Move code around

pull/68/head
Behdad Esfahbod 11 years ago
parent 666b42f73b
commit 5a5640d850
  1. 50
      src/hb-open-type-private.hh

@ -552,57 +552,57 @@ struct BEInt<Type, 2>
private: uint8_t v[2];
};
template <typename Type>
struct BEInt<Type, 4>
struct BEInt<Type, 3>
{
public:
inline void set (Type V)
{
v[0] = (V >> 24) & 0xFF;
v[1] = (V >> 16) & 0xFF;
v[2] = (V >> 8) & 0xFF;
v[3] = (V ) & 0xFF;
v[0] = (V >> 16) & 0xFF;
v[1] = (V >> 8) & 0xFF;
v[2] = (V ) & 0xFF;
}
inline operator Type (void) const
{
return (v[0] << 24)
+ (v[1] << 16)
+ (v[2] << 8)
+ (v[3] );
return (v[0] << 16)
+ (v[1] << 8)
+ (v[2] );
}
inline bool operator == (const BEInt<Type, 4>& o) const
inline bool operator == (const BEInt<Type, 3>& o) const
{
return v[0] == o.v[0]
&& v[1] == o.v[1]
&& v[2] == o.v[2]
&& v[3] == o.v[3];
&& v[2] == o.v[2];
}
inline bool operator != (const BEInt<Type, 4>& o) const { return !(*this == o); }
private: uint8_t v[4];
inline bool operator != (const BEInt<Type, 3>& o) const { return !(*this == o); }
private: uint8_t v[3];
};
template <typename Type>
struct BEInt<Type, 3>
struct BEInt<Type, 4>
{
public:
inline void set (Type V)
{
v[0] = (V >> 16) & 0xFF;
v[1] = (V >> 8) & 0xFF;
v[2] = (V ) & 0xFF;
v[0] = (V >> 24) & 0xFF;
v[1] = (V >> 16) & 0xFF;
v[2] = (V >> 8) & 0xFF;
v[3] = (V ) & 0xFF;
}
inline operator Type (void) const
{
return (v[0] << 16)
+ (v[1] << 8)
+ (v[2] );
return (v[0] << 24)
+ (v[1] << 16)
+ (v[2] << 8)
+ (v[3] );
}
inline bool operator == (const BEInt<Type, 3>& o) const
inline bool operator == (const BEInt<Type, 4>& o) const
{
return v[0] == o.v[0]
&& v[1] == o.v[1]
&& v[2] == o.v[2];
&& v[2] == o.v[2]
&& v[3] == o.v[3];
}
inline bool operator != (const BEInt<Type, 3>& o) const { return !(*this == o); }
private: uint8_t v[3];
inline bool operator != (const BEInt<Type, 4>& o) const { return !(*this == o); }
private: uint8_t v[4];
};
/* Integer types in big-endian order and no alignment requirement */

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