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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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570 lines
17 KiB
570 lines
17 KiB
/* |
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* |
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* Copyright 2014, Google Inc. |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* * Redistributions in binary form must reproduce the above |
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* copyright notice, this list of conditions and the following disclaimer |
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* in the documentation and/or other materials provided with the |
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* distribution. |
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* * Neither the name of Google Inc. nor the names of its |
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* contributors may be used to endorse or promote products derived from |
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* this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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*/ |
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#ifndef __GRPCPP_STREAM_H__ |
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#define __GRPCPP_STREAM_H__ |
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#include <grpc++/channel_interface.h> |
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#include <grpc++/client_context.h> |
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#include <grpc++/completion_queue.h> |
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#include <grpc++/server_context.h> |
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#include <grpc++/impl/call.h> |
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#include <grpc++/status.h> |
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#include <grpc/support/log.h> |
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namespace grpc { |
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// Common interface for all client side streaming. |
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class ClientStreamingInterface { |
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public: |
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virtual ~ClientStreamingInterface() {} |
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// Wait until the stream finishes, and return the final status. When the |
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// client side declares it has no more message to send, either implicitly or |
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// by calling WritesDone, it needs to make sure there is no more message to |
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// be received from the server, either implicitly or by getting a false from |
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// a Read(). Otherwise, this implicitly cancels the stream. |
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virtual Status Finish() = 0; |
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}; |
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// An interface that yields a sequence of R messages. |
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template <class R> |
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class ReaderInterface { |
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public: |
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virtual ~ReaderInterface() {} |
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// Blocking read a message and parse to msg. Returns true on success. |
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// The method returns false when there will be no more incoming messages, |
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// either because the other side has called WritesDone or the stream has |
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// failed (or been cancelled). |
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virtual bool Read(R* msg) = 0; |
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}; |
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// An interface that can be fed a sequence of W messages. |
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template <class W> |
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class WriterInterface { |
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public: |
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virtual ~WriterInterface() {} |
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// Blocking write msg to the stream. Returns true on success. |
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// Returns false when the stream has been closed. |
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virtual bool Write(const W& msg) = 0; |
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}; |
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template <class R> |
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class ClientReader final : public ClientStreamingInterface, |
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public ReaderInterface<R> { |
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public: |
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// Blocking create a stream and write the first request out. |
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ClientReader(ChannelInterface *channel, const RpcMethod &method, |
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ClientContext *context, |
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const google::protobuf::Message &request) |
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) { |
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CallOpBuffer buf; |
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buf.AddSendInitialMetadata(&context->send_initial_metadata_); |
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buf.AddSendMessage(request); |
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buf.AddClientSendClose(); |
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call_.PerformOps(&buf); |
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cq_.Pluck(&buf); |
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} |
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// Blocking wait for initial metadata from server. The received metadata |
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// can only be accessed after this call returns. Should only be called before |
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// the first read. Calling this method is optional, and if it is not called |
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// the metadata will be available in ClientContext after the first read. |
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void WaitForInitialMetadata() { |
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GPR_ASSERT(!context_->initial_metadata_received_); |
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CallOpBuffer buf; |
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buf.AddRecvInitialMetadata(&context_->recv_initial_metadata_); |
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call_.PerformOps(&buf); |
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GPR_ASSERT(cq_.Pluck(&buf)); |
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context_->initial_metadata_received_ = true; |
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} |
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virtual bool Read(R *msg) override { |
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CallOpBuffer buf; |
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if (!context_->initial_metadata_received_) { |
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buf.AddRecvInitialMetadata(&context_->recv_initial_metadata_); |
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context_->initial_metadata_received_ = true; |
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} |
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bool got_message; |
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buf.AddRecvMessage(msg, &got_message); |
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call_.PerformOps(&buf); |
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return cq_.Pluck(&buf) && got_message; |
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} |
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virtual Status Finish() override { |
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CallOpBuffer buf; |
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Status status; |
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buf.AddClientRecvStatus(&context_->trailing_metadata_, &status); |
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call_.PerformOps(&buf); |
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GPR_ASSERT(cq_.Pluck(&buf)); |
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return status; |
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} |
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private: |
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ClientContext* context_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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template <class W> |
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class ClientWriter final : public ClientStreamingInterface, |
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public WriterInterface<W> { |
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public: |
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// Blocking create a stream. |
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ClientWriter(ChannelInterface *channel, const RpcMethod &method, |
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ClientContext *context, |
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google::protobuf::Message *response) |
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: context_(context), response_(response), |
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call_(channel->CreateCall(method, context, &cq_)) { |
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CallOpBuffer buf; |
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buf.AddSendInitialMetadata(&context->send_initial_metadata_); |
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call_.PerformOps(&buf); |
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cq_.Pluck(&buf); |
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} |
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virtual bool Write(const W& msg) override { |
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CallOpBuffer buf; |
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buf.AddSendMessage(msg); |
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call_.PerformOps(&buf); |
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return cq_.Pluck(&buf); |
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} |
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virtual bool WritesDone() { |
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CallOpBuffer buf; |
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buf.AddClientSendClose(); |
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call_.PerformOps(&buf); |
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return cq_.Pluck(&buf); |
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} |
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// Read the final response and wait for the final status. |
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virtual Status Finish() override { |
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CallOpBuffer buf; |
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Status status; |
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bool got_message; |
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buf.AddRecvMessage(response_, &got_message); |
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buf.AddClientRecvStatus(&context_->trailing_metadata_, &status); |
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call_.PerformOps(&buf); |
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GPR_ASSERT(cq_.Pluck(&buf) && got_message); |
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return status; |
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} |
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private: |
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ClientContext* context_; |
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google::protobuf::Message *const response_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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// Client-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ClientReaderWriter final : public ClientStreamingInterface, |
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public WriterInterface<W>, |
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public ReaderInterface<R> { |
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public: |
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// Blocking create a stream. |
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ClientReaderWriter(ChannelInterface *channel, |
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const RpcMethod &method, ClientContext *context) |
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: context_(context), call_(channel->CreateCall(method, context, &cq_)) { |
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CallOpBuffer buf; |
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buf.AddSendInitialMetadata(&context->send_initial_metadata_); |
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call_.PerformOps(&buf); |
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GPR_ASSERT(cq_.Pluck(&buf)); |
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} |
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// Blocking wait for initial metadata from server. The received metadata |
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// can only be accessed after this call returns. Should only be called before |
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// the first read. Calling this method is optional, and if it is not called |
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// the metadata will be available in ClientContext after the first read. |
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void WaitForInitialMetadata() { |
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GPR_ASSERT(!context_->initial_metadata_received_); |
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CallOpBuffer buf; |
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buf.AddRecvInitialMetadata(&context_->recv_initial_metadata_); |
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call_.PerformOps(&buf); |
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GPR_ASSERT(cq_.Pluck(&buf)); |
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context_->initial_metadata_received_ = true; |
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} |
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virtual bool Read(R *msg) override { |
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CallOpBuffer buf; |
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if (!context_->initial_metadata_received_) { |
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buf.AddRecvInitialMetadata(&context_->recv_initial_metadata_); |
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context_->initial_metadata_received_ = true; |
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} |
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bool got_message; |
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buf.AddRecvMessage(msg, &got_message); |
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call_.PerformOps(&buf); |
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return cq_.Pluck(&buf) && got_message; |
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} |
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virtual bool Write(const W& msg) override { |
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CallOpBuffer buf; |
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buf.AddSendMessage(msg); |
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call_.PerformOps(&buf); |
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return cq_.Pluck(&buf); |
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} |
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virtual bool WritesDone() { |
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CallOpBuffer buf; |
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buf.AddClientSendClose(); |
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call_.PerformOps(&buf); |
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return cq_.Pluck(&buf); |
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} |
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virtual Status Finish() override { |
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CallOpBuffer buf; |
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Status status; |
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buf.AddClientRecvStatus(&context_->trailing_metadata_, &status); |
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call_.PerformOps(&buf); |
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GPR_ASSERT(cq_.Pluck(&buf)); |
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return status; |
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} |
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private: |
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ClientContext* context_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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template <class R> |
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class ServerReader final : public ReaderInterface<R> { |
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public: |
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ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() { |
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GPR_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpBuffer buf; |
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buf.AddSendInitialMetadata(&ctx_->initial_metadata_); |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&buf); |
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call_->cq()->Pluck(&buf); |
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} |
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virtual bool Read(R* msg) override { |
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CallOpBuffer buf; |
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bool got_message; |
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buf.AddRecvMessage(msg, &got_message); |
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call_->PerformOps(&buf); |
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return call_->cq()->Pluck(&buf) && got_message; |
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} |
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private: |
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Call* const call_; |
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ServerContext* const ctx_; |
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}; |
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template <class W> |
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class ServerWriter final : public WriterInterface<W> { |
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public: |
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ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() { |
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GPR_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpBuffer buf; |
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buf.AddSendInitialMetadata(&ctx_->initial_metadata_); |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&buf); |
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call_->cq()->Pluck(&buf); |
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} |
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virtual bool Write(const W& msg) override { |
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CallOpBuffer buf; |
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if (!ctx_->sent_initial_metadata_) { |
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buf.AddSendInitialMetadata(&ctx_->initial_metadata_); |
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ctx_->sent_initial_metadata_ = true; |
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} |
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buf.AddSendMessage(msg); |
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call_->PerformOps(&buf); |
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return call_->cq()->Pluck(&buf); |
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} |
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private: |
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Call* const call_; |
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ServerContext* const ctx_; |
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}; |
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// Server-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ServerReaderWriter final : public WriterInterface<W>, |
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public ReaderInterface<R> { |
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public: |
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ServerReaderWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
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void SendInitialMetadata() { |
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GPR_ASSERT(!ctx_->sent_initial_metadata_); |
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CallOpBuffer buf; |
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buf.AddSendInitialMetadata(&ctx_->initial_metadata_); |
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ctx_->sent_initial_metadata_ = true; |
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call_->PerformOps(&buf); |
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call_->cq()->Pluck(&buf); |
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} |
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virtual bool Read(R* msg) override { |
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CallOpBuffer buf; |
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bool got_message; |
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buf.AddRecvMessage(msg, &got_message); |
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call_->PerformOps(&buf); |
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return call_->cq()->Pluck(&buf) && got_message; |
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} |
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virtual bool Write(const W& msg) override { |
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CallOpBuffer buf; |
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if (!ctx_->sent_initial_metadata_) { |
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buf.AddSendInitialMetadata(&ctx_->initial_metadata_); |
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ctx_->sent_initial_metadata_ = true; |
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} |
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buf.AddSendMessage(msg); |
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call_->PerformOps(&buf); |
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return call_->cq()->Pluck(&buf); |
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} |
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private: |
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Call* const call_; |
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ServerContext* const ctx_; |
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}; |
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// Async interfaces |
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// Common interface for all client side streaming. |
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class ClientAsyncStreamingInterface { |
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public: |
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virtual ~ClientAsyncStreamingInterface() {} |
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virtual void Finish(Status* status, void* tag) = 0; |
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}; |
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// An interface that yields a sequence of R messages. |
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template <class R> |
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class AsyncReaderInterface { |
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public: |
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virtual ~AsyncReaderInterface() {} |
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virtual void Read(R* msg, void* tag) = 0; |
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}; |
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// An interface that can be fed a sequence of W messages. |
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template <class W> |
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class AsyncWriterInterface { |
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public: |
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virtual ~AsyncWriterInterface() {} |
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virtual void Write(const W& msg, void* tag) = 0; |
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}; |
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template <class R> |
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class ClientAsyncReader final : public ClientAsyncStreamingInterface, |
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public AsyncReaderInterface<R> { |
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public: |
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// Blocking create a stream and write the first request out. |
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ClientAsyncReader(ChannelInterface *channel, const RpcMethod &method, |
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ClientContext *context, |
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const google::protobuf::Message &request, void* tag) |
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: call_(channel->CreateCall(method, context, &cq_)) { |
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init_buf_.Reset(tag); |
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init_buf_.AddSendMessage(request); |
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init_buf_.AddClientSendClose(); |
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call_.PerformOps(&init_buf_); |
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} |
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virtual void Read(R *msg, void* tag) override { |
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read_buf_.Reset(tag); |
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read_buf_.AddRecvMessage(msg); |
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call_.PerformOps(&read_buf_); |
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} |
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virtual void Finish(Status* status, void* tag) override { |
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finish_buf_.Reset(tag); |
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finish_buf_.AddClientRecvStatus(nullptr, status); // TODO metadata |
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call_.PerformOps(&finish_buf_); |
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} |
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private: |
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CompletionQueue cq_; |
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Call call_; |
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CallOpBuffer init_buf_; |
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CallOpBuffer read_buf_; |
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CallOpBuffer finish_buf_; |
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}; |
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template <class W> |
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class ClientAsyncWriter final : public ClientAsyncStreamingInterface, |
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public WriterInterface<W> { |
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public: |
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// Blocking create a stream. |
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ClientAsyncWriter(ChannelInterface *channel, const RpcMethod &method, |
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ClientContext *context, |
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google::protobuf::Message *response) |
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: response_(response), |
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call_(channel->CreateCall(method, context, &cq_)) {} |
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virtual void Write(const W& msg, void* tag) override { |
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write_buf_.Reset(tag); |
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write_buf_.AddSendMessage(msg); |
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call_.PerformOps(&write_buf_); |
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} |
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virtual void WritesDone(void* tag) override { |
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writes_done_buf_.Reset(tag); |
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writes_done_buf_.AddClientSendClose(); |
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call_.PerformOps(&writes_done_buf_); |
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} |
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virtual void Finish(Status* status, void* tag) override { |
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finish_buf_.Reset(tag); |
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finish_buf_.AddRecvMessage(response_, &got_message_); |
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finish_buf_.AddClientRecvStatus(nullptr, status); // TODO metadata |
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call_.PerformOps(&finish_buf_); |
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} |
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private: |
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google::protobuf::Message *const response_; |
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bool got_message_; |
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CompletionQueue cq_; |
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Call call_; |
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CallOpBuffer write_buf_; |
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CallOpBuffer writes_done_buf_; |
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CallOpBuffer finish_buf_; |
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}; |
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// Client-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ClientAsyncReaderWriter final : public ClientAsyncStreamingInterface, |
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public AsyncWriterInterface<W>, |
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public AsyncReaderInterface<R> { |
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public: |
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ClientAsyncReaderWriter(ChannelInterface *channel, |
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const RpcMethod &method, ClientContext *context) |
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: call_(channel->CreateCall(method, context, &cq_)) {} |
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virtual void Read(R *msg, void* tag) override { |
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read_buf_.Reset(tag); |
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read_buf_.AddRecvMessage(msg); |
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call_.PerformOps(&read_buf_); |
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} |
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virtual void Write(const W& msg, void* tag) override { |
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write_buf_.Reset(tag); |
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write_buf_.AddSendMessage(msg); |
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call_.PerformOps(&write_buf_); |
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} |
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virtual void WritesDone(void* tag) override { |
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writes_done_buf_.Reset(tag); |
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writes_done_buf_.AddClientSendClose(); |
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call_.PerformOps(&writes_done_buf_); |
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} |
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virtual void Finish(Status* status, void* tag) override { |
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finish_buf_.Reset(tag); |
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finish_buf_.AddClientRecvStatus(nullptr, status); // TODO metadata |
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call_.PerformOps(&finish_buf_); |
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} |
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private: |
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CompletionQueue cq_; |
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Call call_; |
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CallOpBuffer read_buf_; |
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CallOpBuffer write_buf_; |
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CallOpBuffer writes_done_buf_; |
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CallOpBuffer finish_buf_; |
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}; |
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// TODO(yangg) Move out of stream.h |
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template <class W> |
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class ServerAsyncResponseWriter final { |
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public: |
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explicit ServerAsyncResponseWriter(Call* call) : call_(call) {} |
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virtual void Write(const W& msg, void* tag) override { |
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CallOpBuffer buf; |
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buf.AddSendMessage(msg); |
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call_->PerformOps(&buf); |
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} |
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private: |
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Call* call_; |
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}; |
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template <class R> |
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class ServerAsyncReader : public AsyncReaderInterface<R> { |
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public: |
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explicit ServerAsyncReader(Call* call) : call_(call) {} |
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virtual void Read(R* msg, void* tag) { |
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// TODO |
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} |
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private: |
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Call* call_; |
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}; |
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template <class W> |
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class ServerAsyncWriter : public AsyncWriterInterface<W> { |
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public: |
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explicit ServerAsyncWriter(Call* call) : call_(call) {} |
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virtual void Write(const W& msg, void* tag) { |
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// TODO |
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} |
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private: |
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Call* call_; |
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}; |
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// Server-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ServerAsyncReaderWriter : public AsyncWriterInterface<W>, |
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public AsyncReaderInterface<R> { |
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public: |
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explicit ServerAsyncReaderWriter(Call* call) : call_(call) {} |
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virtual void Read(R* msg, void* tag) { |
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// TODO |
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} |
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virtual void Write(const W& msg, void* tag) { |
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// TODO |
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} |
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private: |
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Call* call_; |
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}; |
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} // namespace grpc |
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#endif // __GRPCPP_STREAM_H__
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