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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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592 lines
22 KiB
592 lines
22 KiB
/* |
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* |
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* Copyright 2015 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*/ |
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#include <algorithm> |
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#include <forward_list> |
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#include <functional> |
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#include <memory> |
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#include <mutex> |
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#include <thread> |
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#include <grpc/grpc.h> |
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#include <grpc/support/alloc.h> |
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#include <grpc/support/log.h> |
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#include <grpcpp/generic/async_generic_service.h> |
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#include <grpcpp/resource_quota.h> |
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#include <grpcpp/security/server_credentials.h> |
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#include <grpcpp/server.h> |
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#include <grpcpp/server_builder.h> |
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#include <grpcpp/server_context.h> |
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#include <grpcpp/support/config.h> |
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#include "src/core/lib/gpr/host_port.h" |
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#include "src/core/lib/surface/completion_queue.h" |
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#include "src/proto/grpc/testing/benchmark_service.grpc.pb.h" |
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#include "test/core/util/test_config.h" |
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#include "test/cpp/qps/server.h" |
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namespace grpc { |
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namespace testing { |
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template <class RequestType, class ResponseType, class ServiceType, |
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class ServerContextType> |
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class AsyncQpsServerTest final : public grpc::testing::Server { |
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public: |
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AsyncQpsServerTest( |
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const ServerConfig& config, |
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std::function<void(ServerBuilder*, ServiceType*)> register_service, |
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std::function<void(ServiceType*, ServerContextType*, RequestType*, |
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ServerAsyncResponseWriter<ResponseType>*, |
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CompletionQueue*, ServerCompletionQueue*, void*)> |
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request_unary_function, |
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std::function<void(ServiceType*, ServerContextType*, |
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ServerAsyncReaderWriter<ResponseType, RequestType>*, |
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CompletionQueue*, ServerCompletionQueue*, void*)> |
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request_streaming_function, |
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std::function<void(ServiceType*, ServerContextType*, |
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ServerAsyncReader<ResponseType, RequestType>*, |
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CompletionQueue*, ServerCompletionQueue*, void*)> |
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request_streaming_from_client_function, |
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std::function<void(ServiceType*, ServerContextType*, RequestType*, |
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ServerAsyncWriter<ResponseType>*, CompletionQueue*, |
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ServerCompletionQueue*, void*)> |
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request_streaming_from_server_function, |
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std::function<void(ServiceType*, ServerContextType*, |
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ServerAsyncReaderWriter<ResponseType, RequestType>*, |
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CompletionQueue*, ServerCompletionQueue*, void*)> |
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request_streaming_both_ways_function, |
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std::function<grpc::Status(const PayloadConfig&, RequestType*, |
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ResponseType*)> |
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process_rpc) |
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: Server(config) { |
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ServerBuilder builder; |
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auto port_num = port(); |
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// Negative port number means inproc server, so no listen port needed |
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if (port_num >= 0) { |
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char* server_address = nullptr; |
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gpr_join_host_port(&server_address, "::", port_num); |
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builder.AddListeningPort(server_address, |
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Server::CreateServerCredentials(config)); |
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gpr_free(server_address); |
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} |
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register_service(&builder, &async_service_); |
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int num_threads = config.async_server_threads(); |
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if (num_threads <= 0) { // dynamic sizing |
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num_threads = cores(); |
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gpr_log(GPR_INFO, "Sizing async server to %d threads", num_threads); |
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} |
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int tpc = std::max(1, config.threads_per_cq()); // 1 if unspecified |
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int num_cqs = (num_threads + tpc - 1) / tpc; // ceiling operator |
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for (int i = 0; i < num_cqs; i++) { |
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srv_cqs_.emplace_back(builder.AddCompletionQueue()); |
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} |
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for (int i = 0; i < num_threads; i++) { |
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cq_.emplace_back(i % srv_cqs_.size()); |
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} |
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ApplyConfigToBuilder(config, &builder); |
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server_ = builder.BuildAndStart(); |
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auto process_rpc_bound = |
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std::bind(process_rpc, config.payload_config(), std::placeholders::_1, |
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std::placeholders::_2); |
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for (int i = 0; i < 5000; i++) { |
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for (int j = 0; j < num_cqs; j++) { |
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if (request_unary_function) { |
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auto request_unary = std::bind( |
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request_unary_function, &async_service_, std::placeholders::_1, |
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std::placeholders::_2, std::placeholders::_3, srv_cqs_[j].get(), |
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srv_cqs_[j].get(), std::placeholders::_4); |
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contexts_.emplace_back( |
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new ServerRpcContextUnaryImpl(request_unary, process_rpc_bound)); |
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} |
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if (request_streaming_function) { |
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auto request_streaming = std::bind( |
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request_streaming_function, &async_service_, |
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std::placeholders::_1, std::placeholders::_2, srv_cqs_[j].get(), |
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srv_cqs_[j].get(), std::placeholders::_3); |
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contexts_.emplace_back(new ServerRpcContextStreamingImpl( |
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request_streaming, process_rpc_bound)); |
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} |
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if (request_streaming_from_client_function) { |
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auto request_streaming_from_client = std::bind( |
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request_streaming_from_client_function, &async_service_, |
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std::placeholders::_1, std::placeholders::_2, srv_cqs_[j].get(), |
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srv_cqs_[j].get(), std::placeholders::_3); |
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contexts_.emplace_back(new ServerRpcContextStreamingFromClientImpl( |
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request_streaming_from_client, process_rpc_bound)); |
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} |
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if (request_streaming_from_server_function) { |
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auto request_streaming_from_server = |
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std::bind(request_streaming_from_server_function, &async_service_, |
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std::placeholders::_1, std::placeholders::_2, |
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std::placeholders::_3, srv_cqs_[j].get(), |
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srv_cqs_[j].get(), std::placeholders::_4); |
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contexts_.emplace_back(new ServerRpcContextStreamingFromServerImpl( |
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request_streaming_from_server, process_rpc_bound)); |
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} |
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if (request_streaming_both_ways_function) { |
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// TODO(vjpai): Add this code |
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} |
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} |
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} |
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for (int i = 0; i < num_threads; i++) { |
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shutdown_state_.emplace_back(new PerThreadShutdownState()); |
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threads_.emplace_back(&AsyncQpsServerTest::ThreadFunc, this, i); |
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} |
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} |
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~AsyncQpsServerTest() { |
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for (auto ss = shutdown_state_.begin(); ss != shutdown_state_.end(); ++ss) { |
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std::lock_guard<std::mutex> lock((*ss)->mutex); |
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(*ss)->shutdown = true; |
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} |
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std::thread shutdown_thread(&AsyncQpsServerTest::ShutdownThreadFunc, this); |
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for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); ++cq) { |
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(*cq)->Shutdown(); |
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} |
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for (auto thr = threads_.begin(); thr != threads_.end(); thr++) { |
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thr->join(); |
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} |
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for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); ++cq) { |
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bool ok; |
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void* got_tag; |
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while ((*cq)->Next(&got_tag, &ok)) |
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; |
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} |
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shutdown_thread.join(); |
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} |
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int GetPollCount() override { |
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int count = 0; |
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for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); cq++) { |
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count += grpc_get_cq_poll_num((*cq)->cq()); |
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} |
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return count; |
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} |
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std::shared_ptr<Channel> InProcessChannel( |
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const ChannelArguments& args) override { |
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return server_->InProcessChannel(args); |
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} |
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private: |
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void ShutdownThreadFunc() { |
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// TODO (vpai): Remove this deadline and allow Shutdown to finish properly |
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auto deadline = std::chrono::system_clock::now() + std::chrono::seconds(3); |
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server_->Shutdown(deadline); |
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} |
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void ThreadFunc(int thread_idx) { |
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// Wait until work is available or we are shutting down |
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bool ok; |
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void* got_tag; |
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if (!srv_cqs_[cq_[thread_idx]]->Next(&got_tag, &ok)) { |
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return; |
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} |
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ServerRpcContext* ctx; |
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std::mutex* mu_ptr = &shutdown_state_[thread_idx]->mutex; |
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do { |
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ctx = detag(got_tag); |
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// The tag is a pointer to an RPC context to invoke |
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// Proceed while holding a lock to make sure that |
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// this thread isn't supposed to shut down |
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mu_ptr->lock(); |
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if (shutdown_state_[thread_idx]->shutdown) { |
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mu_ptr->unlock(); |
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return; |
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} |
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} while (srv_cqs_[cq_[thread_idx]]->DoThenAsyncNext( |
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[&, ctx, ok, mu_ptr]() { |
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ctx->lock(); |
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if (!ctx->RunNextState(ok)) { |
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ctx->Reset(); |
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} |
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ctx->unlock(); |
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mu_ptr->unlock(); |
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}, |
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&got_tag, &ok, gpr_inf_future(GPR_CLOCK_REALTIME))); |
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} |
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class ServerRpcContext { |
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public: |
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ServerRpcContext() {} |
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void lock() { mu_.lock(); } |
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void unlock() { mu_.unlock(); } |
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virtual ~ServerRpcContext(){}; |
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virtual bool RunNextState(bool) = 0; // next state, return false if done |
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virtual void Reset() = 0; // start this back at a clean state |
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private: |
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std::mutex mu_; |
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}; |
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static void* tag(ServerRpcContext* func) { return static_cast<void*>(func); } |
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static ServerRpcContext* detag(void* tag) { |
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return static_cast<ServerRpcContext*>(tag); |
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} |
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class ServerRpcContextUnaryImpl final : public ServerRpcContext { |
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public: |
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ServerRpcContextUnaryImpl( |
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std::function<void(ServerContextType*, RequestType*, |
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grpc::ServerAsyncResponseWriter<ResponseType>*, |
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void*)> |
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request_method, |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method) |
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: srv_ctx_(new ServerContextType), |
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next_state_(&ServerRpcContextUnaryImpl::invoker), |
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request_method_(request_method), |
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invoke_method_(invoke_method), |
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response_writer_(srv_ctx_.get()) { |
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request_method_(srv_ctx_.get(), &req_, &response_writer_, |
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AsyncQpsServerTest::tag(this)); |
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} |
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~ServerRpcContextUnaryImpl() override {} |
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bool RunNextState(bool ok) override { return (this->*next_state_)(ok); } |
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void Reset() override { |
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srv_ctx_.reset(new ServerContextType); |
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req_ = RequestType(); |
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response_writer_ = |
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grpc::ServerAsyncResponseWriter<ResponseType>(srv_ctx_.get()); |
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// Then request the method |
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next_state_ = &ServerRpcContextUnaryImpl::invoker; |
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request_method_(srv_ctx_.get(), &req_, &response_writer_, |
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AsyncQpsServerTest::tag(this)); |
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} |
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private: |
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bool finisher(bool) { return false; } |
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bool invoker(bool ok) { |
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if (!ok) { |
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return false; |
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} |
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// Call the RPC processing function |
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grpc::Status status = invoke_method_(&req_, &response_); |
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// Have the response writer work and invoke on_finish when done |
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next_state_ = &ServerRpcContextUnaryImpl::finisher; |
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response_writer_.Finish(response_, status, AsyncQpsServerTest::tag(this)); |
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return true; |
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} |
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std::unique_ptr<ServerContextType> srv_ctx_; |
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RequestType req_; |
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ResponseType response_; |
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bool (ServerRpcContextUnaryImpl::*next_state_)(bool); |
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std::function<void(ServerContextType*, RequestType*, |
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grpc::ServerAsyncResponseWriter<ResponseType>*, void*)> |
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request_method_; |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method_; |
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grpc::ServerAsyncResponseWriter<ResponseType> response_writer_; |
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}; |
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class ServerRpcContextStreamingImpl final : public ServerRpcContext { |
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public: |
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ServerRpcContextStreamingImpl( |
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std::function<void( |
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ServerContextType*, |
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grpc::ServerAsyncReaderWriter<ResponseType, RequestType>*, void*)> |
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request_method, |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method) |
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: srv_ctx_(new ServerContextType), |
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next_state_(&ServerRpcContextStreamingImpl::request_done), |
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request_method_(request_method), |
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invoke_method_(invoke_method), |
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stream_(srv_ctx_.get()) { |
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request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this)); |
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} |
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~ServerRpcContextStreamingImpl() override {} |
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bool RunNextState(bool ok) override { return (this->*next_state_)(ok); } |
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void Reset() override { |
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srv_ctx_.reset(new ServerContextType); |
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req_ = RequestType(); |
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stream_ = grpc::ServerAsyncReaderWriter<ResponseType, RequestType>( |
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srv_ctx_.get()); |
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// Then request the method |
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next_state_ = &ServerRpcContextStreamingImpl::request_done; |
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request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this)); |
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} |
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private: |
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bool request_done(bool ok) { |
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if (!ok) { |
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return false; |
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} |
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next_state_ = &ServerRpcContextStreamingImpl::read_done; |
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stream_.Read(&req_, AsyncQpsServerTest::tag(this)); |
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return true; |
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} |
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bool read_done(bool ok) { |
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if (ok) { |
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// invoke the method |
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// Call the RPC processing function |
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grpc::Status status = invoke_method_(&req_, &response_); |
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// initiate the write |
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next_state_ = &ServerRpcContextStreamingImpl::write_done; |
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stream_.Write(response_, AsyncQpsServerTest::tag(this)); |
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} else { // client has sent writes done |
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// finish the stream |
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next_state_ = &ServerRpcContextStreamingImpl::finish_done; |
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stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this)); |
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} |
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return true; |
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} |
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bool write_done(bool ok) { |
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// now go back and get another streaming read! |
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if (ok) { |
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next_state_ = &ServerRpcContextStreamingImpl::read_done; |
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stream_.Read(&req_, AsyncQpsServerTest::tag(this)); |
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} else { |
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next_state_ = &ServerRpcContextStreamingImpl::finish_done; |
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stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this)); |
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} |
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return true; |
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} |
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bool finish_done(bool ok) { return false; /* reset the context */ } |
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std::unique_ptr<ServerContextType> srv_ctx_; |
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RequestType req_; |
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ResponseType response_; |
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bool (ServerRpcContextStreamingImpl::*next_state_)(bool); |
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std::function<void( |
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ServerContextType*, |
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grpc::ServerAsyncReaderWriter<ResponseType, RequestType>*, void*)> |
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request_method_; |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method_; |
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grpc::ServerAsyncReaderWriter<ResponseType, RequestType> stream_; |
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}; |
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class ServerRpcContextStreamingFromClientImpl final |
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: public ServerRpcContext { |
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public: |
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ServerRpcContextStreamingFromClientImpl( |
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std::function<void(ServerContextType*, |
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grpc::ServerAsyncReader<ResponseType, RequestType>*, |
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void*)> |
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request_method, |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method) |
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: srv_ctx_(new ServerContextType), |
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next_state_(&ServerRpcContextStreamingFromClientImpl::request_done), |
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request_method_(request_method), |
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invoke_method_(invoke_method), |
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stream_(srv_ctx_.get()) { |
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request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this)); |
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} |
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~ServerRpcContextStreamingFromClientImpl() override {} |
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bool RunNextState(bool ok) override { return (this->*next_state_)(ok); } |
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void Reset() override { |
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srv_ctx_.reset(new ServerContextType); |
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req_ = RequestType(); |
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stream_ = |
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grpc::ServerAsyncReader<ResponseType, RequestType>(srv_ctx_.get()); |
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// Then request the method |
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next_state_ = &ServerRpcContextStreamingFromClientImpl::request_done; |
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request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this)); |
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} |
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private: |
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bool request_done(bool ok) { |
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if (!ok) { |
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return false; |
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} |
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next_state_ = &ServerRpcContextStreamingFromClientImpl::read_done; |
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stream_.Read(&req_, AsyncQpsServerTest::tag(this)); |
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return true; |
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} |
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bool read_done(bool ok) { |
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if (ok) { |
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// In this case, just do another read |
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// next_state_ is unchanged |
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stream_.Read(&req_, AsyncQpsServerTest::tag(this)); |
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return true; |
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} else { // client has sent writes done |
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// invoke the method |
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// Call the RPC processing function |
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grpc::Status status = invoke_method_(&req_, &response_); |
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// finish the stream |
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next_state_ = &ServerRpcContextStreamingFromClientImpl::finish_done; |
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stream_.Finish(response_, Status::OK, AsyncQpsServerTest::tag(this)); |
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} |
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return true; |
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} |
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bool finish_done(bool ok) { return false; /* reset the context */ } |
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std::unique_ptr<ServerContextType> srv_ctx_; |
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RequestType req_; |
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ResponseType response_; |
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bool (ServerRpcContextStreamingFromClientImpl::*next_state_)(bool); |
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std::function<void(ServerContextType*, |
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grpc::ServerAsyncReader<ResponseType, RequestType>*, |
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void*)> |
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request_method_; |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method_; |
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grpc::ServerAsyncReader<ResponseType, RequestType> stream_; |
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}; |
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class ServerRpcContextStreamingFromServerImpl final |
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: public ServerRpcContext { |
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public: |
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ServerRpcContextStreamingFromServerImpl( |
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std::function<void(ServerContextType*, RequestType*, |
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grpc::ServerAsyncWriter<ResponseType>*, void*)> |
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request_method, |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method) |
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: srv_ctx_(new ServerContextType), |
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next_state_(&ServerRpcContextStreamingFromServerImpl::request_done), |
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request_method_(request_method), |
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invoke_method_(invoke_method), |
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stream_(srv_ctx_.get()) { |
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request_method_(srv_ctx_.get(), &req_, &stream_, |
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AsyncQpsServerTest::tag(this)); |
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} |
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~ServerRpcContextStreamingFromServerImpl() override {} |
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bool RunNextState(bool ok) override { return (this->*next_state_)(ok); } |
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void Reset() override { |
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srv_ctx_.reset(new ServerContextType); |
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req_ = RequestType(); |
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stream_ = grpc::ServerAsyncWriter<ResponseType>(srv_ctx_.get()); |
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// Then request the method |
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next_state_ = &ServerRpcContextStreamingFromServerImpl::request_done; |
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request_method_(srv_ctx_.get(), &req_, &stream_, |
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AsyncQpsServerTest::tag(this)); |
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} |
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private: |
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bool request_done(bool ok) { |
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if (!ok) { |
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return false; |
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} |
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// invoke the method |
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// Call the RPC processing function |
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grpc::Status status = invoke_method_(&req_, &response_); |
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next_state_ = &ServerRpcContextStreamingFromServerImpl::write_done; |
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stream_.Write(response_, AsyncQpsServerTest::tag(this)); |
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return true; |
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} |
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bool write_done(bool ok) { |
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if (ok) { |
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// Do another write! |
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// next_state_ is unchanged |
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stream_.Write(response_, AsyncQpsServerTest::tag(this)); |
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} else { // must be done so let's finish |
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next_state_ = &ServerRpcContextStreamingFromServerImpl::finish_done; |
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stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this)); |
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} |
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return true; |
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} |
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bool finish_done(bool ok) { return false; /* reset the context */ } |
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|
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std::unique_ptr<ServerContextType> srv_ctx_; |
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RequestType req_; |
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ResponseType response_; |
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bool (ServerRpcContextStreamingFromServerImpl::*next_state_)(bool); |
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std::function<void(ServerContextType*, RequestType*, |
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grpc::ServerAsyncWriter<ResponseType>*, void*)> |
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request_method_; |
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std::function<grpc::Status(RequestType*, ResponseType*)> invoke_method_; |
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grpc::ServerAsyncWriter<ResponseType> stream_; |
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}; |
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std::vector<std::thread> threads_; |
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std::unique_ptr<grpc::Server> server_; |
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std::vector<std::unique_ptr<grpc::ServerCompletionQueue>> srv_cqs_; |
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std::vector<int> cq_; |
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ServiceType async_service_; |
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std::vector<std::unique_ptr<ServerRpcContext>> contexts_; |
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|
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struct PerThreadShutdownState { |
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mutable std::mutex mutex; |
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bool shutdown; |
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PerThreadShutdownState() : shutdown(false) {} |
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}; |
|
|
|
std::vector<std::unique_ptr<PerThreadShutdownState>> shutdown_state_; |
|
}; |
|
|
|
static void RegisterBenchmarkService(ServerBuilder* builder, |
|
BenchmarkService::AsyncService* service) { |
|
builder->RegisterService(service); |
|
} |
|
static void RegisterGenericService(ServerBuilder* builder, |
|
grpc::AsyncGenericService* service) { |
|
builder->RegisterAsyncGenericService(service); |
|
} |
|
|
|
static Status ProcessSimpleRPC(const PayloadConfig&, SimpleRequest* request, |
|
SimpleResponse* response) { |
|
if (request->response_size() > 0) { |
|
if (!Server::SetPayload(request->response_type(), request->response_size(), |
|
response->mutable_payload())) { |
|
return Status(grpc::StatusCode::INTERNAL, "Error creating payload."); |
|
} |
|
} |
|
// We are done using the request. Clear it to reduce working memory. |
|
// This proves to reduce cache misses in large message size cases. |
|
request->Clear(); |
|
return Status::OK; |
|
} |
|
|
|
static Status ProcessGenericRPC(const PayloadConfig& payload_config, |
|
ByteBuffer* request, ByteBuffer* response) { |
|
// We are done using the request. Clear it to reduce working memory. |
|
// This proves to reduce cache misses in large message size cases. |
|
request->Clear(); |
|
int resp_size = payload_config.bytebuf_params().resp_size(); |
|
std::unique_ptr<char[]> buf(new char[resp_size]); |
|
Slice slice(buf.get(), resp_size); |
|
*response = ByteBuffer(&slice, 1); |
|
return Status::OK; |
|
} |
|
|
|
std::unique_ptr<Server> CreateAsyncServer(const ServerConfig& config) { |
|
return std::unique_ptr<Server>( |
|
new AsyncQpsServerTest<SimpleRequest, SimpleResponse, |
|
BenchmarkService::AsyncService, |
|
grpc::ServerContext>( |
|
config, RegisterBenchmarkService, |
|
&BenchmarkService::AsyncService::RequestUnaryCall, |
|
&BenchmarkService::AsyncService::RequestStreamingCall, |
|
&BenchmarkService::AsyncService::RequestStreamingFromClient, |
|
&BenchmarkService::AsyncService::RequestStreamingFromServer, |
|
&BenchmarkService::AsyncService::RequestStreamingBothWays, |
|
ProcessSimpleRPC)); |
|
} |
|
std::unique_ptr<Server> CreateAsyncGenericServer(const ServerConfig& config) { |
|
return std::unique_ptr<Server>( |
|
new AsyncQpsServerTest<ByteBuffer, ByteBuffer, grpc::AsyncGenericService, |
|
grpc::GenericServerContext>( |
|
config, RegisterGenericService, nullptr, |
|
&grpc::AsyncGenericService::RequestCall, nullptr, nullptr, nullptr, |
|
ProcessGenericRPC)); |
|
} |
|
|
|
} // namespace testing |
|
} // namespace grpc
|
|
|