The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

725 lines
25 KiB

/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <algorithm>
#include <memory>
#include <mutex>
#include <random>
#include <thread>
#include <grpc++/channel.h>
#include <grpc++/client_context.h>
#include <grpc++/create_channel.h>
#include <grpc++/server.h>
#include <grpc++/server_builder.h>
#include <grpc/grpc.h>
#include <grpc/support/alloc.h>
#include <grpc/support/atm.h>
#include <grpc/support/log.h>
#include <grpc/support/string_util.h>
#include <grpc/support/thd.h>
#include <grpc/support/time.h>
#include "src/core/ext/filters/client_channel/resolver/fake/fake_resolver.h"
#include "src/core/ext/filters/client_channel/subchannel_index.h"
#include "src/core/lib/backoff/backoff.h"
#include "src/core/lib/gpr/env.h"
#include "src/proto/grpc/testing/echo.grpc.pb.h"
#include "test/core/util/port.h"
#include "test/core/util/test_config.h"
#include "test/cpp/end2end/test_service_impl.h"
#include <gtest/gtest.h>
using grpc::testing::EchoRequest;
using grpc::testing::EchoResponse;
using std::chrono::system_clock;
// defined in tcp_client_posix.c
extern void (*grpc_tcp_client_connect_impl)(
grpc_closure* closure, grpc_endpoint** ep,
grpc_pollset_set* interested_parties, const grpc_channel_args* channel_args,
const grpc_resolved_address* addr, grpc_millis deadline);
const auto original_tcp_connect_fn = grpc_tcp_client_connect_impl;
namespace grpc {
namespace testing {
namespace {
gpr_atm g_connection_delay_ms;
void tcp_client_connect_with_delay(grpc_closure* closure, grpc_endpoint** ep,
grpc_pollset_set* interested_parties,
const grpc_channel_args* channel_args,
const grpc_resolved_address* addr,
grpc_millis deadline) {
const int delay_ms = gpr_atm_acq_load(&g_connection_delay_ms);
if (delay_ms > 0) {
gpr_sleep_until(grpc_timeout_milliseconds_to_deadline(delay_ms));
}
original_tcp_connect_fn(closure, ep, interested_parties, channel_args, addr,
deadline + delay_ms);
}
// Subclass of TestServiceImpl that increments a request counter for
// every call to the Echo RPC.
class MyTestServiceImpl : public TestServiceImpl {
public:
MyTestServiceImpl() : request_count_(0) {}
Status Echo(ServerContext* context, const EchoRequest* request,
EchoResponse* response) override {
{
std::unique_lock<std::mutex> lock(mu_);
++request_count_;
}
return TestServiceImpl::Echo(context, request, response);
}
int request_count() {
std::unique_lock<std::mutex> lock(mu_);
return request_count_;
}
void ResetCounters() {
std::unique_lock<std::mutex> lock(mu_);
request_count_ = 0;
}
private:
std::mutex mu_;
int request_count_;
};
class ClientLbEnd2endTest : public ::testing::Test {
protected:
ClientLbEnd2endTest()
: server_host_("localhost"), kRequestMessage_("Live long and prosper.") {
// Make the backup poller poll very frequently in order to pick up
// updates from all the subchannels's FDs.
gpr_setenv("GRPC_CLIENT_CHANNEL_BACKUP_POLL_INTERVAL_MS", "1");
}
void SetUp() override {
response_generator_ = grpc_fake_resolver_response_generator_create();
}
void TearDown() override {
grpc_fake_resolver_response_generator_unref(response_generator_);
for (size_t i = 0; i < servers_.size(); ++i) {
servers_[i]->Shutdown();
}
}
void StartServers(size_t num_servers,
std::vector<int> ports = std::vector<int>()) {
for (size_t i = 0; i < num_servers; ++i) {
int port = 0;
if (ports.size() == num_servers) port = ports[i];
servers_.emplace_back(new ServerData(server_host_, port));
}
}
void SetNextResolution(const std::vector<int>& ports) {
grpc_core::ExecCtx exec_ctx;
grpc_lb_addresses* addresses =
grpc_lb_addresses_create(ports.size(), nullptr);
for (size_t i = 0; i < ports.size(); ++i) {
char* lb_uri_str;
gpr_asprintf(&lb_uri_str, "ipv4:127.0.0.1:%d", ports[i]);
grpc_uri* lb_uri = grpc_uri_parse(lb_uri_str, true);
GPR_ASSERT(lb_uri != nullptr);
grpc_lb_addresses_set_address_from_uri(addresses, i, lb_uri,
false /* is balancer */,
"" /* balancer name */, nullptr);
grpc_uri_destroy(lb_uri);
gpr_free(lb_uri_str);
}
const grpc_arg fake_addresses =
grpc_lb_addresses_create_channel_arg(addresses);
grpc_channel_args* fake_result =
grpc_channel_args_copy_and_add(nullptr, &fake_addresses, 1);
grpc_fake_resolver_response_generator_set_response(response_generator_,
fake_result);
grpc_channel_args_destroy(fake_result);
grpc_lb_addresses_destroy(addresses);
}
std::vector<int> GetServersPorts() {
std::vector<int> ports;
for (const auto& server : servers_) ports.push_back(server->port_);
return ports;
}
void ResetStub(const grpc::string& lb_policy_name,
ChannelArguments args = ChannelArguments()) {
if (lb_policy_name.size() > 0) {
args.SetLoadBalancingPolicyName(lb_policy_name);
} // else, default to pick first
args.SetPointer(GRPC_ARG_FAKE_RESOLVER_RESPONSE_GENERATOR,
response_generator_);
channel_ =
CreateCustomChannel("fake:///", InsecureChannelCredentials(), args);
stub_ = grpc::testing::EchoTestService::NewStub(channel_);
}
bool SendRpc(EchoResponse* response = nullptr) {
const bool local_response = (response == nullptr);
if (local_response) response = new EchoResponse;
EchoRequest request;
request.set_message(kRequestMessage_);
ClientContext context;
Status status = stub_->Echo(&context, request, response);
if (local_response) delete response;
return status.ok();
}
void CheckRpcSendOk() {
EchoResponse response;
const bool success = SendRpc(&response);
EXPECT_TRUE(success);
EXPECT_EQ(response.message(), kRequestMessage_);
}
void CheckRpcSendFailure() {
const bool success = SendRpc();
EXPECT_FALSE(success);
}
struct ServerData {
int port_;
std::unique_ptr<Server> server_;
MyTestServiceImpl service_;
std::unique_ptr<std::thread> thread_;
bool server_ready_ = false;
explicit ServerData(const grpc::string& server_host, int port = 0) {
port_ = port > 0 ? port : grpc_pick_unused_port_or_die();
gpr_log(GPR_INFO, "starting server on port %d", port_);
std::mutex mu;
std::unique_lock<std::mutex> lock(mu);
std::condition_variable cond;
thread_.reset(new std::thread(
std::bind(&ServerData::Start, this, server_host, &mu, &cond)));
cond.wait(lock, [this] { return server_ready_; });
server_ready_ = false;
gpr_log(GPR_INFO, "server startup complete");
}
void Start(const grpc::string& server_host, std::mutex* mu,
std::condition_variable* cond) {
std::ostringstream server_address;
server_address << server_host << ":" << port_;
ServerBuilder builder;
builder.AddListeningPort(server_address.str(),
InsecureServerCredentials());
builder.RegisterService(&service_);
server_ = builder.BuildAndStart();
std::lock_guard<std::mutex> lock(*mu);
server_ready_ = true;
cond->notify_one();
}
void Shutdown(bool join = true) {
server_->Shutdown();
if (join) thread_->join();
}
};
void ResetCounters() {
for (const auto& server : servers_) server->service_.ResetCounters();
}
void WaitForServer(size_t server_idx) {
do {
CheckRpcSendOk();
} while (servers_[server_idx]->service_.request_count() == 0);
ResetCounters();
}
bool SeenAllServers() {
for (const auto& server : servers_) {
if (server->service_.request_count() == 0) return false;
}
return true;
}
// Updates \a connection_order by appending to it the index of the newly
// connected server. Must be called after every single RPC.
void UpdateConnectionOrder(
const std::vector<std::unique_ptr<ServerData>>& servers,
std::vector<int>* connection_order) {
for (size_t i = 0; i < servers.size(); ++i) {
if (servers[i]->service_.request_count() == 1) {
// Was the server index known? If not, update connection_order.
const auto it =
std::find(connection_order->begin(), connection_order->end(), i);
if (it == connection_order->end()) {
connection_order->push_back(i);
return;
}
}
}
}
const grpc::string server_host_;
std::shared_ptr<Channel> channel_;
std::unique_ptr<grpc::testing::EchoTestService::Stub> stub_;
std::vector<std::unique_ptr<ServerData>> servers_;
grpc_fake_resolver_response_generator* response_generator_;
const grpc::string kRequestMessage_;
};
TEST_F(ClientLbEnd2endTest, PickFirst) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub(""); // test that pick first is the default.
std::vector<int> ports;
for (size_t i = 0; i < servers_.size(); ++i) {
ports.emplace_back(servers_[i]->port_);
}
SetNextResolution(ports);
for (size_t i = 0; i < servers_.size(); ++i) {
CheckRpcSendOk();
}
// All requests should have gone to a single server.
bool found = false;
for (size_t i = 0; i < servers_.size(); ++i) {
const int request_count = servers_[i]->service_.request_count();
if (request_count == kNumServers) {
found = true;
} else {
EXPECT_EQ(0, request_count);
}
}
EXPECT_TRUE(found);
// Check LB policy name for the channel.
EXPECT_EQ("pick_first", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, PickFirstBackOffInitialReconnect) {
ChannelArguments args;
constexpr int kInitialBackOffMs = 100;
args.SetInt(GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS, kInitialBackOffMs);
const std::vector<int> ports = {grpc_pick_unused_port_or_die()};
const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC);
ResetStub("pick_first", args);
SetNextResolution(ports);
// The channel won't become connected (there's no server).
ASSERT_FALSE(channel_->WaitForConnected(
grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 2)));
// Bring up a server on the chosen port.
StartServers(1, ports);
// Now it will.
ASSERT_TRUE(channel_->WaitForConnected(
grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 2)));
const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC);
const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0));
gpr_log(GPR_DEBUG, "Waited %ld milliseconds", waited_ms);
// We should have waited at least kInitialBackOffMs. We substract one to
// account for test and precision accuracy drift.
EXPECT_GE(waited_ms, kInitialBackOffMs - 1);
// But not much more.
EXPECT_GT(
gpr_time_cmp(
grpc_timeout_milliseconds_to_deadline(kInitialBackOffMs * 1.10), t1),
0);
}
TEST_F(ClientLbEnd2endTest, PickFirstBackOffMinReconnect) {
ChannelArguments args;
constexpr int kMinReconnectBackOffMs = 1000;
args.SetInt(GRPC_ARG_MIN_RECONNECT_BACKOFF_MS, kMinReconnectBackOffMs);
const std::vector<int> ports = {grpc_pick_unused_port_or_die()};
ResetStub("pick_first", args);
SetNextResolution(ports);
// Make connection delay a 10% longer than it's willing to in order to make
// sure we are hitting the codepath that waits for the min reconnect backoff.
gpr_atm_rel_store(&g_connection_delay_ms, kMinReconnectBackOffMs * 1.10);
grpc_tcp_client_connect_impl = tcp_client_connect_with_delay;
const gpr_timespec t0 = gpr_now(GPR_CLOCK_MONOTONIC);
channel_->WaitForConnected(
grpc_timeout_milliseconds_to_deadline(kMinReconnectBackOffMs * 2));
const gpr_timespec t1 = gpr_now(GPR_CLOCK_MONOTONIC);
const grpc_millis waited_ms = gpr_time_to_millis(gpr_time_sub(t1, t0));
gpr_log(GPR_DEBUG, "Waited %ld ms", waited_ms);
// We should have waited at least kMinReconnectBackOffMs. We substract one to
// account for test and precision accuracy drift.
EXPECT_GE(waited_ms, kMinReconnectBackOffMs - 1);
gpr_atm_rel_store(&g_connection_delay_ms, 0);
}
TEST_F(ClientLbEnd2endTest, PickFirstUpdates) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("pick_first");
std::vector<int> ports;
// Perform one RPC against the first server.
ports.emplace_back(servers_[0]->port_);
SetNextResolution(ports);
gpr_log(GPR_INFO, "****** SET [0] *******");
CheckRpcSendOk();
EXPECT_EQ(servers_[0]->service_.request_count(), 1);
// An empty update will result in the channel going into TRANSIENT_FAILURE.
ports.clear();
SetNextResolution(ports);
gpr_log(GPR_INFO, "****** SET none *******");
grpc_connectivity_state channel_state;
do {
channel_state = channel_->GetState(true /* try to connect */);
} while (channel_state == GRPC_CHANNEL_READY);
GPR_ASSERT(channel_state != GRPC_CHANNEL_READY);
servers_[0]->service_.ResetCounters();
// Next update introduces servers_[1], making the channel recover.
ports.clear();
ports.emplace_back(servers_[1]->port_);
SetNextResolution(ports);
gpr_log(GPR_INFO, "****** SET [1] *******");
WaitForServer(1);
EXPECT_EQ(servers_[0]->service_.request_count(), 0);
// And again for servers_[2]
ports.clear();
ports.emplace_back(servers_[2]->port_);
SetNextResolution(ports);
gpr_log(GPR_INFO, "****** SET [2] *******");
WaitForServer(2);
EXPECT_EQ(servers_[0]->service_.request_count(), 0);
EXPECT_EQ(servers_[1]->service_.request_count(), 0);
// Check LB policy name for the channel.
EXPECT_EQ("pick_first", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, PickFirstUpdateSuperset) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("pick_first");
std::vector<int> ports;
// Perform one RPC against the first server.
ports.emplace_back(servers_[0]->port_);
SetNextResolution(ports);
gpr_log(GPR_INFO, "****** SET [0] *******");
CheckRpcSendOk();
EXPECT_EQ(servers_[0]->service_.request_count(), 1);
servers_[0]->service_.ResetCounters();
// Send and superset update
ports.clear();
ports.emplace_back(servers_[1]->port_);
ports.emplace_back(servers_[0]->port_);
SetNextResolution(ports);
gpr_log(GPR_INFO, "****** SET superset *******");
CheckRpcSendOk();
// We stick to the previously connected server.
WaitForServer(0);
EXPECT_EQ(0, servers_[1]->service_.request_count());
// Check LB policy name for the channel.
EXPECT_EQ("pick_first", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, PickFirstManyUpdates) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("pick_first");
std::vector<int> ports;
for (size_t i = 0; i < servers_.size(); ++i) {
ports.emplace_back(servers_[i]->port_);
}
for (const bool force_creation : {true, false}) {
grpc_subchannel_index_test_only_set_force_creation(force_creation);
gpr_log(GPR_INFO, "Force subchannel creation: %d", force_creation);
for (size_t i = 0; i < 1000; ++i) {
std::shuffle(ports.begin(), ports.end(),
std::mt19937(std::random_device()()));
SetNextResolution(ports);
if (i % 10 == 0) CheckRpcSendOk();
}
}
// Check LB policy name for the channel.
EXPECT_EQ("pick_first", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, RoundRobin) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("round_robin");
std::vector<int> ports;
for (const auto& server : servers_) {
ports.emplace_back(server->port_);
}
SetNextResolution(ports);
// Wait until all backends are ready.
do {
CheckRpcSendOk();
} while (!SeenAllServers());
ResetCounters();
// "Sync" to the end of the list. Next sequence of picks will start at the
// first server (index 0).
WaitForServer(servers_.size() - 1);
std::vector<int> connection_order;
for (size_t i = 0; i < servers_.size(); ++i) {
CheckRpcSendOk();
UpdateConnectionOrder(servers_, &connection_order);
}
// Backends should be iterated over in the order in which the addresses were
// given.
const auto expected = std::vector<int>{0, 1, 2};
EXPECT_EQ(expected, connection_order);
// Check LB policy name for the channel.
EXPECT_EQ("round_robin", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, RoundRobinUpdates) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("round_robin");
std::vector<int> ports;
// Start with a single server.
ports.emplace_back(servers_[0]->port_);
SetNextResolution(ports);
WaitForServer(0);
// Send RPCs. They should all go servers_[0]
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk();
EXPECT_EQ(10, servers_[0]->service_.request_count());
EXPECT_EQ(0, servers_[1]->service_.request_count());
EXPECT_EQ(0, servers_[2]->service_.request_count());
servers_[0]->service_.ResetCounters();
// And now for the second server.
ports.clear();
ports.emplace_back(servers_[1]->port_);
SetNextResolution(ports);
// Wait until update has been processed, as signaled by the second backend
// receiving a request.
EXPECT_EQ(0, servers_[1]->service_.request_count());
WaitForServer(1);
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk();
EXPECT_EQ(0, servers_[0]->service_.request_count());
EXPECT_EQ(10, servers_[1]->service_.request_count());
EXPECT_EQ(0, servers_[2]->service_.request_count());
servers_[1]->service_.ResetCounters();
// ... and for the last server.
ports.clear();
ports.emplace_back(servers_[2]->port_);
SetNextResolution(ports);
WaitForServer(2);
for (size_t i = 0; i < 10; ++i) CheckRpcSendOk();
EXPECT_EQ(0, servers_[0]->service_.request_count());
EXPECT_EQ(0, servers_[1]->service_.request_count());
EXPECT_EQ(10, servers_[2]->service_.request_count());
servers_[2]->service_.ResetCounters();
// Back to all servers.
ports.clear();
ports.emplace_back(servers_[0]->port_);
ports.emplace_back(servers_[1]->port_);
ports.emplace_back(servers_[2]->port_);
SetNextResolution(ports);
WaitForServer(0);
WaitForServer(1);
WaitForServer(2);
// Send three RPCs, one per server.
for (size_t i = 0; i < 3; ++i) CheckRpcSendOk();
EXPECT_EQ(1, servers_[0]->service_.request_count());
EXPECT_EQ(1, servers_[1]->service_.request_count());
EXPECT_EQ(1, servers_[2]->service_.request_count());
// An empty update will result in the channel going into TRANSIENT_FAILURE.
ports.clear();
SetNextResolution(ports);
grpc_connectivity_state channel_state;
do {
channel_state = channel_->GetState(true /* try to connect */);
} while (channel_state == GRPC_CHANNEL_READY);
GPR_ASSERT(channel_state != GRPC_CHANNEL_READY);
servers_[0]->service_.ResetCounters();
// Next update introduces servers_[1], making the channel recover.
ports.clear();
ports.emplace_back(servers_[1]->port_);
SetNextResolution(ports);
WaitForServer(1);
channel_state = channel_->GetState(false /* try to connect */);
GPR_ASSERT(channel_state == GRPC_CHANNEL_READY);
// Check LB policy name for the channel.
EXPECT_EQ("round_robin", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, RoundRobinUpdateInError) {
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("round_robin");
std::vector<int> ports;
// Start with a single server.
ports.emplace_back(servers_[0]->port_);
SetNextResolution(ports);
WaitForServer(0);
// Send RPCs. They should all go to servers_[0]
for (size_t i = 0; i < 10; ++i) SendRpc();
EXPECT_EQ(10, servers_[0]->service_.request_count());
EXPECT_EQ(0, servers_[1]->service_.request_count());
EXPECT_EQ(0, servers_[2]->service_.request_count());
servers_[0]->service_.ResetCounters();
// Shutdown one of the servers to be sent in the update.
servers_[1]->Shutdown(false);
ports.emplace_back(servers_[1]->port_);
ports.emplace_back(servers_[2]->port_);
SetNextResolution(ports);
WaitForServer(0);
WaitForServer(2);
// Send three RPCs, one per server.
for (size_t i = 0; i < kNumServers; ++i) SendRpc();
// The server in shutdown shouldn't receive any.
EXPECT_EQ(0, servers_[1]->service_.request_count());
}
TEST_F(ClientLbEnd2endTest, RoundRobinManyUpdates) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
StartServers(kNumServers);
ResetStub("round_robin");
std::vector<int> ports;
for (size_t i = 0; i < servers_.size(); ++i) {
ports.emplace_back(servers_[i]->port_);
}
for (size_t i = 0; i < 1000; ++i) {
std::shuffle(ports.begin(), ports.end(),
std::mt19937(std::random_device()()));
SetNextResolution(ports);
if (i % 10 == 0) CheckRpcSendOk();
}
// Check LB policy name for the channel.
EXPECT_EQ("round_robin", channel_->GetLoadBalancingPolicyName());
}
TEST_F(ClientLbEnd2endTest, RoundRobinConcurrentUpdates) {
// TODO(dgq): replicate the way internal testing exercises the concurrent
// update provisions of RR.
}
TEST_F(ClientLbEnd2endTest, RoundRobinReresolve) {
// Start servers and send one RPC per server.
const int kNumServers = 3;
std::vector<int> ports;
for (int i = 0; i < kNumServers; ++i) {
ports.push_back(grpc_pick_unused_port_or_die());
}
StartServers(kNumServers, ports);
ResetStub("round_robin");
SetNextResolution(ports);
// Send a number of RPCs, which succeed.
for (size_t i = 0; i < 100; ++i) {
CheckRpcSendOk();
}
// Kill all servers
gpr_log(GPR_INFO, "****** ABOUT TO KILL SERVERS *******");
for (size_t i = 0; i < servers_.size(); ++i) {
servers_[i]->Shutdown(false);
}
gpr_log(GPR_INFO, "****** SERVERS KILLED *******");
gpr_log(GPR_INFO, "****** SENDING DOOMED REQUESTS *******");
// Client requests should fail. Send enough to tickle all subchannels.
for (size_t i = 0; i < servers_.size(); ++i) CheckRpcSendFailure();
gpr_log(GPR_INFO, "****** DOOMED REQUESTS SENT *******");
// Bring servers back up on the same port (we aren't recreating the channel).
gpr_log(GPR_INFO, "****** RESTARTING SERVERS *******");
StartServers(kNumServers, ports);
gpr_log(GPR_INFO, "****** SERVERS RESTARTED *******");
gpr_log(GPR_INFO, "****** SENDING REQUEST TO SUCCEED *******");
// Client request should eventually (but still fairly soon) succeed.
const gpr_timespec deadline = grpc_timeout_seconds_to_deadline(5);
gpr_timespec now = gpr_now(GPR_CLOCK_MONOTONIC);
while (gpr_time_cmp(deadline, now) > 0) {
if (SendRpc()) break;
now = gpr_now(GPR_CLOCK_MONOTONIC);
}
GPR_ASSERT(gpr_time_cmp(deadline, now) > 0);
}
TEST_F(ClientLbEnd2endTest, RoundRobinSingleReconnect) {
const int kNumServers = 3;
StartServers(kNumServers);
const auto ports = GetServersPorts();
ResetStub("round_robin");
SetNextResolution(ports);
for (size_t i = 0; i < kNumServers; ++i) WaitForServer(i);
for (size_t i = 0; i < servers_.size(); ++i) {
CheckRpcSendOk();
EXPECT_EQ(1, servers_[i]->service_.request_count()) << "for backend #" << i;
}
// One request should have gone to each server.
for (size_t i = 0; i < servers_.size(); ++i) {
EXPECT_EQ(1, servers_[i]->service_.request_count());
}
const auto pre_death = servers_[0]->service_.request_count();
// Kill the first server.
servers_[0]->Shutdown(true);
// Client request still succeed. May need retrying if RR had returned a pick
// before noticing the change in the server's connectivity.
while (!SendRpc())
; // Retry until success.
// Send a bunch of RPCs that should succeed.
for (int i = 0; i < 10 * kNumServers; ++i) CheckRpcSendOk();
const auto post_death = servers_[0]->service_.request_count();
// No requests have gone to the deceased server.
EXPECT_EQ(pre_death, post_death);
// Bring the first server back up.
servers_[0].reset(new ServerData(server_host_, ports[0]));
// Requests should start arriving at the first server either right away (if
// the server managed to start before the RR policy retried the subchannel) or
// after the subchannel retry delay otherwise (RR's subchannel retried before
// the server was fully back up).
WaitForServer(0);
}
} // namespace
} // namespace testing
} // namespace grpc
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
grpc_test_init(argc, argv);
grpc_init();
const auto result = RUN_ALL_TESTS();
grpc_shutdown();
return result;
}