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# Copyright 2014-2016 The Meson development team
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
# http://www.apache.org/licenses/LICENSE-2.0
8 years ago
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import os, sys
import pickle
import xml.dom.minidom
import xml.etree.ElementTree as ET
from . import backends
from .. import build
from .. import dependencies
from .. import mlog
from .. import compilers
from ..compilers import CompilerArgs
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from ..mesonlib import MesonException, File, python_command
from ..environment import Environment
def autodetect_vs_version(build):
vs_version = os.getenv('VisualStudioVersion', None)
vs_install_dir = os.getenv('VSINSTALLDIR', None)
if not vs_version and not vs_install_dir:
raise MesonException('Could not detect Visual Studio: VisualStudioVersion and VSINSTALLDIR are unset!\n'
'Are we inside a Visual Studio build environment? '
'You can also try specifying the exact backend to use.')
# VisualStudioVersion is set since Visual Studio 12.0, but sometimes
# vcvarsall.bat doesn't set it, so also use VSINSTALLDIR
if vs_version == '14.0' or 'Visual Studio 14' in vs_install_dir:
from mesonbuild.backend.vs2015backend import Vs2015Backend
return Vs2015Backend(build)
if vs_version == '15.0' or 'Visual Studio 17' in vs_install_dir or \
'Visual Studio\\2017' in vs_install_dir:
from mesonbuild.backend.vs2017backend import Vs2017Backend
return Vs2017Backend(build)
if 'Visual Studio 10.0' in vs_install_dir:
return Vs2010Backend(build)
raise MesonException('Could not detect Visual Studio using VisualStudioVersion: {!r} or VSINSTALLDIR: {!r}!\n'
'Please specify the exact backend to use.'.format(vs_version, vs_install_dir))
def split_o_flags_args(args):
"""
Splits any /O args and returns them. Does not take care of flags overriding
previous ones. Skips non-O flag arguments.
['/Ox', '/Ob1'] returns ['/Ox', '/Ob1']
['/Oxj', '/MP'] returns ['/Ox', '/Oj']
"""
o_flags = []
for arg in args:
if not arg.startswith('/O'):
continue
flags = list(arg[2:])
# Assume that this one can't be clumped with the others since it takes
# an argument itself
if 'b' in flags:
o_flags.append(arg)
else:
o_flags += ['/O' + f for f in flags]
return o_flags
class RegenInfo:
def __init__(self, source_dir, build_dir, depfiles):
self.source_dir = source_dir
self.build_dir = build_dir
self.depfiles = depfiles
class Vs2010Backend(backends.Backend):
def __init__(self, build):
super().__init__(build)
self.name = 'vs2010'
self.project_file_version = '10.0.30319.1'
self.platform_toolset = None
self.vs_version = '2010'
self.windows_target_platform_version = None
def generate_custom_generator_commands(self, target, parent_node):
generator_output_files = []
custom_target_include_dirs = []
custom_target_output_files = []
target_private_dir = self.relpath(self.get_target_private_dir(target), self.get_target_dir(target))
source_target_dir = self.get_target_source_dir(target)
down = self.target_to_build_root(target)
for genlist in target.get_generated_sources():
if isinstance(genlist, (build.CustomTarget, build.CustomTargetIndex)):
for i in genlist.get_outputs():
# Path to the generated source from the current vcxproj dir via the build root
ipath = os.path.join(down, self.get_target_dir(genlist), i)
custom_target_output_files.append(ipath)
idir = self.relpath(self.get_target_dir(genlist), self.get_target_dir(target))
if idir not in custom_target_include_dirs:
custom_target_include_dirs.append(idir)
else:
generator = genlist.get_generator()
exe = generator.get_exe()
infilelist = genlist.get_inputs()
outfilelist = genlist.get_outputs()
exe_arr = self.exe_object_to_cmd_array(exe)
idgroup = ET.SubElement(parent_node, 'ItemGroup')
for i in range(len(infilelist)):
if len(infilelist) == len(outfilelist):
sole_output = os.path.join(target_private_dir, outfilelist[i])
else:
sole_output = ''
curfile = infilelist[i]
infilename = os.path.join(down, curfile.rel_to_builddir(self.build_to_src))
base_args = generator.get_arglist(infilename)
outfiles_rel = genlist.get_outputs_for(curfile)
outfiles = [os.path.join(target_private_dir, of) for of in outfiles_rel]
generator_output_files += outfiles
args = [x.replace("@INPUT@", infilename).replace('@OUTPUT@', sole_output)
for x in base_args]
args = self.replace_outputs(args, target_private_dir, outfiles_rel)
args = [x.replace("@SOURCE_DIR@", self.environment.get_source_dir())
.replace("@BUILD_DIR@", target_private_dir)
for x in args]
args = [x.replace("@CURRENT_SOURCE_DIR@", source_target_dir) for x in args]
args = [x.replace("@SOURCE_ROOT@", self.environment.get_source_dir())
.replace("@BUILD_ROOT@", self.environment.get_build_dir())
for x in args]
cmd = exe_arr + self.replace_extra_args(args, genlist)
if generator.capture:
exe_data = self.serialize_executable(
cmd[0],
cmd[1:],
self.environment.get_build_dir(),
capture=outfiles[0]
)
cmd = self.environment.get_build_command() + ['--internal', 'exe', exe_data]
abs_pdir = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
os.makedirs(abs_pdir, exist_ok=True)
cbs = ET.SubElement(idgroup, 'CustomBuild', Include=infilename)
ET.SubElement(cbs, 'Command').text = ' '.join(self.quote_arguments(cmd))
ET.SubElement(cbs, 'Outputs').text = ';'.join(outfiles)
return generator_output_files, custom_target_output_files, custom_target_include_dirs
def generate(self, interp):
self.interpreter = interp
target_machine = self.interpreter.builtin['target_machine'].cpu_family_method(None, None)
if target_machine.endswith('64'):
# amd64 or x86_64
self.platform = 'x64'
elif target_machine == 'x86':
# x86
self.platform = 'Win32'
elif 'arm' in target_machine.lower():
self.platform = 'ARM'
else:
raise MesonException('Unsupported Visual Studio platform: ' + target_machine)
self.buildtype = self.environment.coredata.get_builtin_option('buildtype')
sln_filename = os.path.join(self.environment.get_build_dir(), self.build.project_name + '.sln')
projlist = self.generate_projects()
self.gen_testproj('RUN_TESTS', os.path.join(self.environment.get_build_dir(), 'RUN_TESTS.vcxproj'))
self.gen_regenproj('REGEN', os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj'))
self.generate_solution(sln_filename, projlist)
self.generate_regen_info()
Vs2010Backend.touch_regen_timestamp(self.environment.get_build_dir())
@staticmethod
def get_regen_stampfile(build_dir):
return os.path.join(os.path.join(build_dir, Environment.private_dir), 'regen.stamp')
@staticmethod
def touch_regen_timestamp(build_dir):
with open(Vs2010Backend.get_regen_stampfile(build_dir), 'w'):
pass
def generate_regen_info(self):
deps = self.get_regen_filelist()
regeninfo = RegenInfo(self.environment.get_source_dir(),
self.environment.get_build_dir(),
deps)
filename = os.path.join(self.environment.get_scratch_dir(),
'regeninfo.dump')
with open(filename, 'wb') as f:
pickle.dump(regeninfo, f)
def get_obj_target_deps(self, obj_list):
result = {}
for o in obj_list:
if isinstance(o, build.ExtractedObjects):
result[o.target.get_id()] = o.target
return result.items()
def get_target_deps(self, t, recursive=False):
all_deps = {}
for target in t.values():
if isinstance(target, build.CustomTarget):
for d in target.get_target_dependencies():
all_deps[d.get_id()] = d
elif isinstance(target, build.RunTarget):
for d in [target.command] + target.args:
if isinstance(d, (build.BuildTarget, build.CustomTarget)):
all_deps[d.get_id()] = d
elif isinstance(target, build.BuildTarget):
for ldep in target.link_targets:
all_deps[ldep.get_id()] = ldep
for ldep in target.link_whole_targets:
all_deps[ldep.get_id()] = ldep
for obj_id, objdep in self.get_obj_target_deps(target.objects):
all_deps[obj_id] = objdep
for gendep in target.get_generated_sources():
if isinstance(gendep, build.CustomTarget):
all_deps[gendep.get_id()] = gendep
elif isinstance(gendep, build.CustomTargetIndex):
all_deps[gendep.target.get_id()] = gendep.target
else:
gen_exe = gendep.generator.get_exe()
if isinstance(gen_exe, build.Executable):
all_deps[gen_exe.get_id()] = gen_exe
else:
raise MesonException('Unknown target type for target %s' % target)
if not t or not recursive:
return all_deps
ret = self.get_target_deps(all_deps, recursive)
ret.update(all_deps)
return ret
def generate_solution(self, sln_filename, projlist):
default_projlist = self.get_build_by_default_targets()
with open(sln_filename, 'w') as ofile:
ofile.write('Microsoft Visual Studio Solution File, Format '
'Version 11.00\n')
ofile.write('# Visual Studio ' + self.vs_version + '\n')
prj_templ = 'Project("{%s}") = "%s", "%s", "{%s}"\n'
for p in projlist:
prj_line = prj_templ % (self.environment.coredata.guid,
p[0], p[1], p[2])
ofile.write(prj_line)
target = self.build.targets[p[0]]
t = {target.get_id(): target}
# Get direct deps
all_deps = self.get_target_deps(t)
# Get recursive deps
recursive_deps = self.get_target_deps(t, recursive=True)
ofile.write('\tProjectSection(ProjectDependencies) = '
'postProject\n')
regen_guid = self.environment.coredata.regen_guid
ofile.write('\t\t{%s} = {%s}\n' % (regen_guid, regen_guid))
for dep in all_deps.keys():
guid = self.environment.coredata.target_guids[dep]
ofile.write('\t\t{%s} = {%s}\n' % (guid, guid))
ofile.write('EndProjectSection\n')
ofile.write('EndProject\n')
for dep, target in recursive_deps.items():
if p[0] in default_projlist:
default_projlist[dep] = target
test_line = prj_templ % (self.environment.coredata.guid,
'RUN_TESTS', 'RUN_TESTS.vcxproj',
self.environment.coredata.test_guid)
ofile.write(test_line)
ofile.write('EndProject\n')
regen_line = prj_templ % (self.environment.coredata.guid,
'REGEN', 'REGEN.vcxproj',
self.environment.coredata.regen_guid)
ofile.write(regen_line)
ofile.write('EndProject\n')
ofile.write('Global\n')
ofile.write('\tGlobalSection(SolutionConfigurationPlatforms) = '
'preSolution\n')
ofile.write('\t\t%s|%s = %s|%s\n' %
(self.buildtype, self.platform, self.buildtype,
self.platform))
ofile.write('\tEndGlobalSection\n')
ofile.write('\tGlobalSection(ProjectConfigurationPlatforms) = '
'postSolution\n')
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(self.environment.coredata.regen_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' %
(self.environment.coredata.regen_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
# Create the solution configuration
for p in projlist:
# Add to the list of projects in this solution
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(p[2], self.buildtype, self.platform,
self.buildtype, self.platform))
if p[0] in default_projlist and \
not isinstance(self.build.targets[p[0]], build.RunTarget):
# Add to the list of projects to be built
ofile.write('\t\t{%s}.%s|%s.Build.0 = %s|%s\n' %
(p[2], self.buildtype, self.platform,
self.buildtype, self.platform))
ofile.write('\t\t{%s}.%s|%s.ActiveCfg = %s|%s\n' %
(self.environment.coredata.test_guid, self.buildtype,
self.platform, self.buildtype, self.platform))
ofile.write('\tEndGlobalSection\n')
ofile.write('\tGlobalSection(SolutionProperties) = preSolution\n')
ofile.write('\t\tHideSolutionNode = FALSE\n')
ofile.write('\tEndGlobalSection\n')
ofile.write('EndGlobal\n')
def generate_projects(self):
projlist = []
for name, target in self.build.targets.items():
outdir = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
fname = name + '.vcxproj'
relname = os.path.join(target.subdir, fname)
projfile = os.path.join(outdir, fname)
uuid = self.environment.coredata.target_guids[name]
self.gen_vcxproj(target, projfile, uuid)
projlist.append((name, relname, uuid))
return projlist
def split_sources(self, srclist):
sources = []
headers = []
objects = []
languages = []
for i in srclist:
if self.environment.is_header(i):
headers.append(i)
elif self.environment.is_object(i):
objects.append(i)
elif self.environment.is_source(i):
sources.append(i)
lang = self.lang_from_source_file(i)
if lang not in languages:
languages.append(lang)
elif self.environment.is_library(i):
pass
else:
# Everything that is not an object or source file is considered a header.
headers.append(i)
return sources, headers, objects, languages
def target_to_build_root(self, target):
if target.subdir == '':
return ''
directories = os.path.normpath(target.subdir).split(os.sep)
return os.sep.join(['..'] * len(directories))
def quote_arguments(self, arr):
return ['"%s"' % i for i in arr]
def add_project_reference(self, root, include, projid):
ig = ET.SubElement(root, 'ItemGroup')
pref = ET.SubElement(ig, 'ProjectReference', Include=include)
ET.SubElement(pref, 'Project').text = '{%s}' % projid
def create_basic_crap(self, target):
project_name = target.name
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % self.environment.coredata.test_guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType')
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = target.get_id() + '\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = target.name
return root
def gen_run_target_vcxproj(self, target, ofname, guid):
root = self.create_basic_crap(target)
action = ET.SubElement(root, 'ItemDefinitionGroup')
customstep = ET.SubElement(action, 'PostBuildEvent')
cmd_raw = [target.command] + target.args
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cmd = python_command + \
[os.path.join(self.environment.get_script_dir(), 'commandrunner.py'),
self.environment.get_build_dir(),
self.environment.get_source_dir(),
self.get_target_dir(target)] + self.environment.get_build_command()
for i in cmd_raw:
if isinstance(i, build.BuildTarget):
cmd.append(os.path.join(self.environment.get_build_dir(), self.get_target_filename(i)))
elif isinstance(i, dependencies.ExternalProgram):
cmd += i.get_command()
elif isinstance(i, File):
relfname = i.rel_to_builddir(self.build_to_src)
cmd.append(os.path.join(self.environment.get_build_dir(), relfname))
else:
cmd.append(i)
cmd_templ = '''"%s" ''' * len(cmd)
ET.SubElement(customstep, 'Command').text = cmd_templ % tuple(cmd)
ET.SubElement(customstep, 'Message').text = 'Running custom command.'
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets')
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_custom_target_vcxproj(self, target, ofname, guid):
root = self.create_basic_crap(target)
action = ET.SubElement(root, 'ItemDefinitionGroup')
customstep = ET.SubElement(action, 'CustomBuildStep')
# We need to always use absolute paths because our invocation is always
# from the target dir, not the build root.
target.absolute_paths = True
(srcs, ofilenames, cmd) = self.eval_custom_target_command(target, True)
depend_files = self.get_custom_target_depend_files(target, True)
# Always use a wrapper because MSBuild eats random characters when
# there are many arguments.
tdir_abs = os.path.join(self.environment.get_build_dir(), self.get_target_dir(target))
extra_bdeps = target.get_transitive_build_target_deps()
extra_paths = self.determine_windows_extra_paths(target.command[0], extra_bdeps)
exe_data = self.serialize_executable(target.command[0], cmd[1:],
# All targets run from the target dir
tdir_abs,
extra_paths=extra_paths,
capture=ofilenames[0] if target.capture else None)
wrapper_cmd = self.environment.get_build_command() + ['--internal', 'exe', exe_data]
ET.SubElement(customstep, 'Command').text = ' '.join(self.quote_arguments(wrapper_cmd))
ET.SubElement(customstep, 'Outputs').text = ';'.join(ofilenames)
ET.SubElement(customstep, 'Inputs').text = ';'.join([exe_data] + srcs + depend_files)
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets')
self.generate_custom_generator_commands(target, root)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
@classmethod
def lang_from_source_file(cls, src):
ext = src.split('.')[-1]
if ext in compilers.c_suffixes:
return 'c'
if ext in compilers.cpp_suffixes:
return 'cpp'
raise MesonException('Could not guess language from source file %s.' % src)
def add_pch(self, inc_cl, proj_to_src_dir, pch_sources, source_file):
if len(pch_sources) <= 1:
# We only need per file precompiled headers if we have more than 1 language.
return
lang = Vs2010Backend.lang_from_source_file(source_file)
header = os.path.join(proj_to_src_dir, pch_sources[lang][0])
pch_file = ET.SubElement(inc_cl, 'PrecompiledHeaderFile')
pch_file.text = header
pch_include = ET.SubElement(inc_cl, 'ForcedIncludeFiles')
pch_include.text = header + ';%(ForcedIncludeFiles)'
pch_out = ET.SubElement(inc_cl, 'PrecompiledHeaderOutputFile')
pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % lang
def add_additional_options(self, lang, parent_node, file_args):
args = []
for arg in file_args[lang].to_native():
if arg == '%(AdditionalOptions)':
args.append(arg)
else:
args.append(self.escape_additional_option(arg))
ET.SubElement(parent_node, "AdditionalOptions").text = ' '.join(args)
def add_preprocessor_defines(self, lang, parent_node, file_defines):
defines = []
for define in file_defines[lang]:
if define == '%(PreprocessorDefinitions)':
defines.append(define)
else:
defines.append(self.escape_preprocessor_define(define))
ET.SubElement(parent_node, "PreprocessorDefinitions").text = ';'.join(defines)
def add_include_dirs(self, lang, parent_node, file_inc_dirs):
dirs = file_inc_dirs[lang]
ET.SubElement(parent_node, "AdditionalIncludeDirectories").text = ';'.join(dirs)
@staticmethod
def has_objects(objects, additional_objects, generated_objects):
# Ignore generated objects, those are automatically used by MSBuild because they are part of
# the CustomBuild Outputs.
return len(objects) + len(additional_objects) > 0
@staticmethod
def add_generated_objects(node, generated_objects):
# Do not add generated objects to project file. Those are automatically used by MSBuild, because
# they are part of the CustomBuild Outputs.
return
@staticmethod
def escape_preprocessor_define(define):
# See: https://msdn.microsoft.com/en-us/library/bb383819.aspx
table = str.maketrans({'%': '%25', '$': '%24', '@': '%40',
"'": '%27', ';': '%3B', '?': '%3F', '*': '%2A',
# We need to escape backslash because it'll be un-escaped by
# Windows during process creation when it parses the arguments
# Basically, this converts `\` to `\\`.
'\\': '\\\\'})
return define.translate(table)
@staticmethod
def escape_additional_option(option):
# See: https://msdn.microsoft.com/en-us/library/bb383819.aspx
table = str.maketrans({'%': '%25', '$': '%24', '@': '%40',
"'": '%27', ';': '%3B', '?': '%3F', '*': '%2A', ' ': '%20'})
option = option.translate(table)
# Since we're surrounding the option with ", if it ends in \ that will
# escape the " when the process arguments are parsed and the starting
# " will not terminate. So we escape it if that's the case. I'm not
# kidding, this is how escaping works for process args on Windows.
if option.endswith('\\'):
option += '\\'
return '"{}"'.format(option)
@staticmethod
def split_link_args(args):
"""
Split a list of link arguments into three lists:
* library search paths
* library filenames (or paths)
* other link arguments
"""
lpaths = []
libs = []
other = []
for arg in args:
if arg.startswith('/LIBPATH:'):
lpath = arg[9:]
# De-dup library search paths by removing older entries when
# a new one is found. This is necessary because unlike other
# search paths such as the include path, the library is
# searched for in the newest (right-most) search path first.
if lpath in lpaths:
lpaths.remove(lpath)
lpaths.append(lpath)
elif arg.startswith(('/', '-')):
other.append(arg)
# It's ok if we miss libraries with non-standard extensions here.
# They will go into the general link arguments.
elif arg.endswith('.lib') or arg.endswith('.a'):
# De-dup
if arg not in libs:
libs.append(arg)
else:
other.append(arg)
return lpaths, libs, other
def _get_cl_compiler(self, target):
for lang, c in target.compilers.items():
if lang in ('c', 'cpp'):
return c
# No source files, only objects, but we still need a compiler, so
# return a found compiler
if len(target.objects) > 0:
for lang, c in self.environment.coredata.compilers.items():
if lang in ('c', 'cpp'):
return c
raise MesonException('Could not find a C or C++ compiler. MSVC can only build C/C++ projects.')
def _prettyprint_vcxproj_xml(self, tree, ofname):
tree.write(ofname, encoding='utf-8', xml_declaration=True)
# ElementTree can not do prettyprinting so do it manually
doc = xml.dom.minidom.parse(ofname)
with open(ofname, 'w') as of:
of.write(doc.toprettyxml())
def gen_vcxproj(self, target, ofname, guid):
mlog.debug('Generating vcxproj %s.' % target.name)
entrypoint = 'WinMainCRTStartup'
subsystem = 'Windows'
if isinstance(target, build.Executable):
conftype = 'Application'
if not target.gui_app:
subsystem = 'Console'
entrypoint = 'mainCRTStartup'
elif isinstance(target, build.StaticLibrary):
conftype = 'StaticLibrary'
elif isinstance(target, build.SharedLibrary):
conftype = 'DynamicLibrary'
entrypoint = '_DllMainCrtStartup'
elif isinstance(target, build.CustomTarget):
return self.gen_custom_target_vcxproj(target, ofname, guid)
elif isinstance(target, build.RunTarget):
return self.gen_run_target_vcxproj(target, ofname, guid)
else:
raise MesonException('Unknown target type for %s' % target.get_basename())
# Prefix to use to access the build root from the vcxproj dir
down = self.target_to_build_root(target)
# Prefix to use to access the source tree's root from the vcxproj dir
proj_to_src_root = os.path.join(down, self.build_to_src)
# Prefix to use to access the source tree's subdir from the vcxproj dir
proj_to_src_dir = os.path.join(proj_to_src_root, target.subdir)
(sources, headers, objects, languages) = self.split_sources(target.sources)
if self.is_unity(target):
sources = self.generate_unity_files(target, sources)
compiler = self._get_cl_compiler(target)
buildtype_args = compiler.get_buildtype_args(self.buildtype)
buildtype_link_args = compiler.get_buildtype_linker_args(self.buildtype)
project_name = target.name
target_name = target.name
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
# Globals
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
ns = ET.SubElement(globalgroup, 'RootNamespace')
ns.text = target_name
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props')
# Start configuration
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType').text = conftype
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
# FIXME: Meson's LTO support needs to be integrated here
ET.SubElement(type_config, 'WholeProgramOptimization').text = 'false'
# Let VS auto-set the RTC level
ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'Default'
o_flags = split_o_flags_args(buildtype_args)
if '/Oi' in o_flags:
ET.SubElement(type_config, 'IntrinsicFunctions').text = 'true'
if '/Ob1' in o_flags:
ET.SubElement(type_config, 'InlineFunctionExpansion').text = 'OnlyExplicitInline'
elif '/Ob2' in o_flags:
ET.SubElement(type_config, 'InlineFunctionExpansion').text = 'AnySuitable'
# Size-preserving flags
if '/Os' in o_flags:
ET.SubElement(type_config, 'FavorSizeOrSpeed').text = 'Size'
else:
ET.SubElement(type_config, 'FavorSizeOrSpeed').text = 'Speed'
# Incremental linking increases code size
if '/INCREMENTAL:NO' in buildtype_link_args:
ET.SubElement(type_config, 'LinkIncremental').text = 'false'
# CRT type; debug or release
if '/MDd' in buildtype_args:
ET.SubElement(type_config, 'UseDebugLibraries').text = 'true'
ET.SubElement(type_config, 'RuntimeLibrary').text = 'MultiThreadedDebugDLL'
else:
ET.SubElement(type_config, 'UseDebugLibraries').text = 'false'
ET.SubElement(type_config, 'RuntimeLibrary').text = 'MultiThreadedDLL'
# Debug format
if '/ZI' in buildtype_args:
ET.SubElement(type_config, 'DebugInformationFormat').text = 'EditAndContinue'
elif '/Zi' in buildtype_args:
ET.SubElement(type_config, 'DebugInformationFormat').text = 'ProgramDatabase'
elif '/Z7' in buildtype_args:
ET.SubElement(type_config, 'DebugInformationFormat').text = 'OldStyle'
# Runtime checks
if '/RTC1' in buildtype_args:
ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'EnableFastChecks'
elif '/RTCu' in buildtype_args:
ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'UninitializedLocalUsageCheck'
elif '/RTCs' in buildtype_args:
ET.SubElement(type_config, 'BasicRuntimeChecks').text = 'StackFrameRuntimeCheck'
# Optimization flags
if '/Ox' in o_flags:
ET.SubElement(type_config, 'Optimization').text = 'Full'
elif '/O2' in o_flags:
ET.SubElement(type_config, 'Optimization').text = 'MaxSpeed'
elif '/O1' in o_flags:
ET.SubElement(type_config, 'Optimization').text = 'MinSpace'
elif '/Od' in o_flags:
ET.SubElement(type_config, 'Optimization').text = 'Disabled'
# End configuration
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props')
generated_files, custom_target_output_files, generated_files_include_dirs = self.generate_custom_generator_commands(target, root)
(gen_src, gen_hdrs, gen_objs, gen_langs) = self.split_sources(generated_files)
(custom_src, custom_hdrs, custom_objs, custom_langs) = self.split_sources(custom_target_output_files)
gen_src += custom_src
gen_hdrs += custom_hdrs
gen_langs += custom_langs
# Project information
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = target.get_id() + '\\'
tfilename = os.path.splitext(target.get_filename())
ET.SubElement(direlem, 'TargetName').text = tfilename[0]
ET.SubElement(direlem, 'TargetExt').text = tfilename[1]
# Build information
compiles = ET.SubElement(root, 'ItemDefinitionGroup')
clconf = ET.SubElement(compiles, 'ClCompile')
# Arguments, include dirs, defines for all files in the current target
target_args = []
target_defines = []
target_inc_dirs = []
# Arguments, include dirs, defines passed to individual files in
# a target; perhaps because the args are language-specific
#
# file_args is also later split out into defines and include_dirs in
# case someone passed those in there
file_args = dict((lang, CompilerArgs(comp)) for lang, comp in target.compilers.items())
file_defines = dict((lang, []) for lang in target.compilers)
file_inc_dirs = dict((lang, []) for lang in target.compilers)
# The order in which these compile args are added must match
# generate_single_compile() and generate_basic_compiler_args()
for l, comp in target.compilers.items():
if l in file_args:
file_args[l] += compilers.get_base_compile_args(self.environment.coredata.base_options, comp)
file_args[l] += comp.get_option_compile_args(self.environment.coredata.compiler_options)
# Add compile args added using add_project_arguments()
for l, args in self.build.projects_args.get(target.subproject, {}).items():
if l in file_args:
file_args[l] += args
# Add compile args added using add_global_arguments()
# These override per-project arguments
for l, args in self.build.global_args.items():
if l in file_args:
file_args[l] += args
if not target.is_cross:
# Compile args added from the env: CFLAGS/CXXFLAGS, etc. We want these
# to override all the defaults, but not the per-target compile args.
for l, args in self.environment.coredata.external_args.items():
if l in file_args:
file_args[l] += args
for args in file_args.values():
# This is where Visual Studio will insert target_args, target_defines,
# etc, which are added later from external deps (see below).
args += ['%(AdditionalOptions)', '%(PreprocessorDefinitions)', '%(AdditionalIncludeDirectories)']
# Add custom target dirs as includes automatically, but before
# target-specific include dirs. See _generate_single_compile() in
# the ninja backend for caveats.
args += ['-I' + arg for arg in generated_files_include_dirs]
# Add include dirs from the `include_directories:` kwarg on the target
# and from `include_directories:` of internal deps of the target.
#
# Target include dirs should override internal deps include dirs.
# This is handled in BuildTarget.process_kwargs()
#
# Include dirs from internal deps should override include dirs from
# external deps and must maintain the order in which they are
# specified. Hence, we must reverse so that the order is preserved.
#
# These are per-target, but we still add them as per-file because we
# need them to be looked in first.
for d in reversed(target.get_include_dirs()):
for i in d.get_incdirs():
curdir = os.path.join(d.get_curdir(), i)
args.append('-I' + self.relpath(curdir, target.subdir)) # build dir
args.append('-I' + os.path.join(proj_to_src_root, curdir)) # src dir
for i in d.get_extra_build_dirs():
curdir = os.path.join(d.get_curdir(), i)
args.append('-I' + self.relpath(curdir, target.subdir)) # build dir
# Add per-target compile args, f.ex, `c_args : ['/DFOO']`. We set these
# near the end since these are supposed to override everything else.
for l, args in target.extra_args.items():
if l in file_args:
file_args[l] += args
# The highest priority includes. In order of directory search:
# target private dir, target build dir, target source dir
for args in file_args.values():
t_inc_dirs = [self.relpath(self.get_target_private_dir(target),
self.get_target_dir(target))]
if target.implicit_include_directories:
t_inc_dirs += ['.']
if target.implicit_include_directories:
t_inc_dirs += [proj_to_src_dir]
args += ['-I' + arg for arg in t_inc_dirs]
# Split preprocessor defines and include directories out of the list of
# all extra arguments. The rest go into %(AdditionalOptions).
for l, args in file_args.items():
for arg in args[:]:
if arg.startswith(('-D', '/D')) or arg == '%(PreprocessorDefinitions)':
file_args[l].remove(arg)
# Don't escape the marker
if arg == '%(PreprocessorDefinitions)':
define = arg
else:
define = arg[2:]
# De-dup
if define in file_defines[l]:
file_defines[l].remove(define)
file_defines[l].append(define)
elif arg.startswith(('-I', '/I')) or arg == '%(AdditionalIncludeDirectories)':
file_args[l].remove(arg)
# Don't escape the marker
if arg == '%(AdditionalIncludeDirectories)':
inc_dir = arg
else:
inc_dir = arg[2:]
# De-dup
if inc_dir not in file_inc_dirs[l]:
file_inc_dirs[l].append(inc_dir)
# Split compile args needed to find external dependencies
# Link args are added while generating the link command
for d in reversed(target.get_external_deps()):
# Cflags required by external deps might have UNIX-specific flags,
# so filter them out if needed
d_compile_args = compiler.unix_args_to_native(d.get_compile_args())
for arg in d_compile_args:
if arg.startswith(('-D', '/D')):
define = arg[2:]
# De-dup
if define in target_defines:
target_defines.remove(define)
target_defines.append(define)
elif arg.startswith(('-I', '/I')):
inc_dir = arg[2:]
# De-dup
if inc_dir not in target_inc_dirs:
target_inc_dirs.append(inc_dir)
else:
target_args.append(arg)
languages += gen_langs
if len(target_args) > 0:
target_args.append('%(AdditionalOptions)')
ET.SubElement(clconf, "AdditionalOptions").text = ' '.join(target_args)
target_inc_dirs.append('%(AdditionalIncludeDirectories)')
ET.SubElement(clconf, 'AdditionalIncludeDirectories').text = ';'.join(target_inc_dirs)
target_defines.append('%(PreprocessorDefinitions)')
ET.SubElement(clconf, 'PreprocessorDefinitions').text = ';'.join(target_defines)
ET.SubElement(clconf, 'MinimalRebuild').text = 'true'
ET.SubElement(clconf, 'FunctionLevelLinking').text = 'true'
pch_node = ET.SubElement(clconf, 'PrecompiledHeader')
# Warning level
warning_level = self.get_option_for_target('warning_level', target)
ET.SubElement(clconf, 'WarningLevel').text = 'Level' + str(1 + int(warning_level))
if self.get_option_for_target('werror', target):
ET.SubElement(clconf, 'TreatWarningAsError').text = 'true'
# Note: SuppressStartupBanner is /NOLOGO and is 'true' by default
pch_sources = {}
for lang in ['c', 'cpp']:
pch = target.get_pch(lang)
if not pch:
continue
pch_node.text = 'Use'
if compiler.id == 'msvc':
if len(pch) != 2:
raise MesonException('MSVC requires one header and one source to produce precompiled headers.')
pch_sources[lang] = [pch[0], pch[1], lang]
else:
# I don't know whether its relevant but let's handle other compilers
# used with a vs backend
pch_sources[lang] = [pch[0], None, lang]
if len(pch_sources) == 1:
# If there is only 1 language with precompiled headers, we can use it for the entire project, which
# is cleaner than specifying it for each source file.
pch_source = list(pch_sources.values())[0]
header = os.path.join(proj_to_src_dir, pch_source[0])
pch_file = ET.SubElement(clconf, 'PrecompiledHeaderFile')
pch_file.text = header
pch_include = ET.SubElement(clconf, 'ForcedIncludeFiles')
pch_include.text = header + ';%(ForcedIncludeFiles)'
pch_out = ET.SubElement(clconf, 'PrecompiledHeaderOutputFile')
pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % pch_source[2]
resourcecompile = ET.SubElement(compiles, 'ResourceCompile')
ET.SubElement(resourcecompile, 'PreprocessorDefinitions')
# Linker options
link = ET.SubElement(compiles, 'Link')
extra_link_args = CompilerArgs(compiler)
# FIXME: Can these buildtype linker args be added as tags in the
# vcxproj file (similar to buildtype compiler args) instead of in
# AdditionalOptions?
extra_link_args += compiler.get_buildtype_linker_args(self.buildtype)
# Generate Debug info
if self.buildtype.startswith('debug'):
self.generate_debug_information(link)
if not isinstance(target, build.StaticLibrary):
if isinstance(target, build.SharedModule):
extra_link_args += compiler.get_std_shared_module_link_args()
# Add link args added using add_project_link_arguments()
extra_link_args += self.build.get_project_link_args(compiler, target.subproject)
# Add link args added using add_global_link_arguments()
# These override per-project link arguments
extra_link_args += self.build.get_global_link_args(compiler)
if not target.is_cross:
# Link args added from the env: LDFLAGS. We want these to
# override all the defaults but not the per-target link args.
extra_link_args += self.environment.coredata.external_link_args[compiler.get_language()]
# Only non-static built targets need link args and link dependencies
extra_link_args += target.link_args
# External deps must be last because target link libraries may depend on them.
for dep in target.get_external_deps():
# Extend without reordering or de-dup to preserve `-L -l` sets
# https://github.com/mesonbuild/meson/issues/1718
extra_link_args.extend_direct(dep.get_link_args())
for d in target.get_dependencies():
if isinstance(d, build.StaticLibrary):
for dep in d.get_external_deps():
extra_link_args.extend_direct(dep.get_link_args())
# Add link args for c_* or cpp_* build options. Currently this only
# adds c_winlibs and cpp_winlibs when building for Windows. This needs
# to be after all internal and external libraries so that unresolved
# symbols from those can be found here. This is needed when the
# *_winlibs that we want to link to are static mingw64 libraries.
extra_link_args += compiler.get_option_link_args(self.environment.coredata.compiler_options)
(additional_libpaths, additional_links, extra_link_args) = self.split_link_args(extra_link_args.to_native())
# Add more libraries to be linked if needed
for t in target.get_dependencies():
lobj = self.build.targets[t.get_id()]
linkname = os.path.join(down, self.get_target_filename_for_linking(lobj))
if t in target.link_whole_targets:
# /WHOLEARCHIVE:foo must go into AdditionalOptions
extra_link_args += compiler.get_link_whole_for(linkname)
# To force Visual Studio to build this project even though it
# has no sources, we include a reference to the vcxproj file
# that builds this target. Technically we should add this only
# if the current target has no sources, but it doesn't hurt to
# have 'extra' references.
trelpath = self.get_target_dir_relative_to(t, target)
tvcxproj = os.path.join(trelpath, t.get_id() + '.vcxproj')
tid = self.environment.coredata.target_guids[t.get_id()]
self.add_project_reference(root, tvcxproj, tid)
else:
# Other libraries go into AdditionalDependencies
additional_links.append(linkname)
for lib in self.get_custom_target_provided_libraries(target):
additional_links.append(self.relpath(lib, self.get_target_dir(target)))
additional_objects = []
for o in self.flatten_object_list(target, down):
assert(isinstance(o, str))
additional_objects.append(o)
for o in custom_objs:
additional_objects.append(o)
if len(extra_link_args) > 0:
extra_link_args.append('%(AdditionalOptions)')
ET.SubElement(link, "AdditionalOptions").text = ' '.join(extra_link_args)
if len(additional_libpaths) > 0:
additional_libpaths.insert(0, '%(AdditionalLibraryDirectories)')
ET.SubElement(link, 'AdditionalLibraryDirectories').text = ';'.join(additional_libpaths)
if len(additional_links) > 0:
additional_links.append('%(AdditionalDependencies)')
ET.SubElement(link, 'AdditionalDependencies').text = ';'.join(additional_links)
ofile = ET.SubElement(link, 'OutputFile')
ofile.text = '$(OutDir)%s' % target.get_filename()
subsys = ET.SubElement(link, 'SubSystem')
subsys.text = subsystem
if (isinstance(target, build.SharedLibrary) or isinstance(target, build.Executable)) and target.get_import_filename():
Overhaul versioning and naming of libraries This commit contains several changes to the naming and versioning of shared and static libraries. The details are documented at: https://github.com/mesonbuild/meson/pull/417 Here's a brief summary: * The results of binary and compiler detection via environment functions are now cached so that they can be called repeatedly without performance penalty. This is necessary because every build.SharedLibrary object has to know whether the compiler is MSVC or not (output filenames depend on that), and so the compiler detection has to be called for each object instantiation. * Linux shared libraries don't always have a library version. Sometimes only soversions are specified (and vice-versa), so support both. * Don't use versioned filenames when generating DLLs, DLLs are never versioned using the suffix in the way that .so libraries are. Hence, they don't use "aliases". Only Linux shared libraries use those. * OS X dylibs do not use filename aliases at all. They only use the soversion in the dylib name (libfoo.X.dylib), and that's it. If there's no soversion specified, the dylib is called libfoo.dylib. Further versioning in dylibs is supposed to be done with the -current_version argument to clang, but this is TBD. https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/DynamicLibraries/100-Articles/DynamicLibraryDesignGuidelines.html#//apple_ref/doc/uid/TP40002013-SW23 * Install DLLs into bindir and import libraries into libdir * Static libraries are now always called libfoo.a, even with MSVC * .lib import libraries are always generated when building with MSVC * .dll.a import libraries are always generated when building with MinGW/GCC or MinGW/clang * TODO: Use dlltool if available to generate .dll.a when .lib is generated and vice-versa. * Library and executable suffix/prefixes are now always correctly overriden by the values of the 'name_prefix' and 'name_suffix' keyword arguments.
9 years ago
# DLLs built with MSVC always have an import library except when
# they're data-only DLLs, but we don't support those yet.
ET.SubElement(link, 'ImportLibrary').text = target.get_import_filename()
if isinstance(target, build.SharedLibrary):
# Add module definitions file, if provided
if target.vs_module_defs:
relpath = os.path.join(down, target.vs_module_defs.rel_to_builddir(self.build_to_src))
ET.SubElement(link, 'ModuleDefinitionFile').text = relpath
if '/ZI' in buildtype_args or '/Zi' in buildtype_args:
pdb = ET.SubElement(link, 'ProgramDataBaseFileName')
pdb.text = '$(OutDir}%s.pdb' % target_name
if isinstance(target, build.Executable):
ET.SubElement(link, 'EntryPointSymbol').text = entrypoint
targetmachine = ET.SubElement(link, 'TargetMachine')
targetplatform = self.platform.lower()
if targetplatform == 'win32':
targetmachine.text = 'MachineX86'
elif targetplatform == 'x64':
targetmachine.text = 'MachineX64'
elif targetplatform == 'arm':
targetmachine.text = 'MachineARM'
else:
raise MesonException('Unsupported Visual Studio target machine: ' + targetmachine)
extra_files = target.extra_files
if len(headers) + len(gen_hdrs) + len(extra_files) > 0:
inc_hdrs = ET.SubElement(root, 'ItemGroup')
for h in headers:
relpath = os.path.join(down, h.rel_to_builddir(self.build_to_src))
ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath)
for h in gen_hdrs:
ET.SubElement(inc_hdrs, 'CLInclude', Include=h)
for h in target.extra_files:
relpath = os.path.join(down, h.rel_to_builddir(self.build_to_src))
ET.SubElement(inc_hdrs, 'CLInclude', Include=relpath)
if len(sources) + len(gen_src) + len(pch_sources) > 0:
inc_src = ET.SubElement(root, 'ItemGroup')
for s in sources:
relpath = os.path.join(down, s.rel_to_builddir(self.build_to_src))
inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=relpath)
lang = Vs2010Backend.lang_from_source_file(s)
self.add_pch(inc_cl, proj_to_src_dir, pch_sources, s)
self.add_additional_options(lang, inc_cl, file_args)
self.add_preprocessor_defines(lang, inc_cl, file_defines)
self.add_include_dirs(lang, inc_cl, file_inc_dirs)
ET.SubElement(inc_cl, 'ObjectFileName').text = "$(IntDir)" + self.object_filename_from_source(target, s, False)
for s in gen_src:
inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=s)
lang = Vs2010Backend.lang_from_source_file(s)
self.add_pch(inc_cl, proj_to_src_dir, pch_sources, s)
self.add_additional_options(lang, inc_cl, file_args)
self.add_preprocessor_defines(lang, inc_cl, file_defines)
self.add_include_dirs(lang, inc_cl, file_inc_dirs)
for lang in pch_sources:
header, impl, suffix = pch_sources[lang]
if impl:
relpath = os.path.join(proj_to_src_dir, impl)
inc_cl = ET.SubElement(inc_src, 'CLCompile', Include=relpath)
pch = ET.SubElement(inc_cl, 'PrecompiledHeader')
pch.text = 'Create'
pch_out = ET.SubElement(inc_cl, 'PrecompiledHeaderOutputFile')
pch_out.text = '$(IntDir)$(TargetName)-%s.pch' % suffix
pch_file = ET.SubElement(inc_cl, 'PrecompiledHeaderFile')
# MSBuild searches for the header relative from the implementation, so we have to use
# just the file name instead of the relative path to the file.
pch_file.text = os.path.split(header)[1]
self.add_additional_options(lang, inc_cl, file_args)
self.add_preprocessor_defines(lang, inc_cl, file_defines)
self.add_include_dirs(lang, inc_cl, file_inc_dirs)
if self.has_objects(objects, additional_objects, gen_objs):
inc_objs = ET.SubElement(root, 'ItemGroup')
for s in objects:
relpath = os.path.join(down, s.rel_to_builddir(self.build_to_src))
ET.SubElement(inc_objs, 'Object', Include=relpath)
for s in additional_objects:
ET.SubElement(inc_objs, 'Object', Include=s)
self.add_generated_objects(inc_objs, gen_objs)
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets')
# Reference the regen target.
regen_vcxproj = os.path.join(self.environment.get_build_dir(), 'REGEN.vcxproj')
self.add_project_reference(root, regen_vcxproj, self.environment.coredata.regen_guid)
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_regenproj(self, project_name, ofname):
root = ET.Element('Project', {'DefaultTargets': 'Build',
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % self.environment.coredata.test_guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType').text = "Utility"
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = 'regen-temp\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = project_name
action = ET.SubElement(root, 'ItemDefinitionGroup')
midl = ET.SubElement(action, 'Midl')
ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
regen_command = self.environment.get_build_command() + ['--internal', 'regencheck']
private_dir = self.environment.get_scratch_dir()
cmd_templ = '''setlocal
"%s" "%s"
if %%errorlevel%% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %%errorlevel%% & goto :cmDone
:cmErrorLevel
exit /b %%1
:cmDone
if %%errorlevel%% neq 0 goto :VCEnd'''
igroup = ET.SubElement(root, 'ItemGroup')
rulefile = os.path.join(self.environment.get_scratch_dir(), 'regen.rule')
if not os.path.exists(rulefile):
with open(rulefile, 'w') as f:
f.write("# Meson regen file.")
custombuild = ET.SubElement(igroup, 'CustomBuild', Include=rulefile)
message = ET.SubElement(custombuild, 'Message')
message.text = 'Checking whether solution needs to be regenerated.'
ET.SubElement(custombuild, 'Command').text = cmd_templ % \
('" "'.join(regen_command), private_dir)
ET.SubElement(custombuild, 'Outputs').text = Vs2010Backend.get_regen_stampfile(self.environment.get_build_dir())
deps = self.get_regen_filelist()
ET.SubElement(custombuild, 'AdditionalInputs').text = ';'.join(deps)
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets')
ET.SubElement(root, 'ImportGroup', Label='ExtensionTargets')
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def gen_testproj(self, target_name, ofname):
project_name = target_name
root = ET.Element('Project', {'DefaultTargets': "Build",
'ToolsVersion': '4.0',
'xmlns': 'http://schemas.microsoft.com/developer/msbuild/2003'})
confitems = ET.SubElement(root, 'ItemGroup', {'Label': 'ProjectConfigurations'})
prjconf = ET.SubElement(confitems, 'ProjectConfiguration',
{'Include': self.buildtype + '|' + self.platform})
p = ET.SubElement(prjconf, 'Configuration')
p.text = self.buildtype
pl = ET.SubElement(prjconf, 'Platform')
pl.text = self.platform
globalgroup = ET.SubElement(root, 'PropertyGroup', Label='Globals')
guidelem = ET.SubElement(globalgroup, 'ProjectGuid')
guidelem.text = '{%s}' % self.environment.coredata.test_guid
kw = ET.SubElement(globalgroup, 'Keyword')
kw.text = self.platform + 'Proj'
p = ET.SubElement(globalgroup, 'Platform')
p.text = self.platform
pname = ET.SubElement(globalgroup, 'ProjectName')
pname.text = project_name
if self.windows_target_platform_version:
ET.SubElement(globalgroup, 'WindowsTargetPlatformVersion').text = self.windows_target_platform_version
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.Default.props')
type_config = ET.SubElement(root, 'PropertyGroup', Label='Configuration')
ET.SubElement(type_config, 'ConfigurationType')
ET.SubElement(type_config, 'CharacterSet').text = 'MultiByte'
ET.SubElement(type_config, 'UseOfMfc').text = 'false'
if self.platform_toolset:
ET.SubElement(type_config, 'PlatformToolset').text = self.platform_toolset
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.props')
direlem = ET.SubElement(root, 'PropertyGroup')
fver = ET.SubElement(direlem, '_ProjectFileVersion')
fver.text = self.project_file_version
outdir = ET.SubElement(direlem, 'OutDir')
outdir.text = '.\\'
intdir = ET.SubElement(direlem, 'IntDir')
intdir.text = 'test-temp\\'
tname = ET.SubElement(direlem, 'TargetName')
tname.text = target_name
action = ET.SubElement(root, 'ItemDefinitionGroup')
midl = ET.SubElement(action, 'Midl')
ET.SubElement(midl, "AdditionalIncludeDirectories").text = '%(AdditionalIncludeDirectories)'
ET.SubElement(midl, "OutputDirectory").text = '$(IntDir)'
ET.SubElement(midl, 'HeaderFileName').text = '%(Filename).h'
ET.SubElement(midl, 'TypeLibraryName').text = '%(Filename).tlb'
ET.SubElement(midl, 'InterfaceIdentifierFilename').text = '%(Filename)_i.c'
ET.SubElement(midl, 'ProxyFileName').text = '%(Filename)_p.c'
postbuild = ET.SubElement(action, 'PostBuildEvent')
ET.SubElement(postbuild, 'Message')
# FIXME: No benchmarks?
test_command = self.environment.get_build_command() + ['test', '--no-rebuild']
if not self.environment.coredata.get_builtin_option('stdsplit'):
test_command += ['--no-stdsplit']
if self.environment.coredata.get_builtin_option('errorlogs'):
test_command += ['--print-errorlogs']
cmd_templ = '''setlocal
"%s"
if %%errorlevel%% neq 0 goto :cmEnd
:cmEnd
endlocal & call :cmErrorLevel %%errorlevel%% & goto :cmDone
:cmErrorLevel
exit /b %%1
:cmDone
if %%errorlevel%% neq 0 goto :VCEnd'''
self.serialize_tests()
ET.SubElement(postbuild, 'Command').text =\
cmd_templ % ('" "'.join(test_command))
ET.SubElement(root, 'Import', Project='$(VCTargetsPath)\Microsoft.Cpp.targets')
self._prettyprint_vcxproj_xml(ET.ElementTree(root), ofname)
def generate_debug_information(self, link):
# valid values for vs2015 is 'false', 'true', 'DebugFastLink'
ET.SubElement(link, 'GenerateDebugInformation').text = 'true'