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/*
*
* Copyright 2016, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* Benchmark gRPC end2end in various configurations */
#include <sstream>
#include "src/core/lib/profiling/timers.h"
#include "src/cpp/client/create_channel_internal.h"
#include "src/proto/grpc/testing/echo.grpc.pb.h"
#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
#include "third_party/benchmark/include/benchmark/benchmark.h"
namespace grpc {
namespace testing {
// force library initialization
auto& force_library_initialization = Library::get();
/*******************************************************************************
* BENCHMARKING KERNELS
*/
static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
// messages in each call) in a loop on a single channel
//
// First parmeter (i.e state.range(0)): Message size (in bytes) to use
// Second parameter (i.e state.range(1)): Number of ping pong messages.
// Note: One ping-pong means two messages (one from client to server and
// the other from server to client):
template <class Fixture, class ClientContextMutator, class ServerContextMutator>
static void BM_StreamingPingPong(benchmark::State& state) {
const int msg_size = state.range(0);
const int max_ping_pongs = state.range(1);
EchoTestService::AsyncService service;
std::unique_ptr<Fixture> fixture(new Fixture(&service));
{
EchoResponse send_response;
EchoResponse recv_response;
EchoRequest send_request;
EchoRequest recv_request;
if (msg_size > 0) {
send_request.set_message(std::string(msg_size, 'a'));
send_response.set_message(std::string(msg_size, 'b'));
}
std::unique_ptr<EchoTestService::Stub> stub(
EchoTestService::NewStub(fixture->channel()));
while (state.KeepRunning()) {
ServerContext svr_ctx;
ServerContextMutator svr_ctx_mut(&svr_ctx);
ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
fixture->cq(), tag(0));
ClientContext cli_ctx;
ClientContextMutator cli_ctx_mut(&cli_ctx);
auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
// Establish async stream between client side and server side
void* t;
bool ok;
int need_tags = (1 << 0) | (1 << 1);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
// Send 'max_ping_pongs' number of ping pong messages
int ping_pong_cnt = 0;
while (ping_pong_cnt < max_ping_pongs) {
request_rw->Write(send_request, tag(0)); // Start client send
response_rw.Read(&recv_request, tag(1)); // Start server recv
request_rw->Read(&recv_response, tag(2)); // Start client recv
need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
// If server recv is complete, start the server send operation
if (i == 1) {
response_rw.Write(send_response, tag(3));
}
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
ping_pong_cnt++;
}
request_rw->WritesDone(tag(0));
response_rw.Finish(Status::OK, tag(1));
Status recv_status;
request_rw->Finish(&recv_status, tag(2));
need_tags = (1 << 0) | (1 << 1) | (1 << 2);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
GPR_ASSERT(recv_status.ok());
}
}
fixture->Finish(state);
fixture.reset();
state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
}
// Repeatedly sends ping pong messages in a single streaming Bidi call in a loop
// First parmeter (i.e state.range(0)): Message size (in bytes) to use
template <class Fixture, class ClientContextMutator, class ServerContextMutator>
static void BM_StreamingPingPongMsgs(benchmark::State& state) {
const int msg_size = state.range(0);
EchoTestService::AsyncService service;
std::unique_ptr<Fixture> fixture(new Fixture(&service));
{
EchoResponse send_response;
EchoResponse recv_response;
EchoRequest send_request;
EchoRequest recv_request;
if (msg_size > 0) {
send_request.set_message(std::string(msg_size, 'a'));
send_response.set_message(std::string(msg_size, 'b'));
}
std::unique_ptr<EchoTestService::Stub> stub(
EchoTestService::NewStub(fixture->channel()));
ServerContext svr_ctx;
ServerContextMutator svr_ctx_mut(&svr_ctx);
ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
fixture->cq(), tag(0));
ClientContext cli_ctx;
ClientContextMutator cli_ctx_mut(&cli_ctx);
auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
// Establish async stream between client side and server side
void* t;
bool ok;
int need_tags = (1 << 0) | (1 << 1);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
while (state.KeepRunning()) {
GPR_TIMER_SCOPE("BenchmarkCycle", 0);
request_rw->Write(send_request, tag(0)); // Start client send
response_rw.Read(&recv_request, tag(1)); // Start server recv
request_rw->Read(&recv_response, tag(2)); // Start client recv
need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
GPR_ASSERT(ok);
int i = (int)(intptr_t)t;
// If server recv is complete, start the server send operation
if (i == 1) {
response_rw.Write(send_response, tag(3));
}
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
}
request_rw->WritesDone(tag(0));
response_rw.Finish(Status::OK, tag(1));
Status recv_status;
request_rw->Finish(&recv_status, tag(2));
need_tags = (1 << 0) | (1 << 1) | (1 << 2);
while (need_tags) {
GPR_ASSERT(fixture->cq()->Next(&t, &ok));
int i = (int)(intptr_t)t;
GPR_ASSERT(need_tags & (1 << i));
need_tags &= ~(1 << i);
}
GPR_ASSERT(recv_status.ok());
}
fixture->Finish(state);
fixture.reset();
state.SetBytesProcessed(msg_size * state.iterations() * 2);
}
/*******************************************************************************
* CONFIGURATIONS
*/
// Generate Args for StreamingPingPong benchmarks. Currently generates args for
// only "small streams" (i.e streams with 0, 1 or 2 messages)
static void StreamingPingPongArgs(benchmark::internal::Benchmark* b) {
int msg_size = 0;
b->Args({0, 0}); // spl case: 0 ping-pong msgs (msg_size doesn't matter here)
for (msg_size = 0; msg_size <= 128 * 1024 * 1024;
msg_size == 0 ? msg_size++ : msg_size *= 8) {
b->Args({msg_size, 1});
b->Args({msg_size, 2});
}
}
BENCHMARK_TEMPLATE(BM_StreamingPingPong, InProcessCHTTP2, NoOpMutator,
NoOpMutator)
->Apply(StreamingPingPongArgs);
BENCHMARK_TEMPLATE(BM_StreamingPingPong, TCP, NoOpMutator, NoOpMutator)
->Apply(StreamingPingPongArgs);
BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, InProcessCHTTP2, NoOpMutator,
NoOpMutator)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, TCP, NoOpMutator, NoOpMutator)
->Range(0, 128 * 1024 * 1024);
} // namespace testing
} // namespace grpc
BENCHMARK_MAIN();