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# Copyright 2019 The Meson development team
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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# http://www.apache.org/licenses/LICENSE-2.0
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# This class contains the basic functionality needed to run any interpreter
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# or an interpreter-based tool.
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from .. import mlog, mesonlib
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from ..mesonlib import PerMachine, Popen_safe, version_compare, MachineChoice
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from ..environment import Environment
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from typing import List, Tuple, Optional, TYPE_CHECKING
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if TYPE_CHECKING:
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from ..dependencies.base import ExternalProgram
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import re, os, shutil, ctypes
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class CMakeExecutor:
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# The class's copy of the CMake path. Avoids having to search for it
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# multiple times in the same Meson invocation.
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class_cmakebin = PerMachine(None, None)
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class_cmakevers = PerMachine(None, None)
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class_cmake_cache = {}
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def __init__(self, environment: Environment, version: str, for_machine: MachineChoice, silent: bool = False):
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self.min_version = version
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self.environment = environment
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self.for_machine = for_machine
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self.cmakebin, self.cmakevers = self.find_cmake_binary(self.environment, silent=silent)
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if self.cmakebin is False:
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self.cmakebin = None
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return
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if not version_compare(self.cmakevers, self.min_version):
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self.cmakebin = None
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mlog.warning(
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'The version of CMake', mlog.bold(self.cmakebin.get_path()),
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'is', mlog.bold(self.cmakevers), 'but version', mlog.bold(self.min_version),
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'is required')
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return
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def find_cmake_binary(self, environment: Environment, silent: bool = False) -> Tuple['ExternalProgram', str]:
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from ..dependencies.base import ExternalProgram
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# Create an iterator of options
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def search():
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# Lookup in cross or machine file.
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potential_cmakepath = environment.binaries[self.for_machine].lookup_entry('cmake')
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if potential_cmakepath is not None:
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mlog.debug('CMake binary for %s specified from cross file, native file, or env var as %s.', self.for_machine, potential_cmakepath)
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yield ExternalProgram.from_entry('cmake', potential_cmakepath)
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# We never fallback if the user-specified option is no good, so
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# stop returning options.
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return
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mlog.debug('CMake binary missing from cross or native file, or env var undefined.')
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# Fallback on hard-coded defaults.
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# TODO prefix this for the cross case instead of ignoring thing.
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if environment.machines.matches_build_machine(self.for_machine):
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for potential_cmakepath in environment.default_cmake:
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mlog.debug('Trying a default CMake fallback at', potential_cmakepath)
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yield ExternalProgram(potential_cmakepath, silent=True)
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# Only search for CMake the first time and store the result in the class
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# definition
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if CMakeExecutor.class_cmakebin[self.for_machine] is False:
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mlog.debug('CMake binary for %s is cached as not found' % self.for_machine)
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elif CMakeExecutor.class_cmakebin[self.for_machine] is not None:
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mlog.debug('CMake binary for %s is cached.' % self.for_machine)
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else:
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assert CMakeExecutor.class_cmakebin[self.for_machine] is None
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mlog.debug('CMake binary for %s is not cached' % self.for_machine)
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for potential_cmakebin in search():
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mlog.debug('Trying CMake binary {} for machine {} at {}'
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.format(potential_cmakebin.name, self.for_machine, potential_cmakebin.command))
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version_if_ok = self.check_cmake(potential_cmakebin)
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if not version_if_ok:
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continue
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if not silent:
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mlog.log('Found CMake:', mlog.bold(potential_cmakebin.get_path()),
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'(%s)' % version_if_ok)
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CMakeExecutor.class_cmakebin[self.for_machine] = potential_cmakebin
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CMakeExecutor.class_cmakevers[self.for_machine] = version_if_ok
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break
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else:
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if not silent:
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mlog.log('Found CMake:', mlog.red('NO'))
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# Set to False instead of None to signify that we've already
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# searched for it and not found it
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CMakeExecutor.class_cmakebin[self.for_machine] = False
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CMakeExecutor.class_cmakevers[self.for_machine] = None
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return CMakeExecutor.class_cmakebin[self.for_machine], CMakeExecutor.class_cmakevers[self.for_machine]
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def check_cmake(self, cmakebin: 'ExternalProgram') -> Optional[str]:
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if not cmakebin.found():
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mlog.log('Did not find CMake {!r}'.format(cmakebin.name))
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return None
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try:
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p, out = Popen_safe(cmakebin.get_command() + ['--version'])[0:2]
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if p.returncode != 0:
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mlog.warning('Found CMake {!r} but couldn\'t run it'
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''.format(' '.join(cmakebin.get_command())))
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return None
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except FileNotFoundError:
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mlog.warning('We thought we found CMake {!r} but now it\'s not there. How odd!'
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''.format(' '.join(cmakebin.get_command())))
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return None
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except PermissionError:
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msg = 'Found CMake {!r} but didn\'t have permissions to run it.'.format(' '.join(cmakebin.get_command()))
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if not mesonlib.is_windows():
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msg += '\n\nOn Unix-like systems this is often caused by scripts that are not executable.'
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mlog.warning(msg)
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return None
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cmvers = re.sub(r'\s*cmake version\s*', '', out.split('\n')[0]).strip()
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return cmvers
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def _cache_key(self, args: List[str], build_dir: str, env):
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fenv = frozenset(env.items()) if env is not None else None
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targs = tuple(args)
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return (self.cmakebin, targs, build_dir, fenv)
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def _call_real(self, args: List[str], build_dir: str, env) -> Tuple[int, str, str]:
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os.makedirs(build_dir, exist_ok=True)
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cmd = self.cmakebin.get_command() + args
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p, out, err = Popen_safe(cmd, env=env, cwd=build_dir)
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rc = p.returncode
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call = ' '.join(cmd)
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mlog.debug("Called `{}` in {} -> {}".format(call, build_dir, rc))
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return rc, out, err
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def call(self, args: List[str], build_dir: str, env=None, disable_cache: bool = False):
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if env is None:
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env = os.environ
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if disable_cache:
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return self._call_real(args, build_dir, env)
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# First check if cached, if not call the real cmake function
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cache = CMakeExecutor.class_cmake_cache
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key = self._cache_key(args, build_dir, env)
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if key not in cache:
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cache[key] = self._call_real(args, build_dir, env)
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return cache[key]
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def call_with_fake_build(self, args: List[str], build_dir: str, env=None):
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# First check the cache
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cache = CMakeExecutor.class_cmake_cache
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key = self._cache_key(args, build_dir, env)
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if key in cache:
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return cache[key]
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os.makedirs(build_dir, exist_ok=True)
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# Try to set the correct compiler for C and C++
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# This step is required to make try_compile work inside CMake
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fallback = os.path.realpath(__file__) # A file used as a fallback wehen everything else fails
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compilers = self.environment.coredata.compilers[MachineChoice.BUILD]
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def make_abs(exe: str, lang: str):
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if os.path.isabs(exe):
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return exe
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p = shutil.which(exe)
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if p is None:
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mlog.debug('Failed to find a {} compiler for CMake. This might cause CMake to fail.'.format(lang))
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p = fallback
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return p
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def choose_compiler(lang: str):
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exe_list = []
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if lang in compilers:
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exe_list = compilers[lang].get_exelist()
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else:
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comp_obj = self.environment.compiler_from_language(lang, MachineChoice.BUILD)
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if comp_obj is not None:
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exe_list = comp_obj.get_exelist()
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if len(exe_list) == 1:
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return make_abs(exe_list[0], lang), ''
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elif len(exe_list) == 2:
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return make_abs(exe_list[1], lang), make_abs(exe_list[0], lang)
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else:
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mlog.debug('Failed to find a {} compiler for CMake. This might cause CMake to fail.'.format(lang))
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return fallback, ''
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c_comp, c_launcher = choose_compiler('c')
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cxx_comp, cxx_launcher = choose_compiler('cpp')
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# Reset the CMake cache
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with open('{}/CMakeCache.txt'.format(build_dir), 'w') as fp:
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fp.write('CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1\n')
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# Fake the compiler files
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comp_dir = '{}/CMakeFiles/{}'.format(build_dir, self.cmakevers)
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os.makedirs(comp_dir, exist_ok=True)
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c_comp_file = '{}/CMakeCCompiler.cmake'.format(comp_dir)
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cxx_comp_file = '{}/CMakeCXXCompiler.cmake'.format(comp_dir)
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if not os.path.exists(c_comp_file):
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with open(c_comp_file, 'w') as fp:
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fp.write('''# Fake CMake file to skip the boring and slow stuff
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set(CMAKE_C_COMPILER "{}") # Should be a valid compiler for try_compile, etc.
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set(CMAKE_C_COMPILER_LAUNCHER "{}") # The compiler launcher (if presentt)
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set(CMAKE_C_COMPILER_ID "GNU") # Pretend we have found GCC
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set(CMAKE_COMPILER_IS_GNUCC 1)
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set(CMAKE_C_COMPILER_LOADED 1)
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set(CMAKE_C_COMPILER_WORKS TRUE)
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set(CMAKE_C_ABI_COMPILED TRUE)
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set(CMAKE_C_SOURCE_FILE_EXTENSIONS c;m)
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set(CMAKE_C_IGNORE_EXTENSIONS h;H;o;O;obj;OBJ;def;DEF;rc;RC)
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set(CMAKE_SIZEOF_VOID_P "{}")
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'''.format(c_comp, c_launcher, ctypes.sizeof(ctypes.c_voidp)))
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if not os.path.exists(cxx_comp_file):
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with open(cxx_comp_file, 'w') as fp:
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fp.write('''# Fake CMake file to skip the boring and slow stuff
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set(CMAKE_CXX_COMPILER "{}") # Should be a valid compiler for try_compile, etc.
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set(CMAKE_CXX_COMPILER_LAUNCHER "{}") # The compiler launcher (if presentt)
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set(CMAKE_CXX_COMPILER_ID "GNU") # Pretend we have found GCC
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set(CMAKE_COMPILER_IS_GNUCXX 1)
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set(CMAKE_CXX_COMPILER_LOADED 1)
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set(CMAKE_CXX_COMPILER_WORKS TRUE)
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set(CMAKE_CXX_ABI_COMPILED TRUE)
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set(CMAKE_CXX_IGNORE_EXTENSIONS inl;h;hpp;HPP;H;o;O;obj;OBJ;def;DEF;rc;RC)
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set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS C;M;c++;cc;cpp;cxx;mm;CPP)
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set(CMAKE_SIZEOF_VOID_P "{}")
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'''.format(cxx_comp, cxx_launcher, ctypes.sizeof(ctypes.c_voidp)))
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return self.call(args, build_dir, env)
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def found(self) -> bool:
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return self.cmakebin is not None
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def version(self) -> str:
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return self.cmakevers
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def executable_path(self) -> str:
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return self.cmakebin.get_path()
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def get_command(self):
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return self.cmakebin.get_command()
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def machine_choice(self) -> MachineChoice:
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return self.for_machine
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