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/*
*
* Copyright 2015 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GRPCPP_IMPL_CODEGEN_METHOD_HANDLER_IMPL_H
#define GRPCPP_IMPL_CODEGEN_METHOD_HANDLER_IMPL_H
#include <grpcpp/impl/codegen/byte_buffer.h>
#include <grpcpp/impl/codegen/core_codegen_interface.h>
#include <grpcpp/impl/codegen/rpc_service_method.h>
#include <grpcpp/impl/codegen/sync_stream.h>
namespace grpc {
namespace internal {
// Invoke the method handler, fill in the status, and
// return whether or not we finished safely (without an exception).
// Note that exception handling is 0-cost in most compiler/library
// implementations (except when an exception is actually thrown),
// so this process doesn't require additional overhead in the common case.
// Additionally, we don't need to return if we caught an exception or not;
// the handling is the same in either case.
template <class Callable>
Status CatchingFunctionHandler(Callable&& handler) {
#if GRPC_ALLOW_EXCEPTIONS
try {
return handler();
} catch (...) {
return Status(StatusCode::UNKNOWN, "Unexpected error in RPC handling");
}
#else // GRPC_ALLOW_EXCEPTIONS
return handler();
#endif // GRPC_ALLOW_EXCEPTIONS
}
/// A wrapper class of an application provided rpc method handler.
template <class ServiceType, class RequestType, class ResponseType>
class RpcMethodHandler : public MethodHandler {
public:
RpcMethodHandler(std::function<Status(ServiceType*, ServerContext*,
const RequestType*, ResponseType*)>
func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) final {
ResponseType rsp;
Status status = param.status;
if (status.ok()) {
status = CatchingFunctionHandler([this, &param, &rsp] {
return func_(service_, param.server_context,
static_cast<RequestType*>(param.request), &rsp);
});
static_cast<RequestType*>(param.request)->~RequestType();
}
GPR_CODEGEN_ASSERT(!param.server_context->sent_initial_metadata_);
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus>
ops;
ops.SendInitialMetadata(&param.server_context->initial_metadata_,
param.server_context->initial_metadata_flags());
if (param.server_context->compression_level_set()) {
ops.set_compression_level(param.server_context->compression_level());
}
if (status.ok()) {
status = ops.SendMessagePtr(&rsp);
}
ops.ServerSendStatus(&param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
void* Deserialize(grpc_call* call, grpc_byte_buffer* req,
Status* status) final {
ByteBuffer buf;
buf.set_buffer(req);
auto* request = new (g_core_codegen_interface->grpc_call_arena_alloc(
call, sizeof(RequestType))) RequestType();
*status = SerializationTraits<RequestType>::Deserialize(&buf, request);
buf.Release();
if (status->ok()) {
return request;
}
request->~RequestType();
return nullptr;
}
private:
/// Application provided rpc handler function.
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ResponseType*)>
func_;
// The class the above handler function lives in.
ServiceType* service_;
};
/// A wrapper class of an application provided client streaming handler.
template <class ServiceType, class RequestType, class ResponseType>
class ClientStreamingHandler : public MethodHandler {
public:
ClientStreamingHandler(
std::function<Status(ServiceType*, ServerContext*,
ServerReader<RequestType>*, ResponseType*)>
func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) final {
ServerReader<RequestType> reader(param.call, param.server_context);
ResponseType rsp;
Status status = CatchingFunctionHandler([this, &param, &reader, &rsp] {
return func_(service_, param.server_context, &reader, &rsp);
});
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus>
ops;
if (!param.server_context->sent_initial_metadata_) {
ops.SendInitialMetadata(&param.server_context->initial_metadata_,
param.server_context->initial_metadata_flags());
if (param.server_context->compression_level_set()) {
ops.set_compression_level(param.server_context->compression_level());
}
}
if (status.ok()) {
status = ops.SendMessagePtr(&rsp);
}
ops.ServerSendStatus(&param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
private:
std::function<Status(ServiceType*, ServerContext*, ServerReader<RequestType>*,
ResponseType*)>
func_;
ServiceType* service_;
};
/// A wrapper class of an application provided server streaming handler.
template <class ServiceType, class RequestType, class ResponseType>
class ServerStreamingHandler : public MethodHandler {
public:
ServerStreamingHandler(
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ServerWriter<ResponseType>*)>
func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) final {
Status status = param.status;
if (status.ok()) {
ServerWriter<ResponseType> writer(param.call, param.server_context);
status = CatchingFunctionHandler([this, &param, &writer] {
return func_(service_, param.server_context,
static_cast<RequestType*>(param.request), &writer);
});
static_cast<RequestType*>(param.request)->~RequestType();
}
CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
if (!param.server_context->sent_initial_metadata_) {
ops.SendInitialMetadata(&param.server_context->initial_metadata_,
param.server_context->initial_metadata_flags());
if (param.server_context->compression_level_set()) {
ops.set_compression_level(param.server_context->compression_level());
}
}
ops.ServerSendStatus(&param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
if (param.server_context->has_pending_ops_) {
param.call->cq()->Pluck(&param.server_context->pending_ops_);
}
param.call->cq()->Pluck(&ops);
}
void* Deserialize(grpc_call* call, grpc_byte_buffer* req,
Status* status) final {
ByteBuffer buf;
buf.set_buffer(req);
auto* request = new (g_core_codegen_interface->grpc_call_arena_alloc(
call, sizeof(RequestType))) RequestType();
*status = SerializationTraits<RequestType>::Deserialize(&buf, request);
buf.Release();
if (status->ok()) {
return request;
}
request->~RequestType();
return nullptr;
}
private:
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ServerWriter<ResponseType>*)>
func_;
ServiceType* service_;
};
/// A wrapper class of an application provided bidi-streaming handler.
/// This also applies to server-streamed implementation of a unary method
/// with the additional requirement that such methods must have done a
/// write for status to be ok
/// Since this is used by more than 1 class, the service is not passed in.
/// Instead, it is expected to be an implicitly-captured argument of func
/// (through bind or something along those lines)
template <class Streamer, bool WriteNeeded>
class TemplatedBidiStreamingHandler : public MethodHandler {
public:
TemplatedBidiStreamingHandler(
std::function<Status(ServerContext*, Streamer*)> func)
: func_(func), write_needed_(WriteNeeded) {}
void RunHandler(const HandlerParameter& param) final {
Streamer stream(param.call, param.server_context);
Status status = CatchingFunctionHandler([this, &param, &stream] {
return func_(param.server_context, &stream);
});
CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
if (!param.server_context->sent_initial_metadata_) {
ops.SendInitialMetadata(&param.server_context->initial_metadata_,
param.server_context->initial_metadata_flags());
if (param.server_context->compression_level_set()) {
ops.set_compression_level(param.server_context->compression_level());
}
if (write_needed_ && status.ok()) {
// If we needed a write but never did one, we need to mark the
// status as a fail
status = Status(StatusCode::INTERNAL,
"Service did not provide response message");
}
}
ops.ServerSendStatus(&param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
if (param.server_context->has_pending_ops_) {
param.call->cq()->Pluck(&param.server_context->pending_ops_);
}
param.call->cq()->Pluck(&ops);
}
private:
std::function<Status(ServerContext*, Streamer*)> func_;
const bool write_needed_;
};
template <class ServiceType, class RequestType, class ResponseType>
class BidiStreamingHandler
: public TemplatedBidiStreamingHandler<
ServerReaderWriter<ResponseType, RequestType>, false> {
public:
BidiStreamingHandler(
std::function<Status(ServiceType*, ServerContext*,
ServerReaderWriter<ResponseType, RequestType>*)>
func,
ServiceType* service)
: TemplatedBidiStreamingHandler<
ServerReaderWriter<ResponseType, RequestType>, false>(std::bind(
func, service, std::placeholders::_1, std::placeholders::_2)) {}
};
template <class RequestType, class ResponseType>
class StreamedUnaryHandler
: public TemplatedBidiStreamingHandler<
ServerUnaryStreamer<RequestType, ResponseType>, true> {
public:
explicit StreamedUnaryHandler(
std::function<Status(ServerContext*,
ServerUnaryStreamer<RequestType, ResponseType>*)>
func)
: TemplatedBidiStreamingHandler<
ServerUnaryStreamer<RequestType, ResponseType>, true>(func) {}
};
template <class RequestType, class ResponseType>
class SplitServerStreamingHandler
: public TemplatedBidiStreamingHandler<
ServerSplitStreamer<RequestType, ResponseType>, false> {
public:
explicit SplitServerStreamingHandler(
std::function<Status(ServerContext*,
ServerSplitStreamer<RequestType, ResponseType>*)>
func)
: TemplatedBidiStreamingHandler<
ServerSplitStreamer<RequestType, ResponseType>, false>(func) {}
};
/// General method handler class for errors that prevent real method use
/// e.g., handle unknown method by returning UNIMPLEMENTED error.
template <StatusCode code>
class ErrorMethodHandler : public MethodHandler {
public:
template <class T>
static void FillOps(ServerContext* context, T* ops) {
Status status(code, "");
if (!context->sent_initial_metadata_) {
ops->SendInitialMetadata(&context->initial_metadata_,
context->initial_metadata_flags());
if (context->compression_level_set()) {
ops->set_compression_level(context->compression_level());
}
context->sent_initial_metadata_ = true;
}
ops->ServerSendStatus(&context->trailing_metadata_, status);
}
void RunHandler(const HandlerParameter& param) final {
CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
FillOps(param.server_context, &ops);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
void* Deserialize(grpc_call* call, grpc_byte_buffer* req,
Status* status) final {
// We have to destroy any request payload
if (req != nullptr) {
g_core_codegen_interface->grpc_byte_buffer_destroy(req);
}
return nullptr;
}
};
typedef ErrorMethodHandler<StatusCode::UNIMPLEMENTED> UnknownMethodHandler;
typedef ErrorMethodHandler<StatusCode::RESOURCE_EXHAUSTED>
ResourceExhaustedHandler;
} // namespace internal
} // namespace grpc
#endif // GRPCPP_IMPL_CODEGEN_METHOD_HANDLER_IMPL_H