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/*
*
* Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_H
#define GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_H
#include <atomic>
#include <functional>
#include <type_traits>
#include <grpcpp/impl/codegen/call.h>
#include <grpcpp/impl/codegen/call_op_set.h>
#include <grpcpp/impl/codegen/callback_common.h>
#include <grpcpp/impl/codegen/config.h>
#include <grpcpp/impl/codegen/core_codegen_interface.h>
#include <grpcpp/impl/codegen/message_allocator.h>
#include <grpcpp/impl/codegen/server_context.h>
#include <grpcpp/impl/codegen/server_interface.h>
#include <grpcpp/impl/codegen/status.h>
namespace grpc {
// Declare base class of all reactors as internal
namespace internal {
// Forward declarations
template <class Request, class Response>
class CallbackClientStreamingHandler;
template <class Request, class Response>
class CallbackServerStreamingHandler;
template <class Request, class Response>
class CallbackBidiHandler;
class ServerReactor {
public:
virtual ~ServerReactor() = default;
virtual void OnDone() = 0;
virtual void OnCancel() = 0;
private:
friend class ::grpc::ServerContext;
template <class Request, class Response>
friend class CallbackClientStreamingHandler;
template <class Request, class Response>
friend class CallbackServerStreamingHandler;
template <class Request, class Response>
friend class CallbackBidiHandler;
// The ServerReactor is responsible for tracking when it is safe to call
// OnCancel. This function should not be called until after OnStarted is done
// and the RPC has completed with a cancellation. This is tracked by counting
// how many of these conditions have been met and calling OnCancel when none
// remain unmet.
void MaybeCallOnCancel() {
if (on_cancel_conditions_remaining_.fetch_sub(
1, std::memory_order_acq_rel) == 1) {
OnCancel();
}
}
std::atomic_int on_cancel_conditions_remaining_{2};
};
template <class Request, class Response>
class DefaultMessageHolder
: public experimental::MessageHolder<Request, Response> {
public:
DefaultMessageHolder() {
this->set_request(&request_obj_);
this->set_response(&response_obj_);
}
void Release() override {
// the object is allocated in the call arena.
this->~DefaultMessageHolder<Request, Response>();
}
private:
Request request_obj_;
Response response_obj_;
};
} // namespace internal
namespace experimental {
// Forward declarations
template <class Request, class Response>
class ServerReadReactor;
template <class Request, class Response>
class ServerWriteReactor;
template <class Request, class Response>
class ServerBidiReactor;
// For unary RPCs, the exposed controller class is only an interface
// and the actual implementation is an internal class.
class ServerCallbackRpcController {
public:
virtual ~ServerCallbackRpcController() = default;
// The method handler must call this function when it is done so that
// the library knows to free its resources
virtual void Finish(Status s) = 0;
// Allow the method handler to push out the initial metadata before
// the response and status are ready
virtual void SendInitialMetadata(std::function<void(bool)>) = 0;
/// SetCancelCallback passes in a callback to be called when the RPC is
/// canceled for whatever reason (streaming calls have OnCancel instead). This
/// is an advanced and uncommon use with several important restrictions. This
/// function may not be called more than once on the same RPC.
///
/// If code calls SetCancelCallback on an RPC, it must also call
/// ClearCancelCallback before calling Finish on the RPC controller. That
/// method makes sure that no cancellation callback is executed for this RPC
/// beyond the point of its return. ClearCancelCallback may be called even if
/// SetCancelCallback was not called for this RPC, and it may be called
/// multiple times. It _must_ be called if SetCancelCallback was called for
/// this RPC.
///
/// The callback should generally be lightweight and nonblocking and primarily
/// concerned with clearing application state related to the RPC or causing
/// operations (such as cancellations) to happen on dependent RPCs.
///
/// If the RPC is already canceled at the time that SetCancelCallback is
/// called, the callback is invoked immediately.
///
/// The cancellation callback may be executed concurrently with the method
/// handler that invokes it but will certainly not issue or execute after the
/// return of ClearCancelCallback. If ClearCancelCallback is invoked while the
/// callback is already executing, the callback will complete its execution
/// before ClearCancelCallback takes effect.
///
/// To preserve the orderings described above, the callback may be called
/// under a lock that is also used for ClearCancelCallback and
/// ServerContext::IsCancelled, so the callback CANNOT call either of those
/// operations on this RPC or any other function that causes those operations
/// to be called before the callback completes.
virtual void SetCancelCallback(std::function<void()> callback) = 0;
virtual void ClearCancelCallback() = 0;
// NOTE: This is an API for advanced users who need custom allocators.
// Get and maybe mutate the allocator state associated with the current RPC.
virtual RpcAllocatorState* GetRpcAllocatorState() = 0;
};
// NOTE: The actual streaming object classes are provided
// as API only to support mocking. There are no implementations of
// these class interfaces in the API.
template <class Request>
class ServerCallbackReader {
public:
virtual ~ServerCallbackReader() {}
virtual void Finish(Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Read(Request* msg) = 0;
protected:
template <class Response>
void BindReactor(ServerReadReactor<Request, Response>* reactor) {
reactor->BindReader(this);
}
};
template <class Response>
class ServerCallbackWriter {
public:
virtual ~ServerCallbackWriter() {}
virtual void Finish(Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Write(const Response* msg, WriteOptions options) = 0;
virtual void WriteAndFinish(const Response* msg, WriteOptions options,
Status s) {
// Default implementation that can/should be overridden
Write(msg, std::move(options));
Finish(std::move(s));
}
protected:
template <class Request>
void BindReactor(ServerWriteReactor<Request, Response>* reactor) {
reactor->BindWriter(this);
}
};
template <class Request, class Response>
class ServerCallbackReaderWriter {
public:
virtual ~ServerCallbackReaderWriter() {}
virtual void Finish(Status s) = 0;
virtual void SendInitialMetadata() = 0;
virtual void Read(Request* msg) = 0;
virtual void Write(const Response* msg, WriteOptions options) = 0;
virtual void WriteAndFinish(const Response* msg, WriteOptions options,
Status s) {
// Default implementation that can/should be overridden
Write(msg, std::move(options));
Finish(std::move(s));
}
protected:
void BindReactor(ServerBidiReactor<Request, Response>* reactor) {
reactor->BindStream(this);
}
};
// The following classes are the reactor interfaces that are to be implemented
// by the user, returned as the result of the method handler for a callback
// method, and activated by the call to OnStarted. The library guarantees that
// OnStarted will be called for any reactor that has been created using a
// method handler registered on a service. No operation initiation method may be
// called until after the call to OnStarted.
// Note that none of the classes are pure; all reactions have a default empty
// reaction so that the user class only needs to override those classes that it
// cares about.
/// \a ServerBidiReactor is the interface for a bidirectional streaming RPC.
template <class Request, class Response>
class ServerBidiReactor : public internal::ServerReactor {
public:
~ServerBidiReactor() = default;
/// Do NOT call any operation initiation method (names that start with Start)
/// until after the library has called OnStarted on this object.
/// Send any initial metadata stored in the RPC context. If not invoked,
/// any initial metadata will be passed along with the first Write or the
/// Finish (if there are no writes).
void StartSendInitialMetadata() { stream_->SendInitialMetadata(); }
/// Initiate a read operation.
///
/// \param[out] req Where to eventually store the read message. Valid when
/// the library calls OnReadDone
void StartRead(Request* req) { stream_->Read(req); }
/// Initiate a write operation.
///
/// \param[in] resp The message to be written. The library takes temporary
/// ownership until OnWriteDone, at which point the
/// application regains ownership of resp.
void StartWrite(const Response* resp) { StartWrite(resp, WriteOptions()); }
/// Initiate a write operation with specified options.
///
/// \param[in] resp The message to be written. The library takes temporary
/// ownership until OnWriteDone, at which point the
/// application regains ownership of resp.
/// \param[in] options The WriteOptions to use for writing this message
void StartWrite(const Response* resp, WriteOptions options) {
stream_->Write(resp, std::move(options));
}
/// Initiate a write operation with specified options and final RPC Status,
/// which also causes any trailing metadata for this RPC to be sent out.
/// StartWriteAndFinish is like merging StartWriteLast and Finish into a
/// single step. A key difference, though, is that this operation doesn't have
/// an OnWriteDone reaction - it is considered complete only when OnDone is
/// available. An RPC can either have StartWriteAndFinish or Finish, but not
/// both.
///
/// \param[in] resp The message to be written. The library takes temporary
/// ownership until Onone, at which point the application
/// regains ownership of resp.
/// \param[in] options The WriteOptions to use for writing this message
/// \param[in] s The status outcome of this RPC
void StartWriteAndFinish(const Response* resp, WriteOptions options,
Status s) {
stream_->WriteAndFinish(resp, std::move(options), std::move(s));
}
/// Inform system of a planned write operation with specified options, but
/// allow the library to schedule the actual write coalesced with the writing
/// of trailing metadata (which takes place on a Finish call).
///
/// \param[in] resp The message to be written. The library takes temporary
/// ownership until OnWriteDone, at which point the
/// application regains ownership of resp.
/// \param[in] options The WriteOptions to use for writing this message
void StartWriteLast(const Response* resp, WriteOptions options) {
StartWrite(resp, std::move(options.set_last_message()));
}
/// Indicate that the stream is to be finished and the trailing metadata and
/// RPC status are to be sent. Every RPC MUST be finished using either Finish
/// or StartWriteAndFinish (but not both), even if the RPC is already
/// cancelled.
///
/// \param[in] s The status outcome of this RPC
void Finish(Status s) { stream_->Finish(std::move(s)); }
/// Notify the application that a streaming RPC has started and that it is now
/// ok to call any operation initiation method. An RPC is considered started
/// after the server has received all initial metadata from the client, which
/// is a result of the client calling StartCall().
///
/// \param[in] context The context object now associated with this RPC
virtual void OnStarted(ServerContext* context) {}
/// Notifies the application that an explicit StartSendInitialMetadata
/// operation completed. Not used when the sending of initial metadata
/// piggybacks onto the first write.
///
/// \param[in] ok Was it successful? If false, no further write-side operation
/// will succeed.
virtual void OnSendInitialMetadataDone(bool ok) {}
/// Notifies the application that a StartRead operation completed.
///
/// \param[in] ok Was it successful? If false, no further read-side operation
/// will succeed.
virtual void OnReadDone(bool ok) {}
/// Notifies the application that a StartWrite (or StartWriteLast) operation
/// completed.
///
/// \param[in] ok Was it successful? If false, no further write-side operation
/// will succeed.
virtual void OnWriteDone(bool ok) {}
/// Notifies the application that all operations associated with this RPC
/// have completed. This is an override (from the internal base class) but not
/// final, so derived classes should override it if they want to take action.
void OnDone() override {}
/// Notifies the application that this RPC has been cancelled. This is an
/// override (from the internal base class) but not final, so derived classes
/// should override it if they want to take action.
void OnCancel() override {}
private:
friend class ServerCallbackReaderWriter<Request, Response>;
void BindStream(ServerCallbackReaderWriter<Request, Response>* stream) {
stream_ = stream;
}
ServerCallbackReaderWriter<Request, Response>* stream_;
};
/// \a ServerReadReactor is the interface for a client-streaming RPC.
template <class Request, class Response>
class ServerReadReactor : public internal::ServerReactor {
public:
~ServerReadReactor() = default;
/// The following operation initiations are exactly like ServerBidiReactor.
void StartSendInitialMetadata() { reader_->SendInitialMetadata(); }
void StartRead(Request* req) { reader_->Read(req); }
void Finish(Status s) { reader_->Finish(std::move(s)); }
/// Similar to ServerBidiReactor::OnStarted, except that this also provides
/// the response object that the stream fills in before calling Finish.
/// (It must be filled in if status is OK, but it may be filled in otherwise.)
///
/// \param[in] context The context object now associated with this RPC
/// \param[in] resp The response object to be used by this RPC
virtual void OnStarted(ServerContext* context, Response* resp) {}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool ok) {}
virtual void OnReadDone(bool ok) {}
void OnDone() override {}
void OnCancel() override {}
private:
friend class ServerCallbackReader<Request>;
void BindReader(ServerCallbackReader<Request>* reader) { reader_ = reader; }
ServerCallbackReader<Request>* reader_;
};
/// \a ServerWriteReactor is the interface for a server-streaming RPC.
template <class Request, class Response>
class ServerWriteReactor : public internal::ServerReactor {
public:
~ServerWriteReactor() = default;
/// The following operation initiations are exactly like ServerBidiReactor.
void StartSendInitialMetadata() { writer_->SendInitialMetadata(); }
void StartWrite(const Response* resp) { StartWrite(resp, WriteOptions()); }
void StartWrite(const Response* resp, WriteOptions options) {
writer_->Write(resp, std::move(options));
}
void StartWriteAndFinish(const Response* resp, WriteOptions options,
Status s) {
writer_->WriteAndFinish(resp, std::move(options), std::move(s));
}
void StartWriteLast(const Response* resp, WriteOptions options) {
StartWrite(resp, std::move(options.set_last_message()));
}
void Finish(Status s) { writer_->Finish(std::move(s)); }
/// Similar to ServerBidiReactor::OnStarted, except that this also provides
/// the request object sent by the client.
///
/// \param[in] context The context object now associated with this RPC
/// \param[in] req The request object sent by the client
virtual void OnStarted(ServerContext* context, const Request* req) {}
/// The following notifications are exactly like ServerBidiReactor.
virtual void OnSendInitialMetadataDone(bool ok) {}
virtual void OnWriteDone(bool ok) {}
void OnDone() override {}
void OnCancel() override {}
private:
friend class ServerCallbackWriter<Response>;
void BindWriter(ServerCallbackWriter<Response>* writer) { writer_ = writer; }
ServerCallbackWriter<Response>* writer_;
};
} // namespace experimental
namespace internal {
template <class Request, class Response>
class UnimplementedReadReactor
: public experimental::ServerReadReactor<Request, Response> {
public:
void OnDone() override { delete this; }
void OnStarted(ServerContext*, Response*) override {
this->Finish(Status(StatusCode::UNIMPLEMENTED, ""));
}
};
template <class Request, class Response>
class UnimplementedWriteReactor
: public experimental::ServerWriteReactor<Request, Response> {
public:
void OnDone() override { delete this; }
void OnStarted(ServerContext*, const Request*) override {
this->Finish(Status(StatusCode::UNIMPLEMENTED, ""));
}
};
template <class Request, class Response>
class UnimplementedBidiReactor
: public experimental::ServerBidiReactor<Request, Response> {
public:
void OnDone() override { delete this; }
void OnStarted(ServerContext*) override {
this->Finish(Status(StatusCode::UNIMPLEMENTED, ""));
}
};
template <class RequestType, class ResponseType>
class CallbackUnaryHandler : public MethodHandler {
public:
CallbackUnaryHandler(
std::function<void(ServerContext*, const RequestType*, ResponseType*,
experimental::ServerCallbackRpcController*)>
func)
: func_(func) {}
void SetMessageAllocator(
experimental::MessageAllocator<RequestType, ResponseType>* allocator) {
allocator_ = allocator;
}
void RunHandler(const HandlerParameter& param) final {
// Arena allocate a controller structure (that includes request/response)
g_core_codegen_interface->grpc_call_ref(param.call->call());
auto* allocator_state =
static_cast<experimental::MessageHolder<RequestType, ResponseType>*>(
param.internal_data);
auto* controller = new (g_core_codegen_interface->grpc_call_arena_alloc(
param.call->call(), sizeof(ServerCallbackRpcControllerImpl)))
ServerCallbackRpcControllerImpl(param.server_context, param.call,
allocator_state,
std::move(param.call_requester));
Status status = param.status;
if (status.ok()) {
// Call the actual function handler and expect the user to call finish
CatchingCallback(func_, param.server_context, controller->request(),
controller->response(), controller);
} else {
// if deserialization failed, we need to fail the call
controller->Finish(status);
}
}
void* Deserialize(grpc_call* call, grpc_byte_buffer* req, Status* status,
void** handler_data) final {
ByteBuffer buf;
buf.set_buffer(req);
RequestType* request = nullptr;
experimental::MessageHolder<RequestType, ResponseType>* allocator_state =
nullptr;
if (allocator_ != nullptr) {
allocator_state = allocator_->AllocateMessages();
} else {
allocator_state = new (g_core_codegen_interface->grpc_call_arena_alloc(
call, sizeof(DefaultMessageHolder<RequestType, ResponseType>)))
DefaultMessageHolder<RequestType, ResponseType>();
}
*handler_data = allocator_state;
request = allocator_state->request();
*status = SerializationTraits<RequestType>::Deserialize(&buf, request);
buf.Release();
if (status->ok()) {
return request;
}
// Clean up on deserialization failure.
allocator_state->Release();
return nullptr;
}
private:
std::function<void(ServerContext*, const RequestType*, ResponseType*,
experimental::ServerCallbackRpcController*)>
func_;
experimental::MessageAllocator<RequestType, ResponseType>* allocator_ =
nullptr;
// The implementation class of ServerCallbackRpcController is a private member
// of CallbackUnaryHandler since it is never exposed anywhere, and this allows
// it to take advantage of CallbackUnaryHandler's friendships.
class ServerCallbackRpcControllerImpl
: public experimental::ServerCallbackRpcController {
public:
void Finish(Status s) override {
finish_tag_.Set(call_.call(), [this](bool) { MaybeDone(); },
&finish_ops_);
if (!ctx_->sent_initial_metadata_) {
finish_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
finish_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
}
// The response is dropped if the status is not OK.
if (s.ok()) {
finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_,
finish_ops_.SendMessagePtr(response()));
} else {
finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, s);
}
finish_ops_.set_core_cq_tag(&finish_tag_);
call_.PerformOps(&finish_ops_);
}
void SendInitialMetadata(std::function<void(bool)> f) override {
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
callbacks_outstanding_++;
// TODO(vjpai): Consider taking f as a move-capture if we adopt C++14
// and if performance of this operation matters
meta_tag_.Set(call_.call(),
[this, f](bool ok) {
f(ok);
MaybeDone();
},
&meta_ops_);
meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
meta_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
meta_ops_.set_core_cq_tag(&meta_tag_);
call_.PerformOps(&meta_ops_);
}
// Neither SetCancelCallback nor ClearCancelCallback should affect the
// callbacks_outstanding_ count since they are paired and both must precede
// the invocation of Finish (if they are used at all)
void SetCancelCallback(std::function<void()> callback) override {
ctx_->SetCancelCallback(std::move(callback));
}
void ClearCancelCallback() override { ctx_->ClearCancelCallback(); }
experimental::RpcAllocatorState* GetRpcAllocatorState() override {
return allocator_state_;
}
private:
friend class CallbackUnaryHandler<RequestType, ResponseType>;
ServerCallbackRpcControllerImpl(
ServerContext* ctx, Call* call,
experimental::MessageHolder<RequestType, ResponseType>* allocator_state,
std::function<void()> call_requester)
: ctx_(ctx),
call_(*call),
allocator_state_(allocator_state),
call_requester_(std::move(call_requester)) {
ctx_->BeginCompletionOp(call, [this](bool) { MaybeDone(); }, nullptr);
}
const RequestType* request() { return allocator_state_->request(); }
ResponseType* response() { return allocator_state_->response(); }
void MaybeDone() {
if (--callbacks_outstanding_ == 0) {
grpc_call* call = call_.call();
auto call_requester = std::move(call_requester_);
allocator_state_->Release();
this->~ServerCallbackRpcControllerImpl(); // explicitly call destructor
g_core_codegen_interface->grpc_call_unref(call);
call_requester();
}
}
CallOpSet<CallOpSendInitialMetadata> meta_ops_;
CallbackWithSuccessTag meta_tag_;
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus>
finish_ops_;
CallbackWithSuccessTag finish_tag_;
ServerContext* ctx_;
Call call_;
experimental::MessageHolder<RequestType, ResponseType>* const
allocator_state_;
std::function<void()> call_requester_;
std::atomic_int callbacks_outstanding_{
2}; // reserve for Finish and CompletionOp
};
};
template <class RequestType, class ResponseType>
class CallbackClientStreamingHandler : public MethodHandler {
public:
CallbackClientStreamingHandler(
std::function<
experimental::ServerReadReactor<RequestType, ResponseType>*()>
func)
: func_(std::move(func)) {}
void RunHandler(const HandlerParameter& param) final {
// Arena allocate a reader structure (that includes response)
g_core_codegen_interface->grpc_call_ref(param.call->call());
experimental::ServerReadReactor<RequestType, ResponseType>* reactor =
param.status.ok()
? CatchingReactorCreator<
experimental::ServerReadReactor<RequestType, ResponseType>>(
func_)
: nullptr;
if (reactor == nullptr) {
// if deserialization or reactor creator failed, we need to fail the call
reactor = new UnimplementedReadReactor<RequestType, ResponseType>;
}
auto* reader = new (g_core_codegen_interface->grpc_call_arena_alloc(
param.call->call(), sizeof(ServerCallbackReaderImpl)))
ServerCallbackReaderImpl(param.server_context, param.call,
std::move(param.call_requester), reactor);
reader->BindReactor(reactor);
reactor->OnStarted(param.server_context, reader->response());
// The earliest that OnCancel can be called is after OnStarted is done.
reactor->MaybeCallOnCancel();
reader->MaybeDone();
}
private:
std::function<experimental::ServerReadReactor<RequestType, ResponseType>*()>
func_;
class ServerCallbackReaderImpl
: public experimental::ServerCallbackReader<RequestType> {
public:
void Finish(Status s) override {
finish_tag_.Set(call_.call(), [this](bool) { MaybeDone(); },
&finish_ops_);
if (!ctx_->sent_initial_metadata_) {
finish_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
finish_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
}
// The response is dropped if the status is not OK.
if (s.ok()) {
finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_,
finish_ops_.SendMessagePtr(&resp_));
} else {
finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, s);
}
finish_ops_.set_core_cq_tag(&finish_tag_);
call_.PerformOps(&finish_ops_);
}
void SendInitialMetadata() override {
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
callbacks_outstanding_++;
meta_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnSendInitialMetadataDone(ok);
MaybeDone();
},
&meta_ops_);
meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
meta_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
meta_ops_.set_core_cq_tag(&meta_tag_);
call_.PerformOps(&meta_ops_);
}
void Read(RequestType* req) override {
callbacks_outstanding_++;
read_ops_.RecvMessage(req);
call_.PerformOps(&read_ops_);
}
private:
friend class CallbackClientStreamingHandler<RequestType, ResponseType>;
ServerCallbackReaderImpl(
ServerContext* ctx, Call* call, std::function<void()> call_requester,
experimental::ServerReadReactor<RequestType, ResponseType>* reactor)
: ctx_(ctx),
call_(*call),
call_requester_(std::move(call_requester)),
reactor_(reactor) {
ctx_->BeginCompletionOp(call, [this](bool) { MaybeDone(); }, reactor);
read_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnReadDone(ok);
MaybeDone();
},
&read_ops_);
read_ops_.set_core_cq_tag(&read_tag_);
}
~ServerCallbackReaderImpl() {}
ResponseType* response() { return &resp_; }
void MaybeDone() {
if (--callbacks_outstanding_ == 0) {
reactor_->OnDone();
grpc_call* call = call_.call();
auto call_requester = std::move(call_requester_);
this->~ServerCallbackReaderImpl(); // explicitly call destructor
g_core_codegen_interface->grpc_call_unref(call);
call_requester();
}
}
CallOpSet<CallOpSendInitialMetadata> meta_ops_;
CallbackWithSuccessTag meta_tag_;
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus>
finish_ops_;
CallbackWithSuccessTag finish_tag_;
CallOpSet<CallOpRecvMessage<RequestType>> read_ops_;
CallbackWithSuccessTag read_tag_;
ServerContext* ctx_;
Call call_;
ResponseType resp_;
std::function<void()> call_requester_;
experimental::ServerReadReactor<RequestType, ResponseType>* reactor_;
std::atomic_int callbacks_outstanding_{
3}; // reserve for OnStarted, Finish, and CompletionOp
};
};
template <class RequestType, class ResponseType>
class CallbackServerStreamingHandler : public MethodHandler {
public:
CallbackServerStreamingHandler(
std::function<
experimental::ServerWriteReactor<RequestType, ResponseType>*()>
func)
: func_(std::move(func)) {}
void RunHandler(const HandlerParameter& param) final {
// Arena allocate a writer structure
g_core_codegen_interface->grpc_call_ref(param.call->call());
experimental::ServerWriteReactor<RequestType, ResponseType>* reactor =
param.status.ok()
? CatchingReactorCreator<
experimental::ServerWriteReactor<RequestType, ResponseType>>(
func_)
: nullptr;
if (reactor == nullptr) {
// if deserialization or reactor creator failed, we need to fail the call
reactor = new UnimplementedWriteReactor<RequestType, ResponseType>;
}
auto* writer = new (g_core_codegen_interface->grpc_call_arena_alloc(
param.call->call(), sizeof(ServerCallbackWriterImpl)))
ServerCallbackWriterImpl(param.server_context, param.call,
static_cast<RequestType*>(param.request),
std::move(param.call_requester), reactor);
writer->BindReactor(reactor);
reactor->OnStarted(param.server_context, writer->request());
// The earliest that OnCancel can be called is after OnStarted is done.
reactor->MaybeCallOnCancel();
writer->MaybeDone();
}
void* Deserialize(grpc_call* call, grpc_byte_buffer* req, Status* status,
void** handler_data) final {
ByteBuffer buf;
buf.set_buffer(req);
auto* request = new (g_core_codegen_interface->grpc_call_arena_alloc(
call, sizeof(RequestType))) RequestType();
*status = SerializationTraits<RequestType>::Deserialize(&buf, request);
buf.Release();
if (status->ok()) {
return request;
}
request->~RequestType();
return nullptr;
}
private:
std::function<experimental::ServerWriteReactor<RequestType, ResponseType>*()>
func_;
class ServerCallbackWriterImpl
: public experimental::ServerCallbackWriter<ResponseType> {
public:
void Finish(Status s) override {
finish_tag_.Set(call_.call(), [this](bool) { MaybeDone(); },
&finish_ops_);
finish_ops_.set_core_cq_tag(&finish_tag_);
if (!ctx_->sent_initial_metadata_) {
finish_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
finish_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
}
finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, s);
call_.PerformOps(&finish_ops_);
}
void SendInitialMetadata() override {
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
callbacks_outstanding_++;
meta_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnSendInitialMetadataDone(ok);
MaybeDone();
},
&meta_ops_);
meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
meta_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
meta_ops_.set_core_cq_tag(&meta_tag_);
call_.PerformOps(&meta_ops_);
}
void Write(const ResponseType* resp, WriteOptions options) override {
callbacks_outstanding_++;
if (options.is_last_message()) {
options.set_buffer_hint();
}
if (!ctx_->sent_initial_metadata_) {
write_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
write_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
}
// TODO(vjpai): don't assert
GPR_CODEGEN_ASSERT(write_ops_.SendMessagePtr(resp, options).ok());
call_.PerformOps(&write_ops_);
}
void WriteAndFinish(const ResponseType* resp, WriteOptions options,
Status s) override {
// This combines the write into the finish callback
// Don't send any message if the status is bad
if (s.ok()) {
// TODO(vjpai): don't assert
GPR_CODEGEN_ASSERT(finish_ops_.SendMessagePtr(resp, options).ok());
}
Finish(std::move(s));
}
private:
friend class CallbackServerStreamingHandler<RequestType, ResponseType>;
ServerCallbackWriterImpl(
ServerContext* ctx, Call* call, const RequestType* req,
std::function<void()> call_requester,
experimental::ServerWriteReactor<RequestType, ResponseType>* reactor)
: ctx_(ctx),
call_(*call),
req_(req),
call_requester_(std::move(call_requester)),
reactor_(reactor) {
ctx_->BeginCompletionOp(call, [this](bool) { MaybeDone(); }, reactor);
write_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnWriteDone(ok);
MaybeDone();
},
&write_ops_);
write_ops_.set_core_cq_tag(&write_tag_);
}
~ServerCallbackWriterImpl() { req_->~RequestType(); }
const RequestType* request() { return req_; }
void MaybeDone() {
if (--callbacks_outstanding_ == 0) {
reactor_->OnDone();
grpc_call* call = call_.call();
auto call_requester = std::move(call_requester_);
this->~ServerCallbackWriterImpl(); // explicitly call destructor
g_core_codegen_interface->grpc_call_unref(call);
call_requester();
}
}
CallOpSet<CallOpSendInitialMetadata> meta_ops_;
CallbackWithSuccessTag meta_tag_;
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus>
finish_ops_;
CallbackWithSuccessTag finish_tag_;
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> write_ops_;
CallbackWithSuccessTag write_tag_;
ServerContext* ctx_;
Call call_;
const RequestType* req_;
std::function<void()> call_requester_;
experimental::ServerWriteReactor<RequestType, ResponseType>* reactor_;
std::atomic_int callbacks_outstanding_{
3}; // reserve for OnStarted, Finish, and CompletionOp
};
};
template <class RequestType, class ResponseType>
class CallbackBidiHandler : public MethodHandler {
public:
CallbackBidiHandler(
std::function<
experimental::ServerBidiReactor<RequestType, ResponseType>*()>
func)
: func_(std::move(func)) {}
void RunHandler(const HandlerParameter& param) final {
g_core_codegen_interface->grpc_call_ref(param.call->call());
experimental::ServerBidiReactor<RequestType, ResponseType>* reactor =
param.status.ok()
? CatchingReactorCreator<
experimental::ServerBidiReactor<RequestType, ResponseType>>(
func_)
: nullptr;
if (reactor == nullptr) {
// if deserialization or reactor creator failed, we need to fail the call
reactor = new UnimplementedBidiReactor<RequestType, ResponseType>;
}
auto* stream = new (g_core_codegen_interface->grpc_call_arena_alloc(
param.call->call(), sizeof(ServerCallbackReaderWriterImpl)))
ServerCallbackReaderWriterImpl(param.server_context, param.call,
std::move(param.call_requester),
reactor);
stream->BindReactor(reactor);
reactor->OnStarted(param.server_context);
// The earliest that OnCancel can be called is after OnStarted is done.
reactor->MaybeCallOnCancel();
stream->MaybeDone();
}
private:
std::function<experimental::ServerBidiReactor<RequestType, ResponseType>*()>
func_;
class ServerCallbackReaderWriterImpl
: public experimental::ServerCallbackReaderWriter<RequestType,
ResponseType> {
public:
void Finish(Status s) override {
finish_tag_.Set(call_.call(), [this](bool) { MaybeDone(); },
&finish_ops_);
finish_ops_.set_core_cq_tag(&finish_tag_);
if (!ctx_->sent_initial_metadata_) {
finish_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
finish_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
}
finish_ops_.ServerSendStatus(&ctx_->trailing_metadata_, s);
call_.PerformOps(&finish_ops_);
}
void SendInitialMetadata() override {
GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
callbacks_outstanding_++;
meta_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnSendInitialMetadataDone(ok);
MaybeDone();
},
&meta_ops_);
meta_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
meta_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
meta_ops_.set_core_cq_tag(&meta_tag_);
call_.PerformOps(&meta_ops_);
}
void Write(const ResponseType* resp, WriteOptions options) override {
callbacks_outstanding_++;
if (options.is_last_message()) {
options.set_buffer_hint();
}
if (!ctx_->sent_initial_metadata_) {
write_ops_.SendInitialMetadata(&ctx_->initial_metadata_,
ctx_->initial_metadata_flags());
if (ctx_->compression_level_set()) {
write_ops_.set_compression_level(ctx_->compression_level());
}
ctx_->sent_initial_metadata_ = true;
}
// TODO(vjpai): don't assert
GPR_CODEGEN_ASSERT(write_ops_.SendMessagePtr(resp, options).ok());
call_.PerformOps(&write_ops_);
}
void WriteAndFinish(const ResponseType* resp, WriteOptions options,
Status s) override {
// Don't send any message if the status is bad
if (s.ok()) {
// TODO(vjpai): don't assert
GPR_CODEGEN_ASSERT(finish_ops_.SendMessagePtr(resp, options).ok());
}
Finish(std::move(s));
}
void Read(RequestType* req) override {
callbacks_outstanding_++;
read_ops_.RecvMessage(req);
call_.PerformOps(&read_ops_);
}
private:
friend class CallbackBidiHandler<RequestType, ResponseType>;
ServerCallbackReaderWriterImpl(
ServerContext* ctx, Call* call, std::function<void()> call_requester,
experimental::ServerBidiReactor<RequestType, ResponseType>* reactor)
: ctx_(ctx),
call_(*call),
call_requester_(std::move(call_requester)),
reactor_(reactor) {
ctx_->BeginCompletionOp(call, [this](bool) { MaybeDone(); }, reactor);
write_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnWriteDone(ok);
MaybeDone();
},
&write_ops_);
write_ops_.set_core_cq_tag(&write_tag_);
read_tag_.Set(call_.call(),
[this](bool ok) {
reactor_->OnReadDone(ok);
MaybeDone();
},
&read_ops_);
read_ops_.set_core_cq_tag(&read_tag_);
}
~ServerCallbackReaderWriterImpl() {}
void MaybeDone() {
if (--callbacks_outstanding_ == 0) {
reactor_->OnDone();
grpc_call* call = call_.call();
auto call_requester = std::move(call_requester_);
this->~ServerCallbackReaderWriterImpl(); // explicitly call destructor
g_core_codegen_interface->grpc_call_unref(call);
call_requester();
}
}
CallOpSet<CallOpSendInitialMetadata> meta_ops_;
CallbackWithSuccessTag meta_tag_;
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus>
finish_ops_;
CallbackWithSuccessTag finish_tag_;
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> write_ops_;
CallbackWithSuccessTag write_tag_;
CallOpSet<CallOpRecvMessage<RequestType>> read_ops_;
CallbackWithSuccessTag read_tag_;
ServerContext* ctx_;
Call call_;
std::function<void()> call_requester_;
experimental::ServerBidiReactor<RequestType, ResponseType>* reactor_;
std::atomic_int callbacks_outstanding_{
3}; // reserve for OnStarted, Finish, and CompletionOp
};
};
} // namespace internal
} // namespace grpc
#endif // GRPCPP_IMPL_CODEGEN_SERVER_CALLBACK_H