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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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147 lines
4.4 KiB
147 lines
4.4 KiB
/* |
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* |
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* Copyright 2018 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*/ |
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#include <iostream> |
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#include <memory> |
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#include <string> |
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#include <vector> |
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#include <grpcpp/grpcpp.h> |
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#include <grpcpp/support/server_interceptor.h> |
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#ifdef BAZEL_BUILD |
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#include "examples/protos/keyvaluestore.grpc.pb.h" |
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#else |
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#include "keyvaluestore.grpc.pb.h" |
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#endif |
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using grpc::CallbackServerContext; |
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using grpc::Server; |
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using grpc::ServerBidiReactor; |
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using grpc::ServerBuilder; |
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using grpc::Status; |
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using grpc::experimental::InterceptionHookPoints; |
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using grpc::experimental::Interceptor; |
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using grpc::experimental::InterceptorBatchMethods; |
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using grpc::experimental::ServerInterceptorFactoryInterface; |
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using grpc::experimental::ServerRpcInfo; |
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using keyvaluestore::KeyValueStore; |
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using keyvaluestore::Request; |
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using keyvaluestore::Response; |
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// This is a simple interceptor that logs whenever it gets a request, which on |
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// the server side happens when initial metadata is received. |
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class LoggingInterceptor : public Interceptor { |
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public: |
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void Intercept(InterceptorBatchMethods* methods) override { |
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if (methods->QueryInterceptionHookPoint( |
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InterceptionHookPoints::POST_RECV_INITIAL_METADATA)) { |
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std::cout << "Got a new streaming RPC" << std::endl; |
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} |
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methods->Proceed(); |
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} |
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}; |
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class LoggingInterceptorFactory : public ServerInterceptorFactoryInterface { |
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public: |
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Interceptor* CreateServerInterceptor(ServerRpcInfo* info) override { |
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return new LoggingInterceptor(); |
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} |
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}; |
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struct kv_pair { |
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const char* key; |
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const char* value; |
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}; |
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static const kv_pair kvs_map[] = { |
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{"key1", "value1"}, {"key2", "value2"}, {"key3", "value3"}, |
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{"key4", "value4"}, {"key5", "value5"}, |
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}; |
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const char* get_value_from_map(const char* key) { |
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for (size_t i = 0; i < sizeof(kvs_map) / sizeof(kv_pair); ++i) { |
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if (strcmp(key, kvs_map[i].key) == 0) { |
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return kvs_map[i].value; |
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} |
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} |
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return ""; |
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} |
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// Logic behind the server's behavior. |
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class KeyValueStoreServiceImpl final : public KeyValueStore::CallbackService { |
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ServerBidiReactor<Request, Response>* GetValues( |
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CallbackServerContext* context) override { |
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class Reactor : public ServerBidiReactor<Request, Response> { |
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public: |
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explicit Reactor() { StartRead(&request_); } |
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void OnReadDone(bool ok) override { |
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if (!ok) { |
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return Finish(grpc::Status::CANCELLED); |
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} |
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response_.set_value(get_value_from_map(request_.key().c_str())); |
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StartWrite(&response_); |
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} |
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void OnWriteDone(bool ok) override { |
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if (!ok) { |
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return Finish(grpc::Status::CANCELLED); |
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} |
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StartRead(&request_); |
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} |
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void OnDone() override { delete this; } |
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private: |
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Request request_; |
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Response response_; |
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}; |
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return new Reactor(); |
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} |
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}; |
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void RunServer() { |
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std::string server_address("0.0.0.0:50051"); |
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KeyValueStoreServiceImpl service; |
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ServerBuilder builder; |
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// Listen on the given address without any authentication mechanism. |
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builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); |
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// Register "service" as the instance through which we'll communicate with |
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// clients. In this case, it corresponds to an *synchronous* service. |
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builder.RegisterService(&service); |
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std::vector<std::unique_ptr<ServerInterceptorFactoryInterface>> creators; |
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creators.push_back(std::unique_ptr<ServerInterceptorFactoryInterface>( |
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new LoggingInterceptorFactory())); |
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builder.experimental().SetInterceptorCreators(std::move(creators)); |
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// Finally assemble the server. |
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std::unique_ptr<Server> server(builder.BuildAndStart()); |
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std::cout << "Server listening on " << server_address << std::endl; |
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// Wait for the server to shutdown. Note that some other thread must be |
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// responsible for shutting down the server for this call to ever return. |
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server->Wait(); |
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} |
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int main(int argc, char** argv) { |
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RunServer(); |
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return 0; |
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}
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