The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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// Copyright 2023 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <condition_variable>
#include <iostream>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "absl/flags/flag.h"
#include "absl/flags/parse.h"
#include "absl/strings/str_cat.h"
#include <grpcpp/grpcpp.h>
#ifdef BAZEL_BUILD
#include "examples/protos/helloworld.grpc.pb.h"
#else
#include "helloworld.grpc.pb.h"
#endif
ABSL_FLAG(std::string, target, "localhost:50051", "Server address");
using grpc::Channel;
using grpc::ClientContext;
using grpc::Status;
using grpc::StatusCode;
using helloworld::Greeter;
using helloworld::HelloReply;
using helloworld::HelloRequest;
void unaryCall(std::shared_ptr<Channel> channel, std::string label,
std::string message, grpc::StatusCode expected_code) {
std::unique_ptr<Greeter::Stub> stub = Greeter::NewStub(channel);
// Data we are sending to the server.
HelloRequest request;
request.set_name(message);
// Container for the data we expect from the server.
HelloReply reply;
// Context for the client. It could be used to convey extra information to
// the server and/or tweak certain RPC behaviors.
ClientContext context;
// Set 1 second timeout
context.set_deadline(std::chrono::system_clock::now() +
std::chrono::seconds(1));
// The actual RPC.
std::mutex mu;
std::condition_variable cv;
bool done = false;
Status status;
stub->async()->SayHello(&context, &request, &reply,
[&mu, &cv, &done, &status](Status s) {
status = std::move(s);
std::lock_guard<std::mutex> lock(mu);
done = true;
cv.notify_one();
});
std::unique_lock<std::mutex> lock(mu);
while (!done) {
cv.wait(lock);
}
// Act upon its status.
std::cout << "[" << label << "] wanted = " << expected_code
<< ", got = " << status.error_code() << std::endl;
}
int main(int argc, char** argv) {
absl::ParseCommandLine(argc, argv);
// Instantiate the client. It requires a channel, out of which the actual RPCs
// are created. This channel models a connection to an endpoint specified by
// the argument "--target=" which is the only expected argument.
std::string target_str = absl::GetFlag(FLAGS_target);
// We indicate that the channel isn't authenticated (use of
// InsecureChannelCredentials()).
std::shared_ptr<Channel> channel =
grpc::CreateChannel(target_str, grpc::InsecureChannelCredentials());
// Making test calls
unaryCall(channel, "Successful request", "world", grpc::StatusCode::OK);
unaryCall(channel, "Exceeds deadline", "delay",
grpc::StatusCode::DEADLINE_EXCEEDED);
unaryCall(channel, "Successful request with propagated deadline",
"[propagate me]world", grpc::StatusCode::OK);
unaryCall(channel, "Exceeds propagated deadline",
"[propagate me][propagate me]world",
grpc::StatusCode::DEADLINE_EXCEEDED);
return 0;
}