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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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619 lines
20 KiB
619 lines
20 KiB
/* |
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* |
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* Copyright 2015, Google Inc. |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* * Redistributions in binary form must reproduce the above |
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* copyright notice, this list of conditions and the following disclaimer |
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* in the documentation and/or other materials provided with the |
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* distribution. |
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* * Neither the name of Google Inc. nor the names of its |
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* contributors may be used to endorse or promote products derived from |
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* this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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*/ |
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#ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |
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#define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |
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#include <grpc++/impl/codegen/call.h> |
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#include <grpc++/impl/codegen/channel_interface.h> |
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#include <grpc++/impl/codegen/client_context.h> |
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#include <grpc++/impl/codegen/completion_queue.h> |
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#include <grpc++/impl/codegen/core_codegen_interface.h> |
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#include <grpc++/impl/codegen/server_context.h> |
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#include <grpc++/impl/codegen/service_type.h> |
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#include <grpc++/impl/codegen/status.h> |
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namespace grpc { |
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/// Common interface for all synchronous client side streaming. |
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class ClientStreamingInterface { |
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public: |
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virtual ~ClientStreamingInterface() {} |
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/// Wait until the stream finishes, and return the final status. When the |
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/// client side declares it has no more message to send, either implicitly or |
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/// by calling \a WritesDone(), it needs to make sure there is no more message |
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/// to be received from the server, either implicitly or by getting a false |
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/// from a \a Read(). |
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/// |
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/// This function will return either: |
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/// - when all incoming messages have been read and the server has returned |
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/// status. |
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/// - OR when the server has returned a non-OK status. |
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virtual Status Finish() = 0; |
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}; |
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/// Common interface for all synchronous server side streaming. |
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class ServerStreamingInterface { |
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public: |
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virtual ~ServerStreamingInterface() {} |
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/// Blocking send initial metadata to client. |
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virtual void SendInitialMetadata() = 0; |
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}; |
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/// An interface that yields a sequence of messages of type \a R. |
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template <class R> |
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class ReaderInterface { |
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public: |
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virtual ~ReaderInterface() {} |
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/// Upper bound on the next message size available for reading on this stream |
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virtual bool NextMessageSize(uint32_t* sz) = 0; |
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/// Blocking read a message and parse to \a msg. Returns \a true on success. |
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/// This is thread-safe with respect to \a Write or \WritesDone methods on |
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/// the same stream. It should not be called concurrently with another \a |
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/// Read on the same stream as the order of delivery will not be defined. |
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/// |
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/// \param[out] msg The read message. |
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/// |
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/// \return \a false when there will be no more incoming messages, either |
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/// because the other side has called \a WritesDone() or the stream has failed |
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/// (or been cancelled). |
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virtual bool Read(R* msg) = 0; |
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}; |
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/// An interface that can be fed a sequence of messages of type \a W. |
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template <class W> |
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class WriterInterface { |
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public: |
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virtual ~WriterInterface() {} |
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/// Blocking write \a msg to the stream with options. |
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/// This is thread-safe with respect to \a Read |
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/// |
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/// \param msg The message to be written to the stream. |
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/// \param options Options affecting the write operation. |
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/// |
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/// \return \a true on success, \a false when the stream has been closed. |
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virtual bool Write(const W& msg, const WriteOptions& options) = 0; |
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/// Blocking write \a msg to the stream with default options. |
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/// This is thread-safe with respect to \a Read |
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/// |
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/// \param msg The message to be written to the stream. |
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/// |
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/// \return \a true on success, \a false when the stream has been closed. |
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inline bool Write(const W& msg) { return Write(msg, WriteOptions()); } |
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}; |
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/// Client-side interface for streaming reads of message of type \a R. |
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template <class R> |
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class ClientReaderInterface : public ClientStreamingInterface, |
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public ReaderInterface<R> { |
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public: |
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/// Blocking wait for initial metadata from server. The received metadata |
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/// can only be accessed after this call returns. Should only be called before |
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/// the first read. Calling this method is optional, and if it is not called |
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/// the metadata will be available in ClientContext after the first read. |
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virtual void WaitForInitialMetadata() = 0; |
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}; |
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template <class R> |
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class ClientReader final : public ClientReaderInterface<R> { |
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public: |
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/// Blocking create a stream and write the first request out. |
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template <class W> |
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ClientReader(ChannelInterface* channel, const RpcMethod& method, |
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ClientContext* context, const W& request) |
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) { |
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage, |
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CallOpClientSendClose> |
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ops; |
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ops.SendInitialMetadata(context->send_initial_metadata_, |
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context->initial_metadata_flags()); |
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// TODO(ctiller): don't assert |
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GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok()); |
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ops.ClientSendClose(); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); |
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} |
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void WaitForInitialMetadata() override { |
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GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
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CallOpSet<CallOpRecvInitialMetadata> ops; |
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ops.RecvInitialMetadata(context_); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); /// status ignored |
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} |
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bool NextMessageSize(uint32_t* sz) override { |
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*sz = call_.max_receive_message_size(); |
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return true; |
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} |
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bool Read(R* msg) override { |
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CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops; |
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if (!context_->initial_metadata_received_) { |
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ops.RecvInitialMetadata(context_); |
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} |
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ops.RecvMessage(msg); |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops) && ops.got_message; |
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} |
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Status Finish() override { |
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CallOpSet<CallOpClientRecvStatus> ops; |
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Status status; |
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ops.ClientRecvStatus(context_, &status); |
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call_.PerformOps(&ops); |
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GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); |
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return status; |
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} |
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private: |
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ClientContext* context_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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/// Client-side interface for streaming writes of message of type \a W. |
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template <class W> |
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class ClientWriterInterface : public ClientStreamingInterface, |
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public WriterInterface<W> { |
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public: |
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/// Half close writing from the client. |
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/// Block until currently-pending writes are completed. |
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/// Thread safe with respect to \a Read operations only |
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/// |
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/// \return Whether the writes were successful. |
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virtual bool WritesDone() = 0; |
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}; |
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template <class W> |
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class ClientWriter : public ClientWriterInterface<W> { |
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public: |
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/// Blocking create a stream. |
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template <class R> |
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ClientWriter(ChannelInterface* channel, const RpcMethod& method, |
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ClientContext* context, R* response) |
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) { |
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finish_ops_.RecvMessage(response); |
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finish_ops_.AllowNoMessage(); |
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CallOpSet<CallOpSendInitialMetadata> ops; |
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ops.SendInitialMetadata(context->send_initial_metadata_, |
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context->initial_metadata_flags()); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); |
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} |
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void WaitForInitialMetadata() { |
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GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
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CallOpSet<CallOpRecvInitialMetadata> ops; |
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ops.RecvInitialMetadata(context_); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); // status ignored |
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} |
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using WriterInterface<W>::Write; |
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bool Write(const W& msg, const WriteOptions& options) override { |
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CallOpSet<CallOpSendMessage> ops; |
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if (!ops.SendMessage(msg, options).ok()) { |
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return false; |
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} |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops); |
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} |
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bool WritesDone() override { |
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CallOpSet<CallOpClientSendClose> ops; |
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ops.ClientSendClose(); |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops); |
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} |
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/// Read the final response and wait for the final status. |
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Status Finish() override { |
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Status status; |
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if (!context_->initial_metadata_received_) { |
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finish_ops_.RecvInitialMetadata(context_); |
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} |
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finish_ops_.ClientRecvStatus(context_, &status); |
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call_.PerformOps(&finish_ops_); |
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GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_)); |
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return status; |
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} |
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private: |
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ClientContext* context_; |
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CallOpSet<CallOpRecvInitialMetadata, CallOpGenericRecvMessage, |
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CallOpClientRecvStatus> |
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finish_ops_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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/// Client-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ClientReaderWriterInterface : public ClientStreamingInterface, |
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public WriterInterface<W>, |
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public ReaderInterface<R> { |
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public: |
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/// Blocking wait for initial metadata from server. The received metadata |
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/// can only be accessed after this call returns. Should only be called before |
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/// the first read. Calling this method is optional, and if it is not called |
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/// the metadata will be available in ClientContext after the first read. |
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virtual void WaitForInitialMetadata() = 0; |
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/// Block until currently-pending writes are completed. |
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/// Thread-safe with respect to \a Read |
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/// |
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/// \return Whether the writes were successful. |
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virtual bool WritesDone() = 0; |
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}; |
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template <class W, class R> |
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class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> { |
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public: |
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/// Blocking create a stream. |
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ClientReaderWriter(ChannelInterface* channel, const RpcMethod& method, |
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ClientContext* context) |
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) { |
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CallOpSet<CallOpSendInitialMetadata> ops; |
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ops.SendInitialMetadata(context->send_initial_metadata_, |
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context->initial_metadata_flags()); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); |
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} |
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void WaitForInitialMetadata() override { |
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GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
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CallOpSet<CallOpRecvInitialMetadata> ops; |
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ops.RecvInitialMetadata(context_); |
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call_.PerformOps(&ops); |
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cq_.Pluck(&ops); // status ignored |
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} |
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bool NextMessageSize(uint32_t* sz) override { |
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*sz = call_.max_receive_message_size(); |
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return true; |
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} |
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bool Read(R* msg) override { |
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CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops; |
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if (!context_->initial_metadata_received_) { |
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ops.RecvInitialMetadata(context_); |
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} |
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ops.RecvMessage(msg); |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops) && ops.got_message; |
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} |
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using WriterInterface<W>::Write; |
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bool Write(const W& msg, const WriteOptions& options) override { |
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CallOpSet<CallOpSendMessage> ops; |
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if (!ops.SendMessage(msg, options).ok()) return false; |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops); |
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} |
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bool WritesDone() override { |
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CallOpSet<CallOpClientSendClose> ops; |
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ops.ClientSendClose(); |
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call_.PerformOps(&ops); |
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return cq_.Pluck(&ops); |
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} |
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Status Finish() override { |
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CallOpSet<CallOpRecvInitialMetadata, CallOpClientRecvStatus> ops; |
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if (!context_->initial_metadata_received_) { |
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ops.RecvInitialMetadata(context_); |
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} |
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Status status; |
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ops.ClientRecvStatus(context_, &status); |
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call_.PerformOps(&ops); |
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GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); |
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return status; |
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} |
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private: |
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ClientContext* context_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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/// Server-side interface for streaming reads of message of type \a R. |
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template <class R> |
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class ServerReaderInterface : public ServerStreamingInterface, |
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public ReaderInterface<R> {}; |
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template <class R> |
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class ServerReader final : public ServerReaderInterface<R> { |
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public: |
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ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() override { |
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GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpSet<CallOpSendInitialMetadata> ops; |
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ops.SendInitialMetadata(ctx_->initial_metadata_, |
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ctx_->initial_metadata_flags()); |
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if (ctx_->compression_level_set()) { |
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ops.set_compression_level(ctx_->compression_level()); |
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} |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&ops); |
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call_->cq()->Pluck(&ops); |
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} |
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bool NextMessageSize(uint32_t* sz) override { |
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*sz = call_->max_receive_message_size(); |
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return true; |
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} |
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bool Read(R* msg) override { |
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CallOpSet<CallOpRecvMessage<R>> ops; |
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ops.RecvMessage(msg); |
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call_->PerformOps(&ops); |
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return call_->cq()->Pluck(&ops) && ops.got_message; |
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} |
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private: |
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Call* const call_; |
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ServerContext* const ctx_; |
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}; |
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/// Server-side interface for streaming writes of message of type \a W. |
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template <class W> |
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class ServerWriterInterface : public ServerStreamingInterface, |
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public WriterInterface<W> {}; |
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template <class W> |
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class ServerWriter final : public ServerWriterInterface<W> { |
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public: |
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ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() override { |
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GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpSet<CallOpSendInitialMetadata> ops; |
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ops.SendInitialMetadata(ctx_->initial_metadata_, |
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ctx_->initial_metadata_flags()); |
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if (ctx_->compression_level_set()) { |
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ops.set_compression_level(ctx_->compression_level()); |
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} |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&ops); |
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call_->cq()->Pluck(&ops); |
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} |
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|
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using WriterInterface<W>::Write; |
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bool Write(const W& msg, const WriteOptions& options) override { |
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops; |
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if (!ops.SendMessage(msg, options).ok()) { |
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return false; |
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} |
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if (!ctx_->sent_initial_metadata_) { |
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ops.SendInitialMetadata(ctx_->initial_metadata_, |
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ctx_->initial_metadata_flags()); |
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if (ctx_->compression_level_set()) { |
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ops.set_compression_level(ctx_->compression_level()); |
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} |
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ctx_->sent_initial_metadata_ = true; |
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} |
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call_->PerformOps(&ops); |
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return call_->cq()->Pluck(&ops); |
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} |
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private: |
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Call* const call_; |
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ServerContext* const ctx_; |
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}; |
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/// Server-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ServerReaderWriterInterface : public ServerStreamingInterface, |
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public WriterInterface<W>, |
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public ReaderInterface<R> {}; |
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// Actual implementation of bi-directional streaming |
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namespace internal { |
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template <class W, class R> |
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class ServerReaderWriterBody final { |
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public: |
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ServerReaderWriterBody(Call* call, ServerContext* ctx) |
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: call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() { |
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GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpSet<CallOpSendInitialMetadata> ops; |
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ops.SendInitialMetadata(ctx_->initial_metadata_, |
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ctx_->initial_metadata_flags()); |
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if (ctx_->compression_level_set()) { |
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ops.set_compression_level(ctx_->compression_level()); |
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} |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&ops); |
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call_->cq()->Pluck(&ops); |
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} |
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bool NextMessageSize(uint32_t* sz) { |
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*sz = call_->max_receive_message_size(); |
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return true; |
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} |
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bool Read(R* msg) { |
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CallOpSet<CallOpRecvMessage<R>> ops; |
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ops.RecvMessage(msg); |
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call_->PerformOps(&ops); |
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return call_->cq()->Pluck(&ops) && ops.got_message; |
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} |
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bool Write(const W& msg, const WriteOptions& options) { |
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CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops; |
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if (!ops.SendMessage(msg, options).ok()) { |
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return false; |
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} |
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if (!ctx_->sent_initial_metadata_) { |
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ops.SendInitialMetadata(ctx_->initial_metadata_, |
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ctx_->initial_metadata_flags()); |
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if (ctx_->compression_level_set()) { |
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ops.set_compression_level(ctx_->compression_level()); |
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} |
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ctx_->sent_initial_metadata_ = true; |
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} |
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call_->PerformOps(&ops); |
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return call_->cq()->Pluck(&ops); |
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} |
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private: |
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Call* const call_; |
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ServerContext* const ctx_; |
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}; |
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} |
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// class to represent the user API for a bidirectional streaming call |
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template <class W, class R> |
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class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> { |
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public: |
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ServerReaderWriter(Call* call, ServerContext* ctx) : body_(call, ctx) {} |
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void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
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bool NextMessageSize(uint32_t* sz) override { |
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return body_.NextMessageSize(sz); |
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} |
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bool Read(R* msg) override { return body_.Read(msg); } |
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using WriterInterface<W>::Write; |
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bool Write(const W& msg, const WriteOptions& options) override { |
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return body_.Write(msg, options); |
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} |
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|
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private: |
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internal::ServerReaderWriterBody<W, R> body_; |
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}; |
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|
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/// A class to represent a flow-controlled unary call. This is something |
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/// of a hybrid between conventional unary and streaming. This is invoked |
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/// through a unary call on the client side, but the server responds to it |
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/// as though it were a single-ping-pong streaming call. The server can use |
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/// the \a NextMessageSize method to determine an upper-bound on the size of |
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/// the message. |
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/// A key difference relative to streaming: ServerUnaryStreamer |
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/// must have exactly 1 Read and exactly 1 Write, in that order, to function |
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/// correctly. Otherwise, the RPC is in error. |
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template <class RequestType, class ResponseType> |
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class ServerUnaryStreamer final |
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: public ServerReaderWriterInterface<ResponseType, RequestType> { |
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public: |
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ServerUnaryStreamer(Call* call, ServerContext* ctx) |
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: body_(call, ctx), read_done_(false), write_done_(false) {} |
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|
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void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
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|
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bool NextMessageSize(uint32_t* sz) override { |
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return body_.NextMessageSize(sz); |
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} |
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|
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bool Read(RequestType* request) override { |
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if (read_done_) { |
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return false; |
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} |
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read_done_ = true; |
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return body_.Read(request); |
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} |
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|
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using WriterInterface<ResponseType>::Write; |
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bool Write(const ResponseType& response, |
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const WriteOptions& options) override { |
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if (write_done_ || !read_done_) { |
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return false; |
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} |
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write_done_ = true; |
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return body_.Write(response, options); |
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} |
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|
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private: |
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internal::ServerReaderWriterBody<ResponseType, RequestType> body_; |
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bool read_done_; |
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bool write_done_; |
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}; |
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|
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/// A class to represent a flow-controlled server-side streaming call. |
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/// This is something of a hybrid between server-side and bidi streaming. |
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/// This is invoked through a server-side streaming call on the client side, |
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/// but the server responds to it as though it were a bidi streaming call that |
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/// must first have exactly 1 Read and then any number of Writes. |
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template <class RequestType, class ResponseType> |
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class ServerSplitStreamer final |
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: public ServerReaderWriterInterface<ResponseType, RequestType> { |
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public: |
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ServerSplitStreamer(Call* call, ServerContext* ctx) |
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: body_(call, ctx), read_done_(false) {} |
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void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
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bool NextMessageSize(uint32_t* sz) override { |
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return body_.NextMessageSize(sz); |
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} |
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|
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bool Read(RequestType* request) override { |
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if (read_done_) { |
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return false; |
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} |
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read_done_ = true; |
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return body_.Read(request); |
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} |
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|
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using WriterInterface<ResponseType>::Write; |
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bool Write(const ResponseType& response, |
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const WriteOptions& options) override { |
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return read_done_ && body_.Write(response, options); |
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} |
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private: |
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internal::ServerReaderWriterBody<ResponseType, RequestType> body_; |
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bool read_done_; |
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}; |
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} // namespace grpc |
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#endif // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
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