The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/* This is a simple TCP client that connects to port 1234 and prints a list
* of files in a given directory.
*
* It directly deserializes and serializes messages from network, minimizing
* memory use.
*
* For flexibility, this example is implemented using posix api.
* In a real embedded system you would typically use some other kind of
* a communication and filesystem layer.
*/
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
#include <dirent.h>
#include <stdio.h>
#include <string.h>
#include <pb_encode.h>
#include <pb_decode.h>
#include "fileproto.pb.h"
#include "common.h"
/* This callback function will be called once for each filename received
* from the server. The filenames will be printed out immediately, so that
* no memory has to be allocated for them.
*/
bool printfile_callback(pb_istream_t *stream, const pb_field_t *field, void **arg)
{
FileInfo fileinfo = {};
if (!pb_decode(stream, FileInfo_fields, &fileinfo))
return false;
printf("%-10lld %s\n", (long long)fileinfo.inode, fileinfo.name);
return true;
}
/* This function sends a request to socket 'fd' to list the files in
* directory given in 'path'. The results received from server will
* be printed to stdout.
*/
bool listdir(int fd, char *path)
{
/* Construct and send the request to server */
{
ListFilesRequest request = {};
pb_ostream_t output = pb_ostream_from_socket(fd);
uint8_t zero = 0;
/* In our protocol, path is optional. If it is not given,
* the server will list the root directory. */
if (path == NULL)
{
request.has_path = false;
}
else
{
request.has_path = true;
if (strlen(path) + 1 > sizeof(request.path))
{
fprintf(stderr, "Too long path.\n");
return false;
}
strcpy(request.path, path);
}
/* Encode the request. It is written to the socket immediately
* through our custom stream. */
if (!pb_encode(&output, ListFilesRequest_fields, &request))
{
fprintf(stderr, "Encoding failed: %s\n", PB_GET_ERROR(&output));
return false;
}
/* We signal the end of request with a 0 tag. */
pb_write(&output, &zero, 1);
}
/* Read back the response from server */
{
ListFilesResponse response = {};
pb_istream_t input = pb_istream_from_socket(fd);
/* Give a pointer to our callback function, which will handle the
* filenames as they arrive. */
response.file.funcs.decode = &printfile_callback;
if (!pb_decode(&input, ListFilesResponse_fields, &response))
{
fprintf(stderr, "Decode failed: %s\n", PB_GET_ERROR(&input));
return false;
}
/* If the message from server decodes properly, but directory was
* not found on server side, we get path_error == true. */
if (response.path_error)
{
fprintf(stderr, "Server reported error.\n");
return false;
}
}
return true;
}
int main(int argc, char **argv)
{
int sockfd;
struct sockaddr_in servaddr;
char *path = NULL;
if (argc > 1)
path = argv[1];
sockfd = socket(AF_INET, SOCK_STREAM, 0);
/* Connect to server running on localhost:1234 */
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
servaddr.sin_port = htons(1234);
if (connect(sockfd, (struct sockaddr *)&servaddr, sizeof(servaddr)) != 0)
{
perror("connect");
return 1;
}
/* Send the directory listing request */
if (!listdir(sockfd, path))
return 2;
/* Close connection */
close(sockfd);
return 0;
}