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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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888 lines
33 KiB
888 lines
33 KiB
/* |
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* |
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* Copyright 2016 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*/ |
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#include <algorithm> |
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#include <memory> |
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#include <mutex> |
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#include <random> |
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#include <thread> |
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#include <grpc/grpc.h> |
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#include <grpc/support/alloc.h> |
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#include <grpc/support/atm.h> |
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#include <grpc/support/log.h> |
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#include <grpc/support/string_util.h> |
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#include <grpc/support/time.h> |
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#include <grpcpp/channel.h> |
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#include <grpcpp/client_context.h> |
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#include <grpcpp/create_channel.h> |
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#include <grpcpp/server.h> |
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#include <grpcpp/server_builder.h> |
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#include "src/core/ext/filters/client_channel/resolver/fake/fake_resolver.h" |
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#include "src/core/ext/filters/client_channel/subchannel_index.h" |
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#include "src/core/lib/backoff/backoff.h" |
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#include "src/core/lib/gpr/env.h" |
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#include "src/core/lib/gprpp/debug_location.h" |
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#include "src/core/lib/gprpp/ref_counted_ptr.h" |
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#include "src/core/lib/iomgr/tcp_client.h" |
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#include "src/proto/grpc/testing/echo.grpc.pb.h" |
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#include "test/core/util/port.h" |
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#include "test/core/util/test_config.h" |
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#include "test/cpp/end2end/test_service_impl.h" |
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#include <gtest/gtest.h> |
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using grpc::testing::EchoRequest; |
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using grpc::testing::EchoResponse; |
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using std::chrono::system_clock; |
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// defined in tcp_client.cc |
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extern grpc_tcp_client_vtable* grpc_tcp_client_impl; |
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static grpc_tcp_client_vtable* default_client_impl; |
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namespace grpc { |
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namespace testing { |
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namespace { |
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gpr_atm g_connection_delay_ms; |
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void tcp_client_connect_with_delay(grpc_closure* closure, grpc_endpoint** ep, |
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grpc_pollset_set* interested_parties, |
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const grpc_channel_args* channel_args, |
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const grpc_resolved_address* addr, |
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grpc_millis deadline) { |
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const int delay_ms = gpr_atm_acq_load(&g_connection_delay_ms); |
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if (delay_ms > 0) { |
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gpr_sleep_until(grpc_timeout_milliseconds_to_deadline(delay_ms)); |
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} |
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default_client_impl->connect(closure, ep, interested_parties, channel_args, |
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addr, deadline + delay_ms); |
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} |
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grpc_tcp_client_vtable delayed_connect = {tcp_client_connect_with_delay}; |
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// Subclass of TestServiceImpl that increments a request counter for |
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// every call to the Echo RPC. |
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class MyTestServiceImpl : public TestServiceImpl { |
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public: |
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MyTestServiceImpl() : request_count_(0) {} |
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Status Echo(ServerContext* context, const EchoRequest* request, |
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EchoResponse* response) override { |
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{ |
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std::unique_lock<std::mutex> lock(mu_); |
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++request_count_; |
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} |
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return TestServiceImpl::Echo(context, request, response); |
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} |
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int request_count() { |
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std::unique_lock<std::mutex> lock(mu_); |
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return request_count_; |
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} |
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void ResetCounters() { |
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std::unique_lock<std::mutex> lock(mu_); |
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request_count_ = 0; |
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} |
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private: |
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std::mutex mu_; |
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int request_count_; |
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}; |
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class ClientLbEnd2endTest : public ::testing::Test { |
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protected: |
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ClientLbEnd2endTest() |
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: server_host_("localhost"), kRequestMessage_("Live long and prosper.") { |
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// Make the backup poller poll very frequently in order to pick up |
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// updates from all the subchannels's FDs. |
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gpr_setenv("GRPC_CLIENT_CHANNEL_BACKUP_POLL_INTERVAL_MS", "1"); |
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} |
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void SetUp() override { |
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response_generator_ = |
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grpc_core::MakeRefCounted<grpc_core::FakeResolverResponseGenerator>(); |
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} |
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void TearDown() override { |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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servers_[i]->Shutdown(); |
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} |
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} |
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void StartServers(size_t num_servers, |
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std::vector<int> ports = std::vector<int>()) { |
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for (size_t i = 0; i < num_servers; ++i) { |
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int port = 0; |
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if (ports.size() == num_servers) port = ports[i]; |
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servers_.emplace_back(new ServerData(server_host_, port)); |
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} |
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} |
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grpc_channel_args* BuildFakeResults(const std::vector<int>& ports) { |
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grpc_lb_addresses* addresses = |
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grpc_lb_addresses_create(ports.size(), nullptr); |
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for (size_t i = 0; i < ports.size(); ++i) { |
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char* lb_uri_str; |
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gpr_asprintf(&lb_uri_str, "ipv4:127.0.0.1:%d", ports[i]); |
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grpc_uri* lb_uri = grpc_uri_parse(lb_uri_str, true); |
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GPR_ASSERT(lb_uri != nullptr); |
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grpc_lb_addresses_set_address_from_uri(addresses, i, lb_uri, |
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false /* is balancer */, |
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"" /* balancer name */, nullptr); |
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grpc_uri_destroy(lb_uri); |
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gpr_free(lb_uri_str); |
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} |
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const grpc_arg fake_addresses = |
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grpc_lb_addresses_create_channel_arg(addresses); |
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grpc_channel_args* fake_results = |
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grpc_channel_args_copy_and_add(nullptr, &fake_addresses, 1); |
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grpc_lb_addresses_destroy(addresses); |
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return fake_results; |
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} |
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void SetNextResolution(const std::vector<int>& ports) { |
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grpc_core::ExecCtx exec_ctx; |
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grpc_channel_args* fake_results = BuildFakeResults(ports); |
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response_generator_->SetResponse(fake_results); |
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grpc_channel_args_destroy(fake_results); |
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} |
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void SetNextResolutionUponError(const std::vector<int>& ports) { |
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grpc_core::ExecCtx exec_ctx; |
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grpc_channel_args* fake_results = BuildFakeResults(ports); |
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response_generator_->SetReresolutionResponse(fake_results); |
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grpc_channel_args_destroy(fake_results); |
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} |
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std::vector<int> GetServersPorts() { |
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std::vector<int> ports; |
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for (const auto& server : servers_) ports.push_back(server->port_); |
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return ports; |
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} |
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std::unique_ptr<grpc::testing::EchoTestService::Stub> BuildStub( |
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const std::shared_ptr<Channel>& channel) { |
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return grpc::testing::EchoTestService::NewStub(channel); |
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} |
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std::shared_ptr<Channel> BuildChannel( |
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const grpc::string& lb_policy_name, |
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ChannelArguments args = ChannelArguments()) { |
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if (lb_policy_name.size() > 0) { |
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args.SetLoadBalancingPolicyName(lb_policy_name); |
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} // else, default to pick first |
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args.SetPointer(GRPC_ARG_FAKE_RESOLVER_RESPONSE_GENERATOR, |
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response_generator_.get()); |
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return CreateCustomChannel("fake:///", InsecureChannelCredentials(), args); |
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} |
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bool SendRpc( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub, |
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EchoResponse* response = nullptr, int timeout_ms = 1000, |
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Status* result = nullptr) { |
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const bool local_response = (response == nullptr); |
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if (local_response) response = new EchoResponse; |
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EchoRequest request; |
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request.set_message(kRequestMessage_); |
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ClientContext context; |
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context.set_deadline(grpc_timeout_milliseconds_to_deadline(timeout_ms)); |
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Status status = stub->Echo(&context, request, response); |
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if (result != nullptr) *result = status; |
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if (local_response) delete response; |
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return status.ok(); |
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} |
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void CheckRpcSendOk( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub, |
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const grpc_core::DebugLocation& location) { |
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EchoResponse response; |
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Status status; |
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const bool success = SendRpc(stub, &response, 2000, &status); |
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ASSERT_TRUE(success) << "From " << location.file() << ":" << location.line() |
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<< "\n" |
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<< "Error: " << status.error_message() << " " |
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<< status.error_details(); |
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ASSERT_EQ(response.message(), kRequestMessage_) |
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<< "From " << location.file() << ":" << location.line(); |
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if (!success) abort(); |
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} |
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void CheckRpcSendFailure( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub) { |
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const bool success = SendRpc(stub); |
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EXPECT_FALSE(success); |
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} |
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struct ServerData { |
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int port_; |
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std::unique_ptr<Server> server_; |
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MyTestServiceImpl service_; |
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std::unique_ptr<std::thread> thread_; |
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bool server_ready_ = false; |
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explicit ServerData(const grpc::string& server_host, int port = 0) { |
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port_ = port > 0 ? port : grpc_pick_unused_port_or_die(); |
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gpr_log(GPR_INFO, "starting server on port %d", port_); |
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std::mutex mu; |
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std::unique_lock<std::mutex> lock(mu); |
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std::condition_variable cond; |
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thread_.reset(new std::thread( |
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std::bind(&ServerData::Start, this, server_host, &mu, &cond))); |
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cond.wait(lock, [this] { return server_ready_; }); |
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server_ready_ = false; |
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gpr_log(GPR_INFO, "server startup complete"); |
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} |
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void Start(const grpc::string& server_host, std::mutex* mu, |
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std::condition_variable* cond) { |
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std::ostringstream server_address; |
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server_address << server_host << ":" << port_; |
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ServerBuilder builder; |
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builder.AddListeningPort(server_address.str(), |
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InsecureServerCredentials()); |
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builder.RegisterService(&service_); |
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server_ = builder.BuildAndStart(); |
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std::lock_guard<std::mutex> lock(*mu); |
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server_ready_ = true; |
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cond->notify_one(); |
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} |
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void Shutdown(bool join = true) { |
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server_->Shutdown(grpc_timeout_milliseconds_to_deadline(0)); |
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if (join) thread_->join(); |
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} |
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}; |
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void ResetCounters() { |
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for (const auto& server : servers_) server->service_.ResetCounters(); |
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} |
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void WaitForServer( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub, |
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size_t server_idx, const grpc_core::DebugLocation& location, |
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bool ignore_failure = false) { |
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do { |
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if (ignore_failure) { |
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SendRpc(stub); |
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} else { |
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CheckRpcSendOk(stub, location); |
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} |
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} while (servers_[server_idx]->service_.request_count() == 0); |
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ResetCounters(); |
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} |
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bool SeenAllServers() { |
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for (const auto& server : servers_) { |
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if (server->service_.request_count() == 0) return false; |
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} |
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return true; |
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} |
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// Updates \a connection_order by appending to it the index of the newly |
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// connected server. Must be called after every single RPC. |
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void UpdateConnectionOrder( |
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const std::vector<std::unique_ptr<ServerData>>& servers, |
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std::vector<int>* connection_order) { |
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for (size_t i = 0; i < servers.size(); ++i) { |
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if (servers[i]->service_.request_count() == 1) { |
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// Was the server index known? If not, update connection_order. |
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const auto it = |
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std::find(connection_order->begin(), connection_order->end(), i); |
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if (it == connection_order->end()) { |
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connection_order->push_back(i); |
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return; |
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} |
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} |
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} |
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} |
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const grpc::string server_host_; |
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std::unique_ptr<grpc::testing::EchoTestService::Stub> stub_; |
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std::vector<std::unique_ptr<ServerData>> servers_; |
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grpc_core::RefCountedPtr<grpc_core::FakeResolverResponseGenerator> |
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response_generator_; |
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const grpc::string kRequestMessage_; |
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}; |
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TEST_F(ClientLbEnd2endTest, PickFirst) { |
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// Start servers and send one RPC per server. |
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const int kNumServers = 3; |
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StartServers(kNumServers); |
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auto channel = BuildChannel(""); // test that pick first is the default. |
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auto stub = BuildStub(channel); |
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std::vector<int> ports; |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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ports.emplace_back(servers_[i]->port_); |
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} |
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SetNextResolution(ports); |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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CheckRpcSendOk(stub, DEBUG_LOCATION); |
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} |
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// All requests should have gone to a single server. |
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bool found = false; |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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const int request_count = servers_[i]->service_.request_count(); |
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if (request_count == kNumServers) { |
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found = true; |
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} else { |
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EXPECT_EQ(0, request_count); |
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} |
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} |
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EXPECT_TRUE(found); |
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// Check LB policy name for the channel. |
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EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstProcessPending) { |
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StartServers(1); // Single server |
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auto channel = BuildChannel(""); // test that pick first is the default. |
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auto stub = BuildStub(channel); |
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SetNextResolution({servers_[0]->port_}); |
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WaitForServer(stub, 0, DEBUG_LOCATION); |
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// Create a new channel and its corresponding PF LB policy, which will pick |
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// the subchannels in READY state from the previous RPC against the same |
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// target (even if it happened over a different channel, because subchannels |
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// are globally reused). Progress should happen without any transition from |
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// this READY state. |
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auto second_channel = BuildChannel(""); |
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auto second_stub = BuildStub(second_channel); |
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SetNextResolution({servers_[0]->port_}); |
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CheckRpcSendOk(second_stub, DEBUG_LOCATION); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstBackOffInitialReconnect) { |
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ChannelArguments args; |
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constexpr int kInitialBackOffMs = 100; |
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args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs); |
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const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
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const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
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auto channel = BuildChannel("pick_first", args); |
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auto stub = BuildStub(channel); |
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SetNextResolution(ports); |
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// The channel won't become connected (there's no server). |
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ASSERT_FALSE(channel->WaitForConnected( |
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grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 2))); |
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// Bring up a server on the chosen port. |
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StartServers(1, ports); |
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// Now it will. |
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ASSERT_TRUE(channel->WaitForConnected( |
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grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 2))); |
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const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
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const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
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gpr_log(GPR_DEBUG, "Waited %" PRId64 " milliseconds", waited_ms); |
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// We should have waited at least kInitialBackOffMs. We substract one to |
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// account for test and precision accuracy drift. |
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EXPECT_GE(waited_ms, kInitialBackOffMs - 1); |
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// But not much more. |
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EXPECT_GT( |
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gpr_time_cmp( |
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grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 1.10), t1), |
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0); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstBackOffMinReconnect) { |
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ChannelArguments args; |
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constexpr int kMinReconnectBackOffMs = 1000; |
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args.SetInt(GRPC_ARG_MIN_RECONNECT_BACKOFF_MS, kMinReconnectBackOffMs); |
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const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
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auto channel = BuildChannel("pick_first", args); |
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auto stub = BuildStub(channel); |
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SetNextResolution(ports); |
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// Make connection delay a 10% longer than it's willing to in order to make |
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// sure we are hitting the codepath that waits for the min reconnect backoff. |
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gpr_atm_rel_store(&g_connection_delay_ms, kMinReconnectBackOffMs * 1.10); |
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default_client_impl = grpc_tcp_client_impl; |
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grpc_set_tcp_client_impl(&delayed_connect); |
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const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
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channel->WaitForConnected( |
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grpc_timeout_milliseconds_to_deadline(kMinReconnectBackOffMs * 2)); |
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const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
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const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
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gpr_log(GPR_DEBUG, "Waited %" PRId64 " ms", waited_ms); |
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// We should have waited at least kMinReconnectBackOffMs. We substract one to |
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// account for test and precision accuracy drift. |
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EXPECT_GE(waited_ms, kMinReconnectBackOffMs - 1); |
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gpr_atm_rel_store(&g_connection_delay_ms, 0); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstResetConnectionBackoff) { |
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ChannelArguments args; |
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constexpr int kInitialBackOffMs = 1000; |
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args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs); |
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const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
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auto channel = BuildChannel("pick_first", args); |
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auto stub = BuildStub(channel); |
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SetNextResolution(ports); |
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// The channel won't become connected (there's no server). |
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EXPECT_FALSE( |
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channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
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// Bring up a server on the chosen port. |
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StartServers(1, ports); |
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const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
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// Wait for connect, but not long enough. This proves that we're |
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// being throttled by initial backoff. |
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EXPECT_FALSE( |
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channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
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// Reset connection backoff. |
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experimental::ChannelResetConnectionBackoff(channel.get()); |
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// Wait for connect. Should happen ~immediately. |
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EXPECT_TRUE( |
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channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
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const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
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const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
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gpr_log(GPR_DEBUG, "Waited %" PRId64 " milliseconds", waited_ms); |
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// We should have waited less than kInitialBackOffMs. |
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EXPECT_LT(waited_ms, kInitialBackOffMs); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstUpdates) { |
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// Start servers and send one RPC per server. |
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const int kNumServers = 3; |
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StartServers(kNumServers); |
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auto channel = BuildChannel("pick_first"); |
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auto stub = BuildStub(channel); |
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std::vector<int> ports; |
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// Perform one RPC against the first server. |
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ports.emplace_back(servers_[0]->port_); |
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SetNextResolution(ports); |
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gpr_log(GPR_INFO, "****** SET [0] *******"); |
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CheckRpcSendOk(stub, DEBUG_LOCATION); |
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EXPECT_EQ(servers_[0]->service_.request_count(), 1); |
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// An empty update will result in the channel going into TRANSIENT_FAILURE. |
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ports.clear(); |
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SetNextResolution(ports); |
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gpr_log(GPR_INFO, "****** SET none *******"); |
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grpc_connectivity_state channel_state; |
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do { |
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channel_state = channel->GetState(true /* try to connect */); |
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} while (channel_state == GRPC_CHANNEL_READY); |
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GPR_ASSERT(channel_state != GRPC_CHANNEL_READY); |
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servers_[0]->service_.ResetCounters(); |
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// Next update introduces servers_[1], making the channel recover. |
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ports.clear(); |
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ports.emplace_back(servers_[1]->port_); |
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SetNextResolution(ports); |
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gpr_log(GPR_INFO, "****** SET [1] *******"); |
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WaitForServer(stub, 1, DEBUG_LOCATION); |
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EXPECT_EQ(servers_[0]->service_.request_count(), 0); |
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// And again for servers_[2] |
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ports.clear(); |
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ports.emplace_back(servers_[2]->port_); |
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SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET [2] *******"); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 0); |
|
EXPECT_EQ(servers_[1]->service_.request_count(), 0); |
|
|
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstUpdateSuperset) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
|
|
std::vector<int> ports; |
|
|
|
// Perform one RPC against the first server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET [0] *******"); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 1); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Send and superset update |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET superset *******"); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
// We stick to the previously connected server. |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
|
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstManyUpdates) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
ports.emplace_back(servers_[i]->port_); |
|
} |
|
for (const bool force_creation : {true, false}) { |
|
grpc_subchannel_index_test_only_set_force_creation(force_creation); |
|
gpr_log(GPR_INFO, "Force subchannel creation: %d", force_creation); |
|
for (size_t i = 0; i < 1000; ++i) { |
|
std::shuffle(ports.begin(), ports.end(), |
|
std::mt19937(std::random_device()())); |
|
SetNextResolution(ports); |
|
if (i % 10 == 0) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
} |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstReresolutionNoSelected) { |
|
// Prepare the ports for up servers and down servers. |
|
const int kNumServers = 3; |
|
const int kNumAliveServers = 1; |
|
StartServers(kNumAliveServers); |
|
std::vector<int> alive_ports, dead_ports; |
|
for (size_t i = 0; i < kNumServers; ++i) { |
|
if (i < kNumAliveServers) { |
|
alive_ports.emplace_back(servers_[i]->port_); |
|
} else { |
|
dead_ports.emplace_back(grpc_pick_unused_port_or_die()); |
|
} |
|
} |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
// The initial resolution only contains dead ports. There won't be any |
|
// selected subchannel. Re-resolution will return the same result. |
|
SetNextResolution(dead_ports); |
|
gpr_log(GPR_INFO, "****** INITIAL RESOLUTION SET *******"); |
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendFailure(stub); |
|
// Set a re-resolution result that contains reachable ports, so that the |
|
// pick_first LB policy can recover soon. |
|
SetNextResolutionUponError(alive_ports); |
|
gpr_log(GPR_INFO, "****** RE-RESOLUTION SET *******"); |
|
WaitForServer(stub, 0, DEBUG_LOCATION, true /* ignore_failure */); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 1); |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobin) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
for (const auto& server : servers_) { |
|
ports.emplace_back(server->port_); |
|
} |
|
SetNextResolution(ports); |
|
// Wait until all backends are ready. |
|
do { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} while (!SeenAllServers()); |
|
ResetCounters(); |
|
// "Sync" to the end of the list. Next sequence of picks will start at the |
|
// first server (index 0). |
|
WaitForServer(stub, servers_.size() - 1, DEBUG_LOCATION); |
|
std::vector<int> connection_order; |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
UpdateConnectionOrder(servers_, &connection_order); |
|
} |
|
// Backends should be iterated over in the order in which the addresses were |
|
// given. |
|
const auto expected = std::vector<int>{0, 1, 2}; |
|
EXPECT_EQ(expected, connection_order); |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("round_robin", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinProcessPending) { |
|
StartServers(1); // Single server |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution({servers_[0]->port_}); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
// Create a new channel and its corresponding RR LB policy, which will pick |
|
// the subchannels in READY state from the previous RPC against the same |
|
// target (even if it happened over a different channel, because subchannels |
|
// are globally reused). Progress should happen without any transition from |
|
// this READY state. |
|
auto second_channel = BuildChannel("round_robin"); |
|
auto second_stub = BuildStub(second_channel); |
|
SetNextResolution({servers_[0]->port_}); |
|
CheckRpcSendOk(second_stub, DEBUG_LOCATION); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinUpdates) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
|
|
// Start with a single server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
// Send RPCs. They should all go servers_[0] |
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(10, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// And now for the second server. |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
SetNextResolution(ports); |
|
|
|
// Wait until update has been processed, as signaled by the second backend |
|
// receiving a request. |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
|
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(0, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(10, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
servers_[1]->service_.ResetCounters(); |
|
|
|
// ... and for the last server. |
|
ports.clear(); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
|
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(0, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(10, servers_[2]->service_.request_count()); |
|
servers_[2]->service_.ResetCounters(); |
|
|
|
// Back to all servers. |
|
ports.clear(); |
|
ports.emplace_back(servers_[0]->port_); |
|
ports.emplace_back(servers_[1]->port_); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
|
|
// Send three RPCs, one per server. |
|
for (size_t i = 0; i < 3; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(1, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(1, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(1, servers_[2]->service_.request_count()); |
|
|
|
// An empty update will result in the channel going into TRANSIENT_FAILURE. |
|
ports.clear(); |
|
SetNextResolution(ports); |
|
grpc_connectivity_state channel_state; |
|
do { |
|
channel_state = channel->GetState(true /* try to connect */); |
|
} while (channel_state == GRPC_CHANNEL_READY); |
|
GPR_ASSERT(channel_state != GRPC_CHANNEL_READY); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Next update introduces servers_[1], making the channel recover. |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
channel_state = channel->GetState(false /* try to connect */); |
|
GPR_ASSERT(channel_state == GRPC_CHANNEL_READY); |
|
|
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("round_robin", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinUpdateInError) { |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
|
|
// Start with a single server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
// Send RPCs. They should all go to servers_[0] |
|
for (size_t i = 0; i < 10; ++i) SendRpc(stub); |
|
EXPECT_EQ(10, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Shutdown one of the servers to be sent in the update. |
|
servers_[1]->Shutdown(false); |
|
ports.emplace_back(servers_[1]->port_); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
|
|
// Send three RPCs, one per server. |
|
for (size_t i = 0; i < kNumServers; ++i) SendRpc(stub); |
|
// The server in shutdown shouldn't receive any. |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinManyUpdates) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
ports.emplace_back(servers_[i]->port_); |
|
} |
|
for (size_t i = 0; i < 1000; ++i) { |
|
std::shuffle(ports.begin(), ports.end(), |
|
std::mt19937(std::random_device()())); |
|
SetNextResolution(ports); |
|
if (i % 10 == 0) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("round_robin", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinConcurrentUpdates) { |
|
// TODO(dgq): replicate the way internal testing exercises the concurrent |
|
// update provisions of RR. |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinReresolve) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
std::vector<int> first_ports; |
|
std::vector<int> second_ports; |
|
first_ports.reserve(kNumServers); |
|
for (int i = 0; i < kNumServers; ++i) { |
|
first_ports.push_back(grpc_pick_unused_port_or_die()); |
|
} |
|
second_ports.reserve(kNumServers); |
|
for (int i = 0; i < kNumServers; ++i) { |
|
second_ports.push_back(grpc_pick_unused_port_or_die()); |
|
} |
|
StartServers(kNumServers, first_ports); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(first_ports); |
|
// Send a number of RPCs, which succeed. |
|
for (size_t i = 0; i < 100; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Kill all servers |
|
gpr_log(GPR_INFO, "****** ABOUT TO KILL SERVERS *******"); |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
servers_[i]->Shutdown(false); |
|
} |
|
gpr_log(GPR_INFO, "****** SERVERS KILLED *******"); |
|
gpr_log(GPR_INFO, "****** SENDING DOOMED REQUESTS *******"); |
|
// Client requests should fail. Send enough to tickle all subchannels. |
|
for (size_t i = 0; i < servers_.size(); ++i) CheckRpcSendFailure(stub); |
|
gpr_log(GPR_INFO, "****** DOOMED REQUESTS SENT *******"); |
|
// Bring servers back up on a different set of ports. We need to do this to be |
|
// sure that the eventual success is *not* due to subchannel reconnection |
|
// attempts and that an actual re-resolution has happened as a result of the |
|
// RR policy going into transient failure when all its subchannels become |
|
// unavailable (in transient failure as well). |
|
gpr_log(GPR_INFO, "****** RESTARTING SERVERS *******"); |
|
StartServers(kNumServers, second_ports); |
|
// Don't notify of the update. Wait for the LB policy's re-resolution to |
|
// "pull" the new ports. |
|
SetNextResolutionUponError(second_ports); |
|
gpr_log(GPR_INFO, "****** SERVERS RESTARTED *******"); |
|
gpr_log(GPR_INFO, "****** SENDING REQUEST TO SUCCEED *******"); |
|
// Client request should eventually (but still fairly soon) succeed. |
|
const gpr_timespec deadline = grpc_timeout_seconds_to_deadline(5); |
|
gpr_timespec now = gpr_now(GPR_CLOCK_MONOTONIC); |
|
while (gpr_time_cmp(deadline, now) > 0) { |
|
if (SendRpc(stub)) break; |
|
now = gpr_now(GPR_CLOCK_MONOTONIC); |
|
} |
|
GPR_ASSERT(gpr_time_cmp(deadline, now) > 0); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinSingleReconnect) { |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
const auto ports = GetServersPorts(); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
for (size_t i = 0; i < kNumServers; ++i) |
|
WaitForServer(stub, i, DEBUG_LOCATION); |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(1, servers_[i]->service_.request_count()) << "for backend #" << i; |
|
} |
|
// One request should have gone to each server. |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
EXPECT_EQ(1, servers_[i]->service_.request_count()); |
|
} |
|
const auto pre_death = servers_[0]->service_.request_count(); |
|
// Kill the first server. |
|
servers_[0]->Shutdown(true); |
|
// Client request still succeed. May need retrying if RR had returned a pick |
|
// before noticing the change in the server's connectivity. |
|
while (!SendRpc(stub)) { |
|
} // Retry until success. |
|
// Send a bunch of RPCs that should succeed. |
|
for (int i = 0; i < 10 * kNumServers; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
const auto post_death = servers_[0]->service_.request_count(); |
|
// No requests have gone to the deceased server. |
|
EXPECT_EQ(pre_death, post_death); |
|
// Bring the first server back up. |
|
servers_[0].reset(new ServerData(server_host_, ports[0])); |
|
// Requests should start arriving at the first server either right away (if |
|
// the server managed to start before the RR policy retried the subchannel) or |
|
// after the subchannel retry delay otherwise (RR's subchannel retried before |
|
// the server was fully back up). |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
} |
|
|
|
} // namespace |
|
} // namespace testing |
|
} // namespace grpc |
|
|
|
int main(int argc, char** argv) { |
|
::testing::InitGoogleTest(&argc, argv); |
|
grpc_test_init(argc, argv); |
|
grpc_init(); |
|
const auto result = RUN_ALL_TESTS(); |
|
grpc_shutdown(); |
|
return result; |
|
}
|
|
|