HarfBuzz text shaping engine
http://harfbuzz.github.io/
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425 lines
10 KiB
425 lines
10 KiB
/* |
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* Copyright © 2012 Google, Inc. |
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* |
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* This is part of HarfBuzz, a text shaping library. |
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* |
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* Permission is hereby granted, without written agreement and without |
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* license or royalty fees, to use, copy, modify, and distribute this |
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* software and its documentation for any purpose, provided that the |
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* above copyright notice and the following two paragraphs appear in |
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* all copies of this software. |
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* |
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR |
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* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES |
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* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN |
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* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH |
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* DAMAGE. |
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* |
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* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, |
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND |
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* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS |
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* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO |
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* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. |
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* |
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* Google Author(s): Behdad Esfahbod |
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*/ |
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#ifdef HAVE_CONFIG_H |
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#include "config.h" |
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#endif |
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#include "ansi-print.hh" |
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#include <assert.h> |
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#include <stdlib.h> |
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#include <stddef.h> |
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#include <string.h> |
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#include <stdio.h> |
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#include <math.h> |
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#include <fcntl.h> |
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#ifdef HAVE_UNISTD_H |
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#include <unistd.h> /* for isatty() */ |
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#endif |
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#ifdef _MSC_VER |
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static inline long int |
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lround (double x) |
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{ |
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if (x >= 0) |
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return floor (x + 0.5); |
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else |
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return ceil (x - 0.5); |
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} |
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#endif |
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#define MIN(a,b) ((a) < (b) ? (a) : (b)) |
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#define CELL_W 8 |
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#define CELL_H (2 * CELL_W) |
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struct color_diff_t |
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{ |
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int dot (const color_diff_t &o) |
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{ return v[0]*o.v[0] + v[1]*o.v[1] + v[2]*o.v[2] + v[3]*o.v[3]; } |
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int v[4]; |
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}; |
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struct color_t |
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{ |
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static color_t from_ansi (unsigned int x) |
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{ |
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color_t c = {(0xFF<<24) | ((0xFF*(x&1))<<16) | ((0xFF*((x >> 1)&1))<<8) | (0xFF*((x >> 2)&1))}; |
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return c; |
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} |
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unsigned int to_ansi (void) |
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{ |
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return ((v >> 23) & 1) | ((v >> 14)&2) | ((v >> 5)&4); |
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} |
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color_diff_t diff (const color_t &o) |
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{ |
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color_diff_t d; |
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for (unsigned int i = 0; i < 4; i++) |
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d.v[i] = (int) ((v >> (i*8))&0xFF) - (int) ((o.v >> (i*8))&0xFF); |
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return d; |
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} |
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uint32_t v; |
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}; |
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struct image_t |
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{ |
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public: |
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image_t (unsigned int width_, |
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unsigned int height_, |
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const uint32_t *data_, |
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unsigned int stride_) : |
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width (width_), |
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height (height_), |
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own_data (false), |
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data ((color_t *) data_), |
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stride (stride_) {} |
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image_t (unsigned int width_, |
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unsigned int height_) : |
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width (width_), |
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height (height_), |
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own_data (true), |
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data ((color_t *) malloc (sizeof (data[0]) * width * height)), |
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stride (width) {} |
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~image_t (void) |
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{ if (own_data) free (data); } |
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color_t &operator () (unsigned int x, unsigned int y) |
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{ return data[x + y * stride]; } |
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color_t operator () (unsigned int x, unsigned int y) const |
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{ return data[x + y * stride]; } |
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void |
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copy_sub_image (const image_t &s, |
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unsigned int x, unsigned int y, |
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unsigned int w, unsigned int h) |
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{ |
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assert (x < width); |
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assert (y < height); |
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for (unsigned int row = 0; row < h; row++) { |
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color_t *p = data + x + MIN (y + row, height - 1) * stride; |
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color_t *q = s.data + row * s.stride; |
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if (x + w <= width) |
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for (unsigned int col = 0; col < w; col++) |
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*q++ = *p++; |
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else { |
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unsigned int limit = width - x; |
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for (unsigned int col = 0; col < limit; col++) |
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*q++ = *p++; |
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p--; |
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for (unsigned int col = limit; col < w; col++) |
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*q++ = *p; |
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} |
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} |
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} |
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const unsigned int width; |
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const unsigned int height; |
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private: |
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bool own_data; |
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color_t * const data; |
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const unsigned int stride; |
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}; |
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struct biimage_t |
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{ |
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public: |
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biimage_t (unsigned int width, unsigned int height) : |
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width (width), |
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height (height), |
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bg (0), fg (0), unicolor (true), |
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data ((uint8_t *) malloc (sizeof (data[0]) * width * height)) {} |
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~biimage_t (void) |
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{ free (data); } |
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void set (const image_t &image) |
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{ |
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assert (image.width == width); |
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assert (image.height == height); |
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int freq[8] = {0}; |
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for (unsigned int y = 0; y < height; y++) |
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for (unsigned int x = 0; x < width; x++) { |
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color_t c = image (x, y); |
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freq[c.to_ansi ()]++; |
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} |
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bg = 0; |
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for (unsigned int i = 1; i < 8; i++) |
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if (freq[bg] < freq[i]) |
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bg = i; |
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fg = 0; |
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for (unsigned int i = 1; i < 8; i++) |
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if (i != bg && freq[fg] < freq[i]) |
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fg = i; |
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if (fg == bg || freq[fg] == 0) { |
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fg = bg; |
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unicolor = true; |
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} |
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else |
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unicolor = false; |
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/* Set the data... */ |
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if (unicolor) { |
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memset (data, 0, sizeof (data[0]) * width * height); |
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return; |
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} |
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color_t bgc = color_t::from_ansi (bg); |
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color_t fgc = color_t::from_ansi (fg); |
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color_diff_t diff = fgc.diff (bgc); |
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int dd = diff.dot (diff); |
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for (unsigned int y = 0; y < height; y++) |
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for (unsigned int x = 0; x < width; x++) { |
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int d = diff.dot (image (x, y).diff (bgc)); |
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(*this)(x, y) = d < 0 ? 0 : d > dd ? 255 : lround (d * 255. / dd); |
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} |
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} |
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uint8_t &operator () (unsigned int x, unsigned int y) |
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{ return data[x + y * width]; } |
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uint8_t operator () (unsigned int x, unsigned int y) const |
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{ return data[x + y * width]; } |
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const unsigned int width; |
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const unsigned int height; |
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unsigned int bg; |
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unsigned int fg; |
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bool unicolor; |
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private: |
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uint8_t * const data; |
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}; |
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const char * |
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block_best (const biimage_t &bi, bool *inverse) |
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{ |
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assert (bi.width <= CELL_W); |
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assert (bi.height <= CELL_H); |
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unsigned int score = (unsigned int) -1; |
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unsigned int row_sum[CELL_H] = {0}; |
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unsigned int col_sum[CELL_W] = {0}; |
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unsigned int row_sum_i[CELL_H] = {0}; |
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unsigned int col_sum_i[CELL_W] = {0}; |
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unsigned int quad[2][2] = {{0}}; |
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unsigned int quad_i[2][2] = {{0}}; |
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unsigned int total = 0; |
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unsigned int total_i = 0; |
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for (unsigned int y = 0; y < bi.height; y++) |
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for (unsigned int x = 0; x < bi.width; x++) { |
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unsigned int c = bi (x, y); |
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unsigned int c_i = 255 - c; |
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row_sum[y] += c; |
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row_sum_i[y] += c_i; |
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col_sum[x] += c; |
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col_sum_i[x] += c_i; |
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quad[2 * y / bi.height][2 * x / bi.width] += c; |
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quad_i[2 * y / bi.height][2 * x / bi.width] += c_i; |
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total += c; |
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total_i += c_i; |
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} |
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/* Make the sums cummulative */ |
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for (unsigned int i = 1; i < bi.height; i++) { |
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row_sum[i] += row_sum[i - 1]; |
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row_sum_i[i] += row_sum_i[i - 1]; |
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} |
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for (unsigned int i = 1; i < bi.width; i++) { |
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col_sum[i] += col_sum[i - 1]; |
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col_sum_i[i] += col_sum_i[i - 1]; |
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} |
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const char *best_c = " "; |
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/* Maybe empty is better! */ |
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if (total < score) { |
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score = total; |
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*inverse = false; |
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best_c = " "; |
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} |
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/* Maybe full is better! */ |
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if (total_i < score) { |
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score = total_i; |
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*inverse = true; |
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best_c = " "; |
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} |
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/* Find best lower line */ |
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if (1) { |
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unsigned int best_s = (unsigned int) -1; |
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bool best_inv = false; |
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int best_i = 0; |
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for (unsigned int i = 0; i < bi.height - 1; i++) |
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{ |
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unsigned int s; |
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s = row_sum[i] + total_i - row_sum_i[i]; |
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if (s < best_s) { |
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best_s = s; |
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best_i = i; |
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best_inv = false; |
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} |
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s = row_sum_i[i] + total - row_sum[i]; |
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if (s < best_s) { |
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best_s = s; |
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best_i = i; |
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best_inv = true; |
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} |
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} |
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if (best_s < score) { |
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static const char *lower[7] = {"▁", "▂", "▃", "▄", "▅", "▆", "▇"}; |
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unsigned int which = lround (((best_i + 1) * 8) / bi.height); |
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if (1 <= which && which <= 7) { |
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score = best_s; |
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*inverse = best_inv; |
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best_c = lower[7 - which]; |
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} |
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} |
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} |
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/* Find best left line */ |
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if (1) { |
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unsigned int best_s = (unsigned int) -1; |
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bool best_inv = false; |
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int best_i = 0; |
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for (unsigned int i = 0; i < bi.width - 1; i++) |
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{ |
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unsigned int s; |
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s = col_sum[i] + total_i - col_sum_i[i]; |
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if (s < best_s) { |
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best_s = s; |
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best_i = i; |
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best_inv = true; |
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} |
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s = col_sum_i[i] + total - col_sum[i]; |
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if (s < best_s) { |
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best_s = s; |
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best_i = i; |
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best_inv = false; |
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} |
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} |
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if (best_s < score) { |
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static const char *left [7] = {"▏", "▎", "▍", "▌", "▋", "▊", "▉"}; |
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unsigned int which = lround (((best_i + 1) * 8) / bi.width); |
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if (1 <= which && which <= 7) { |
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score = best_s; |
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*inverse = best_inv; |
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best_c = left[which - 1]; |
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} |
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} |
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} |
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/* Find best quadrant */ |
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if (1) { |
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unsigned int q = 0; |
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unsigned int qs = 0; |
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for (unsigned int i = 0; i < 2; i++) |
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for (unsigned int j = 0; j < 2; j++) |
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if (quad[i][j] > quad_i[i][j]) { |
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q += 1 << (2 * i + j); |
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qs += quad_i[i][j]; |
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} else |
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qs += quad[i][j]; |
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if (qs < score) { |
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const char *c = NULL; |
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bool inv = false; |
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switch (q) { |
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case 1: c = "▟"; inv = true; break; |
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case 2: c = "▙"; inv = true; break; |
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case 4: c = "▖"; inv = false; break; |
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case 8: c = "▗"; inv = false; break; |
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case 9: c = "▚"; inv = false; break; |
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case 6: c = "▞"; inv = false; break; |
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case 7: c = "▜"; inv = true; break; |
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case 11: c = "▜"; inv = true; break; |
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case 13: c = "▙"; inv = true; break; |
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case 14: c = "▟"; inv = true; break; |
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} |
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if (c) { |
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score = qs; |
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*inverse = inv; |
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best_c = c; |
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} |
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} |
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} |
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return best_c; |
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} |
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void |
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ansi_print_image_rgb24 (const uint32_t *data, |
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unsigned int width, |
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unsigned int height, |
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unsigned int stride) |
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{ |
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image_t image (width, height, data, stride); |
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unsigned int rows = (height + CELL_H - 1) / CELL_H; |
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unsigned int cols = (width + CELL_W - 1) / CELL_W; |
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image_t cell (CELL_W, CELL_H); |
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biimage_t bi (CELL_W, CELL_H); |
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unsigned int last_bg = -1, last_fg = -1; |
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for (unsigned int row = 0; row < rows; row++) { |
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for (unsigned int col = 0; col < cols; col++) { |
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image.copy_sub_image (cell, col * CELL_W, row * CELL_H, CELL_W, CELL_H); |
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bi.set (cell); |
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if (bi.unicolor) { |
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if (last_bg != bi.bg) { |
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printf ("\e[%dm", 40 + bi.bg); |
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last_bg = bi.bg; |
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} |
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printf (" "); |
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} else { |
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/* Figure out the closest character to the biimage */ |
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bool inverse = false; |
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const char *c = block_best (bi, &inverse); |
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if (inverse) { |
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if (last_bg != bi.fg || last_fg != bi.bg) { |
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printf ("\e[%d;%dm", 30 + bi.bg, 40 + bi.fg); |
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last_bg = bi.fg; |
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last_fg = bi.bg; |
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} |
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} else { |
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if (last_bg != bi.bg || last_fg != bi.fg) { |
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printf ("\e[%d;%dm", 40 + bi.bg, 30 + bi.fg); |
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last_bg = bi.bg; |
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last_fg = bi.fg; |
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} |
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} |
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printf ("%s", c); |
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} |
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} |
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printf ("\e[0m\n"); /* Reset */ |
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last_bg = last_fg = -1; |
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} |
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}
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