The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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Nathaniel Manista 1d1f952731 The Python interoperability testing server. 10 years ago
..
examples Added standard performance metrics 10 years ago
ext Minor comment update 10 years ago
interop The Python interoperability testing server. 10 years ago
src Added handling for unimplemeneted methods on the server 10 years ago
test Updated event.cc with new changes 10 years ago
.gitignore Prepare for the new batch call API. 10 years ago
README.md Added a lot more information to README 10 years ago
binding.gyp Fixed file references to match moved files 10 years ago
index.js Fixed file references to match moved files 10 years ago
package.json Removed all uses of highland 10 years ago

README.md

Node.js gRPC Library

Installation

First, clone this repository (NPM package coming soon). Then follow the instructions in the INSTALL file in the root of the repository to install the C core library that this package depends on.

Then, simply run npm install in or referencing this directory.

Tests

To run the test suite, simply run npm test in the install location.

API

This library internally uses ProtoBuf.js, and some structures it exports match those exported by that library

If you require this module, you will get an object with the following members

function load(filename)

Takes a filename of a Protocol Buffer file, and returns an object representing the structure of the protocol buffer in the following way:

  • Namespaces become maps from the names of their direct members to those member objects
  • Service definitions become client constructors for clients for that service. They also have a service member that can be used for constructing servers.
  • Message definitions become Message constructors like those that ProtoBuf.js would create
  • Enum definitions become Enum objects like those that ProtoBuf.js would create
  • Anything else becomes the relevant reflection object that ProtoBuf.js would create
function loadObject(reflectionObject)

Returns the same structure that load returns, but takes a reflection object from ProtoBuf.js instead of a file name.

function buildServer(serviceArray)

Takes an array of service objects and returns a constructor for a server that handles requests to all of those services.

status

An object mapping status names to status code numbers.

callError

An object mapping call error names to codes. This is primarily useful for tracking down certain kinds of internal errors.

Credentials

An object with factory methods for creating credential objects for clients.

ServerCredentials

An object with factory methods fro creating credential objects for servers.