The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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235 lines
8.7 KiB
235 lines
8.7 KiB
#region Copyright notice and license |
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// Copyright 2015 gRPC authors. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#endregion |
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using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Threading; |
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using System.Threading.Tasks; |
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using Grpc.Core.Logging; |
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using Grpc.Core.Profiling; |
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using Grpc.Core.Utils; |
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namespace Grpc.Core.Internal |
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{ |
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/// <summary> |
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/// Pool of threads polling on a set of completions queues. |
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/// </summary> |
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internal class GrpcThreadPool |
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{ |
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static readonly ILogger Logger = GrpcEnvironment.Logger.ForType<GrpcThreadPool>(); |
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const int FinishContinuationsSleepMillis = 10; |
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readonly GrpcEnvironment environment; |
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readonly object myLock = new object(); |
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readonly List<Thread> threads = new List<Thread>(); |
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readonly int poolSize; |
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readonly int completionQueueCount; |
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readonly bool inlineHandlers; |
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readonly WaitCallback runCompletionQueueEventCallbackSuccess; |
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readonly WaitCallback runCompletionQueueEventCallbackFailure; |
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readonly AtomicCounter queuedContinuationCounter = new AtomicCounter(); |
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readonly List<BasicProfiler> threadProfilers = new List<BasicProfiler>(); // profilers assigned to threadpool threads |
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bool stopRequested; |
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IReadOnlyCollection<CompletionQueueSafeHandle> completionQueues; |
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/// <summary> |
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/// Creates a thread pool threads polling on a set of completions queues. |
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/// </summary> |
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/// <param name="environment">Environment.</param> |
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/// <param name="poolSize">Pool size.</param> |
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/// <param name="completionQueueCount">Completion queue count.</param> |
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/// <param name="inlineHandlers">Handler inlining.</param> |
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public GrpcThreadPool(GrpcEnvironment environment, int poolSize, int completionQueueCount, bool inlineHandlers) |
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{ |
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this.environment = environment; |
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this.poolSize = poolSize; |
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this.completionQueueCount = completionQueueCount; |
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this.inlineHandlers = inlineHandlers; |
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GrpcPreconditions.CheckArgument(poolSize >= completionQueueCount, |
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"Thread pool size cannot be smaller than the number of completion queues used."); |
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this.runCompletionQueueEventCallbackSuccess = new WaitCallback((callback) => RunCompletionQueueEventCallback((OpCompletionDelegate) callback, true)); |
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this.runCompletionQueueEventCallbackFailure = new WaitCallback((callback) => RunCompletionQueueEventCallback((OpCompletionDelegate) callback, false)); |
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} |
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public void Start() |
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{ |
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lock (myLock) |
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{ |
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GrpcPreconditions.CheckState(completionQueues == null, "Already started."); |
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completionQueues = CreateCompletionQueueList(environment, completionQueueCount); |
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for (int i = 0; i < poolSize; i++) |
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{ |
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var optionalProfiler = i < threadProfilers.Count ? threadProfilers[i] : null; |
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threads.Add(CreateAndStartThread(i, optionalProfiler)); |
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} |
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} |
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} |
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public Task StopAsync() |
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{ |
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lock (myLock) |
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{ |
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GrpcPreconditions.CheckState(!stopRequested, "Stop already requested."); |
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stopRequested = true; |
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foreach (var cq in completionQueues) |
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{ |
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cq.Shutdown(); |
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} |
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} |
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return Task.Run(() => |
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{ |
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foreach (var thread in threads) |
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{ |
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thread.Join(); |
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} |
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foreach (var cq in completionQueues) |
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{ |
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cq.Dispose(); |
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} |
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for (int i = 0; i < threadProfilers.Count; i++) |
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{ |
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threadProfilers[i].Dump(string.Format("grpc_trace_thread_{0}.txt", i)); |
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} |
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}); |
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} |
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/// <summary> |
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/// Returns true if there is at least one thread pool thread that hasn't |
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/// already stopped. |
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/// Threads can either stop because all completion queues shut down or |
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/// because all foreground threads have already shutdown and process is |
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/// going to exit. |
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/// </summary> |
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internal bool IsAlive |
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{ |
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get |
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{ |
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return threads.Any(t => t.ThreadState != ThreadState.Stopped); |
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} |
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} |
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internal IReadOnlyCollection<CompletionQueueSafeHandle> CompletionQueues |
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{ |
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get |
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{ |
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return completionQueues; |
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} |
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} |
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private Thread CreateAndStartThread(int threadIndex, IProfiler optionalProfiler) |
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{ |
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var cqIndex = threadIndex % completionQueues.Count; |
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var cq = completionQueues.ElementAt(cqIndex); |
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var thread = new Thread(new ThreadStart(() => RunHandlerLoop(cq, optionalProfiler))); |
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thread.IsBackground = true; |
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thread.Name = string.Format("grpc {0} (cq {1})", threadIndex, cqIndex); |
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thread.Start(); |
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return thread; |
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} |
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/// <summary> |
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/// Body of the polling thread. |
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/// </summary> |
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private void RunHandlerLoop(CompletionQueueSafeHandle cq, IProfiler optionalProfiler) |
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{ |
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if (optionalProfiler != null) |
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{ |
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Profilers.SetForCurrentThread(optionalProfiler); |
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} |
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CompletionQueueEvent ev; |
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do |
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{ |
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ev = cq.Next(); |
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if (ev.type == CompletionQueueEvent.CompletionType.OpComplete) |
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{ |
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bool success = (ev.success != 0); |
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IntPtr tag = ev.tag; |
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try |
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{ |
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var callback = cq.CompletionRegistry.Extract(tag); |
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// Use cached delegates to avoid unnecessary allocations |
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if (!inlineHandlers) |
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{ |
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queuedContinuationCounter.Increment(); |
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ThreadPool.QueueUserWorkItem(success ? runCompletionQueueEventCallbackSuccess : runCompletionQueueEventCallbackFailure, callback); |
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} |
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else |
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{ |
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RunCompletionQueueEventCallback(callback, success); |
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} |
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} |
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catch (Exception e) |
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{ |
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Logger.Error(e, "Exception occured while extracting event from completion registry."); |
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} |
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} |
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} |
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while (ev.type != CompletionQueueEvent.CompletionType.Shutdown); |
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// Continuations are running on default threadpool that consists of background threads. |
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// GrpcThreadPool thread (a foreground thread) will not exit unless all queued work had |
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// been finished to prevent terminating the continuations queued prematurely. |
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while (queuedContinuationCounter.Count != 0) |
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{ |
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// Only happens on shutdown and having pending continuations shouldn't very common, |
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// so sleeping here for a little bit is fine. |
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Thread.Sleep(FinishContinuationsSleepMillis); |
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} |
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} |
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private static IReadOnlyCollection<CompletionQueueSafeHandle> CreateCompletionQueueList(GrpcEnvironment environment, int completionQueueCount) |
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{ |
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var list = new List<CompletionQueueSafeHandle>(); |
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for (int i = 0; i < completionQueueCount; i++) |
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{ |
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var completionRegistry = new CompletionRegistry(environment); |
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list.Add(CompletionQueueSafeHandle.CreateAsync(completionRegistry)); |
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} |
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return list.AsReadOnly(); |
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} |
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private void RunCompletionQueueEventCallback(OpCompletionDelegate callback, bool success) |
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{ |
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try |
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{ |
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callback(success); |
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} |
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catch (Exception e) |
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{ |
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Logger.Error(e, "Exception occured while invoking completion delegate"); |
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} |
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finally |
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{ |
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queuedContinuationCounter.Decrement(); |
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} |
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} |
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} |
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}
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