The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2014, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __GRPCPP_COMPLETION_QUEUE_H__
#define __GRPCPP_COMPLETION_QUEUE_H__
#include <grpc++/impl/client_unary_call.h>
struct grpc_completion_queue;
namespace grpc {
template <class R>
class ClientReader;
template <class W>
class ClientWriter;
template <class R, class W>
class ClientReaderWriter;
template <class R>
class ServerReader;
template <class W>
class ServerWriter;
template <class R, class W>
class ServerReaderWriter;
class CompletionQueue;
class Server;
class CompletionQueueTag {
public:
virtual ~CompletionQueueTag() {}
// Called prior to returning from Next(), return value
// is the status of the operation (return status is the default thing
// to do)
virtual void FinalizeResult(void **tag, bool *status) = 0;
};
// grpc_completion_queue wrapper class
class CompletionQueue {
public:
CompletionQueue();
explicit CompletionQueue(grpc_completion_queue *take);
~CompletionQueue();
// Blocking read from queue.
// Returns true if an event was received, false if the queue is ready
// for destruction.
bool Next(void **tag, bool *ok);
// Shutdown has to be called, and the CompletionQueue can only be
// destructed when false is returned from Next().
void Shutdown();
grpc_completion_queue* cq() { return cq_; }
private:
template <class R> friend class ::grpc::ClientReader;
template <class W> friend class ::grpc::ClientWriter;
template <class R, class W> friend class ::grpc::ClientReaderWriter;
template <class R> friend class ::grpc::ServerReader;
template <class W> friend class ::grpc::ServerWriter;
template <class R, class W> friend class ::grpc::ServerReaderWriter;
friend class ::grpc::Server;
friend Status BlockingUnaryCall(ChannelInterface *channel, const RpcMethod &method,
ClientContext *context,
const google::protobuf::Message &request,
google::protobuf::Message *result);
bool Pluck(CompletionQueueTag *tag);
grpc_completion_queue* cq_; // owned
};
} // namespace grpc
#endif // __GRPCPP_COMPLETION_QUEUE_H__