Decomposition works now!

pull/1/head
Behdad Esfahbod 14 years ago
parent 468e9cb25c
commit 4ff0d2d9df
  1. 109
      src/hb-ot-shape-normalize.cc
  2. 3
      src/hb-ot-shape.cc

@ -66,65 +66,74 @@ HB_BEGIN_DECLS
static bool
decompose (hb_ot_shape_context_t *c,
bool recompose,
bool shortest,
hb_codepoint_t ab)
{
hb_codepoint_t a, b, glyph;
bool has_this = hb_font_get_glyph (c->font, ab, 0, &glyph);
/* If recomposing and the single char is supported by the font, we're good. */
if (recompose && has_this)
return TRUE;
if (hb_unicode_decompose (c->buffer->unicode, ab, &a, &b) &&
hb_font_get_glyph (c->font, b, 0, &glyph) &&
decompose (c, recompose, a))
{
/* Successfully decomposed. */
if (!hb_unicode_decompose (c->buffer->unicode, ab, &a, &b) ||
!hb_font_get_glyph (c->font, b, 0, &glyph))
return FALSE;
if (recompose) {
/* Try composing b with base if not blocked */
/* XXX handle singleton decompositions */
bool has_a = hb_font_get_glyph (c->font, a, 0, &glyph);
if (shortest && has_a) {
/* Output a and b */
c->buffer->output_glyph (a);
c->buffer->output_glyph (b);
return TRUE;
}
}
if (decompose (c, shortest, a)) {
c->buffer->output_glyph (b);
return TRUE;
}
if (has_a) {
c->buffer->output_glyph (a);
c->buffer->output_glyph (b);
return TRUE;
}
return has_this;
return FALSE;
}
static bool
decompose_single_char_cluster (hb_ot_shape_context_t *c,
bool recompose,
unsigned int i)
static void
decompose_current_glyph (hb_ot_shape_context_t *c,
bool shortest)
{
// c->buffer->copy ();
// bool ret = decompose (c, recompose, c->buffer->info[i].codepoint);
// c->buffer->skip ();
// return ret;
return FALSE;
if (decompose (c, shortest, c->buffer->info[c->buffer->idx].codepoint))
c->buffer->skip_glyph ();
else
c->buffer->next_glyph ();
}
static void
handle_single_char_cluster (hb_ot_shape_context_t *c,
bool recompose,
unsigned int i)
decompose_single_char_cluster (hb_ot_shape_context_t *c,
bool will_recompose)
{
/* Decompose */
decompose_single_char_cluster (c, recompose, i);
hb_codepoint_t glyph;
/* If recomposing and font supports this, we're good to go */
if (will_recompose && hb_font_get_glyph (c->font, c->buffer->info[c->buffer->idx].codepoint, 0, &glyph)) {
c->buffer->next_glyph ();
return;
}
decompose_current_glyph (c, will_recompose);
}
static void
handle_multi_char_cluster (hb_ot_shape_context_t *c,
bool recompose,
unsigned int start,
unsigned int end)
decompose_multi_char_cluster (hb_ot_shape_context_t *c,
unsigned int end)
{
/* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
for (unsigned int i = start; i < end; i++)
for (unsigned int i = c->buffer->idx; i < end; i++)
if (unlikely (is_variation_selector (c->buffer->info[i].codepoint)))
return;
while (c->buffer->idx < end)
decompose_current_glyph (c, FALSE);
}
void
@ -132,27 +141,45 @@ _hb_ot_shape_normalize (hb_ot_shape_context_t *c)
{
hb_buffer_t *buffer = c->buffer;
bool recompose = !hb_ot_shape_complex_prefer_decomposed (c->plan->shaper);
bool has_multichar_clusters = FALSE;
buffer->clear_output ();
/* First round, decompose */
unsigned int count = buffer->len;
for (buffer->idx = 0; buffer->idx < count;)
{
unsigned int end;
for (end = buffer->idx + 1; end < count; end++)
if (buffer->info[buffer->idx].cluster != buffer->info[end].cluster)
break;
if (buffer->idx + 1 == end)
handle_single_char_cluster (c, recompose, buffer->idx);
else
handle_multi_char_cluster (c, recompose, buffer->idx, end);
while (buffer->idx < end)
c->buffer->next_glyph ();
decompose_single_char_cluster (c, recompose);
else {
decompose_multi_char_cluster (c, end);
has_multichar_clusters = TRUE;
}
}
buffer->swap_buffers ();
/* Technically speaking, two characters with ccc=0 may combine. But all
* those cases are in languages that the indic module handles (which expects
* decomposed), or in Hangul jamo, which again, we want decomposed anyway.
* So we don't bother combining across cluster boundaries. */
if (!has_multichar_clusters)
return; /* Done! */
/* Second round, reorder (inplace) */
/* Third round, recompose */
if (recompose) {
}
}
HB_END_DECLS

@ -208,7 +208,6 @@ hb_ensure_native_direction (hb_buffer_t *buffer)
if ((HB_DIRECTION_IS_HORIZONTAL (direction) && direction != hb_script_get_horizontal_direction (buffer->props.script)) ||
(HB_DIRECTION_IS_VERTICAL (direction) && direction != HB_DIRECTION_TTB))
{
hb_form_clusters (buffer);
hb_buffer_reverse_clusters (buffer);
buffer->props.direction = HB_DIRECTION_REVERSE (buffer->props.direction);
}
@ -358,6 +357,8 @@ hb_ot_shape_execute_internal (hb_ot_shape_context_t *c)
hb_set_unicode_props (c->buffer); /* BUFFER: Set general_category and combining_class in var1 */
hb_form_clusters (c->buffer);
hb_ensure_native_direction (c->buffer);
_hb_ot_shape_normalize (c);

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