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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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1424 lines
54 KiB
1424 lines
54 KiB
/* |
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* |
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* Copyright 2016 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*/ |
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#include <algorithm> |
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#include <memory> |
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#include <mutex> |
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#include <random> |
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#include <set> |
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#include <thread> |
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#include <grpc/grpc.h> |
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#include <grpc/support/alloc.h> |
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#include <grpc/support/atm.h> |
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#include <grpc/support/log.h> |
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#include <grpc/support/string_util.h> |
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#include <grpc/support/time.h> |
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#include <grpcpp/channel.h> |
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#include <grpcpp/client_context.h> |
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#include <grpcpp/create_channel.h> |
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#include <grpcpp/health_check_service_interface.h> |
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#include <grpcpp/server.h> |
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#include <grpcpp/server_builder.h> |
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#include "src/core/ext/filters/client_channel/global_subchannel_pool.h" |
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#include "src/core/ext/filters/client_channel/parse_address.h" |
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#include "src/core/ext/filters/client_channel/resolver/fake/fake_resolver.h" |
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#include "src/core/ext/filters/client_channel/server_address.h" |
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#include "src/core/lib/backoff/backoff.h" |
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#include "src/core/lib/channel/channel_args.h" |
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#include "src/core/lib/gpr/env.h" |
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#include "src/core/lib/gprpp/debug_location.h" |
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#include "src/core/lib/gprpp/ref_counted_ptr.h" |
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#include "src/core/lib/iomgr/tcp_client.h" |
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#include "src/core/lib/security/credentials/fake/fake_credentials.h" |
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#include "src/cpp/client/secure_credentials.h" |
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#include "src/cpp/server/secure_server_credentials.h" |
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#include "src/proto/grpc/testing/echo.grpc.pb.h" |
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#include "test/core/util/port.h" |
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#include "test/core/util/test_config.h" |
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#include "test/core/util/test_lb_policies.h" |
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#include "test/cpp/end2end/test_service_impl.h" |
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#include <gmock/gmock.h> |
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#include <gtest/gtest.h> |
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using grpc::testing::EchoRequest; |
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using grpc::testing::EchoResponse; |
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using std::chrono::system_clock; |
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// defined in tcp_client.cc |
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extern grpc_tcp_client_vtable* grpc_tcp_client_impl; |
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static grpc_tcp_client_vtable* default_client_impl; |
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namespace grpc { |
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namespace testing { |
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namespace { |
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gpr_atm g_connection_delay_ms; |
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void tcp_client_connect_with_delay(grpc_closure* closure, grpc_endpoint** ep, |
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grpc_pollset_set* interested_parties, |
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const grpc_channel_args* channel_args, |
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const grpc_resolved_address* addr, |
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grpc_millis deadline) { |
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const int delay_ms = gpr_atm_acq_load(&g_connection_delay_ms); |
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if (delay_ms > 0) { |
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gpr_sleep_until(grpc_timeout_milliseconds_to_deadline(delay_ms)); |
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} |
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default_client_impl->connect(closure, ep, interested_parties, channel_args, |
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addr, deadline + delay_ms); |
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} |
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grpc_tcp_client_vtable delayed_connect = {tcp_client_connect_with_delay}; |
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// Subclass of TestServiceImpl that increments a request counter for |
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// every call to the Echo RPC. |
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class MyTestServiceImpl : public TestServiceImpl { |
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public: |
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MyTestServiceImpl() : request_count_(0) {} |
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Status Echo(ServerContext* context, const EchoRequest* request, |
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EchoResponse* response) override { |
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{ |
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std::unique_lock<std::mutex> lock(mu_); |
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++request_count_; |
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} |
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AddClient(context->peer()); |
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return TestServiceImpl::Echo(context, request, response); |
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} |
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int request_count() { |
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std::unique_lock<std::mutex> lock(mu_); |
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return request_count_; |
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} |
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void ResetCounters() { |
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std::unique_lock<std::mutex> lock(mu_); |
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request_count_ = 0; |
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} |
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std::set<grpc::string> clients() { |
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std::unique_lock<std::mutex> lock(clients_mu_); |
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return clients_; |
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} |
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private: |
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void AddClient(const grpc::string& client) { |
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std::unique_lock<std::mutex> lock(clients_mu_); |
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clients_.insert(client); |
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} |
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std::mutex mu_; |
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int request_count_; |
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std::mutex clients_mu_; |
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std::set<grpc::string> clients_; |
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}; |
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class ClientLbEnd2endTest : public ::testing::Test { |
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protected: |
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ClientLbEnd2endTest() |
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: server_host_("localhost"), |
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kRequestMessage_("Live long and prosper."), |
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creds_(new SecureChannelCredentials( |
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grpc_fake_transport_security_credentials_create())) { |
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// Make the backup poller poll very frequently in order to pick up |
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// updates from all the subchannels's FDs. |
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gpr_setenv("GRPC_CLIENT_CHANNEL_BACKUP_POLL_INTERVAL_MS", "1"); |
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} |
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void SetUp() override { |
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grpc_init(); |
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response_generator_ = |
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grpc_core::MakeRefCounted<grpc_core::FakeResolverResponseGenerator>(); |
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} |
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void TearDown() override { |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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servers_[i]->Shutdown(); |
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} |
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// Explicitly destroy all the members so that we can make sure grpc_shutdown |
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// has finished by the end of this function, and thus all the registered |
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// LB policy factories are removed. |
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stub_.reset(); |
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servers_.clear(); |
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creds_.reset(); |
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grpc_shutdown_blocking(); |
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} |
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void CreateServers(size_t num_servers, |
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std::vector<int> ports = std::vector<int>()) { |
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servers_.clear(); |
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for (size_t i = 0; i < num_servers; ++i) { |
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int port = 0; |
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if (ports.size() == num_servers) port = ports[i]; |
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servers_.emplace_back(new ServerData(port)); |
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} |
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} |
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void StartServer(size_t index) { servers_[index]->Start(server_host_); } |
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void StartServers(size_t num_servers, |
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std::vector<int> ports = std::vector<int>()) { |
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CreateServers(num_servers, std::move(ports)); |
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for (size_t i = 0; i < num_servers; ++i) { |
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StartServer(i); |
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} |
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} |
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grpc_core::Resolver::Result BuildFakeResults(const std::vector<int>& ports) { |
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grpc_core::Resolver::Result result; |
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for (const int& port : ports) { |
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char* lb_uri_str; |
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gpr_asprintf(&lb_uri_str, "ipv4:127.0.0.1:%d", port); |
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grpc_uri* lb_uri = grpc_uri_parse(lb_uri_str, true); |
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GPR_ASSERT(lb_uri != nullptr); |
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grpc_resolved_address address; |
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GPR_ASSERT(grpc_parse_uri(lb_uri, &address)); |
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result.addresses.emplace_back(address.addr, address.len, |
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nullptr /* args */); |
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grpc_uri_destroy(lb_uri); |
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gpr_free(lb_uri_str); |
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} |
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return result; |
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} |
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void SetNextResolution(const std::vector<int>& ports) { |
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grpc_core::ExecCtx exec_ctx; |
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response_generator_->SetResponse(BuildFakeResults(ports)); |
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} |
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void SetNextResolutionUponError(const std::vector<int>& ports) { |
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grpc_core::ExecCtx exec_ctx; |
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response_generator_->SetReresolutionResponse(BuildFakeResults(ports)); |
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} |
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void SetFailureOnReresolution() { |
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grpc_core::ExecCtx exec_ctx; |
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response_generator_->SetFailureOnReresolution(); |
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} |
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std::vector<int> GetServersPorts(size_t start_index = 0) { |
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std::vector<int> ports; |
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for (size_t i = start_index; i < servers_.size(); ++i) { |
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ports.push_back(servers_[i]->port_); |
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} |
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return ports; |
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} |
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std::unique_ptr<grpc::testing::EchoTestService::Stub> BuildStub( |
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const std::shared_ptr<Channel>& channel) { |
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return grpc::testing::EchoTestService::NewStub(channel); |
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} |
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std::shared_ptr<Channel> BuildChannel( |
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const grpc::string& lb_policy_name, |
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ChannelArguments args = ChannelArguments()) { |
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if (lb_policy_name.size() > 0) { |
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args.SetLoadBalancingPolicyName(lb_policy_name); |
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} // else, default to pick first |
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args.SetPointer(GRPC_ARG_FAKE_RESOLVER_RESPONSE_GENERATOR, |
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response_generator_.get()); |
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return CreateCustomChannel("fake:///", creds_, args); |
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} |
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bool SendRpc( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub, |
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EchoResponse* response = nullptr, int timeout_ms = 1000, |
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Status* result = nullptr, bool wait_for_ready = false) { |
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const bool local_response = (response == nullptr); |
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if (local_response) response = new EchoResponse; |
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EchoRequest request; |
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request.set_message(kRequestMessage_); |
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ClientContext context; |
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context.set_deadline(grpc_timeout_milliseconds_to_deadline(timeout_ms)); |
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if (wait_for_ready) context.set_wait_for_ready(true); |
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Status status = stub->Echo(&context, request, response); |
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if (result != nullptr) *result = status; |
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if (local_response) delete response; |
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return status.ok(); |
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} |
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void CheckRpcSendOk( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub, |
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const grpc_core::DebugLocation& location, bool wait_for_ready = false) { |
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EchoResponse response; |
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Status status; |
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const bool success = |
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SendRpc(stub, &response, 2000, &status, wait_for_ready); |
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ASSERT_TRUE(success) << "From " << location.file() << ":" << location.line() |
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<< "\n" |
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<< "Error: " << status.error_message() << " " |
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<< status.error_details(); |
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ASSERT_EQ(response.message(), kRequestMessage_) |
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<< "From " << location.file() << ":" << location.line(); |
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if (!success) abort(); |
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} |
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void CheckRpcSendFailure( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub) { |
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const bool success = SendRpc(stub); |
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EXPECT_FALSE(success); |
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} |
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struct ServerData { |
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int port_; |
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std::unique_ptr<Server> server_; |
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MyTestServiceImpl service_; |
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std::unique_ptr<std::thread> thread_; |
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bool server_ready_ = false; |
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bool started_ = false; |
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explicit ServerData(int port = 0) { |
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port_ = port > 0 ? port : grpc_pick_unused_port_or_die(); |
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} |
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void Start(const grpc::string& server_host) { |
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gpr_log(GPR_INFO, "starting server on port %d", port_); |
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started_ = true; |
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std::mutex mu; |
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std::unique_lock<std::mutex> lock(mu); |
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std::condition_variable cond; |
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thread_.reset(new std::thread( |
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std::bind(&ServerData::Serve, this, server_host, &mu, &cond))); |
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cond.wait(lock, [this] { return server_ready_; }); |
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server_ready_ = false; |
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gpr_log(GPR_INFO, "server startup complete"); |
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} |
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void Serve(const grpc::string& server_host, std::mutex* mu, |
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std::condition_variable* cond) { |
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std::ostringstream server_address; |
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server_address << server_host << ":" << port_; |
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ServerBuilder builder; |
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std::shared_ptr<ServerCredentials> creds(new SecureServerCredentials( |
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grpc_fake_transport_security_server_credentials_create())); |
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builder.AddListeningPort(server_address.str(), std::move(creds)); |
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builder.RegisterService(&service_); |
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server_ = builder.BuildAndStart(); |
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std::lock_guard<std::mutex> lock(*mu); |
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server_ready_ = true; |
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cond->notify_one(); |
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} |
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void Shutdown() { |
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if (!started_) return; |
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server_->Shutdown(grpc_timeout_milliseconds_to_deadline(0)); |
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thread_->join(); |
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started_ = false; |
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} |
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void SetServingStatus(const grpc::string& service, bool serving) { |
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server_->GetHealthCheckService()->SetServingStatus(service, serving); |
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} |
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}; |
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void ResetCounters() { |
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for (const auto& server : servers_) server->service_.ResetCounters(); |
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} |
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void WaitForServer( |
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const std::unique_ptr<grpc::testing::EchoTestService::Stub>& stub, |
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size_t server_idx, const grpc_core::DebugLocation& location, |
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bool ignore_failure = false) { |
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do { |
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if (ignore_failure) { |
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SendRpc(stub); |
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} else { |
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CheckRpcSendOk(stub, location, true); |
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} |
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} while (servers_[server_idx]->service_.request_count() == 0); |
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ResetCounters(); |
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} |
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bool WaitForChannelNotReady(Channel* channel, int timeout_seconds = 5) { |
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const gpr_timespec deadline = |
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grpc_timeout_seconds_to_deadline(timeout_seconds); |
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grpc_connectivity_state state; |
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while ((state = channel->GetState(false /* try_to_connect */)) == |
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GRPC_CHANNEL_READY) { |
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if (!channel->WaitForStateChange(state, deadline)) return false; |
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} |
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return true; |
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} |
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bool WaitForChannelReady(Channel* channel, int timeout_seconds = 5) { |
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const gpr_timespec deadline = |
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grpc_timeout_seconds_to_deadline(timeout_seconds); |
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grpc_connectivity_state state; |
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while ((state = channel->GetState(true /* try_to_connect */)) != |
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GRPC_CHANNEL_READY) { |
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if (!channel->WaitForStateChange(state, deadline)) return false; |
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} |
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return true; |
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} |
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bool SeenAllServers() { |
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for (const auto& server : servers_) { |
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if (server->service_.request_count() == 0) return false; |
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} |
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return true; |
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} |
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// Updates \a connection_order by appending to it the index of the newly |
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// connected server. Must be called after every single RPC. |
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void UpdateConnectionOrder( |
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const std::vector<std::unique_ptr<ServerData>>& servers, |
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std::vector<int>* connection_order) { |
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for (size_t i = 0; i < servers.size(); ++i) { |
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if (servers[i]->service_.request_count() == 1) { |
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// Was the server index known? If not, update connection_order. |
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const auto it = |
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std::find(connection_order->begin(), connection_order->end(), i); |
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if (it == connection_order->end()) { |
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connection_order->push_back(i); |
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return; |
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} |
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} |
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} |
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} |
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const grpc::string server_host_; |
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std::unique_ptr<grpc::testing::EchoTestService::Stub> stub_; |
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std::vector<std::unique_ptr<ServerData>> servers_; |
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grpc_core::RefCountedPtr<grpc_core::FakeResolverResponseGenerator> |
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response_generator_; |
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const grpc::string kRequestMessage_; |
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std::shared_ptr<ChannelCredentials> creds_; |
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}; |
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TEST_F(ClientLbEnd2endTest, ChannelStateConnectingWhenResolving) { |
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const int kNumServers = 3; |
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StartServers(kNumServers); |
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auto channel = BuildChannel(""); |
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auto stub = BuildStub(channel); |
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// Initial state should be IDLE. |
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EXPECT_EQ(channel->GetState(false /* try_to_connect */), GRPC_CHANNEL_IDLE); |
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// Tell the channel to try to connect. |
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// Note that this call also returns IDLE, since the state change has |
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// not yet occurred; it just gets triggered by this call. |
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EXPECT_EQ(channel->GetState(true /* try_to_connect */), GRPC_CHANNEL_IDLE); |
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// Now that the channel is trying to connect, we should be in state |
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// CONNECTING. |
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EXPECT_EQ(channel->GetState(false /* try_to_connect */), |
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GRPC_CHANNEL_CONNECTING); |
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// Return a resolver result, which allows the connection attempt to proceed. |
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SetNextResolution(GetServersPorts()); |
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// We should eventually transition into state READY. |
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EXPECT_TRUE(WaitForChannelReady(channel.get())); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirst) { |
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// Start servers and send one RPC per server. |
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const int kNumServers = 3; |
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StartServers(kNumServers); |
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auto channel = BuildChannel(""); // test that pick first is the default. |
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auto stub = BuildStub(channel); |
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SetNextResolution(GetServersPorts()); |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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CheckRpcSendOk(stub, DEBUG_LOCATION); |
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} |
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// All requests should have gone to a single server. |
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bool found = false; |
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for (size_t i = 0; i < servers_.size(); ++i) { |
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const int request_count = servers_[i]->service_.request_count(); |
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if (request_count == kNumServers) { |
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found = true; |
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} else { |
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EXPECT_EQ(0, request_count); |
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} |
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} |
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EXPECT_TRUE(found); |
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// Check LB policy name for the channel. |
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EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstProcessPending) { |
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StartServers(1); // Single server |
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auto channel = BuildChannel(""); // test that pick first is the default. |
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auto stub = BuildStub(channel); |
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SetNextResolution({servers_[0]->port_}); |
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WaitForServer(stub, 0, DEBUG_LOCATION); |
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// Create a new channel and its corresponding PF LB policy, which will pick |
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// the subchannels in READY state from the previous RPC against the same |
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// target (even if it happened over a different channel, because subchannels |
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// are globally reused). Progress should happen without any transition from |
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// this READY state. |
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auto second_channel = BuildChannel(""); |
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auto second_stub = BuildStub(second_channel); |
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SetNextResolution({servers_[0]->port_}); |
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CheckRpcSendOk(second_stub, DEBUG_LOCATION); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstSelectsReadyAtStartup) { |
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ChannelArguments args; |
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constexpr int kInitialBackOffMs = 5000; |
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args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs); |
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// Create 2 servers, but start only the second one. |
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std::vector<int> ports = {grpc_pick_unused_port_or_die(), |
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grpc_pick_unused_port_or_die()}; |
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CreateServers(2, ports); |
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StartServer(1); |
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auto channel1 = BuildChannel("pick_first", args); |
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auto stub1 = BuildStub(channel1); |
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SetNextResolution(ports); |
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// Wait for second server to be ready. |
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WaitForServer(stub1, 1, DEBUG_LOCATION); |
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// Create a second channel with the same addresses. Its PF instance |
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// should immediately pick the second subchannel, since it's already |
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// in READY state. |
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auto channel2 = BuildChannel("pick_first", args); |
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SetNextResolution(ports); |
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// Check that the channel reports READY without waiting for the |
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// initial backoff. |
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EXPECT_TRUE(WaitForChannelReady(channel2.get(), 1 /* timeout_seconds */)); |
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} |
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TEST_F(ClientLbEnd2endTest, PickFirstBackOffInitialReconnect) { |
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ChannelArguments args; |
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constexpr int kInitialBackOffMs = 100; |
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args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs); |
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const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
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const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
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auto channel = BuildChannel("pick_first", args); |
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auto stub = BuildStub(channel); |
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SetNextResolution(ports); |
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// The channel won't become connected (there's no server). |
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ASSERT_FALSE(channel->WaitForConnected( |
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grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 2))); |
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// Bring up a server on the chosen port. |
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StartServers(1, ports); |
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// Now it will. |
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ASSERT_TRUE(channel->WaitForConnected( |
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grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 2))); |
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const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
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const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
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gpr_log(GPR_DEBUG, "Waited %" PRId64 " milliseconds", waited_ms); |
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// We should have waited at least kInitialBackOffMs. We substract one to |
|
// account for test and precision accuracy drift. |
|
EXPECT_GE(waited_ms, kInitialBackOffMs - 1); |
|
// But not much more. |
|
EXPECT_GT( |
|
gpr_time_cmp( |
|
grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 1.10), t1), |
|
0); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstBackOffMinReconnect) { |
|
ChannelArguments args; |
|
constexpr int kMinReconnectBackOffMs = 1000; |
|
args.SetInt(GRPC_ARG_MIN_RECONNECT_BACKOFF_MS, kMinReconnectBackOffMs); |
|
const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
|
auto channel = BuildChannel("pick_first", args); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
// Make connection delay a 10% longer than it's willing to in order to make |
|
// sure we are hitting the codepath that waits for the min reconnect backoff. |
|
gpr_atm_rel_store(&g_connection_delay_ms, kMinReconnectBackOffMs * 1.10); |
|
default_client_impl = grpc_tcp_client_impl; |
|
grpc_set_tcp_client_impl(&delayed_connect); |
|
const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
|
channel->WaitForConnected( |
|
grpc_timeout_milliseconds_to_deadline(kMinReconnectBackOffMs * 2)); |
|
const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
|
const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
|
gpr_log(GPR_DEBUG, "Waited %" PRId64 " ms", waited_ms); |
|
// We should have waited at least kMinReconnectBackOffMs. We substract one to |
|
// account for test and precision accuracy drift. |
|
EXPECT_GE(waited_ms, kMinReconnectBackOffMs - 1); |
|
gpr_atm_rel_store(&g_connection_delay_ms, 0); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstResetConnectionBackoff) { |
|
ChannelArguments args; |
|
constexpr int kInitialBackOffMs = 1000; |
|
args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs); |
|
const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
|
auto channel = BuildChannel("pick_first", args); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
// The channel won't become connected (there's no server). |
|
EXPECT_FALSE( |
|
channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
|
// Bring up a server on the chosen port. |
|
StartServers(1, ports); |
|
const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
|
// Wait for connect, but not long enough. This proves that we're |
|
// being throttled by initial backoff. |
|
EXPECT_FALSE( |
|
channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
|
// Reset connection backoff. |
|
experimental::ChannelResetConnectionBackoff(channel.get()); |
|
// Wait for connect. Should happen ~immediately. |
|
EXPECT_TRUE( |
|
channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
|
const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
|
const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
|
gpr_log(GPR_DEBUG, "Waited %" PRId64 " milliseconds", waited_ms); |
|
// We should have waited less than kInitialBackOffMs. |
|
EXPECT_LT(waited_ms, kInitialBackOffMs); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, |
|
PickFirstResetConnectionBackoffNextAttemptStartsImmediately) { |
|
ChannelArguments args; |
|
constexpr int kInitialBackOffMs = 1000; |
|
args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs); |
|
const std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
|
auto channel = BuildChannel("pick_first", args); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
// Wait for connect, which should fail ~immediately, because the server |
|
// is not up. |
|
gpr_log(GPR_INFO, "=== INITIAL CONNECTION ATTEMPT"); |
|
EXPECT_FALSE( |
|
channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
|
// Reset connection backoff. |
|
// Note that the time at which the third attempt will be started is |
|
// actually computed at this point, so we record the start time here. |
|
gpr_log(GPR_INFO, "=== RESETTING BACKOFF"); |
|
const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC); |
|
experimental::ChannelResetConnectionBackoff(channel.get()); |
|
// Trigger a second connection attempt. This should also fail |
|
// ~immediately, but the retry should be scheduled for |
|
// kInitialBackOffMs instead of applying the multiplier. |
|
gpr_log(GPR_INFO, "=== POLLING FOR SECOND CONNECTION ATTEMPT"); |
|
EXPECT_FALSE( |
|
channel->WaitForConnected(grpc_timeout_milliseconds_to_deadline(10))); |
|
// Bring up a server on the chosen port. |
|
gpr_log(GPR_INFO, "=== STARTING BACKEND"); |
|
StartServers(1, ports); |
|
// Wait for connect. Should happen within kInitialBackOffMs. |
|
// Give an extra 100ms to account for the time spent in the second and |
|
// third connection attempts themselves (since what we really want to |
|
// measure is the time between the two). As long as this is less than |
|
// the 1.6x increase we would see if the backoff state was not reset |
|
// properly, the test is still proving that the backoff was reset. |
|
constexpr int kWaitMs = kInitialBackOffMs + 100; |
|
gpr_log(GPR_INFO, "=== POLLING FOR THIRD CONNECTION ATTEMPT"); |
|
EXPECT_TRUE(channel->WaitForConnected( |
|
grpc_timeout_milliseconds_to_deadline(kWaitMs))); |
|
const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC); |
|
const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0)); |
|
gpr_log(GPR_DEBUG, "Waited %" PRId64 " milliseconds", waited_ms); |
|
EXPECT_LT(waited_ms, kWaitMs); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstUpdates) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
|
|
std::vector<int> ports; |
|
|
|
// Perform one RPC against the first server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET [0] *******"); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 1); |
|
|
|
// An empty update will result in the channel going into TRANSIENT_FAILURE. |
|
ports.clear(); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET none *******"); |
|
grpc_connectivity_state channel_state; |
|
do { |
|
channel_state = channel->GetState(true /* try to connect */); |
|
} while (channel_state == GRPC_CHANNEL_READY); |
|
ASSERT_NE(channel_state, GRPC_CHANNEL_READY); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Next update introduces servers_[1], making the channel recover. |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET [1] *******"); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 0); |
|
|
|
// And again for servers_[2] |
|
ports.clear(); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET [2] *******"); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 0); |
|
EXPECT_EQ(servers_[1]->service_.request_count(), 0); |
|
|
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstUpdateSuperset) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
|
|
std::vector<int> ports; |
|
|
|
// Perform one RPC against the first server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET [0] *******"); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 1); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Send and superset update |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** SET superset *******"); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
// We stick to the previously connected server. |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
|
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstGlobalSubchannelPool) { |
|
// Start one server. |
|
const int kNumServers = 1; |
|
StartServers(kNumServers); |
|
std::vector<int> ports = GetServersPorts(); |
|
// Create two channels that (by default) use the global subchannel pool. |
|
auto channel1 = BuildChannel("pick_first"); |
|
auto stub1 = BuildStub(channel1); |
|
SetNextResolution(ports); |
|
auto channel2 = BuildChannel("pick_first"); |
|
auto stub2 = BuildStub(channel2); |
|
SetNextResolution(ports); |
|
WaitForServer(stub1, 0, DEBUG_LOCATION); |
|
// Send one RPC on each channel. |
|
CheckRpcSendOk(stub1, DEBUG_LOCATION); |
|
CheckRpcSendOk(stub2, DEBUG_LOCATION); |
|
// The server receives two requests. |
|
EXPECT_EQ(2, servers_[0]->service_.request_count()); |
|
// The two requests are from the same client port, because the two channels |
|
// share subchannels via the global subchannel pool. |
|
EXPECT_EQ(1UL, servers_[0]->service_.clients().size()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstLocalSubchannelPool) { |
|
// Start one server. |
|
const int kNumServers = 1; |
|
StartServers(kNumServers); |
|
std::vector<int> ports = GetServersPorts(); |
|
// Create two channels that use local subchannel pool. |
|
ChannelArguments args; |
|
args.SetInt(GRPC_ARG_USE_LOCAL_SUBCHANNEL_POOL, 1); |
|
auto channel1 = BuildChannel("pick_first", args); |
|
auto stub1 = BuildStub(channel1); |
|
SetNextResolution(ports); |
|
auto channel2 = BuildChannel("pick_first", args); |
|
auto stub2 = BuildStub(channel2); |
|
SetNextResolution(ports); |
|
WaitForServer(stub1, 0, DEBUG_LOCATION); |
|
// Send one RPC on each channel. |
|
CheckRpcSendOk(stub1, DEBUG_LOCATION); |
|
CheckRpcSendOk(stub2, DEBUG_LOCATION); |
|
// The server receives two requests. |
|
EXPECT_EQ(2, servers_[0]->service_.request_count()); |
|
// The two requests are from two client ports, because the two channels didn't |
|
// share subchannels with each other. |
|
EXPECT_EQ(2UL, servers_[0]->service_.clients().size()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstManyUpdates) { |
|
const int kNumUpdates = 1000; |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports = GetServersPorts(); |
|
for (size_t i = 0; i < kNumUpdates; ++i) { |
|
std::shuffle(ports.begin(), ports.end(), |
|
std::mt19937(std::random_device()())); |
|
SetNextResolution(ports); |
|
// We should re-enter core at the end of the loop to give the resolution |
|
// setting closure a chance to run. |
|
if ((i + 1) % 10 == 0) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstReresolutionNoSelected) { |
|
// Prepare the ports for up servers and down servers. |
|
const int kNumServers = 3; |
|
const int kNumAliveServers = 1; |
|
StartServers(kNumAliveServers); |
|
std::vector<int> alive_ports, dead_ports; |
|
for (size_t i = 0; i < kNumServers; ++i) { |
|
if (i < kNumAliveServers) { |
|
alive_ports.emplace_back(servers_[i]->port_); |
|
} else { |
|
dead_ports.emplace_back(grpc_pick_unused_port_or_die()); |
|
} |
|
} |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
// The initial resolution only contains dead ports. There won't be any |
|
// selected subchannel. Re-resolution will return the same result. |
|
SetNextResolution(dead_ports); |
|
gpr_log(GPR_INFO, "****** INITIAL RESOLUTION SET *******"); |
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendFailure(stub); |
|
// Set a re-resolution result that contains reachable ports, so that the |
|
// pick_first LB policy can recover soon. |
|
SetNextResolutionUponError(alive_ports); |
|
gpr_log(GPR_INFO, "****** RE-RESOLUTION SET *******"); |
|
WaitForServer(stub, 0, DEBUG_LOCATION, true /* ignore_failure */); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(servers_[0]->service_.request_count(), 1); |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstReconnectWithoutNewResolverResult) { |
|
std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
|
StartServers(1, ports); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** INITIAL CONNECTION *******"); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
gpr_log(GPR_INFO, "****** STOPPING SERVER ******"); |
|
servers_[0]->Shutdown(); |
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get())); |
|
gpr_log(GPR_INFO, "****** RESTARTING SERVER ******"); |
|
StartServers(1, ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, |
|
PickFirstReconnectWithoutNewResolverResultStartsFromTopOfList) { |
|
std::vector<int> ports = {grpc_pick_unused_port_or_die(), |
|
grpc_pick_unused_port_or_die()}; |
|
CreateServers(2, ports); |
|
StartServer(1); |
|
auto channel = BuildChannel("pick_first"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** INITIAL CONNECTION *******"); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
gpr_log(GPR_INFO, "****** STOPPING SERVER ******"); |
|
servers_[1]->Shutdown(); |
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get())); |
|
gpr_log(GPR_INFO, "****** STARTING BOTH SERVERS ******"); |
|
StartServers(2, ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstCheckStateBeforeStartWatch) { |
|
std::vector<int> ports = {grpc_pick_unused_port_or_die()}; |
|
StartServers(1, ports); |
|
auto channel_1 = BuildChannel("pick_first"); |
|
auto stub_1 = BuildStub(channel_1); |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** RESOLUTION SET FOR CHANNEL 1 *******"); |
|
WaitForServer(stub_1, 0, DEBUG_LOCATION); |
|
gpr_log(GPR_INFO, "****** CHANNEL 1 CONNECTED *******"); |
|
servers_[0]->Shutdown(); |
|
// Channel 1 will receive a re-resolution containing the same server. It will |
|
// create a new subchannel and hold a ref to it. |
|
StartServers(1, ports); |
|
gpr_log(GPR_INFO, "****** SERVER RESTARTED *******"); |
|
auto channel_2 = BuildChannel("pick_first"); |
|
auto stub_2 = BuildStub(channel_2); |
|
// TODO(juanlishen): This resolution result will only be visible to channel 2 |
|
// since the response generator is only associated with channel 2 now. We |
|
// should change the response generator to be able to deliver updates to |
|
// multiple channels at once. |
|
SetNextResolution(ports); |
|
gpr_log(GPR_INFO, "****** RESOLUTION SET FOR CHANNEL 2 *******"); |
|
WaitForServer(stub_2, 0, DEBUG_LOCATION, true); |
|
gpr_log(GPR_INFO, "****** CHANNEL 2 CONNECTED *******"); |
|
servers_[0]->Shutdown(); |
|
// Wait until the disconnection has triggered the connectivity notification. |
|
// Otherwise, the subchannel may be picked for next call but will fail soon. |
|
EXPECT_TRUE(WaitForChannelNotReady(channel_2.get())); |
|
// Channel 2 will also receive a re-resolution containing the same server. |
|
// Both channels will ref the same subchannel that failed. |
|
StartServers(1, ports); |
|
gpr_log(GPR_INFO, "****** SERVER RESTARTED AGAIN *******"); |
|
gpr_log(GPR_INFO, "****** CHANNEL 2 STARTING A CALL *******"); |
|
// The first call after the server restart will succeed. |
|
CheckRpcSendOk(stub_2, DEBUG_LOCATION); |
|
gpr_log(GPR_INFO, "****** CHANNEL 2 FINISHED A CALL *******"); |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel_1->GetLoadBalancingPolicyName()); |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("pick_first", channel_2->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstIdleOnDisconnect) { |
|
// Start server, send RPC, and make sure channel is READY. |
|
const int kNumServers = 1; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel(""); // pick_first is the default. |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(GetServersPorts()); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY); |
|
// Stop server. Channel should go into state IDLE. |
|
SetFailureOnReresolution(); |
|
servers_[0]->Shutdown(); |
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get())); |
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_IDLE); |
|
servers_.clear(); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, PickFirstPendingUpdateAndSelectedSubchannelFails) { |
|
auto channel = BuildChannel(""); // pick_first is the default. |
|
auto stub = BuildStub(channel); |
|
// Create a number of servers, but only start 1 of them. |
|
CreateServers(10); |
|
StartServer(0); |
|
// Initially resolve to first server and make sure it connects. |
|
gpr_log(GPR_INFO, "Phase 1: Connect to first server."); |
|
SetNextResolution({servers_[0]->port_}); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION, true /* wait_for_ready */); |
|
EXPECT_EQ(channel->GetState(false), GRPC_CHANNEL_READY); |
|
// Send a resolution update with the remaining servers, none of which are |
|
// running yet, so the update will stay pending. Note that it's important |
|
// to have multiple servers here, or else the test will be flaky; with only |
|
// one server, the pending subchannel list has already gone into |
|
// TRANSIENT_FAILURE due to hitting the end of the list by the time we |
|
// check the state. |
|
gpr_log(GPR_INFO, |
|
"Phase 2: Resolver update pointing to remaining " |
|
"(not started) servers."); |
|
SetNextResolution(GetServersPorts(1 /* start_index */)); |
|
// RPCs will continue to be sent to the first server. |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
// Now stop the first server, so that the current subchannel list |
|
// fails. This should cause us to immediately swap over to the |
|
// pending list, even though it's not yet connected. The state should |
|
// be set to CONNECTING, since that's what the pending subchannel list |
|
// was doing when we swapped over. |
|
gpr_log(GPR_INFO, "Phase 3: Stopping first server."); |
|
servers_[0]->Shutdown(); |
|
WaitForChannelNotReady(channel.get()); |
|
// TODO(roth): This should always return CONNECTING, but it's flaky |
|
// between that and TRANSIENT_FAILURE. I suspect that this problem |
|
// will go away once we move the backoff code out of the subchannel |
|
// and into the LB policies. |
|
EXPECT_THAT(channel->GetState(false), |
|
::testing::AnyOf(GRPC_CHANNEL_CONNECTING, |
|
GRPC_CHANNEL_TRANSIENT_FAILURE)); |
|
// Now start the second server. |
|
gpr_log(GPR_INFO, "Phase 4: Starting second server."); |
|
StartServer(1); |
|
// The channel should go to READY state and RPCs should go to the |
|
// second server. |
|
WaitForChannelReady(channel.get()); |
|
WaitForServer(stub, 1, DEBUG_LOCATION, true /* ignore_failure */); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobin) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(GetServersPorts()); |
|
// Wait until all backends are ready. |
|
do { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} while (!SeenAllServers()); |
|
ResetCounters(); |
|
// "Sync" to the end of the list. Next sequence of picks will start at the |
|
// first server (index 0). |
|
WaitForServer(stub, servers_.size() - 1, DEBUG_LOCATION); |
|
std::vector<int> connection_order; |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
UpdateConnectionOrder(servers_, &connection_order); |
|
} |
|
// Backends should be iterated over in the order in which the addresses were |
|
// given. |
|
const auto expected = std::vector<int>{0, 1, 2}; |
|
EXPECT_EQ(expected, connection_order); |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("round_robin", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinProcessPending) { |
|
StartServers(1); // Single server |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution({servers_[0]->port_}); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
// Create a new channel and its corresponding RR LB policy, which will pick |
|
// the subchannels in READY state from the previous RPC against the same |
|
// target (even if it happened over a different channel, because subchannels |
|
// are globally reused). Progress should happen without any transition from |
|
// this READY state. |
|
auto second_channel = BuildChannel("round_robin"); |
|
auto second_stub = BuildStub(second_channel); |
|
SetNextResolution({servers_[0]->port_}); |
|
CheckRpcSendOk(second_stub, DEBUG_LOCATION); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinUpdates) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
|
|
// Start with a single server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
// Send RPCs. They should all go servers_[0] |
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(10, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// And now for the second server. |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
SetNextResolution(ports); |
|
|
|
// Wait until update has been processed, as signaled by the second backend |
|
// receiving a request. |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
|
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(0, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(10, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
servers_[1]->service_.ResetCounters(); |
|
|
|
// ... and for the last server. |
|
ports.clear(); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
|
|
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(0, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(10, servers_[2]->service_.request_count()); |
|
servers_[2]->service_.ResetCounters(); |
|
|
|
// Back to all servers. |
|
ports.clear(); |
|
ports.emplace_back(servers_[0]->port_); |
|
ports.emplace_back(servers_[1]->port_); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
|
|
// Send three RPCs, one per server. |
|
for (size_t i = 0; i < 3; ++i) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(1, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(1, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(1, servers_[2]->service_.request_count()); |
|
|
|
// An empty update will result in the channel going into TRANSIENT_FAILURE. |
|
ports.clear(); |
|
SetNextResolution(ports); |
|
grpc_connectivity_state channel_state; |
|
do { |
|
channel_state = channel->GetState(true /* try to connect */); |
|
} while (channel_state == GRPC_CHANNEL_READY); |
|
ASSERT_NE(channel_state, GRPC_CHANNEL_READY); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Next update introduces servers_[1], making the channel recover. |
|
ports.clear(); |
|
ports.emplace_back(servers_[1]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
channel_state = channel->GetState(false /* try to connect */); |
|
ASSERT_EQ(channel_state, GRPC_CHANNEL_READY); |
|
|
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("round_robin", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinUpdateInError) { |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports; |
|
|
|
// Start with a single server. |
|
ports.emplace_back(servers_[0]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
// Send RPCs. They should all go to servers_[0] |
|
for (size_t i = 0; i < 10; ++i) SendRpc(stub); |
|
EXPECT_EQ(10, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
servers_[0]->service_.ResetCounters(); |
|
|
|
// Shutdown one of the servers to be sent in the update. |
|
servers_[1]->Shutdown(); |
|
ports.emplace_back(servers_[1]->port_); |
|
ports.emplace_back(servers_[2]->port_); |
|
SetNextResolution(ports); |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
|
|
// Send three RPCs, one per server. |
|
for (size_t i = 0; i < kNumServers; ++i) SendRpc(stub); |
|
// The server in shutdown shouldn't receive any. |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinManyUpdates) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
std::vector<int> ports = GetServersPorts(); |
|
for (size_t i = 0; i < 1000; ++i) { |
|
std::shuffle(ports.begin(), ports.end(), |
|
std::mt19937(std::random_device()())); |
|
SetNextResolution(ports); |
|
if (i % 10 == 0) CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("round_robin", channel->GetLoadBalancingPolicyName()); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinConcurrentUpdates) { |
|
// TODO(dgq): replicate the way internal testing exercises the concurrent |
|
// update provisions of RR. |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinReresolve) { |
|
// Start servers and send one RPC per server. |
|
const int kNumServers = 3; |
|
std::vector<int> first_ports; |
|
std::vector<int> second_ports; |
|
first_ports.reserve(kNumServers); |
|
for (int i = 0; i < kNumServers; ++i) { |
|
first_ports.push_back(grpc_pick_unused_port_or_die()); |
|
} |
|
second_ports.reserve(kNumServers); |
|
for (int i = 0; i < kNumServers; ++i) { |
|
second_ports.push_back(grpc_pick_unused_port_or_die()); |
|
} |
|
StartServers(kNumServers, first_ports); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(first_ports); |
|
// Send a number of RPCs, which succeed. |
|
for (size_t i = 0; i < 100; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Kill all servers |
|
gpr_log(GPR_INFO, "****** ABOUT TO KILL SERVERS *******"); |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
servers_[i]->Shutdown(); |
|
} |
|
gpr_log(GPR_INFO, "****** SERVERS KILLED *******"); |
|
gpr_log(GPR_INFO, "****** SENDING DOOMED REQUESTS *******"); |
|
// Client requests should fail. Send enough to tickle all subchannels. |
|
for (size_t i = 0; i < servers_.size(); ++i) CheckRpcSendFailure(stub); |
|
gpr_log(GPR_INFO, "****** DOOMED REQUESTS SENT *******"); |
|
// Bring servers back up on a different set of ports. We need to do this to be |
|
// sure that the eventual success is *not* due to subchannel reconnection |
|
// attempts and that an actual re-resolution has happened as a result of the |
|
// RR policy going into transient failure when all its subchannels become |
|
// unavailable (in transient failure as well). |
|
gpr_log(GPR_INFO, "****** RESTARTING SERVERS *******"); |
|
StartServers(kNumServers, second_ports); |
|
// Don't notify of the update. Wait for the LB policy's re-resolution to |
|
// "pull" the new ports. |
|
SetNextResolutionUponError(second_ports); |
|
gpr_log(GPR_INFO, "****** SERVERS RESTARTED *******"); |
|
gpr_log(GPR_INFO, "****** SENDING REQUEST TO SUCCEED *******"); |
|
// Client request should eventually (but still fairly soon) succeed. |
|
const gpr_timespec deadline = grpc_timeout_seconds_to_deadline(5); |
|
gpr_timespec now = gpr_now(GPR_CLOCK_MONOTONIC); |
|
while (gpr_time_cmp(deadline, now) > 0) { |
|
if (SendRpc(stub)) break; |
|
now = gpr_now(GPR_CLOCK_MONOTONIC); |
|
} |
|
ASSERT_GT(gpr_time_cmp(deadline, now), 0); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinSingleReconnect) { |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
const auto ports = GetServersPorts(); |
|
auto channel = BuildChannel("round_robin"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(ports); |
|
for (size_t i = 0; i < kNumServers; ++i) |
|
WaitForServer(stub, i, DEBUG_LOCATION); |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
EXPECT_EQ(1, servers_[i]->service_.request_count()) << "for backend #" << i; |
|
} |
|
// One request should have gone to each server. |
|
for (size_t i = 0; i < servers_.size(); ++i) { |
|
EXPECT_EQ(1, servers_[i]->service_.request_count()); |
|
} |
|
const auto pre_death = servers_[0]->service_.request_count(); |
|
// Kill the first server. |
|
servers_[0]->Shutdown(); |
|
// Client request still succeed. May need retrying if RR had returned a pick |
|
// before noticing the change in the server's connectivity. |
|
while (!SendRpc(stub)) { |
|
} // Retry until success. |
|
// Send a bunch of RPCs that should succeed. |
|
for (int i = 0; i < 10 * kNumServers; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
const auto post_death = servers_[0]->service_.request_count(); |
|
// No requests have gone to the deceased server. |
|
EXPECT_EQ(pre_death, post_death); |
|
// Bring the first server back up. |
|
servers_[0].reset(new ServerData(ports[0])); |
|
StartServer(0); |
|
// Requests should start arriving at the first server either right away (if |
|
// the server managed to start before the RR policy retried the subchannel) or |
|
// after the subchannel retry delay otherwise (RR's subchannel retried before |
|
// the server was fully back up). |
|
WaitForServer(stub, 0, DEBUG_LOCATION); |
|
} |
|
|
|
// If health checking is required by client but health checking service |
|
// is not running on the server, the channel should be treated as healthy. |
|
TEST_F(ClientLbEnd2endTest, |
|
RoundRobinServersHealthCheckingUnimplementedTreatedAsHealthy) { |
|
StartServers(1); // Single server |
|
ChannelArguments args; |
|
args.SetServiceConfigJSON( |
|
"{\"healthCheckConfig\": " |
|
"{\"serviceName\": \"health_check_service_name\"}}"); |
|
auto channel = BuildChannel("round_robin", args); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution({servers_[0]->port_}); |
|
EXPECT_TRUE(WaitForChannelReady(channel.get())); |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinWithHealthChecking) { |
|
EnableDefaultHealthCheckService(true); |
|
// Start servers. |
|
const int kNumServers = 3; |
|
StartServers(kNumServers); |
|
ChannelArguments args; |
|
args.SetServiceConfigJSON( |
|
"{\"healthCheckConfig\": " |
|
"{\"serviceName\": \"health_check_service_name\"}}"); |
|
auto channel = BuildChannel("round_robin", args); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(GetServersPorts()); |
|
// Channel should not become READY, because health checks should be failing. |
|
gpr_log(GPR_INFO, |
|
"*** initial state: unknown health check service name for " |
|
"all servers"); |
|
EXPECT_FALSE(WaitForChannelReady(channel.get(), 1)); |
|
// Now set one of the servers to be healthy. |
|
// The channel should become healthy and all requests should go to |
|
// the healthy server. |
|
gpr_log(GPR_INFO, "*** server 0 healthy"); |
|
servers_[0]->SetServingStatus("health_check_service_name", true); |
|
EXPECT_TRUE(WaitForChannelReady(channel.get())); |
|
for (int i = 0; i < 10; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
EXPECT_EQ(10, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[2]->service_.request_count()); |
|
// Now set a second server to be healthy. |
|
gpr_log(GPR_INFO, "*** server 2 healthy"); |
|
servers_[2]->SetServingStatus("health_check_service_name", true); |
|
WaitForServer(stub, 2, DEBUG_LOCATION); |
|
for (int i = 0; i < 10; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
EXPECT_EQ(5, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(0, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(5, servers_[2]->service_.request_count()); |
|
// Now set the remaining server to be healthy. |
|
gpr_log(GPR_INFO, "*** server 1 healthy"); |
|
servers_[1]->SetServingStatus("health_check_service_name", true); |
|
WaitForServer(stub, 1, DEBUG_LOCATION); |
|
for (int i = 0; i < 9; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
EXPECT_EQ(3, servers_[0]->service_.request_count()); |
|
EXPECT_EQ(3, servers_[1]->service_.request_count()); |
|
EXPECT_EQ(3, servers_[2]->service_.request_count()); |
|
// Now set one server to be unhealthy again. Then wait until the |
|
// unhealthiness has hit the client. We know that the client will see |
|
// this when we send kNumServers requests and one of the remaining servers |
|
// sees two of the requests. |
|
gpr_log(GPR_INFO, "*** server 0 unhealthy"); |
|
servers_[0]->SetServingStatus("health_check_service_name", false); |
|
do { |
|
ResetCounters(); |
|
for (int i = 0; i < kNumServers; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
} while (servers_[1]->service_.request_count() != 2 && |
|
servers_[2]->service_.request_count() != 2); |
|
// Now set the remaining two servers to be unhealthy. Make sure the |
|
// channel leaves READY state and that RPCs fail. |
|
gpr_log(GPR_INFO, "*** all servers unhealthy"); |
|
servers_[1]->SetServingStatus("health_check_service_name", false); |
|
servers_[2]->SetServingStatus("health_check_service_name", false); |
|
EXPECT_TRUE(WaitForChannelNotReady(channel.get())); |
|
CheckRpcSendFailure(stub); |
|
// Clean up. |
|
EnableDefaultHealthCheckService(false); |
|
} |
|
|
|
TEST_F(ClientLbEnd2endTest, RoundRobinWithHealthCheckingInhibitPerChannel) { |
|
EnableDefaultHealthCheckService(true); |
|
// Start server. |
|
const int kNumServers = 1; |
|
StartServers(kNumServers); |
|
// Create a channel with health-checking enabled. |
|
ChannelArguments args; |
|
args.SetServiceConfigJSON( |
|
"{\"healthCheckConfig\": " |
|
"{\"serviceName\": \"health_check_service_name\"}}"); |
|
auto channel1 = BuildChannel("round_robin", args); |
|
auto stub1 = BuildStub(channel1); |
|
std::vector<int> ports = GetServersPorts(); |
|
SetNextResolution(ports); |
|
// Create a channel with health checking enabled but inhibited. |
|
args.SetInt(GRPC_ARG_INHIBIT_HEALTH_CHECKING, 1); |
|
auto channel2 = BuildChannel("round_robin", args); |
|
auto stub2 = BuildStub(channel2); |
|
SetNextResolution(ports); |
|
// First channel should not become READY, because health checks should be |
|
// failing. |
|
EXPECT_FALSE(WaitForChannelReady(channel1.get(), 1)); |
|
CheckRpcSendFailure(stub1); |
|
// Second channel should be READY. |
|
EXPECT_TRUE(WaitForChannelReady(channel2.get(), 1)); |
|
CheckRpcSendOk(stub2, DEBUG_LOCATION); |
|
// Clean up. |
|
EnableDefaultHealthCheckService(false); |
|
} |
|
|
|
class ClientLbInterceptTrailingMetadataTest : public ClientLbEnd2endTest { |
|
protected: |
|
void SetUp() override { |
|
ClientLbEnd2endTest::SetUp(); |
|
grpc_core::RegisterInterceptRecvTrailingMetadataLoadBalancingPolicy( |
|
ReportTrailerIntercepted, this); |
|
} |
|
|
|
void TearDown() override { ClientLbEnd2endTest::TearDown(); } |
|
|
|
int trailers_intercepted() { |
|
std::unique_lock<std::mutex> lock(mu_); |
|
return trailers_intercepted_; |
|
} |
|
|
|
private: |
|
static void ReportTrailerIntercepted(void* arg) { |
|
ClientLbInterceptTrailingMetadataTest* self = |
|
static_cast<ClientLbInterceptTrailingMetadataTest*>(arg); |
|
std::unique_lock<std::mutex> lock(self->mu_); |
|
self->trailers_intercepted_++; |
|
} |
|
|
|
std::mutex mu_; |
|
int trailers_intercepted_ = 0; |
|
}; |
|
|
|
TEST_F(ClientLbInterceptTrailingMetadataTest, InterceptsRetriesDisabled) { |
|
const int kNumServers = 1; |
|
const int kNumRpcs = 10; |
|
StartServers(kNumServers); |
|
auto channel = BuildChannel("intercept_trailing_metadata_lb"); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(GetServersPorts()); |
|
for (size_t i = 0; i < kNumRpcs; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("intercept_trailing_metadata_lb", |
|
channel->GetLoadBalancingPolicyName()); |
|
EXPECT_EQ(kNumRpcs, trailers_intercepted()); |
|
} |
|
|
|
TEST_F(ClientLbInterceptTrailingMetadataTest, InterceptsRetriesEnabled) { |
|
const int kNumServers = 1; |
|
const int kNumRpcs = 10; |
|
StartServers(kNumServers); |
|
ChannelArguments args; |
|
args.SetServiceConfigJSON( |
|
"{\n" |
|
" \"methodConfig\": [ {\n" |
|
" \"name\": [\n" |
|
" { \"service\": \"grpc.testing.EchoTestService\" }\n" |
|
" ],\n" |
|
" \"retryPolicy\": {\n" |
|
" \"maxAttempts\": 3,\n" |
|
" \"initialBackoff\": \"1s\",\n" |
|
" \"maxBackoff\": \"120s\",\n" |
|
" \"backoffMultiplier\": 1.6,\n" |
|
" \"retryableStatusCodes\": [ \"ABORTED\" ]\n" |
|
" }\n" |
|
" } ]\n" |
|
"}"); |
|
auto channel = BuildChannel("intercept_trailing_metadata_lb", args); |
|
auto stub = BuildStub(channel); |
|
SetNextResolution(GetServersPorts()); |
|
for (size_t i = 0; i < kNumRpcs; ++i) { |
|
CheckRpcSendOk(stub, DEBUG_LOCATION); |
|
} |
|
// Check LB policy name for the channel. |
|
EXPECT_EQ("intercept_trailing_metadata_lb", |
|
channel->GetLoadBalancingPolicyName()); |
|
EXPECT_EQ(kNumRpcs, trailers_intercepted()); |
|
} |
|
|
|
} // namespace |
|
} // namespace testing |
|
} // namespace grpc |
|
|
|
int main(int argc, char** argv) { |
|
::testing::InitGoogleTest(&argc, argv); |
|
grpc::testing::TestEnvironment env(argc, argv); |
|
const auto result = RUN_ALL_TESTS(); |
|
return result; |
|
}
|
|
|