The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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GRPC Connection Backoff Protocol
================================
When we do a connection to a backend which fails, it is typically desirable to
not retry immediately (to avoid flooding the network or the server with
requests) and instead do some form of exponential backoff.
We have several parameters:
1. INITIAL_BACKOFF (how long to wait after the first failure before retrying)
1. MULTIPLIER (factor with which to multiply backoff after a failed retry)
1. JITTER (by how much to randomize backoffs).
1. MAX_BACKOFF (upper bound on backoff)
1. MIN_CONNECT_TIMEOUT (minimum time we're willing to give a connection to
complete)
## Proposed Backoff Algorithm
Exponentially back off the start time of connection attempts up to a limit of
MAX_BACKOFF, with jitter.
```
ConnectWithBackoff()
current_backoff = INITIAL_BACKOFF
current_deadline = now() + INITIAL_BACKOFF
while (TryConnect(Max(current_deadline, now() + MIN_CONNECT_TIMEOUT))
!= SUCCESS)
SleepUntil(current_deadline)
current_backoff = Min(current_backoff * MULTIPLIER, MAX_BACKOFF)
current_deadline = now() + current_backoff +
UniformRandom(-JITTER * current_backoff, JITTER * current_backoff)
```
With specific parameters of
MIN_CONNECT_TIMEOUT = 20 seconds
INITIAL_BACKOFF = 1 second
MULTIPLIER = 1.6
MAX_BACKOFF = 120 seconds
JITTER = 0.2
Implementations with pressing concerns (such as minimizing the number of wakeups
on a mobile phone) may wish to use a different algorithm, and in particular
different jitter logic.
Alternate implementations must ensure that connection backoffs started at the
same time disperse, and must not attempt connections substantially more often
than the above algorithm.
## Reset Backoff
The back off should be reset to INITIAL_BACKOFF at some time point, so that the
reconnecting behavior is consistent no matter the connection is a newly started
one or a previously disconnected one.
We choose to reset the Backoff when the SETTINGS frame is received, at that time
point, we know for sure that this connection was accepted by the server.