The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

147 lines
4.4 KiB

/*
*
* Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <grpcpp/grpcpp.h>
#include <grpcpp/support/server_interceptor.h>
#ifdef BAZEL_BUILD
#include "examples/protos/keyvaluestore.grpc.pb.h"
#else
#include "keyvaluestore.grpc.pb.h"
#endif
using grpc::CallbackServerContext;
using grpc::Server;
using grpc::ServerBidiReactor;
using grpc::ServerBuilder;
using grpc::Status;
using grpc::experimental::InterceptionHookPoints;
using grpc::experimental::Interceptor;
using grpc::experimental::InterceptorBatchMethods;
using grpc::experimental::ServerInterceptorFactoryInterface;
using grpc::experimental::ServerRpcInfo;
using keyvaluestore::KeyValueStore;
using keyvaluestore::Request;
using keyvaluestore::Response;
// This is a simple interceptor that logs whenever it gets a request, which on
// the server side happens when initial metadata is received.
class LoggingInterceptor : public Interceptor {
public:
void Intercept(InterceptorBatchMethods* methods) override {
if (methods->QueryInterceptionHookPoint(
InterceptionHookPoints::POST_RECV_INITIAL_METADATA)) {
std::cout << "Got a new streaming RPC" << std::endl;
}
methods->Proceed();
}
};
class LoggingInterceptorFactory : public ServerInterceptorFactoryInterface {
public:
Interceptor* CreateServerInterceptor(ServerRpcInfo* info) override {
return new LoggingInterceptor();
}
};
struct kv_pair {
const char* key;
const char* value;
};
static const kv_pair kvs_map[] = {
{"key1", "value1"}, {"key2", "value2"}, {"key3", "value3"},
{"key4", "value4"}, {"key5", "value5"},
};
const char* get_value_from_map(const char* key) {
for (size_t i = 0; i < sizeof(kvs_map) / sizeof(kv_pair); ++i) {
if (strcmp(key, kvs_map[i].key) == 0) {
return kvs_map[i].value;
}
}
return "";
}
// Logic behind the server's behavior.
class KeyValueStoreServiceImpl final : public KeyValueStore::CallbackService {
ServerBidiReactor<Request, Response>* GetValues(
CallbackServerContext* context) override {
class Reactor : public ServerBidiReactor<Request, Response> {
public:
explicit Reactor() { StartRead(&request_); }
void OnReadDone(bool ok) override {
if (!ok) {
return Finish(grpc::Status::CANCELLED);
}
response_.set_value(get_value_from_map(request_.key().c_str()));
StartWrite(&response_);
}
void OnWriteDone(bool ok) override {
if (!ok) {
return Finish(grpc::Status::CANCELLED);
}
StartRead(&request_);
}
void OnDone() override { delete this; }
private:
Request request_;
Response response_;
};
return new Reactor();
}
};
void RunServer() {
std::string server_address("0.0.0.0:50051");
KeyValueStoreServiceImpl service;
ServerBuilder builder;
// Listen on the given address without any authentication mechanism.
builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
// Register "service" as the instance through which we'll communicate with
// clients. In this case, it corresponds to an *synchronous* service.
builder.RegisterService(&service);
std::vector<std::unique_ptr<ServerInterceptorFactoryInterface>> creators;
creators.push_back(std::unique_ptr<ServerInterceptorFactoryInterface>(
new LoggingInterceptorFactory()));
builder.experimental().SetInterceptorCreators(std::move(creators));
// Finally assemble the server.
std::unique_ptr<Server> server(builder.BuildAndStart());
std::cout << "Server listening on " << server_address << std::endl;
// Wait for the server to shutdown. Note that some other thread must be
// responsible for shutting down the server for this call to ever return.
server->Wait();
}
int main(int argc, char** argv) {
RunServer();
return 0;
}