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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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341 lines
11 KiB
341 lines
11 KiB
/* |
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* |
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* Copyright 2019 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*/ |
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#include <benchmark/benchmark.h> |
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#include <grpc/grpc.h> |
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#include <condition_variable> |
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#include <mutex> |
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#include "src/core/lib/iomgr/executor/threadpool.h" |
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#include "test/cpp/microbenchmarks/helpers.h" |
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#include "test/cpp/util/test_config.h" |
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namespace grpc { |
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namespace testing { |
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// This helper class allows a thread to block for a pre-specified number of |
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// actions. BlockingCounter has an initial non-negative count on initialization |
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// Each call to DecrementCount will decrease the count by 1. When making a call |
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// to Wait, if the count is greater than 0, the thread will be block, until |
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// the count reaches 0. |
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class BlockingCounter { |
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public: |
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BlockingCounter(int count) : count_(count) {} |
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void DecrementCount() { |
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std::lock_guard<std::mutex> l(mu_); |
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count_--; |
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if (count_ == 0) cv_.notify_one(); |
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} |
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void Wait() { |
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std::unique_lock<std::mutex> l(mu_); |
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while (count_ > 0) { |
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cv_.wait(l); |
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} |
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} |
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private: |
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int count_; |
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std::mutex mu_; |
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std::condition_variable cv_; |
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}; |
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// This is a functor/closure class for threadpool microbenchmark. |
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// This functor (closure) class will add another functor into pool if the |
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// number passed in (num_add) is greater than 0. Otherwise, it will decrement |
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// the counter to indicate that task is finished. This functor will suicide at |
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// the end, therefore, no need for caller to do clean-ups. |
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class AddAnotherFunctor : public grpc_experimental_completion_queue_functor { |
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public: |
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AddAnotherFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter, |
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int num_add) |
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: pool_(pool), counter_(counter), num_add_(num_add) { |
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functor_run = &AddAnotherFunctor::Run; |
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internal_next = this; |
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internal_success = 0; |
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} |
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~AddAnotherFunctor() {} |
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// When the functor gets to run in thread pool, it will take itself as first |
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// argument and internal_success as second one. |
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static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { |
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auto* callback = static_cast<AddAnotherFunctor*>(cb); |
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if (--callback->num_add_ > 0) { |
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callback->pool_->Add(new AddAnotherFunctor( |
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callback->pool_, callback->counter_, callback->num_add_)); |
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} else { |
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callback->counter_->DecrementCount(); |
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} |
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// Suicide |
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delete callback; |
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} |
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private: |
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grpc_core::ThreadPool* pool_; |
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BlockingCounter* counter_; |
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int num_add_; |
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}; |
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void ThreadPoolAddAnotherHelper(benchmark::State& state, |
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int concurrent_functor) { |
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const int num_threads = state.range(1); |
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const int num_iterations = state.range(0); |
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// number of adds done by each closure |
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const int num_add = num_iterations / concurrent_functor; |
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grpc_core::ThreadPool pool(num_threads); |
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while (state.KeepRunningBatch(num_iterations)) { |
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BlockingCounter counter(concurrent_functor); |
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for (int i = 0; i < concurrent_functor; ++i) { |
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pool.Add(new AddAnotherFunctor(&pool, &counter, num_add)); |
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} |
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counter.Wait(); |
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} |
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state.SetItemsProcessed(state.iterations()); |
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} |
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static void BM_ThreadPool1AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 1); |
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} |
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// first pair is range for batch_size, second pair is range for thread pool size |
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BENCHMARK(BM_ThreadPool1AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool4AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 4); |
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} |
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BENCHMARK(BM_ThreadPool4AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool8AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 8); |
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} |
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BENCHMARK(BM_ThreadPool8AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool16AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 16); |
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} |
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BENCHMARK(BM_ThreadPool16AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool32AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 32); |
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} |
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BENCHMARK(BM_ThreadPool32AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool64AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 64); |
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} |
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BENCHMARK(BM_ThreadPool64AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool128AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 128); |
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} |
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BENCHMARK(BM_ThreadPool128AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool512AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 512); |
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} |
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BENCHMARK(BM_ThreadPool512AddAnother)->RangePair(524288, 524288, 1, 1024); |
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static void BM_ThreadPool2048AddAnother(benchmark::State& state) { |
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ThreadPoolAddAnotherHelper(state, 2048); |
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} |
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BENCHMARK(BM_ThreadPool2048AddAnother)->RangePair(524288, 524288, 1, 1024); |
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// A functor class that will delete self on end of running. |
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class SuicideFunctorForAdd : public grpc_experimental_completion_queue_functor { |
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public: |
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SuicideFunctorForAdd(BlockingCounter* counter) : counter_(counter) { |
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functor_run = &SuicideFunctorForAdd::Run; |
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internal_next = this; |
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internal_success = 0; |
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} |
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~SuicideFunctorForAdd() {} |
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static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { |
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// On running, the first argument would be itself. |
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auto* callback = static_cast<SuicideFunctorForAdd*>(cb); |
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callback->counter_->DecrementCount(); |
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delete callback; |
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} |
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private: |
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BlockingCounter* counter_; |
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}; |
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// Performs the scenario of external thread(s) adding closures into pool. |
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static void BM_ThreadPoolExternalAdd(benchmark::State& state) { |
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static grpc_core::ThreadPool* external_add_pool = nullptr; |
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// Setup for each run of test |
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if (state.thread_index == 0) { |
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const int num_threads = state.range(1); |
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external_add_pool = new grpc_core::ThreadPool(num_threads); |
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} |
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const int num_iterations = state.range(0); |
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while (state.KeepRunningBatch(num_iterations)) { |
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BlockingCounter counter(num_iterations); |
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for (int i = 0; i < num_iterations; ++i) { |
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external_add_pool->Add(new SuicideFunctorForAdd(&counter)); |
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} |
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counter.Wait(); |
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} |
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state.SetItemsProcessed(num_iterations); |
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// Teardown at the end of each test run |
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if (state.thread_index == 0) { |
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Delete(external_add_pool); |
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} |
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} |
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BENCHMARK(BM_ThreadPoolExternalAdd) |
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->RangePair(524288, 524288, 1, 1024) // ThreadPool size |
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->ThreadRange(1, 256); // Concurrent external thread(s) up to 256 |
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// Functor (closure) that adds itself into pool repeatedly. By adding self, the |
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// overhead would be low and can measure the time of add more accurately. |
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class AddSelfFunctor : public grpc_experimental_completion_queue_functor { |
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public: |
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AddSelfFunctor(grpc_core::ThreadPool* pool, BlockingCounter* counter, |
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int num_add) |
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: pool_(pool), counter_(counter), num_add_(num_add) { |
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functor_run = &AddSelfFunctor::Run; |
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internal_next = this; |
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internal_success = 0; |
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} |
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~AddSelfFunctor() {} |
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// When the functor gets to run in thread pool, it will take internal_next |
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// as first argument and internal_success as second one. Therefore, the |
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// first argument here would be the closure itself. |
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static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { |
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auto* callback = static_cast<AddSelfFunctor*>(cb); |
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if (--callback->num_add_ > 0) { |
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callback->pool_->Add(cb); |
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} else { |
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callback->counter_->DecrementCount(); |
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// Suicide |
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delete callback; |
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} |
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} |
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private: |
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grpc_core::ThreadPool* pool_; |
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BlockingCounter* counter_; |
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int num_add_; |
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}; |
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static void BM_ThreadPoolAddSelf(benchmark::State& state) { |
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const int num_threads = state.range(0); |
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const int kNumIteration = 524288; |
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int concurrent_functor = num_threads; |
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int num_add = kNumIteration / concurrent_functor; |
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grpc_core::ThreadPool pool(num_threads); |
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while (state.KeepRunningBatch(kNumIteration)) { |
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BlockingCounter counter(concurrent_functor); |
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for (int i = 0; i < concurrent_functor; ++i) { |
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pool.Add(new AddSelfFunctor(&pool, &counter, num_add)); |
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} |
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counter.Wait(); |
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} |
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state.SetItemsProcessed(state.iterations()); |
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} |
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BENCHMARK(BM_ThreadPoolAddSelf)->Range(1, 1024); |
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#if defined(__GNUC__) && !defined(SWIG) |
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#if defined(__i386__) || defined(__x86_64__) |
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#define ABSL_CACHELINE_SIZE 64 |
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#elif defined(__powerpc64__) |
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#define ABSL_CACHELINE_SIZE 128 |
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#elif defined(__aarch64__) |
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#define ABSL_CACHELINE_SIZE 64 |
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#elif defined(__arm__) |
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#if defined(__ARM_ARCH_5T__) |
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#define ABSL_CACHELINE_SIZE 32 |
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#elif defined(__ARM_ARCH_7A__) |
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#define ABSL_CACHELINE_SIZE 64 |
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#endif |
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#endif |
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#ifndef ABSL_CACHELINE_SIZE |
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#define ABSL_CACHELINE_SIZE 64 |
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#endif |
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#endif |
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// A functor (closure) that simulates closures with small but non-trivial amount |
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// of work. |
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class ShortWorkFunctorForAdd |
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: public grpc_experimental_completion_queue_functor { |
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public: |
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BlockingCounter* counter_; |
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ShortWorkFunctorForAdd() { |
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functor_run = &ShortWorkFunctorForAdd::Run; |
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internal_next = this; |
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internal_success = 0; |
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val_ = 0; |
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} |
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~ShortWorkFunctorForAdd() {} |
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static void Run(grpc_experimental_completion_queue_functor* cb, int ok) { |
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auto* callback = static_cast<ShortWorkFunctorForAdd*>(cb); |
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for (int i = 0; i < 1000; ++i) { |
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callback->val_++; |
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} |
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callback->counter_->DecrementCount(); |
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} |
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private: |
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char pad[ABSL_CACHELINE_SIZE]; |
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volatile int val_; |
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}; |
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// Simulates workloads where many short running callbacks are added to the |
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// threadpool. The callbacks are not enough to keep all the workers busy |
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// continuously so the number of workers running changes overtime. |
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// |
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// In effect this tests how well the threadpool avoids spurious wakeups. |
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static void BM_SpikyLoad(benchmark::State& state) { |
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const int num_threads = state.range(0); |
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const int kNumSpikes = 1000; |
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const int batch_size = 3 * num_threads; |
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std::vector<ShortWorkFunctorForAdd> work_vector(batch_size); |
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while (state.KeepRunningBatch(kNumSpikes * batch_size)) { |
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grpc_core::ThreadPool pool(num_threads); |
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for (int i = 0; i != kNumSpikes; ++i) { |
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BlockingCounter counter(batch_size); |
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for (auto& w : work_vector) { |
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w.counter_ = &counter; |
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pool.Add(&w); |
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} |
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counter.Wait(); |
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} |
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} |
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state.SetItemsProcessed(state.iterations() * batch_size); |
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} |
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BENCHMARK(BM_SpikyLoad)->Arg(1)->Arg(2)->Arg(4)->Arg(8)->Arg(16); |
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} // namespace testing |
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} // namespace grpc |
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// Some distros have RunSpecifiedBenchmarks under the benchmark namespace, |
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// and others do not. This allows us to support both modes. |
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namespace benchmark { |
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void RunTheBenchmarksNamespaced() { RunSpecifiedBenchmarks(); } |
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} // namespace benchmark |
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int main(int argc, char* argv[]) { |
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LibraryInitializer libInit; |
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::benchmark::Initialize(&argc, argv); |
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::grpc::testing::InitTest(&argc, &argv, false); |
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benchmark::RunTheBenchmarksNamespaced(); |
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return 0; |
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}
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