[aat] Implement LigatureSubtable

We form the Zapfino ligature now. Yay! No further testing done.
pull/719/head
Behdad Esfahbod 7 years ago
parent f07ce661a2
commit e6f283ed7d
  1. 25
      src/hb-aat-layout-common-private.hh
  2. 108
      src/hb-aat-layout-morx-table.hh

@ -627,23 +627,26 @@ struct StateTableDriver
inline void drive (context_t *c)
{
hb_glyph_info_t *info = buffer->info;
unsigned int count = buffer->len;
if (!c->in_place)
buffer->clear_output ();
unsigned int state = 0;
bool last_was_dont_advance = false;
for (buffer->idx = 0; buffer->idx <= count;)
for (buffer->idx = 0;;)
{
if (!state)
last_zero = buffer->idx;
unsigned int klass = buffer->idx < count ?
unsigned int klass = buffer->idx < buffer->len ?
machine.get_class (info[buffer->idx].codepoint, num_glyphs) :
0 /* End of text */;
const Entry<EntryData> *entry = machine.get_entryZ (state, klass);
if (unlikely (!entry))
break;
c->transition (this, entry);
if (unlikely (!c->transition (this, entry)))
break;
if (entry->flags & context_t::DontAdvance)
{
@ -655,7 +658,7 @@ struct StateTableDriver
dont_advance_set = hb_set_create ();
}
unsigned int key = info[buffer->idx].codepoint | (state << 16);
unsigned int key = info[buffer->idx].codepoint ^ (state << 16);
if (likely (!dont_advance_set->has (key)))
{
dont_advance_set->add (key);
@ -667,16 +670,20 @@ struct StateTableDriver
else
last_was_dont_advance = false;
state = entry->newState;
if (buffer->idx == buffer->len)
break;
if (!last_was_dont_advance)
buffer->next_glyph ();
state = entry->newState;
}
if (!c->in_place)
{
for (buffer->idx = 0; buffer->idx <= count;)
for (; buffer->idx < buffer->len;)
buffer->next_glyph ();
buffer->swap_buffers ();
}
}

@ -61,7 +61,7 @@ struct RearrangementSubtable
start (0), end (0),
last_zero_before_start (0) {}
inline void transition (StateTableDriver<void> *driver,
inline bool transition (StateTableDriver<void> *driver,
const Entry<void> *entry)
{
hb_buffer_t *buffer = driver->buffer;
@ -138,6 +138,8 @@ struct RearrangementSubtable
}
}
}
return true;
}
public:
@ -200,7 +202,7 @@ struct ContextualSubtable
last_zero_before_mark (0),
subs (table+table->substitutionTables) {}
inline void transition (StateTableDriver<EntryData> *driver,
inline bool transition (StateTableDriver<EntryData> *driver,
const Entry<EntryData> *entry)
{
hb_buffer_t *buffer = driver->buffer;
@ -235,6 +237,8 @@ struct ContextualSubtable
ret = true;
}
}
return true;
}
public:
@ -309,28 +313,113 @@ struct LigatureSubtable
* group. */
Reserved = 0x1FFF, /* These bits are reserved and should be set to 0. */
};
enum LigActionFlags {
LigActionLast = 0x80000000, /* This is the last action in the list. This also
* implies storage. */
LigActionStore = 0x40000000, /* Store the ligature at the current cumulated index
* in the ligature table in place of the marked
* (i.e. currently-popped) glyph. */
LigActionOffset = 0x3FFFFFFF, /* A 30-bit value which is sign-extended to 32-bits
* and added to the glyph ID, resulting in an index
* into the component table. */
};
inline driver_context_t (const LigatureSubtable *table) :
ret (false) {}
inline driver_context_t (const LigatureSubtable *table,
hb_aat_apply_context_t *c_) :
ret (false),
c (c_),
ligAction (table+table->ligAction),
component (table+table->component),
ligature (table+table->ligature),
match_length (0) {}
inline void transition (StateTableDriver<EntryData> *driver,
inline bool transition (StateTableDriver<EntryData> *driver,
const Entry<EntryData> *entry)
{
hb_buffer_t *buffer = driver->buffer;
unsigned int flags = entry->flags;
/* TODO */
if (flags & SetComponent)
{
if (unlikely (match_length >= ARRAY_LENGTH (match_positions)))
return false;
/* Never mark same index twice, in case DontAdvance was used... */
if (match_length && match_positions[match_length - 1] == buffer->out_len)
match_length--;
match_positions[match_length++] = buffer->out_len;
}
if (flags & PerformAction)
{
unsigned int end = buffer->out_len;
unsigned int action_idx = entry->data.ligActionIndex;
unsigned int action;
unsigned int ligature_idx = 0;
do
{
if (unlikely (!match_length))
return false;
buffer->move_to (match_positions[match_length - 1]);
const HBUINT32 &actionData = ligAction[action_idx];
if (unlikely (!actionData.sanitize (&c->sanitizer))) return false;
action = actionData;
uint32_t uoffset = action & LigActionOffset;
if (uoffset & 0x20000000)
uoffset += 0xC0000000;
int32_t offset = (int32_t) uoffset;
unsigned int component_idx = buffer->cur().codepoint + offset;
const HBUINT16 &componentData = component[component_idx];
if (unlikely (!componentData.sanitize (&c->sanitizer))) return false;
ligature_idx += componentData;
if (action & (LigActionStore | LigActionLast))
{
const GlyphID &ligatureData = ligature[ligature_idx];
if (unlikely (!ligatureData.sanitize (&c->sanitizer))) return false;
hb_codepoint_t lig = ligatureData;
buffer->replace_glyph (lig);
//ligature_idx = 0; // XXX Yes or no?
}
else
{
buffer->skip_glyph ();
end--;
}
match_length--;
action_idx++;
}
while (!(action & LigActionLast));
buffer->move_to (end);
}
return true;
}
public:
bool ret;
private:
hb_aat_apply_context_t *c;
const UnsizedArrayOf<HBUINT32> &ligAction;
const UnsizedArrayOf<HBUINT16> &component;
const UnsizedArrayOf<GlyphID> &ligature;
unsigned int match_length;
unsigned int match_positions[HB_MAX_CONTEXT_LENGTH];
};
inline bool apply (hb_aat_apply_context_t *c) const
{
TRACE_APPLY (this);
driver_context_t dc (this);
driver_context_t dc (this, c);
StateTableDriver<EntryData> driver (machine, c->buffer, c->face);
driver.drive (&dc);
@ -341,8 +430,9 @@ struct LigatureSubtable
inline bool sanitize (hb_sanitize_context_t *c) const
{
TRACE_SANITIZE (this);
/* The main sanitization is done at run-time. */
return machine.sanitize (c);
/* The rest of array sanitizations are done at run-time. */
return c->check_struct (this) && machine.sanitize (c) &&
ligAction && component && ligature;
return_trace (true);
}

Loading…
Cancel
Save