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# SPDX-License-Identifier: Apache-2.0
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# Copyright 2016-2018 The Meson development team
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from __future__ import annotations
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import argparse, datetime, glob, json, os, platform, shutil, sys, tempfile, time
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import cProfile as profile
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from pathlib import Path
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import typing as T
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from . import build, coredata, environment, interpreter, mesonlib, mintro, mlog
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from .mesonlib import MesonException
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git_ignore_file = '''# This file is autogenerated by Meson. If you change or delete it, it won't be recreated.
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*
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'''
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hg_ignore_file = '''# This file is autogenerated by Meson. If you change or delete it, it won't be recreated.
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syntax: glob
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**/*
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'''
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# Note: when adding arguments, please also add them to the completion
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# scripts in $MESONSRC/data/shell-completions/
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def add_arguments(parser: argparse.ArgumentParser) -> None:
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coredata.register_builtin_arguments(parser)
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parser.add_argument('--native-file',
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default=[],
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action='append',
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help='File containing overrides for native compilation environment.')
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parser.add_argument('--cross-file',
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default=[],
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action='append',
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help='File describing cross compilation environment.')
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parser.add_argument('-v', '--version', action='version',
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version=coredata.version)
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parser.add_argument('--profile-self', action='store_true', dest='profile',
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help=argparse.SUPPRESS)
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parser.add_argument('--fatal-meson-warnings', action='store_true', dest='fatal_warnings',
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help='Make all Meson warnings fatal')
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parser.add_argument('--reconfigure', action='store_true',
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help='Set options and reconfigure the project. Useful when new ' +
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'options have been added to the project and the default value ' +
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'is not working.')
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parser.add_argument('--wipe', action='store_true',
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help='Wipe build directory and reconfigure using previous command line options. ' +
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'Useful when build directory got corrupted, or when rebuilding with a ' +
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'newer version of meson.')
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parser.add_argument('--clearcache', action='store_true', default=False,
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help='Clear cached state (e.g. found dependencies). Since 1.3.0.')
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parser.add_argument('builddir', nargs='?', default=None)
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parser.add_argument('sourcedir', nargs='?', default=None)
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class MesonApp:
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def __init__(self, options: argparse.Namespace) -> None:
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self.options = options
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(self.source_dir, self.build_dir) = self.validate_dirs()
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if options.wipe:
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# Make a copy of the cmd line file to make sure we can always
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# restore that file if anything bad happens. For example if
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# configuration fails we need to be able to wipe again.
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restore = []
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with tempfile.TemporaryDirectory() as d:
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for filename in [coredata.get_cmd_line_file(self.build_dir)] + glob.glob(os.path.join(self.build_dir, environment.Environment.private_dir, '*.ini')):
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try:
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restore.append((shutil.copy(filename, d), filename))
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except FileNotFoundError:
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# validate_dirs() already verified that build_dir has
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# a partial build or is empty.
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pass
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coredata.read_cmd_line_file(self.build_dir, options)
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try:
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# Don't delete the whole tree, just all of the files and
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# folders in the tree. Otherwise calling wipe form the builddir
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# will cause a crash
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for l in os.listdir(self.build_dir):
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l = os.path.join(self.build_dir, l)
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if os.path.isdir(l) and not os.path.islink(l):
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mesonlib.windows_proof_rmtree(l)
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else:
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mesonlib.windows_proof_rm(l)
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finally:
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self.add_vcs_ignore_files(self.build_dir)
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for b, f in restore:
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os.makedirs(os.path.dirname(f), exist_ok=True)
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shutil.move(b, f)
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def has_build_file(self, dirname: str) -> bool:
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fname = os.path.join(dirname, environment.build_filename)
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return os.path.exists(fname)
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def validate_core_dirs(self, dir1: T.Optional[str], dir2: T.Optional[str]) -> T.Tuple[str, str]:
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invalid_msg_prefix = f'Neither source directory {dir1!r} nor build directory {dir2!r}'
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if dir1 is None:
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if dir2 is None:
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if not self.has_build_file('.') and self.has_build_file('..'):
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dir2 = '..'
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else:
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raise MesonException('Must specify at least one directory name.')
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dir1 = os.getcwd()
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if dir2 is None:
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dir2 = os.getcwd()
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ndir1 = os.path.abspath(os.path.realpath(dir1))
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ndir2 = os.path.abspath(os.path.realpath(dir2))
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if not os.path.exists(ndir1) and not os.path.exists(ndir2):
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raise MesonException(f'{invalid_msg_prefix} exist.')
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try:
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os.makedirs(ndir1, exist_ok=True)
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except FileExistsError as e:
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raise MesonException(f'{dir1} is not a directory') from e
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try:
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os.makedirs(ndir2, exist_ok=True)
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except FileExistsError as e:
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raise MesonException(f'{dir2} is not a directory') from e
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if os.path.samefile(ndir1, ndir2):
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# Fallback to textual compare if undefined entries found
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has_undefined = any((s.st_ino == 0 and s.st_dev == 0) for s in (os.stat(ndir1), os.stat(ndir2)))
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if not has_undefined or ndir1 == ndir2:
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raise MesonException('Source and build directories must not be the same. Create a pristine build directory.')
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if self.has_build_file(ndir1):
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if self.has_build_file(ndir2):
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raise MesonException(f'Both directories contain a build file {environment.build_filename}.')
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return ndir1, ndir2
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if self.has_build_file(ndir2):
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return ndir2, ndir1
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raise MesonException(f'{invalid_msg_prefix} contain a build file {environment.build_filename}.')
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def add_vcs_ignore_files(self, build_dir: str) -> None:
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with open(os.path.join(build_dir, '.gitignore'), 'w', encoding='utf-8') as ofile:
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ofile.write(git_ignore_file)
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with open(os.path.join(build_dir, '.hgignore'), 'w', encoding='utf-8') as ofile:
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ofile.write(hg_ignore_file)
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def validate_dirs(self) -> T.Tuple[str, str]:
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(src_dir, build_dir) = self.validate_core_dirs(self.options.builddir, self.options.sourcedir)
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if Path(build_dir) in Path(src_dir).parents:
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raise MesonException(f'Build directory {build_dir} cannot be a parent of source directory {src_dir}')
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if not os.listdir(build_dir):
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self.add_vcs_ignore_files(build_dir)
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return src_dir, build_dir
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priv_dir = os.path.join(build_dir, 'meson-private')
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has_valid_build = os.path.exists(os.path.join(priv_dir, 'coredata.dat'))
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has_partial_build = os.path.isdir(priv_dir)
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if has_valid_build:
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if not self.options.reconfigure and not self.options.wipe:
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print('Directory already configured.\n\n'
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'Just run your build command (e.g. ninja) and Meson will regenerate as necessary.\n'
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'Run "meson setup --reconfigure to force Meson to regenerate.\n\n'
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'If build failures persist, run "meson setup --wipe" to rebuild from scratch\n'
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'using the same options as passed when configuring the build.')
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if self.options.cmd_line_options:
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from . import mconf
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raise SystemExit(mconf.run_impl(self.options, build_dir))
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raise SystemExit(0)
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elif not has_partial_build and self.options.wipe:
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raise MesonException(f'Directory is not empty and does not contain a previous build:\n{build_dir}')
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return src_dir, build_dir
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Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
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# See class Backend's 'generate' for comments on capture args and returned dictionary.
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def generate(self, capture: bool = False, vslite_ctx: T.Optional[dict] = None) -> T.Optional[dict]:
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env = environment.Environment(self.source_dir, self.build_dir, self.options)
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mlog.initialize(env.get_log_dir(), self.options.fatal_warnings)
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if self.options.profile:
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mlog.set_timestamp_start(time.monotonic())
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if self.options.clearcache:
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env.coredata.clear_cache()
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with mesonlib.BuildDirLock(self.build_dir):
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return self._generate(env, capture, vslite_ctx)
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def _generate(self, env: environment.Environment, capture: bool, vslite_ctx: T.Optional[dict]) -> T.Optional[dict]:
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# Get all user defined options, including options that have been defined
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# during a previous invocation or using meson configure.
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user_defined_options = argparse.Namespace(**vars(self.options))
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coredata.read_cmd_line_file(self.build_dir, user_defined_options)
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mlog.debug('Build started at', datetime.datetime.now().isoformat())
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mlog.debug('Main binary:', sys.executable)
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mlog.debug('Build Options:', coredata.format_cmd_line_options(user_defined_options))
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mlog.debug('Python system:', platform.system())
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mlog.log(mlog.bold('The Meson build system'))
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mlog.log('Version:', coredata.version)
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mlog.log('Source dir:', mlog.bold(self.source_dir))
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mlog.log('Build dir:', mlog.bold(self.build_dir))
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if env.is_cross_build():
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mlog.log('Build type:', mlog.bold('cross build'))
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else:
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mlog.log('Build type:', mlog.bold('native build'))
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b = build.Build(env)
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intr = interpreter.Interpreter(b, user_defined_options=user_defined_options)
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# Super hack because mlog.log and mlog.debug have different signatures,
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# and there is currently no way to annotate them correctly, unionize them, or
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# even to write `T.Callable[[*mlog.TV_Loggable], None]`
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logger_fun = T.cast('T.Callable[[mlog.TV_Loggable, mlog.TV_Loggable], None]',
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(mlog.log if env.is_cross_build() else mlog.debug))
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logger_fun('Build machine cpu family:', mlog.bold(env.machines.build.cpu_family))
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logger_fun('Build machine cpu:', mlog.bold(env.machines.build.cpu))
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mlog.log('Host machine cpu family:', mlog.bold(env.machines.host.cpu_family))
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mlog.log('Host machine cpu:', mlog.bold(env.machines.host.cpu))
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logger_fun('Target machine cpu family:', mlog.bold(env.machines.target.cpu_family))
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logger_fun('Target machine cpu:', mlog.bold(env.machines.target.cpu))
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try:
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if self.options.profile:
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fname = os.path.join(self.build_dir, 'meson-logs', 'profile-interpreter.log')
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profile.runctx('intr.run()', globals(), locals(), filename=fname)
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else:
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intr.run()
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except Exception as e:
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mintro.write_meson_info_file(b, [e])
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raise
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cdf: T.Optional[str] = None
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captured_compile_args: T.Optional[dict] = None
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try:
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dumpfile = os.path.join(env.get_scratch_dir(), 'build.dat')
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# We would like to write coredata as late as possible since we use the existence of
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# this file to check if we generated the build file successfully. Since coredata
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# includes settings, the build files must depend on it and appear newer. However, due
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# to various kernel caches, we cannot guarantee that any time in Python is exactly in
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# sync with the time that gets applied to any files. Thus, we dump this file as late as
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# possible, but before build files, and if any error occurs, delete it.
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cdf = env.dump_coredata()
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self.finalize_postconf_hooks(b, intr)
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if self.options.profile:
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fname = f'profile-{intr.backend.name}-backend.log'
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fname = os.path.join(self.build_dir, 'meson-logs', fname)
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profile.runctx('gen_result = intr.backend.generate(capture, vslite_ctx)', globals(), locals(), filename=fname)
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captured_compile_args = locals()['gen_result']
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assert captured_compile_args is None or isinstance(captured_compile_args, dict)
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else:
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captured_compile_args = intr.backend.generate(capture, vslite_ctx)
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Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
|
|
|
|
|
|
|
build.save(b, dumpfile)
|
|
|
|
if env.first_invocation:
|
|
|
|
# Use path resolved by coredata because they could have been
|
|
|
|
# read from a pipe and wrote into a private file.
|
|
|
|
self.options.cross_file = env.coredata.cross_files
|
|
|
|
self.options.native_file = env.coredata.config_files
|
|
|
|
coredata.write_cmd_line_file(self.build_dir, self.options)
|
|
|
|
else:
|
|
|
|
coredata.update_cmd_line_file(self.build_dir, self.options)
|
|
|
|
|
|
|
|
# Generate an IDE introspection file with the same syntax as the already existing API
|
|
|
|
if self.options.profile:
|
|
|
|
fname = os.path.join(self.build_dir, 'meson-logs', 'profile-introspector.log')
|
|
|
|
profile.runctx('mintro.generate_introspection_file(b, intr.backend)', globals(), locals(), filename=fname)
|
|
|
|
else:
|
|
|
|
mintro.generate_introspection_file(b, intr.backend)
|
|
|
|
mintro.write_meson_info_file(b, [], True)
|
|
|
|
|
|
|
|
# Post-conf scripts must be run after writing coredata or else introspection fails.
|
|
|
|
intr.backend.run_postconf_scripts()
|
|
|
|
|
|
|
|
# collect warnings about unsupported build configurations; must be done after full arg processing
|
|
|
|
# by Interpreter() init, but this is most visible at the end
|
|
|
|
if env.coredata.options[mesonlib.OptionKey('backend')].value == 'xcode':
|
|
|
|
mlog.warning('xcode backend is currently unmaintained, patches welcome')
|
deprecate layout=flat and warn people never to use it
It's broken in various circumstances, no one seems to actually use it,
CI doesn't test it, no one is committed to maintaining it, etc. etc.
etc.
Also, projects doing trivially reasonable things, such as generating
"foo/util.py" and "bar/util.py", create clashing output names. This will
never, ever, ever, ever work with layout=flat.
Closes #996
Closes #1521
Closes #1908
Closes #7133
Closes #7135
Closes #7480
Closes #8378
3 years ago
|
|
|
if env.coredata.options[mesonlib.OptionKey('layout')].value == 'flat':
|
|
|
|
mlog.warning('-Dlayout=flat is unsupported and probably broken. It was a failed experiment at '
|
|
|
|
'making Windows build artifacts runnable while uninstalled, due to PATH considerations, '
|
|
|
|
'but was untested by CI and anyways breaks reasonable use of conflicting targets in different subdirs. '
|
|
|
|
'Please consider using `meson devenv` instead. See https://github.com/mesonbuild/meson/pull/9243 '
|
|
|
|
'for details.')
|
|
|
|
|
|
|
|
if self.options.profile:
|
|
|
|
fname = os.path.join(self.build_dir, 'meson-logs', 'profile-startup-modules.json')
|
|
|
|
mods = set(sys.modules.keys())
|
|
|
|
mesonmods = {mod for mod in mods if (mod+'.').startswith('mesonbuild.')}
|
|
|
|
stdmods = sorted(mods - mesonmods)
|
|
|
|
data = {'stdlib': {'modules': stdmods, 'count': len(stdmods)}, 'meson': {'modules': sorted(mesonmods), 'count': len(mesonmods)}}
|
|
|
|
with open(fname, 'w', encoding='utf-8') as f:
|
|
|
|
json.dump(data, f)
|
|
|
|
|
|
|
|
mlog.log("meson setup completed") # Display timestamp
|
|
|
|
|
|
|
|
except Exception as e:
|
|
|
|
mintro.write_meson_info_file(b, [e])
|
|
|
|
if cdf is not None:
|
|
|
|
old_cdf = cdf + '.prev'
|
|
|
|
if os.path.exists(old_cdf):
|
|
|
|
os.replace(old_cdf, cdf)
|
|
|
|
else:
|
|
|
|
os.unlink(cdf)
|
|
|
|
raise
|
|
|
|
|
Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
|
|
|
return captured_compile_args
|
|
|
|
|
|
|
|
def finalize_postconf_hooks(self, b: build.Build, intr: interpreter.Interpreter) -> None:
|
|
|
|
b.devenv.append(intr.backend.get_devenv())
|
|
|
|
for mod in intr.modules.values():
|
|
|
|
mod.postconf_hook(b)
|
|
|
|
|
Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
|
|
|
def run_genvslite_setup(options: argparse.Namespace) -> None:
|
|
|
|
# With --genvslite, we essentially want to invoke multiple 'setup' iterations. I.e. -
|
|
|
|
# meson setup ... builddirprefix_debug
|
|
|
|
# meson setup ... builddirprefix_debugoptimized
|
|
|
|
# meson setup ... builddirprefix_release
|
|
|
|
# along with also setting up a new, thin/lite visual studio solution and projects with the multiple debug/opt/release configurations that
|
|
|
|
# invoke the appropriate 'meson compile ...' build commands upon the normal visual studio build/rebuild/clean actions, instead of using
|
|
|
|
# the native VS/msbuild system.
|
|
|
|
builddir_prefix = options.builddir
|
|
|
|
genvsliteval = options.cmd_line_options.pop(mesonlib.OptionKey('genvslite'))
|
|
|
|
# The command line may specify a '--backend' option, which doesn't make sense in conjunction with
|
|
|
|
# '--genvslite', where we always want to use a ninja back end -
|
|
|
|
k_backend = mesonlib.OptionKey('backend')
|
|
|
|
if k_backend in options.cmd_line_options.keys():
|
|
|
|
if options.cmd_line_options[k_backend] != 'ninja':
|
|
|
|
raise MesonException('Explicitly specifying a backend option with \'genvslite\' is not necessary '
|
|
|
|
'(the ninja backend is always used) but specifying a non-ninja backend '
|
|
|
|
'conflicts with a \'genvslite\' setup')
|
Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
|
|
|
else:
|
|
|
|
options.cmd_line_options[k_backend] = 'ninja'
|
|
|
|
buildtypes_list = coredata.get_genvs_default_buildtype_list()
|
|
|
|
vslite_ctx = {}
|
Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
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for buildtypestr in buildtypes_list:
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options.builddir = f'{builddir_prefix}_{buildtypestr}' # E.g. builddir_release
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options.cmd_line_options[mesonlib.OptionKey('buildtype')] = buildtypestr
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app = MesonApp(options)
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vslite_ctx[buildtypestr] = app.generate(capture=True)
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Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
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#Now for generating the 'lite' solution and project files, which will use these builds we've just set up, above.
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options.builddir = f'{builddir_prefix}_vs'
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options.cmd_line_options[mesonlib.OptionKey('genvslite')] = genvsliteval
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app = MesonApp(options)
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app.generate(capture=False, vslite_ctx=vslite_ctx)
|
Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
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def run(options: T.Union[argparse.Namespace, T.List[str]]) -> int:
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|
if not isinstance(options, argparse.Namespace):
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parser = argparse.ArgumentParser()
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add_arguments(parser)
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options = parser.parse_args(options)
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coredata.parse_cmd_line_options(options)
|
Experimental 'genvslite' WIP. (#11049)
* Capture all compile args from the first round of ninja backend generation for all languages used in building the targets so that these args, defines, and include paths can be applied to the .vcxproj's intellisense fields for all buildtypes/configurations.
Solution generation is now set up for mutiple build configurations (buildtypes) when using '--genvslite'.
All generated vcxprojs invoke the same high-level meson compile to build all targets; there's no selective target building (could add this later). Related to this, we skip pointlessly generating vcxprojs for targets that aren't buildable (BuildTarget-derived), which aren't of interest to the user anyway.
When using --genvslite, no longer inject '<ProjectReference ...>' dependencies on which a generated .vcxproj depends because that imposes a forced visual studio build dependency, which we don't want, since we're essentially bypassing VS's build in favour of running 'meson compile ...'.
When populating the vcxproj's shared intellisense defines, include paths, and compiler options fields, we choose the most frequent src file language, since this means more project src files can simply reference the project shared fields and fewer files of non-primary language types need to populate their full set of intellisense fields. This makes for smaller .vcxproj files.
Paths for generated source/header/etc files, left alone, would be added to solution projects relative to the '..._vs' build directory, where they're never generated; they're generated under the respective '..._[debug/opt/release]' ninja build directories that correspond to the solution build configuration. Although VS doesn't allow conditional src/header listings in vcxprojs (at least not in a simple way that I'm aware of), we can ensure these generated sources get adjusted to at least reference locations under one of the concrete build directories (I've chosen '..._debug') under which they will be generated.
Testing with --genvslite has revealed that, in some cases, the presence of 'c:\windows\system32;c:\windows' on the 'Path' environment variable (via the make-style project's ExecutablePath element) is critical to getting the 'meson compile ...' build to succeed. Not sure whether this is some 'find and guess' implicit defaults behaviour within meson or within the MSVC compiler that some projects may rely on. Feels weird but not sure of a better solution than forcibly adding these to the Path environment variable (the Executable Path property of the project).
Added a new windows-only test to windowstests.py ('test_genvslite') to exercise the --genvslite option along with checking that the 'msbuild' command invokes the 'meson compile ...' of the build-type-appropriate-suffixed temporary build dir and checks expected program output.
Check and report error if user specifies a non-ninja backend with a 'genvslite' setup, since that conflicts with the stated behaviour of genvslite. Also added this test case to 'WindowsTests.test_genvslite'
I had problems tracking down some problematic environment variable behaviour, which appears to need a work-around. See further notes on VSINSTALLDIR, in windowstests.py, test_genvslite.
'meson setup --help' clearly states that positional arguments are ... [builddir] [sourcedir]. However, BasePlatformTests.init(...) was passing these in the order [sourcedir] [builddir]. This was producing failures, saying, "ERROR: Neither directory contains a build file meson.build." but when using the correct ordering, setup now succeeds.
Changed regen, run_tests, and run_install utility projects to be simpler makefile projects instead, with commands to invoke the appropriate '...meson.py --internal regencheck ...' (or install/test) on the '[builddir]_[buildtype]' as appropriate for the curent VS configuration. Also, since the 'regen.vcxproj' utility didn't work correctly with '--genvslite' setup build dirs, and getting it to fully work would require more non-trivial intrusion into new parts of meson (i.e. '--internal regencheck', '--internal regenerate', and perhaps also 'setup --reconfigure'), for now, the REGEN project is replaced with a simpler, lighter-weight RECONFIGURE utility proj, which is unlinked from any solution build dependencies and which simply runs 'meson setup --reconfigure [builddir]_[buildtype] [srcdir]' on each of the ninja-backend build dirs for each buildtype.
Yes, although this will enable the building/compiling to be correctly configured, it can leave the solution/vcxprojs stale and out-of-date, it's simple for the user to 'meson setup --genvslite ...' to fully regenerate an updated, correct solution again. However, I've noted this down as a 'fixme' to consider implementing the full regen behaviour for the genvslite case.
* Review feedback changes -
- Avoid use of 'captured_compile_args_per_buildtype_and_target' as an 'out' param.
- Factored a little msetup.py, 'run(...)' macro/looping setup steps, for genvslite, out into a 'run_genvslite_setup' func.
* Review feedback: Fixed missing spaces between multi-line strings.
* 'backend_name' assignment gets immediately overwritten in 'genvslite' case so moved it into else/non-genvslite block.
* Had to bump up 'test cases/unit/113 genvslites/...' up to 114; it collided with a newly added test dir again.
* Changed validation of 'capture' and 'captured_compile_args_...' to use MesonBugException instead of MesonException.
* Changed some function param and closing brace indentation.
1 year ago
|
|
|
|
|
|
|
if mesonlib.OptionKey('genvslite') in options.cmd_line_options.keys():
|
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|
|
run_genvslite_setup(options)
|
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|
else:
|
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|
app = MesonApp(options)
|
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|
|
app.generate()
|
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return 0
|