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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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330 lines
9.5 KiB
330 lines
9.5 KiB
/* |
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* |
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* Copyright 2014, Google Inc. |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* * Redistributions in binary form must reproduce the above |
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* copyright notice, this list of conditions and the following disclaimer |
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* in the documentation and/or other materials provided with the |
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* distribution. |
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* * Neither the name of Google Inc. nor the names of its |
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* contributors may be used to endorse or promote products derived from |
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* this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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* |
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*/ |
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#ifndef __GRPCPP_STREAM_H__ |
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#define __GRPCPP_STREAM_H__ |
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#include <grpc++/call.h> |
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#include <grpc++/channel_interface.h> |
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#include <grpc++/completion_queue.h> |
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#include <grpc++/stream_context_interface.h> |
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#include <grpc++/status.h> |
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#include <grpc/support/log.h> |
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namespace grpc { |
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// Common interface for all client side streaming. |
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class ClientStreamingInterface { |
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public: |
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virtual ~ClientStreamingInterface() {} |
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// Wait until the stream finishes, and return the final status. When the |
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// client side declares it has no more message to send, either implicitly or |
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// by calling WritesDone, it needs to make sure there is no more message to |
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// be received from the server, either implicitly or by getting a false from |
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// a Read(). Otherwise, this implicitly cancels the stream. |
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virtual Status Finish() = 0; |
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}; |
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// An interface that yields a sequence of R messages. |
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template <class R> |
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class ReaderInterface { |
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public: |
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virtual ~ReaderInterface() {} |
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// Blocking read a message and parse to msg. Returns true on success. |
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// The method returns false when there will be no more incoming messages, |
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// either because the other side has called WritesDone or the stream has |
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// failed (or been cancelled). |
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virtual bool Read(R* msg) = 0; |
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}; |
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// An interface that can be fed a sequence of W messages. |
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template <class W> |
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class WriterInterface { |
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public: |
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virtual ~WriterInterface() {} |
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// Blocking write msg to the stream. Returns true on success. |
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// Returns false when the stream has been closed. |
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virtual bool Write(const W& msg) = 0; |
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}; |
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template <class R> |
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class ClientReader final : public ClientStreamingInterface, |
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public ReaderInterface<R> { |
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public: |
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// Blocking create a stream and write the first request out. |
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explicit ClientReader(ChannelInterface *channel, const RpcMethod &method, |
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ClientContext *context, |
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const google::protobuf::Message &request) |
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: call_(channel->CreateCall(method, context, &cq_)) { |
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CallOpBuffer buf; |
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buf.AddSendMessage(request); |
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buf.AddClientSendClose(); |
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call_.PerformOps(&buf, (void *)1); |
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cq_.Pluck((void *)1); |
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} |
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virtual bool Read(R *msg) { |
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CallOpBuffer buf; |
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buf.AddRecvMessage(msg); |
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call_.PerformOps(&buf, (void *)2); |
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return cq_.Pluck((void *)2); |
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} |
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virtual Status Finish() override { |
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CallOpBuffer buf; |
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Status status; |
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buf.AddClientRecvStatus(&status); |
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call_.PerformOps(&buf, (void *)3); |
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GPR_ASSERT(cq_.Pluck((void *)3)); |
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return status; |
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} |
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private: |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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template <class W> |
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class ClientWriter final : public ClientStreamingInterface, |
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public WriterInterface<W> { |
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public: |
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// Blocking create a stream. |
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explicit ClientWriter(ChannelInterface *channel, const RpcMethod &method, |
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ClientContext *context, |
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google::protobuf::Message *response) |
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: response_(response), |
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call_(channel->CreateCall(method, context, &cq_)) {} |
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virtual bool Write(const W& msg) { |
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CallOpBuffer buf; |
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buf.AddSendMessage(msg); |
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call_.PerformOps(&buf, (void *)2); |
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return cq_.Pluck((void *)2); |
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} |
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virtual bool WritesDone() { |
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CallOpBuffer buf; |
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buf.AddClientSendClose(); |
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call_.PerformOps(&buf, (void *)3); |
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return cq_.Pluck((void *)3); |
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} |
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// Read the final response and wait for the final status. |
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virtual Status Finish() override { |
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CallOpBuffer buf; |
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Status status; |
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buf.AddClientRecvStatus(&status); |
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call_.PerformOps(&buf, (void *)4); |
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GPR_ASSERT(cq_.Pluck((void *)4)); |
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return status; |
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} |
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private: |
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google::protobuf::Message *const response_; |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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// Client-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ClientReaderWriter final : public ClientStreamingInterface, |
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public WriterInterface<W>, |
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public ReaderInterface<R> { |
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public: |
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// Blocking create a stream. |
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explicit ClientReaderWriter(ChannelInterface *channel, |
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const RpcMethod &method, ClientContext *context) |
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: call_(channel->CreateCall(method, context, &cq_)) {} |
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virtual bool Read(R *msg) { |
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CallOpBuffer buf; |
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buf.AddRecvMessage(msg); |
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call_.PerformOps(&buf, (void *)2); |
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return cq_.Pluck((void *)2); |
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} |
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virtual bool Write(const W& msg) { |
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CallOpBuffer buf; |
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buf.AddSendMessage(msg); |
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call_.PerformOps(&buf, (void *)3); |
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return cq_.Pluck((void *)3); |
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} |
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virtual bool WritesDone() { |
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CallOpBuffer buf; |
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buf.AddClientSendClose(); |
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call_.PerformOps(&buf, (void *)4); |
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return cq_.Pluck((void *)4); |
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} |
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virtual Status Finish() override { |
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CallOpBuffer buf; |
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Status status; |
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buf.AddClientRecvStatus(&status); |
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call_.PerformOps(&buf, (void *)5); |
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GPR_ASSERT(cq_.Pluck((void *)5)); |
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return status; |
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} |
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private: |
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CompletionQueue cq_; |
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Call call_; |
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}; |
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template <class R> |
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class ServerReader : public ReaderInterface<R> { |
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public: |
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explicit ServerReader(StreamContextInterface* context) : context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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} |
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virtual bool Read(R* msg) { return context_->Read(msg); } |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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template <class W> |
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class ServerWriter : public WriterInterface<W> { |
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public: |
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explicit ServerWriter(StreamContextInterface* context) : context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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context_->Read(context_->request()); |
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} |
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virtual bool Write(const W& msg) { |
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return context_->Write(const_cast<W*>(&msg), false); |
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} |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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// Server-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ServerReaderWriter : public WriterInterface<W>, |
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public ReaderInterface<R> { |
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public: |
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explicit ServerReaderWriter(StreamContextInterface* context) |
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: context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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} |
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virtual bool Read(R* msg) { return context_->Read(msg); } |
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virtual bool Write(const W& msg) { |
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return context_->Write(const_cast<W*>(&msg), false); |
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} |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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template <class W> |
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class ServerAsyncResponseWriter { |
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public: |
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explicit ServerAsyncResponseWriter(StreamContextInterface* context) : context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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context_->Read(context_->request()); |
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} |
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virtual bool Write(const W& msg) { |
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return context_->Write(const_cast<W*>(&msg), false); |
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} |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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template <class R> |
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class ServerAsyncReader : public ReaderInterface<R> { |
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public: |
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explicit ServerAsyncReader(StreamContextInterface* context) : context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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} |
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virtual bool Read(R* msg) { return context_->Read(msg); } |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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template <class W> |
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class ServerAsyncWriter : public WriterInterface<W> { |
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public: |
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explicit ServerAsyncWriter(StreamContextInterface* context) : context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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context_->Read(context_->request()); |
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} |
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virtual bool Write(const W& msg) { |
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return context_->Write(const_cast<W*>(&msg), false); |
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} |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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// Server-side interface for bi-directional streaming. |
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template <class W, class R> |
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class ServerAsyncReaderWriter : public WriterInterface<W>, |
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public ReaderInterface<R> { |
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public: |
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explicit ServerAsyncReaderWriter(StreamContextInterface* context) |
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: context_(context) { |
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GPR_ASSERT(context_); |
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context_->Start(true); |
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} |
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virtual bool Read(R* msg) { return context_->Read(msg); } |
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virtual bool Write(const W& msg) { |
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return context_->Write(const_cast<W*>(&msg), false); |
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} |
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private: |
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StreamContextInterface* const context_; // not owned |
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}; |
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} // namespace grpc |
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#endif // __GRPCPP_STREAM_H__
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