[cairo] Namespace types

pull/3976/head
Behdad Esfahbod 2 years ago
parent 488be52467
commit 8f16e98c1b
  1. 84
      src/hb-cairo-utils.cc

@ -38,7 +38,7 @@
typedef struct {
float r, g, b, a;
} color_t;
} hb_cairo_color_t;
static inline cairo_extend_t
hb_cairo_extend (hb_paint_extend_t extend)
@ -373,7 +373,7 @@ hb_cairo_paint_radial_gradient (cairo_t *cr,
typedef struct {
float x, y;
} Point;
} hb_cairo_point_t;
static inline float
interpolate (float f0, float f1, float f)
@ -382,7 +382,7 @@ interpolate (float f0, float f1, float f)
}
static inline void
premultiply (color_t *c)
premultiply (hb_cairo_color_t *c)
{
c->r *= c->a;
c->g *= c->a;
@ -390,7 +390,7 @@ premultiply (color_t *c)
}
static inline void
unpremultiply (color_t *c)
unpremultiply (hb_cairo_color_t *c)
{
if (c->a != 0.f)
{
@ -401,7 +401,7 @@ unpremultiply (color_t *c)
}
static void
interpolate_colors (color_t *c0, color_t *c1, float k, color_t *c)
interpolate_colors (hb_cairo_color_t *c0, hb_cairo_color_t *c1, float k, hb_cairo_color_t *c)
{
// According to the COLR specification, gradients
// should be interpolated in premultiplied form
@ -415,44 +415,44 @@ interpolate_colors (color_t *c0, color_t *c1, float k, color_t *c)
}
static inline float
dot (Point p, Point q)
dot (hb_cairo_point_t p, hb_cairo_point_t q)
{
return p.x * q.x + p.y * q.y;
}
static inline Point
normalize (Point p)
static inline hb_cairo_point_t
normalize (hb_cairo_point_t p)
{
float len = sqrt (dot (p, p));
return Point { p.x / len, p.y / len };
return hb_cairo_point_t { p.x / len, p.y / len };
}
static inline Point
sum (Point p, Point q)
static inline hb_cairo_point_t
sum (hb_cairo_point_t p, hb_cairo_point_t q)
{
return Point { p.x + q.x, p.y + q.y };
return hb_cairo_point_t { p.x + q.x, p.y + q.y };
}
static inline Point
difference (Point p, Point q)
static inline hb_cairo_point_t
difference (hb_cairo_point_t p, hb_cairo_point_t q)
{
return Point { p.x - q.x, p.y - q.y };
return hb_cairo_point_t { p.x - q.x, p.y - q.y };
}
static inline Point
scale (Point p, float f)
static inline hb_cairo_point_t
scale (hb_cairo_point_t p, float f)
{
return Point { p.x * f, p.y * f };
return hb_cairo_point_t { p.x * f, p.y * f };
}
typedef struct {
Point center, p0, c0, c1, p1;
color_t color0, color1;
} Patch;
hb_cairo_point_t center, p0, c0, c1, p1;
hb_cairo_color_t color0, color1;
} hb_cairo_patch_t;
static void
add_patch (cairo_pattern_t *pattern, Point *center, Patch *p)
add_patch (cairo_pattern_t *pattern, hb_cairo_point_t *center, hb_cairo_patch_t *p)
{
cairo_mesh_pattern_begin_patch (pattern);
cairo_mesh_pattern_move_to (pattern, center->x, center->y);
@ -489,27 +489,27 @@ add_patch (cairo_pattern_t *pattern, Point *center, Patch *p)
static void
add_sweep_gradient_patches1 (float cx, float cy, float radius,
float a0, color_t *c0,
float a1, color_t *c1,
float a0, hb_cairo_color_t *c0,
float a1, hb_cairo_color_t *c1,
cairo_pattern_t *pattern)
{
Point center = Point { cx, cy };
hb_cairo_point_t center = hb_cairo_point_t { cx, cy };
int num_splits;
Point p0;
color_t color0, color1;
hb_cairo_point_t p0;
hb_cairo_color_t color0, color1;
num_splits = ceilf (fabs (a1 - a0) / MAX_ANGLE);
p0 = Point { cosf (a0), sinf (a0) };
p0 = hb_cairo_point_t { cosf (a0), sinf (a0) };
color0 = *c0;
for (int a = 0; a < num_splits; a++)
{
float k = (a + 1.) / num_splits;
float angle1;
Point p1;
Point A, U;
Point C0, C1;
Patch patch;
hb_cairo_point_t p1;
hb_cairo_point_t A, U;
hb_cairo_point_t C0, C1;
hb_cairo_patch_t patch;
angle1 = interpolate (a0, a1, k);
interpolate_colors (c0, c1, k, &color1);
@ -517,12 +517,12 @@ add_sweep_gradient_patches1 (float cx, float cy, float radius,
patch.color0 = color0;
patch.color1 = color1;
p1 = Point { cosf (angle1), sinf (angle1) };
p1 = hb_cairo_point_t { cosf (angle1), sinf (angle1) };
patch.p0 = sum (center, scale (p0, radius));
patch.p1 = sum (center, scale (p1, radius));
A = normalize (sum (p0, p1));
U = Point { -A.y, A.x };
U = hb_cairo_point_t { -A.y, A.x };
C0 = sum (A, scale (U, dot (difference (p0, A), p0) / dot (U, p0)));
C1 = sum (A, scale (U, dot (difference (p1, A), p1) / dot (U, p1)));
@ -548,15 +548,15 @@ add_sweep_gradient_patches (hb_color_stop_t *stops,
{
float angles_[PREALLOCATED_COLOR_STOPS];
float *angles = angles_;
color_t colors_[PREALLOCATED_COLOR_STOPS];
color_t *colors = colors_;
color_t color0, color1;
hb_cairo_color_t colors_[PREALLOCATED_COLOR_STOPS];
hb_cairo_color_t *colors = colors_;
hb_cairo_color_t color0, color1;
if (start_angle == end_angle)
{
if (extend == CAIRO_EXTEND_PAD)
{
color_t c;
hb_cairo_color_t c;
if (start_angle > 0)
{
c.r = hb_color_get_red (stops[0].color) / 255.;
@ -603,7 +603,7 @@ add_sweep_gradient_patches (hb_color_stop_t *stops,
if (n_stops > PREALLOCATED_COLOR_STOPS)
{
angles = (float *) malloc (sizeof (float) * n_stops);
colors = (color_t *) malloc (sizeof (color_t) * n_stops);
colors = (hb_cairo_color_t *) malloc (sizeof (hb_cairo_color_t) * n_stops);
}
for (unsigned i = 0; i < n_stops; i++)
@ -729,7 +729,7 @@ add_sweep_gradient_patches (hb_color_stop_t *stops,
for (unsigned i = 1; i < n_stops; i++)
{
float a0, a1;
color_t *c0, *c1;
hb_cairo_color_t *c0, *c1;
if ((l % 2 != 0) && (extend == CAIRO_EXTEND_REFLECT))
{
@ -750,7 +750,7 @@ add_sweep_gradient_patches (hb_color_stop_t *stops,
continue;
if (a0 < 0)
{
color_t color;
hb_cairo_color_t color;
float f = (0 - a0)/(a1 - a0);
interpolate_colors (c0, c1, f, &color);
add_sweep_gradient_patches1 (cx, cy, radius,
@ -760,7 +760,7 @@ add_sweep_gradient_patches (hb_color_stop_t *stops,
}
else if (a1 >= _2_M_PIf)
{
color_t color;
hb_cairo_color_t color;
float f = (_2_M_PIf - a0)/(a1 - a0);
interpolate_colors (c0, c1, f, &color);
add_sweep_gradient_patches1 (cx, cy, radius,

Loading…
Cancel
Save