The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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213 lines
6.9 KiB
213 lines
6.9 KiB
#region Copyright notice and license |
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// Copyright 2015, Google Inc. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Google Inc. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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#endregion |
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using System; |
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using System.Collections.Concurrent; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Runtime.InteropServices; |
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using System.Threading.Tasks; |
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using Grpc.Core.Internal; |
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namespace Grpc.Core |
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{ |
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/// <summary> |
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/// Server is implemented only to be able to do |
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/// in-process testing. |
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/// </summary> |
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public class Server |
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{ |
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// TODO: make sure the delegate doesn't get garbage collected while |
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// native callbacks are in the completion queue. |
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readonly ServerShutdownCallbackDelegate serverShutdownHandler; |
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readonly CompletionCallbackDelegate newServerRpcHandler; |
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readonly BlockingCollection<NewRpcInfo> newRpcQueue = new BlockingCollection<NewRpcInfo>(); |
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readonly ServerSafeHandle handle; |
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readonly Dictionary<string, IServerCallHandler> callHandlers = new Dictionary<string, IServerCallHandler>(); |
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readonly TaskCompletionSource<object> shutdownTcs = new TaskCompletionSource<object>(); |
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public Server() |
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{ |
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this.handle = ServerSafeHandle.NewServer(GetCompletionQueue(), IntPtr.Zero); |
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this.newServerRpcHandler = HandleNewServerRpc; |
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this.serverShutdownHandler = HandleServerShutdown; |
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} |
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// only call this before Start() |
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public void AddServiceDefinition(ServerServiceDefinition serviceDefinition) { |
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foreach(var entry in serviceDefinition.CallHandlers) |
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{ |
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callHandlers.Add(entry.Key, entry.Value); |
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} |
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} |
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// only call before Start() |
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public int AddPort(string addr) { |
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return handle.AddPort(addr); |
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} |
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public void Start() |
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{ |
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handle.Start(); |
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// TODO: this basically means the server is single threaded.... |
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StartHandlingRpcs(); |
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} |
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/// <summary> |
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/// Requests and handles single RPC call. |
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/// </summary> |
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internal void RunRpc() |
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{ |
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AllowOneRpc(); |
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try |
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{ |
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var rpcInfo = newRpcQueue.Take(); |
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//Console.WriteLine("Server received RPC " + rpcInfo.Method); |
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IServerCallHandler callHandler; |
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if (!callHandlers.TryGetValue(rpcInfo.Method, out callHandler)) |
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{ |
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callHandler = new NoSuchMethodCallHandler(); |
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} |
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callHandler.StartCall(rpcInfo.Method, rpcInfo.Call, GetCompletionQueue()); |
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} |
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catch(Exception e) |
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{ |
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Console.WriteLine("Exception while handling RPC: " + e); |
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} |
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} |
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/// <summary> |
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/// Requests server shutdown and when there are no more calls being serviced, |
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/// cleans up used resources. |
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/// </summary> |
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/// <returns>The async.</returns> |
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public async Task ShutdownAsync() { |
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handle.ShutdownAndNotify(serverShutdownHandler); |
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await shutdownTcs.Task; |
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handle.Dispose(); |
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} |
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public void Kill() { |
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handle.Dispose(); |
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} |
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private async Task StartHandlingRpcs() { |
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while (true) |
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{ |
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await Task.Factory.StartNew(RunRpc); |
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} |
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} |
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private void AllowOneRpc() |
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{ |
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AssertCallOk(handle.RequestCall(GetCompletionQueue(), newServerRpcHandler)); |
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} |
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private void HandleNewServerRpc(GRPCOpError error, IntPtr batchContextPtr) { |
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try { |
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var ctx = new BatchContextSafeHandleNotOwned(batchContextPtr); |
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if (error != GRPCOpError.GRPC_OP_OK) { |
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// TODO: handle error |
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} |
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var rpcInfo = new NewRpcInfo(ctx.GetServerRpcNewCall(), ctx.GetServerRpcNewMethod()); |
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// after server shutdown, the callback returns with null call |
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if (!rpcInfo.Call.IsInvalid) { |
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newRpcQueue.Add(rpcInfo); |
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} |
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} catch(Exception e) { |
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Console.WriteLine("Caught exception in a native handler: " + e); |
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} |
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} |
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private void HandleServerShutdown(IntPtr eventPtr) |
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{ |
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try |
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{ |
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shutdownTcs.SetResult(null); |
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} |
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catch (Exception e) |
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{ |
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Console.WriteLine("Caught exception in a native handler: " + e); |
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} |
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} |
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private static void AssertCallOk(GRPCCallError callError) |
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{ |
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Trace.Assert(callError == GRPCCallError.GRPC_CALL_OK, "Status not GRPC_CALL_OK"); |
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} |
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private static CompletionQueueSafeHandle GetCompletionQueue() |
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{ |
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return GrpcEnvironment.ThreadPool.CompletionQueue; |
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} |
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private struct NewRpcInfo |
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{ |
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private CallSafeHandle call; |
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private string method; |
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public NewRpcInfo(CallSafeHandle call, string method) |
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{ |
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this.call = call; |
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this.method = method; |
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} |
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public CallSafeHandle Call |
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{ |
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get |
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{ |
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return this.call; |
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} |
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} |
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public string Method |
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{ |
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get |
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{ |
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return this.method; |
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} |
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} |
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} |
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} |
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}
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