The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Jan Tattermusch 92aa11dff6 renamed MathClient -> Grpc.Examples.MathClient 10 years ago
examples/pubsub Merge pull request #638 from vjpai/expecteq 10 years ago
include Revert "Adding a constant for a well known place where the SSL roots are installed." 10 years ago
src renamed MathClient -> Grpc.Examples.MathClient 10 years ago
templates Some 32 bits platforms don't like buildint asm for openssl. 10 years ago
test 32 bit compilation fixes for core 10 years ago
third_party Merge branch 'master' of github.com:google/grpc into json 10 years ago
tools Merge pull request #614 from jtattermusch/nitpicking 10 years ago
vsprojects Added protoc plugin for Python GRPC. 10 years ago
.clang-format Make clang-format somewhat compatible across versions 10 years ago
.editorconfig Adding an editorconfig configuration file. 10 years ago
.gitignore added grpc extension library for C# 10 years ago
.gitmodules Removing libevent from third_party, as it's no longer necessary. 10 years ago
INSTALL Polishing Makefile to better install targets. 10 years ago
LICENSE Copyright checker 10 years ago
Makefile Some 32 bits platforms don't like buildint asm for openssl. 10 years ago
README.md Small change to documentation text. 10 years ago
build.json Added protoc plugin for Python GRPC. 10 years ago

README.md

gRPC - An RPC library and framework

Copyright 2015 Google Inc.

#Installation

See grpc/INSTALL for installation instructions for various platforms.

#Repository Structure

This repository contains source code for gRPC libraries for multiple lanugages written on top of shared C core library [src/core] (src/core).

  • C++ source code: [src/cpp] (src/cpp)
  • Python source code: [src/python] (src/python)
  • Ruby source code: [src/ruby] (src/ruby)
  • NodeJS source code: [src/node] (src/node)
  • PHP source code: [src/php] (src/php)
  • C# source code: [src/csharp] (src/csharp)
  • Objective-C source code: [src/objective-c] (src/objective-c)

Java source code is in [grpc-java] (http://github.com/grpc/grpc-java) repository. Go source code is in [grpc-go] (http://github.com/grpc/grpc-go) repository.

#Documentation

You can find more detailed documentation and examples in the grpc-common repository.

#Current Status of libraries

Libraries in different languages are in different state of development. We are seeking contributions for all of these libraries.

  • shared C core library [src/core] (src/core) : Early adopter ready - Alpha.
  • C++ Library: [src/cpp] (src/cpp) : Early adopter ready - Alpha.
  • Python Library: [src/python] (src/python) : Early adopter ready - Alpha.
  • Ruby Library: [src/ruby] (src/ruby) : Early adopter ready - Alpha.
  • NodeJS Library: [src/node] (src/node) : Early adopter ready - Alpha.
  • PHP Library: [src/php] (src/php) : Pre-Alpha.
  • C# Library: [src/csharp] (src/csharp) : Pre-Alpha.
  • Objective-C Library: [src/objective-c] (src/objective-c): Pre-Alpha.

#Overview

Remote Procedure Calls (RPCs) provide a useful abstraction for building distributed applications and services. The libraries in this repository provide a concrete implementation of the gRPC protocol, layered over HTTP/2. These libraries enable communication between clients and servers using any combination of the supported languages.

##Interface

Developers using gRPC typically start with the description of an RPC service (a collection of methods), and generate client and server side interfaces which they use on the client-side and implement on the server side.

By default, gRPC uses Protocol Buffers as the Interface Definition Language (IDL) for describing both the service interface and the structure of the payload messages. It is possible to use other alternatives if desired.

###Surface API Starting from an interface definition in a .proto file, gRPC provides Protocol Compiler plugins that generate Client- and Server-side APIs. gRPC users typically call into these APIs on the Client side and implement the corresponding API on the server side.

Synchronous vs. asynchronous

Synchronous RPC calls, that block until a response arrives from the server, are the closest approximation to the abstraction of a procedure call that RPC aspires to.

On the other hand, networks are inherently asynchronous and in many scenarios,
it is desirable to have the ability to start RPCs without blocking the current thread.

The gRPC programming surface in most languages comes in both synchronous and asynchronous flavors.

Streaming

gRPC supports streaming semantics, where either the client or the server (or both) send a stream of messages on a single RPC call. The most general case is Bidirectional Streaming where a single gRPC call establishes a stream where both the client and the server can send a stream of messages to each other. The streamed messages are delivered in the order they were sent.

#Protocol

The gRPC protocol specifies the abstract requirements for communication between clients and servers. A concrete embedding over HTTP/2 completes the picture by fleshing out the details of each of the required operations.

Abstract gRPC protocol

A gRPC RPC comprises of a bidirectional stream of messages, initiated by the client. In the client-to-server direction, this stream begins with a mandatory Call Header, followed by optional Initial-Metadata, followed by zero or more Payload Messages. The server-to-client direction contains an optional Initial-Metadata, followed by zero or more Payload Messages terminated with a mandatory Status and optional Status-Metadata (a.k.a.,Trailing-Metadata).

Implementation over HTTP/2

The abstract protocol defined above is implemented over HTTP/2. gRPC bidirectional streams are mapped to HTTP/2 streams. The contents of Call Header and Initial Metadata are sent as HTTP/2 headers and subject to HPACK compression. Payload Messages are serialized into a byte stream of length prefixed gRPC frames which are then fragmented into HTTP/2 frames at the sender and reassembled at the receiver. Status and Trailing-Metadata are sent as HTTP/2 trailing headers (a.k.a., trailers).

Flow Control

gRPC inherits the flow control mechanisms in HTTP/2 and uses them to enable fine-grained control of the amount of memory used for buffering in-flight messages.