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//
//
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//
#include <stdint.h>
#include <grpc/grpc.h>
#include <grpc/support/log.h>
#include <grpc/support/sync.h>
#include <grpc/support/time.h>
#include "src/core/lib/channel/channel_args.h"
#include "src/core/lib/gprpp/thd.h"
#include "src/core/lib/gprpp/time.h"
#include "test/core/end2end/cq_verifier.h"
#include "test/core/end2end/end2end_tests.h"
#include "test/core/util/test_config.h"
static void* tag(intptr_t t) { return reinterpret_cast<void*>(t); }
typedef struct {
gpr_event started;
grpc_channel* channel;
grpc_completion_queue* cq;
} child_events;
struct CallbackContext {
grpc_completion_queue_functor functor;
gpr_event finished;
explicit CallbackContext(void (*cb)(grpc_completion_queue_functor* functor,
int success)) {
functor.functor_run = cb;
functor.inlineable = false;
gpr_event_init(&finished);
}
};
static void child_thread(void* arg) {
child_events* ce = static_cast<child_events*>(arg);
grpc_event ev;
gpr_event_set(&ce->started, reinterpret_cast<void*>(1));
gpr_log(GPR_DEBUG, "verifying");
ev = grpc_completion_queue_next(ce->cq, gpr_inf_future(GPR_CLOCK_MONOTONIC),
nullptr);
GPR_ASSERT(ev.type == GRPC_OP_COMPLETE);
GPR_ASSERT(ev.tag == tag(1));
GPR_ASSERT(ev.success == 0);
}
static void test_connectivity(grpc_end2end_test_config config) {
grpc_end2end_test_fixture f = config.create_fixture(nullptr, nullptr);
grpc_connectivity_state state;
grpc_core::CqVerifier cqv(f.cq);
child_events ce;
auto client_args = grpc_core::ChannelArgs()
.Set(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, 1000)
.Set(GRPC_ARG_MAX_RECONNECT_BACKOFF_MS, 1000)
.Set(GRPC_ARG_MIN_RECONNECT_BACKOFF_MS, 5000)
.ToC();
config.init_client(&f, client_args.get());
ce.channel = f.client;
ce.cq = f.cq;
gpr_event_init(&ce.started);
grpc_core::Thread thd("grpc_connectivity", child_thread, &ce);
thd.Start();
gpr_event_wait(&ce.started, gpr_inf_future(GPR_CLOCK_MONOTONIC));
// channels should start life in IDLE, and stay there
GPR_ASSERT(grpc_channel_check_connectivity_state(f.client, 0) ==
GRPC_CHANNEL_IDLE);
gpr_sleep_until(grpc_timeout_milliseconds_to_deadline(100));
GPR_ASSERT(grpc_channel_check_connectivity_state(f.client, 0) ==
GRPC_CHANNEL_IDLE);
// start watching for a change
gpr_log(GPR_DEBUG, "watching");
grpc_channel_watch_connectivity_state(
f.client, GRPC_CHANNEL_IDLE, gpr_now(GPR_CLOCK_MONOTONIC), f.cq, tag(1));
// eventually the child thread completion should trigger
thd.Join();
// check that we're still in idle, and start connecting
GPR_ASSERT(grpc_channel_check_connectivity_state(f.client, 1) ==
GRPC_CHANNEL_IDLE);
// start watching for a change
grpc_channel_watch_connectivity_state(f.client, GRPC_CHANNEL_IDLE,
grpc_timeout_seconds_to_deadline(10),
f.cq, tag(2));
// and now the watch should trigger
cqv.Expect(tag(2), true);
cqv.Verify();
state = grpc_channel_check_connectivity_state(f.client, 0);
GPR_ASSERT(state == GRPC_CHANNEL_TRANSIENT_FAILURE ||
state == GRPC_CHANNEL_CONNECTING);
// quickly followed by a transition to TRANSIENT_FAILURE
grpc_channel_watch_connectivity_state(f.client, GRPC_CHANNEL_CONNECTING,
grpc_timeout_seconds_to_deadline(10),
f.cq, tag(3));
cqv.Expect(tag(3), true);
cqv.Verify();
state = grpc_channel_check_connectivity_state(f.client, 0);
GPR_ASSERT(state == GRPC_CHANNEL_TRANSIENT_FAILURE ||
state == GRPC_CHANNEL_CONNECTING);
gpr_log(GPR_DEBUG, "*** STARTING SERVER ***");
// now let's bring up a server to connect to
config.init_server(&f, nullptr);
gpr_log(GPR_DEBUG, "*** STARTED SERVER ***");
// we'll go through some set of transitions (some might be missed), until
// READY is reached
while (state != GRPC_CHANNEL_READY) {
grpc_channel_watch_connectivity_state(
f.client, state, grpc_timeout_seconds_to_deadline(10), f.cq, tag(4));
cqv.Expect(tag(4), true);
cqv.Verify(grpc_core::Duration::Seconds(20));
state = grpc_channel_check_connectivity_state(f.client, 0);
GPR_ASSERT(state == GRPC_CHANNEL_READY ||
state == GRPC_CHANNEL_CONNECTING ||
state == GRPC_CHANNEL_TRANSIENT_FAILURE);
}
// bring down the server again
// we should go immediately to TRANSIENT_FAILURE
gpr_log(GPR_DEBUG, "*** SHUTTING DOWN SERVER ***");
grpc_channel_watch_connectivity_state(f.client, GRPC_CHANNEL_READY,
grpc_timeout_seconds_to_deadline(10),
f.cq, tag(5));
grpc_server_shutdown_and_notify(f.server, f.cq, tag(0xdead));
cqv.Expect(tag(5), true);
cqv.Expect(tag(0xdead), true);
cqv.Verify();
state = grpc_channel_check_connectivity_state(f.client, 0);
GPR_ASSERT(state == GRPC_CHANNEL_TRANSIENT_FAILURE ||
state == GRPC_CHANNEL_CONNECTING || state == GRPC_CHANNEL_IDLE);
// cleanup server
grpc_server_destroy(f.server);
gpr_log(GPR_DEBUG, "*** SHUTDOWN SERVER ***");
grpc_channel_destroy(f.client);
grpc_completion_queue_shutdown(f.cq);
grpc_completion_queue_destroy(f.cq);
config.tear_down_data(&f);
}
static void cb_watch_connectivity(grpc_completion_queue_functor* functor,
int success) {
CallbackContext* cb_ctx = reinterpret_cast<CallbackContext*>(functor);
gpr_log(GPR_DEBUG, "cb_watch_connectivity called, verifying");
// callback must not have errors
GPR_ASSERT(success != 0);
gpr_event_set(&cb_ctx->finished, reinterpret_cast<void*>(1));
}
static void cb_shutdown(grpc_completion_queue_functor* functor,
int /*success*/) {
CallbackContext* cb_ctx = reinterpret_cast<CallbackContext*>(functor);
gpr_log(GPR_DEBUG, "cb_shutdown called, nothing to do");
gpr_event_set(&cb_ctx->finished, reinterpret_cast<void*>(1));
}
static void test_watch_connectivity_cq_callback(
grpc_end2end_test_config config) {
CallbackContext cb_ctx(cb_watch_connectivity);
CallbackContext cb_shutdown_ctx(cb_shutdown);
grpc_completion_queue* cq;
grpc_end2end_test_fixture f = config.create_fixture(nullptr, nullptr);
config.init_client(&f, nullptr);
// start connecting
grpc_channel_check_connectivity_state(f.client, 1);
// create the cq callback
cq = grpc_completion_queue_create_for_callback(&cb_shutdown_ctx.functor,
nullptr);
// start watching for any change, cb is immediately called
// and no dead lock should be raised
grpc_channel_watch_connectivity_state(f.client, GRPC_CHANNEL_IDLE,
grpc_timeout_seconds_to_deadline(3), cq,
&cb_ctx.functor);
// we just check that the callback was executed once notifying a connection
// transition
GPR_ASSERT(gpr_event_wait(&cb_ctx.finished,
gpr_inf_future(GPR_CLOCK_MONOTONIC)) != nullptr);
// shutdown, since shutdown cb might be executed in a background thread
// we actively wait till is executed.
grpc_completion_queue_shutdown(cq);
gpr_event_wait(&cb_shutdown_ctx.finished,
gpr_inf_future(GPR_CLOCK_MONOTONIC));
// cleanup
grpc_channel_destroy(f.client);
grpc_completion_queue_destroy(cq);
// cq is not used in this test
grpc_completion_queue_destroy(f.cq);
config.tear_down_data(&f);
}
void connectivity(grpc_end2end_test_config config) {
GPR_ASSERT(config.feature_mask & FEATURE_MASK_SUPPORTS_DELAYED_CONNECTION);
test_connectivity(config);
test_watch_connectivity_cq_callback(config);
}
void connectivity_pre_init(void) {}