|
|
|
---
|
|
|
|
short-description: Using precompiled headers to reduce compilation time
|
|
|
|
...
|
|
|
|
|
|
|
|
# Precompiled headers
|
|
|
|
|
|
|
|
Parsing header files of system libraries is surprisingly expensive. A
|
|
|
|
typical source file has less than one thousand lines of code. In
|
|
|
|
contrast the headers of large libraries can be tens of thousands of
|
|
|
|
lines. This is especially problematic with C++, where header-only
|
|
|
|
libraries are common and they may contain extremely complex code. This
|
|
|
|
makes them slow to compile.
|
|
|
|
|
|
|
|
Precompiled headers are a tool to mitigate this issue. Basically what
|
|
|
|
they do is parse the headers and then serialize the compiler's
|
|
|
|
internal state to disk. The downside of precompiled headers is that
|
|
|
|
they are tricky to set up. Meson has native support for precompiled
|
|
|
|
headers, but using them takes a little work.
|
|
|
|
|
|
|
|
A precompiled header file is relatively simple. It is a header file
|
|
|
|
that contains `#include` directives for the system headers to
|
|
|
|
precompile. Here is a C++ example.
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
#include<vector>
|
|
|
|
#include<string>
|
|
|
|
#include<map>
|
|
|
|
```
|
|
|
|
|
|
|
|
In Meson, precompiled header files are always per-target. That is, the
|
|
|
|
given precompiled header is used when compiling every single file in
|
|
|
|
the target. Due to limitations of the underlying compilers, this
|
|
|
|
header file must not be in the same subdirectory as any of the source
|
|
|
|
files. It is strongly recommended that you create a subdirectory
|
|
|
|
called `pch` in the target directory and put the header files (and
|
|
|
|
nothing else) there.
|
|
|
|
|
|
|
|
Toggling the usage of precompiled headers
|
|
|
|
--
|
|
|
|
|
|
|
|
If you wish to compile your project without precompiled headers, you
|
|
|
|
can change the value of the pch option by passing `-Db_pch=false`
|
|
|
|
argument to Meson at configure time or later with `meson configure`. You can
|
|
|
|
also toggle the use of pch in a configured build directory with the
|
|
|
|
GUI tool. You don't have to do any changes to the source
|
|
|
|
code. Typically this is done to test whether your project compiles
|
|
|
|
cleanly without pch (that is, checking that its #includes are in
|
|
|
|
order) and working around compiler bugs.
|
|
|
|
|
|
|
|
Using precompiled headers with GCC and derivatives
|
|
|
|
--
|
|
|
|
|
|
|
|
Once you have a file to precompile, you can enable the use of pch for
|
|
|
|
a give target with a *pch* keyword argument. As an example, let's assume
|
|
|
|
you want to build a small C binary with precompiled headers.
|
|
|
|
Let's say the source files of the binary use the system headers `stdio.h`
|
|
|
|
and `string.h`. Then you create a header file `pch/myexe_pch.h` with this
|
|
|
|
content:
|
|
|
|
|
|
|
|
```c
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <string.h>
|
|
|
|
```
|
|
|
|
|
|
|
|
And add this to meson:
|
|
|
|
|
|
|
|
```meson
|
|
|
|
executable('myexe', sources : sourcelist, c_pch : 'pch/myexe_pch.h')
|
|
|
|
```
|
|
|
|
|
|
|
|
That's all. You should note that your source files must _not_ include
|
|
|
|
the file `myexe_pch.h` and you must _not_ add the pch subdirectory to
|
|
|
|
your search path. Any modification of the original program files is
|
|
|
|
not necessary. Meson will make the compiler include the pch with
|
|
|
|
compiler options. If you want to disable pch (because of, say,
|
|
|
|
compiler bugs), it can be done entirely on the build system side with
|
|
|
|
no changes to source code.
|
|
|
|
|
|
|
|
You can use precompiled headers on any build target. If your target
|
|
|
|
has multiple languages, you can specify multiple pch files like this.
|
|
|
|
|
|
|
|
```meson
|
|
|
|
executable('multilang', sources : srclist,
|
|
|
|
c_pch : 'pch/c_pch.h', cpp_pch : 'pch/cpp_pch.h')
|
|
|
|
```
|
|
|
|
|
|
|
|
Using precompiled headers with MSVC
|
|
|
|
--
|
|
|
|
Since Meson version 0.50.0, precompiled headers with MSVC work just like
|
|
|
|
with GCC. Meson will automatically create the matching pch implementation
|
|
|
|
file for you.
|
|
|
|
|
|
|
|
Before version 0.50.0, in addition to the header file, Meson
|
|
|
|
also requires a corresponding source file. If your header is called
|
|
|
|
`foo_pch.h`, the corresponding source file is usually called
|
|
|
|
`foo_pch.cpp` and it resides in the same `pch` subdirectory as the
|
|
|
|
header. Its contents are this:
|
|
|
|
|
|
|
|
```cpp
|
|
|
|
#if !defined(_MSC_VER)
|
|
|
|
#error "This file is only for use with MSVC."
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "foo_pch.h"
|
|
|
|
```
|
|
|
|
|
|
|
|
To enable pch, simply list both files in the target definition:
|
|
|
|
|
|
|
|
```meson
|
|
|
|
executable('myexe', sources : srclist,
|
|
|
|
cpp_pch : ['pch/foo_pch.h', 'pch/foo_pch.cpp'])
|
|
|
|
```
|
|
|
|
|
|
|
|
This form will work with both GCC and msvc, because Meson knows that
|
|
|
|
GCC does not need a `.cpp` file and thus just ignores it.
|
|
|
|
|
|
|
|
It should be noted that due to implementation details of the MSVC
|
|
|
|
compiler, having precompiled headers for multiple languages in the
|
|
|
|
same target is not guaranteed to work.
|