The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

201 lines
5.8 KiB

// Copyright 2021 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef GRPC_CORE_LIB_GPRPP_BITSET_H
#define GRPC_CORE_LIB_GPRPP_BITSET_H
#include <grpc/support/port_platform.h>
#include <stddef.h>
#include <stdint.h>
#include <type_traits>
#include "src/core/lib/gpr/useful.h"
namespace grpc_core {
// Given a bit count as an integer, vend as member type `Type` a type with
// exactly that number of bits. Undefined if that bit count is not available.
template <size_t kBits>
struct UintSelector;
template <>
struct UintSelector<8> {
typedef uint8_t Type;
};
template <>
struct UintSelector<16> {
typedef uint16_t Type;
};
template <>
struct UintSelector<32> {
typedef uint32_t Type;
};
template <>
struct UintSelector<64> {
typedef uint64_t Type;
};
// An unsigned integer of some number of bits.
template <size_t kBits>
using Uint = typename UintSelector<kBits>::Type;
// Given the total number of bits that need to be stored, choose the size of
// 'unit' for a BitSet... We'll use an array of units to store the total set.
// For small bit counts we are selective in the type to try and balance byte
// size and performance
// - the details will likely be tweaked into the future.
// Once we get over 96 bits, we just use uint64_t for everything.
constexpr size_t ChooseUnitBitsForBitSet(size_t total_bits) {
return total_bits <= 8 ? 8
: total_bits <= 16 ? 16
: total_bits <= 24 ? 8
: total_bits <= 32 ? 32
: total_bits <= 48 ? 16
: total_bits <= 64 ? 64
: total_bits <= 96 ? 32
: 64;
}
// A BitSet that's configurable.
// Contains storage for kTotalBits, stored as an array of integers of size
// kUnitBits. e.g. to store 72 bits in 8 bit chunks, we'd say BitSet<72, 8>.
// Since most users shouldn't care about the size of unit used, we default
// kUnitBits to whatever is selected by ChooseUnitBitsForBitSet
template <size_t kTotalBits,
size_t kUnitBits = ChooseUnitBitsForBitSet(kTotalBits)>
class BitSet {
static constexpr size_t kUnits = (kTotalBits + kUnitBits - 1) / kUnitBits;
public:
// Initialize to all bits false
constexpr BitSet() : units_{} {}
// Set bit i to true
constexpr void set(int i) { units_[unit_for(i)] |= mask_for(i); }
// Set bit i to is_set
constexpr void set(int i, bool is_set) {
if (is_set) {
set(i);
} else {
clear(i);
}
}
// Set bit i to false
constexpr void clear(int i) { units_[unit_for(i)] &= ~mask_for(i); }
// Return true if bit i is set
constexpr bool is_set(int i) const {
return (units_[unit_for(i)] & mask_for(i)) != 0;
}
// Return true if all bits are set
bool all() const {
if (kTotalBits % kUnitBits == 0) {
// kTotalBits is a multiple of kUnitBits ==> we can just check for all
// ones in each unit.
for (size_t i = 0; i < kUnits; i++) {
if (units_[i] != all_ones()) return false;
}
return true;
} else {
// kTotalBits is not a multiple of kUnitBits ==> we need special handling
// for checking partial filling of the last unit (since not all of its
// bits are used!)
for (size_t i = 0; i < kUnits - 1; i++) {
if (units_[i] != all_ones()) return false;
}
return units_[kUnits - 1] == n_ones(kTotalBits % kUnitBits);
}
}
// Return true if *no* bits are set.
bool none() const {
for (size_t i = 0; i < kUnits; i++) {
if (units_[i] != 0) return false;
}
return true;
}
// Return a count of how many bits are set.
uint32_t count() const {
uint32_t count = 0;
for (size_t i = 0; i < kUnits; i++) {
count += BitCount(units_[i]);
}
return count;
}
bool operator==(const BitSet& other) const {
for (size_t i = 0; i < kUnits; i++) {
if (units_[i] != other.units_[i]) return false;
}
return true;
}
template <typename Int>
typename std::enable_if<std::is_unsigned<Int>::value &&
(sizeof(Int) * 8 >= kTotalBits),
Int>::type
ToInt() const {
Int result = 0;
for (size_t i = 0; i < kTotalBits; i++) {
if (is_set(i)) result |= (Int(1) << i);
}
return result;
}
private:
// Given a bit index, return which unit it's stored in.
static constexpr size_t unit_for(size_t bit) { return bit / kUnitBits; }
// Given a bit index, return a mask to access that bit within it's unit.
static constexpr Uint<kUnitBits> mask_for(size_t bit) {
return Uint<kUnitBits>{1} << (bit % kUnitBits);
}
// Return a value that is all ones
static constexpr Uint<kUnitBits> all_ones() {
return Uint<kUnitBits>(~Uint<kUnitBits>(0));
}
// Return a value with n bottom bits ones
static constexpr Uint<kUnitBits> n_ones(size_t n) {
return n == kUnitBits ? all_ones() : (Uint<kUnitBits>(1) << n) - 1;
}
// The set of units - kUnitBits sized integers that store kUnitBits bits!
Uint<kUnitBits> units_[kUnits];
};
// Zero-size specialization of BitSet.
// Useful for generic programming.
// Make a compile time error out of get/set type accesses, and hard-codes
// queries that do make sense.
template <>
class BitSet<0> {
public:
constexpr BitSet() {}
bool all() const { return true; }
bool none() const { return true; }
uint32_t count() const { return 0; }
};
} // namespace grpc_core
#endif // GRPC_CORE_LIB_GPRPP_BITSET_H