Nicolas Noble
a325d7f77a
* Pointing the protobuf submodule to the new URL * Also changing WORKSPACE dependencies * More references to the old URL... |
3 years ago | |
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.. | ||
BUILD | Refactor examples BUILD files | 4 years ago |
CMakeLists.txt | Added CMakeLists.txt to cpp/examples (#25692) | 4 years ago |
Makefile | Pointing the protobuf submodule to the new URL (#26811) | 3 years ago |
README.md | get rid of the https://grpc.io/release plague | 5 years ago |
greeter_client.cc | clang-format C++ examples (#25764) | 4 years ago |
greeter_server.cc | clang-format C++ examples (#25764) | 4 years ago |
README.md
gRPC C++ Message Compression Tutorial
Prerequisite
Make sure you have run the hello world example or understood the basics of gRPC. We will not dive into the details that have been discussed in the hello world example.
Get the tutorial source code
The example code for this and our other examples lives in the examples
directory. Clone this repository at the latest stable release tag to your local machine by running the following command:
$ git clone -b RELEASE_TAG_HERE https://github.com/grpc/grpc
Change your current directory to examples/cpp/compression
$ cd examples/cpp/compression/
Generating gRPC code
To generate the client and server side interfaces:
$ make helloworld.grpc.pb.cc helloworld.pb.cc
Which internally invokes the proto-compiler as:
$ protoc -I ../../protos/ --grpc_out=. --plugin=protoc-gen-grpc=grpc_cpp_plugin ../../protos/helloworld.proto
$ protoc -I ../../protos/ --cpp_out=. ../../protos/helloworld.proto
Writing a client and a server
The client and the server can be based on the hello world example.
Additionally, we can configure the compression settings.
In the client, set the default compression algorithm of the channel via the channel arg.
ChannelArguments args;
// Set the default compression algorithm for the channel.
args.SetCompressionAlgorithm(GRPC_COMPRESS_GZIP);
GreeterClient greeter(grpc::CreateCustomChannel(
"localhost:50051", grpc::InsecureChannelCredentials(), args));
Each call's compression configuration can be overwritten by client context.
// Overwrite the call's compression algorithm to DEFLATE.
context.set_compression_algorithm(GRPC_COMPRESS_DEFLATE);
In the server, set the default compression algorithm via the server builder.
ServerBuilder builder;
// Set the default compression algorithm for the server.
builder.SetDefaultCompressionAlgorithm(GRPC_COMPRESS_GZIP);
Each call's compression configuration can be overwritten by server context.
// Overwrite the call's compression algorithm to DEFLATE.
context->set_compression_algorithm(GRPC_COMPRESS_DEFLATE);
For a working example, refer to greeter_client.cc and greeter_server.cc.
Build and run the (compressing) client and the server by the following commands.
make
./greeter_server
./greeter_client