The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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<%namespace file="packages.include" import="gen_package_props,gen_package_targets,gen_package_ensure"/>\
<%def name="to_windows_path(path)">${path.replace('/','\\')}</%def>\
<%def name="get_subsystem(is_library)">${'Windows' if is_library else 'Console'}</%def>\
<%def name="item_definition_group(project, target, debug, dll, _64bit)">\
<%
repo_root = '$(SolutionDir)\..'
%>\
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='${'%s%s|%s' % ('Debug' if debug else 'Release', '-DLL' if dll else '', 'x64' if _64bit else 'Win32')}'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>${'Disabled' if debug else 'MaxSpeed'}</Optimization>
<PreprocessorDefinitions>WIN32;${'_DEBUG' if debug else 'NDEBUG'};_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
% if not debug:
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
% endif
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>${'MultiThreadedDebug' if debug else 'MultiThreaded'}</RuntimeLibrary>
<TreatWarningAsError>${'false' if target.boringssl else 'true'}</TreatWarningAsError>
<DebugInformationFormat Condition="$(Jenkins)">None</DebugInformationFormat>
## Silence D9007 warning. See #4508
<MinimalRebuild Condition="$(Jenkins)">false</MinimalRebuild>
</ClCompile>
<Link>
<SubSystem>${get_subsystem(project.is_library)}</SubSystem>
<GenerateDebugInformation Condition="!$(Jenkins)">true</GenerateDebugInformation>
<GenerateDebugInformation Condition="$(Jenkins)">false</GenerateDebugInformation>
% if project.get("noentry", False):
<NoEntryPoint>true</NoEntryPoint>
% endif
% if project.get("dll_def", None):
<ModuleDefinitionFile>${repo_root}\${to_windows_path(project.dll_def)}</ModuleDefinitionFile>
% endif
% if not debug:
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
% endif
</Link>
</ItemDefinitionGroup>
</%def>\
<%def name="gen_project(name, collection)">\
<%
target = None
for p in vsprojects:
if p.name == name:
project = p
for t in collection:
if t.name == name:
target = t
props = project.vs_props
packages = project.vs_packages
configuration_type = project.vs_config_type
project_guid = project.vs_project_guid
if target.build == 'test' and target.language == 'c++':
props.extend(['cpptest'])
if configuration_type == 'Application':
if target.build == 'protoc':
props.extend(['protoc', 'protobuf'])
else:
if target.language == 'c++':
props.extend(['protobuf'])
props.extend(['winsock', 'zlib'])
packages.extend(['grpc.dependencies.zlib'])
if target.get('secure', 'check'):
props.extend(['openssl'])
packages.extend(['grpc.dependencies.openssl'])
else:
props.extend(['winsock'])
props.extend(['global'])
props = sorted(list(set(props)))
packages = sorted(list(set(packages)))
dll = project.get('dll', False)
repo_root = '$(SolutionDir)\..'
%>\
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
${gen_package_props(packages, repo_root)}\
<ItemGroup Label="ProjectConfigurations">
% if dll and dll != 'only':
<ProjectConfiguration Include="Debug-DLL|Win32">
<Configuration>Debug-DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-DLL|x64">
<Configuration>Debug-DLL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-DLL|Win32">
<Configuration>Release-DLL</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-DLL|x64">
<Configuration>Release-DLL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
% endif
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>${project_guid if project_guid else project.vs_project_guid}</ProjectGuid>
## Silence MSB8029 warning. See #4506
<IgnoreWarnIntDirInTempDetected>true</IgnoreWarnIntDirInTempDetected>
## Use different location for intermediate directory to make path shorter than 260 characters.
<IntDir>$(SolutionDir)IntDir\$(MSBuildProjectName)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(VisualStudioVersion)' == '10.0'" Label="Configuration">
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(VisualStudioVersion)' == '11.0'" Label="Configuration">
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(VisualStudioVersion)' == '12.0'" Label="Configuration">
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(VisualStudioVersion)' == '14.0'" Label="Configuration">
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>${configuration_type}</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>${configuration_type}</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
% if dll and dll != 'only':
<PropertyGroup Condition="'$(Configuration)'=='Debug-DLL'" Label="Configuration">
<ConfigurationType>${configuration_type}</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release-DLL'" Label="Configuration">
<ConfigurationType>${configuration_type}</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
% endif
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
% for prop in props:
<Import Project="${repo_root}\vsprojects\${prop}.props" />
% endfor
</ImportGroup>
<PropertyGroup Label="UserMacros" />
% for config in ['Debug', 'Release']:# + (['Debug-DLL', 'Release-DLL'] if dll and dll != 'only' else []):
<PropertyGroup Condition="'$(Configuration)'=='${config}'">
<TargetName>${name}</TargetName>
% for package in vspackages:
% if packages == 'all' or package.name in packages:
% if package.get('linkage', None) is not None:
<Linkage-${package.name.replace('.', '_')}>${package.linkage}</Linkage-${package.name.replace('.', '_')}>
% endif
<Configuration-${package.name.replace('.', '_')}>${config}</Configuration-${package.name.replace('.', '_')}>
% endif
% endfor
</PropertyGroup>
% endfor
% if dll and dll != 'only':
${item_definition_group(project, target, True, True, False)}
${item_definition_group(project, target, True, True, True)}
${item_definition_group(project, target, False, True, False)}
${item_definition_group(project, target, False, True, True)}
% endif
${item_definition_group(project, target, True, False, False)}
${item_definition_group(project, target, True, False, True)}
${item_definition_group(project, target, False, False, False)}
${item_definition_group(project, target, False, False, True)}
% if project.get('public_headers',[]):
<ItemGroup>
% for public_header in project.public_headers:
<ClInclude Include="${repo_root}\${to_windows_path(public_header)}" />
% endfor
</ItemGroup>
% endif
% if project.get('headers',[]):
<ItemGroup>
% for header in project.headers:
<ClInclude Include="${repo_root}\${to_windows_path(header)}" />
% endfor
</ItemGroup>
% endif
% if project.get('dll_def', None):
<ItemGroup>
<None Include="${repo_root}\${to_windows_path(project.dll_def)}" />
</ItemGroup>
% endif
% if project.get('src',[]):
<ItemGroup>
% for src_name in project.src:
% if src_name.endswith(".proto"):
<% src_name_parts = src_name.split(".") %>\
<ClCompile Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".pb.cc")}">
</ClCompile>
<ClInclude Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".pb.h")}">
</ClInclude>
<ClCompile Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".grpc.pb.cc")}">
</ClCompile>
<ClInclude Include="${repo_root}\${to_windows_path(src_name_parts[0] + ".grpc.pb.h")}">
</ClInclude>
% else:
<ClCompile Include="${repo_root}\${to_windows_path(src_name)}">
</ClCompile>
% endif
% endfor
</ItemGroup>
% else:
<ItemGroup>
<ClCompile Include="${repo_root}\${to_windows_path('vsprojects/dummy.c')}">
</ClCompile>
</ItemGroup>
% endif
% if project.get('deps',[]):
<ItemGroup>
% for dep in project.deps:
<ProjectReference Include="${repo_root}\vsprojects\vcxproj\${vsproject_dict[dep].vs_proj_dir}\${dep}\${dep}.vcxproj">
<Project>${vsproject_dict[dep].vs_project_guid}</Project>
</ProjectReference>
% endfor
</ItemGroup>
% endif
%if packages:
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
%endif
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
${gen_package_targets(packages, repo_root)}\
</ImportGroup>
${gen_package_ensure(packages, repo_root)}\
</Project>
</%def>\