The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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253 lines
8.6 KiB
253 lines
8.6 KiB
#region Copyright notice and license |
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// Copyright 2015, Google Inc. |
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// All rights reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Google Inc. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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#endregion |
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using System; |
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using System.Collections.Concurrent; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Runtime.InteropServices; |
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using System.Threading.Tasks; |
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using Grpc.Core.Internal; |
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using Grpc.Core.Logging; |
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using Grpc.Core.Utils; |
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namespace Grpc.Core |
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{ |
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/// <summary> |
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/// A gRPC server. |
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/// </summary> |
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public class Server |
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{ |
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/// <summary> |
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/// Pass this value as port to have the server choose an unused listening port for you. |
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/// </summary> |
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public const int PickUnusedPort = 0; |
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static readonly ILogger Logger = GrpcEnvironment.Logger.ForType<Server>(); |
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readonly GrpcEnvironment environment; |
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readonly List<ChannelOption> options; |
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readonly ServerSafeHandle handle; |
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readonly object myLock = new object(); |
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readonly Dictionary<string, IServerCallHandler> callHandlers = new Dictionary<string, IServerCallHandler>(); |
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readonly TaskCompletionSource<object> shutdownTcs = new TaskCompletionSource<object>(); |
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bool startRequested; |
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bool shutdownRequested; |
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/// <summary> |
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/// Create a new server. |
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/// </summary> |
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/// <param name="options">Channel options.</param> |
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public Server(IEnumerable<ChannelOption> options = null) |
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{ |
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this.environment = GrpcEnvironment.GetInstance(); |
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this.options = options != null ? new List<ChannelOption>(options) : new List<ChannelOption>(); |
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using (var channelArgs = ChannelOptions.CreateChannelArgs(this.options)) |
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{ |
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this.handle = ServerSafeHandle.NewServer(environment.CompletionQueue, channelArgs); |
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} |
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} |
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/// <summary> |
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/// Adds a service definition to the server. This is how you register |
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/// handlers for a service with the server. |
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/// Only call this before Start(). |
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/// </summary> |
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public void AddServiceDefinition(ServerServiceDefinition serviceDefinition) |
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{ |
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lock (myLock) |
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{ |
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Preconditions.CheckState(!startRequested); |
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foreach (var entry in serviceDefinition.CallHandlers) |
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{ |
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callHandlers.Add(entry.Key, entry.Value); |
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} |
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} |
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} |
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/// <summary> |
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/// Add a port on which server should listen. |
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/// Only call this before Start(). |
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/// </summary> |
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/// <returns>The port on which server will be listening.</returns> |
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/// <param name="host">the host</param> |
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/// <param name="port">the port. If zero, an unused port is chosen automatically.</param> |
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public int AddPort(string host, int port, ServerCredentials credentials) |
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{ |
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lock (myLock) |
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{ |
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Preconditions.CheckNotNull(credentials); |
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Preconditions.CheckState(!startRequested); |
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var address = string.Format("{0}:{1}", host, port); |
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using (var nativeCredentials = credentials.ToNativeCredentials()) |
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{ |
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if (nativeCredentials != null) |
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{ |
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return handle.AddSecurePort(address, nativeCredentials); |
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} |
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else |
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{ |
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return handle.AddInsecurePort(address); |
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} |
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} |
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} |
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} |
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/// <summary> |
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/// Starts the server. |
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/// </summary> |
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public void Start() |
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{ |
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lock (myLock) |
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{ |
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Preconditions.CheckState(!startRequested); |
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startRequested = true; |
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handle.Start(); |
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AllowOneRpc(); |
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} |
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} |
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/// <summary> |
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/// Requests server shutdown and when there are no more calls being serviced, |
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/// cleans up used resources. The returned task finishes when shutdown procedure |
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/// is complete. |
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/// </summary> |
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public async Task ShutdownAsync() |
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{ |
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lock (myLock) |
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{ |
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Preconditions.CheckState(startRequested); |
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Preconditions.CheckState(!shutdownRequested); |
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shutdownRequested = true; |
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} |
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handle.ShutdownAndNotify(HandleServerShutdown, environment); |
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await shutdownTcs.Task; |
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handle.Dispose(); |
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} |
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/// <summary> |
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/// To allow awaiting termination of the server. |
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/// </summary> |
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public Task ShutdownTask |
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{ |
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get |
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{ |
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return shutdownTcs.Task; |
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} |
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} |
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/// <summary> |
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/// Requests server shutdown while cancelling all the in-progress calls. |
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/// The returned task finishes when shutdown procedure is complete. |
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/// </summary> |
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public async Task KillAsync() |
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{ |
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lock (myLock) |
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{ |
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Preconditions.CheckState(startRequested); |
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Preconditions.CheckState(!shutdownRequested); |
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shutdownRequested = true; |
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} |
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handle.ShutdownAndNotify(HandleServerShutdown, environment); |
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handle.CancelAllCalls(); |
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await shutdownTcs.Task; |
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handle.Dispose(); |
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} |
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/// <summary> |
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/// Allows one new RPC call to be received by server. |
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/// </summary> |
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private void AllowOneRpc() |
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{ |
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lock (myLock) |
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{ |
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if (!shutdownRequested) |
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{ |
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handle.RequestCall(HandleNewServerRpc, environment); |
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} |
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} |
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} |
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/// <summary> |
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/// Selects corresponding handler for given call and handles the call. |
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/// </summary> |
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private async Task HandleCallAsync(ServerRpcNew newRpc) |
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{ |
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try |
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{ |
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IServerCallHandler callHandler; |
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if (!callHandlers.TryGetValue(newRpc.Method, out callHandler)) |
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{ |
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callHandler = NoSuchMethodCallHandler.Instance; |
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} |
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await callHandler.HandleCall(newRpc, environment); |
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} |
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catch (Exception e) |
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{ |
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Logger.Warning(e, "Exception while handling RPC."); |
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} |
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} |
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/// <summary> |
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/// Handles the native callback. |
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/// </summary> |
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private void HandleNewServerRpc(bool success, BatchContextSafeHandle ctx) |
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{ |
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if (success) |
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{ |
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ServerRpcNew newRpc = ctx.GetServerRpcNew(); |
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// after server shutdown, the callback returns with null call |
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if (!newRpc.Call.IsInvalid) |
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{ |
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Task.Run(async () => await HandleCallAsync(newRpc)); |
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} |
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} |
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AllowOneRpc(); |
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} |
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/// <summary> |
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/// Handles native callback. |
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/// </summary> |
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private void HandleServerShutdown(bool success, BatchContextSafeHandle ctx) |
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{ |
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shutdownTcs.SetResult(null); |
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} |
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} |
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}
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