
normalized = os.path.normcase(os.path.normpath(path))
if normalized not in lis:
lis.append(normalized)
return True
else:
return False
previous_includes = []
if len(headers) + len(gen_hdrs) + len(target.extra_files) + len(pch_sources) > 0:
inc_hdrs = ET.SubElement(root, 'ItemGroup')
for h in headers:
relpath = os.path.join(down, h.rel_to_builddir(self.build_to_src))
if path_normalize_add(relpath, previous_includes):
ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath)
for h in gen_hdrs:
if path_normalize_add(h, previous_includes):
ET.SubElement(inc_hdrs, 'CLInclude', Include=h)
for h in target.extra_files:
relpath = os.path.join(down, h.rel_to_builddir(self.build_to_src))
if path_normalize_add(relpath, previous_includes):
ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath)
for lang in pch_sources:
h = pch_sources[lang][0]
path = os.path.join(proj_to_src_dir, h)
if path_normalize_add(path, previous_includes):
ET.SubElement(inc_hdrs, 'CLInclude', Include=path)
previous_sources = []
if len(sources) + len(gen_src) + len(pch_sources) > 0:
inc_src = ET.SubElement(root, 'ItemGroup')
for s in sources:
relpath = os.path.join(down, s.rel_to_builddir(self.build_to_src))
if path_normalize_add(relpath, previous_sources):
inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=relpath)
lang = Vs2010Backend.lang_from_source_file(s)
self.add_pch(pch_sources, lang, inc_cl)
self.add_additional_options(lang, inc_cl, file_args)
self.add_preprocessor_defines(lang, inc_cl, file_defines)
self.add_include_dirs(lang, inc_cl, file_inc_dirs)
ET.SubElement(inc_cl, 'ObjectFileName').text = "$(IntDir)" + self.object_filename_from_source(target, s)
for s in gen_src:
if path_normalize_add(s, previous_sources):
inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=s)
lang = Vs2010Backend.lang_from_source_file(s)
self.add_pch(pch_sources, lang, inc_cl)
self.add_additional_options(lang, inc_cl, file_args)
self.add_preprocessor_defines(lang, inc_cl, file_defines)
self.add_include_dirs(lang, inc_cl, file_inc_dirs)
s = File.from_built_file(target.get_subdir(), s)
ET.SubElement(inc_cl, 'ObjectFileName').text = "$(IntDir)" + self.object_filename_from_source(target, s)
for lang in pch_sources:
impl = pch_sources[lang][1]
if impl and path_normalize_add(impl, previous_sources):
inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=impl)
self.create_pch(pch_sources, lang, inc_cl)
self.add_additional_options(lang, inc_cl, file_args)
self.add_preprocessor_defines(lang, inc_cl, file_defines)
pch_header_dir = pch_sources[lang][3]
if pch_header_dir:
inc_dirs = copy.deepcopy(file_inc_dirs)
inc_dirs[lang] = [pch_header_dir] + inc_dirs[lang]
else:
inc_dirs = file_inc_dirs
self.add_include_dirs(lang, inc_cl, inc_dirs)
#XXX: Do we need to set the object file name name here too?
previous_objects = []
if self.has_objects(objects, additional_objects, gen_objs):
inc_objs = ET.SubElement(root, 'ItemGroup')
for s in objects:
relpath = os.path.join(down, s.rel_to_builddir(self.build_to_src))
if path_normalize_add(relpath, previous_objects):
ET.SubElement(inc_objs, 'Object', Include=relpath)
for s in additional_objects:
if path_normalize_add(s, previous_objects):
ET.SubElement(inc_objs, 'Object', Include=s)
self.add_generated_objects(inc_objs, gen_objs)
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
self.add_regen_dependency(root)
self.add_target_deps(root, target)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_regenproj(self, project_name, ofname):
root = ET.Element('Project', {'DefaultTargets': 'Build',
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % self.environment.coredata.regen_guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType').text = "Utility"
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = 'regen-temp\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = project_name
action = ET.SubElement(root, 'ItemDefinitionGroup')
midl = ET.SubElement(action, 'Midl')
ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
regen_command = self.environment.get_build_command() + ['--internal', 'regencheck']
cmd_templ = '''call %s > NUL
"%s" "%s"'''
regen_command = cmd_templ % \
(self.get_vcvars_command(), '" "'.join(regen_command), self.environment.get_scratch_dir())
self.add_custom_build(root, 'regen', regen_command, deps=self.get_regen_filelist(),
outputs=[Vs2010Backend.get_regen_stampfile(self.environment.get_build_dir())],
msg='Checking whether solution needs to be regenerated.')
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
ET.SubElement(root, 'ImportGroup', Label='ExtensionTargets')
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_testproj(self, target_name, ofname):
project_name = target_name
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % self.environment.coredata.test_guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType')
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = 'test-temp\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = target_name
action = ET.SubElement(root, 'ItemDefinitionGroup')
midl = ET.SubElement(action, 'Midl')
ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
# FIXME: No benchmarks?
test_command = self.environment.get_build_command() + ['test', '--no-rebuild']
if not self.environment.coredata.get_option(OptionKey('stdsplit')):
test_command += ['--no-stdsplit']
if self.environment.coredata.get_option(OptionKey('errorlogs')):
test_command += ['--print-errorlogs']
self.serialize_tests()
self.add_custom_build(root, 'run_tests', '"%s"' % ('" "'.join(test_command)))
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
self.add_regen_dependency(root)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_installproj(self, target_name, ofname):
self.create_install_data_files()
project_name = target_name
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % self.environment.coredata.install_guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType')
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = 'install-temp\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = target_name
action = ET.SubElement(root, 'ItemDefinitionGroup')
midl = ET.SubElement(action, 'Midl')
ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
install_command = self.environment.get_build_command() + ['install', '--no-rebuild']
self.add_custom_build(root, 'run_install', '"%s"' % ('" "'.join(install_command)))
ET.SubElement(root, 'Import', Project=r'$(VCTargetsPath)\Microsoft.Cpp.targets')
self.add_regen_dependency(root)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def add_custom_build(self, node, rulename, command, deps=None, outputs=None, msg=None, verify_files=True):
igroup = ET.SubElement(node, 'ItemGroup')
rulefile = os.path.join(self.environment.get_scratch_dir(), rulename + '.rule')
if not os.path.exists(rulefile):
with open(rulefile, 'w', encoding='utf-8') as f:
f.write("# Meson regen file.")
custombuild = ET.SubElement(igroup, 'CustomBuild', Include=rulefile)
if msg:
message = ET.SubElement(custombuild, 'Message')
message.text = msg
if not verify_files:
ET.SubElement(custombuild, 'VerifyInputsAndOutputsExist').text = 'false'
cmd_templ = '''setlocal
%s
if %%errorlevel%% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %%errorlevel%% & goto :cmDone
:cmErrorLevel
exit /b %%1
:cmDone
if %%errorlevel%% neq 0 goto :VCEnd'''
ET.SubElement(custombuild, 'Command').text = cmd_templ % command
if not outputs:
# Use a nonexistent file to always consider the target out-of-date.
outputs = [self.nonexistent_file(os.path.join(self.environment.get_scratch_dir(),
'outofdate.file'))]
ET.SubElement(custombuild, 'Outputs').text = ';'.join(outputs)
if deps:
ET.SubElement(custombuild, 'AdditionalInputs').text = ';'.join(deps)
@staticmethod
def nonexistent_file(prefix):
i = 0
file = prefix
while os.path.exists(file):
file = '%s%d' % (prefix, i)
return file
def generate_debug_information(self, link):
# valid values for vs2015 is 'false', 'true', 'DebugFastLink'
ET.SubElement(link, 'GenerateDebugInformation').text = 'true'
def add_regen_dependency(self, root):
regen_vcxproj = os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj')
self.add_project_reference(root, regen_vcxproj, self.environment.coredata.regen_guid)