The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
#ifndef GRPCXX_IMPL_RPC_SERVICE_METHOD_H
#define GRPCXX_IMPL_RPC_SERVICE_METHOD_H
#include <functional>
#include <map>
#include <memory>
#include <vector>
#include <grpc++/config.h>
#include <grpc++/impl/rpc_method.h>
#include <grpc++/status.h>
#include <grpc++/stream.h>
namespace grpc {
class ServerContext;
class StreamContextInterface;
// TODO(rocking): we might need to split this file into multiple ones.
// Base class for running an RPC handler.
class MethodHandler {
public:
virtual ~MethodHandler() {}
struct HandlerParameter {
HandlerParameter(Call* c, ServerContext* context, grpc_byte_buffer* req,
int max_size)
: call(c),
server_context(context),
request(req),
max_message_size(max_size) {}
Call* call;
ServerContext* server_context;
// Handler required to grpc_byte_buffer_destroy this
grpc_byte_buffer* request;
int max_message_size;
};
virtual void RunHandler(const HandlerParameter& param) = 0;
};
// A wrapper class of an application provided rpc method handler.
template <class ServiceType, class RequestType, class ResponseType>
class RpcMethodHandler : public MethodHandler {
public:
RpcMethodHandler(
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ResponseType*)> func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) GRPC_FINAL {
RequestType req;
Status status = SerializationTraits<RequestType>::Deserialize(
param.request, &req, param.max_message_size);
ResponseType rsp;
if (status.IsOk()) {
status = func_(service_, param.server_context, &req, &rsp);
}
GPR_ASSERT(!param.server_context->sent_initial_metadata_);
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus> ops;
ops.SendInitialMetadata(param.server_context->initial_metadata_);
if (status.IsOk()) {
if (!ops.SendMessage(rsp)) {
status = Status(INTERNAL, "Failed to serialize response");
}
}
ops.ServerSendStatus(param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
private:
// Application provided rpc handler function.
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ResponseType*)> func_;
// The class the above handler function lives in.
ServiceType* service_;
};
// A wrapper class of an application provided client streaming handler.
template <class ServiceType, class RequestType, class ResponseType>
class ClientStreamingHandler : public MethodHandler {
public:
ClientStreamingHandler(
std::function<Status(ServiceType*, ServerContext*,
ServerReader<RequestType>*, ResponseType*)> func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) GRPC_FINAL {
ServerReader<RequestType> reader(param.call, param.server_context);
ResponseType rsp;
Status status = func_(service_, param.server_context, &reader, &rsp);
GPR_ASSERT(!param.server_context->sent_initial_metadata_);
CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage,
CallOpServerSendStatus> ops;
ops.SendInitialMetadata(param.server_context->initial_metadata_);
if (status.IsOk()) {
if (!ops.SendMessage(rsp)) {
status = Status(INTERNAL, "Failed to serialize response");
}
}
ops.ServerSendStatus(param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
private:
std::function<Status(ServiceType*, ServerContext*, ServerReader<RequestType>*,
ResponseType*)> func_;
ServiceType* service_;
};
// A wrapper class of an application provided server streaming handler.
template <class ServiceType, class RequestType, class ResponseType>
class ServerStreamingHandler : public MethodHandler {
public:
ServerStreamingHandler(
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ServerWriter<ResponseType>*)> func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) GRPC_FINAL {
RequestType req;
Status status = SerializationTraits<RequestType>::Deserialize(
param.request, &req, param.max_message_size);
if (status.IsOk()) {
ServerWriter<ResponseType> writer(param.call, param.server_context);
status = func_(service_, param.server_context, &req, &writer);
}
CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
if (!param.server_context->sent_initial_metadata_) {
ops.SendInitialMetadata(param.server_context->initial_metadata_);
}
ops.ServerSendStatus(param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
private:
std::function<Status(ServiceType*, ServerContext*, const RequestType*,
ServerWriter<ResponseType>*)> func_;
ServiceType* service_;
};
// A wrapper class of an application provided bidi-streaming handler.
template <class ServiceType, class RequestType, class ResponseType>
class BidiStreamingHandler : public MethodHandler {
public:
BidiStreamingHandler(
std::function<Status(ServiceType*, ServerContext*,
ServerReaderWriter<ResponseType, RequestType>*)>
func,
ServiceType* service)
: func_(func), service_(service) {}
void RunHandler(const HandlerParameter& param) GRPC_FINAL {
ServerReaderWriter<ResponseType, RequestType> stream(param.call,
param.server_context);
Status status = func_(service_, param.server_context, &stream);
CallOpSet<CallOpSendInitialMetadata, CallOpServerSendStatus> ops;
if (!param.server_context->sent_initial_metadata_) {
ops.SendInitialMetadata(param.server_context->initial_metadata_);
}
ops.ServerSendStatus(param.server_context->trailing_metadata_, status);
param.call->PerformOps(&ops);
param.call->cq()->Pluck(&ops);
}
private:
std::function<Status(ServiceType*, ServerContext*,
ServerReaderWriter<ResponseType, RequestType>*)> func_;
ServiceType* service_;
};
// Server side rpc method class
class RpcServiceMethod : public RpcMethod {
public:
// Takes ownership of the handler
RpcServiceMethod(const char* name, RpcMethod::RpcType type,
MethodHandler* handler)
: RpcMethod(name, type, nullptr), handler_(handler) {}
MethodHandler* handler() { return handler_.get(); }
private:
std::unique_ptr<MethodHandler> handler_;
};
// This class contains all the method information for an rpc service. It is
// used for registering a service on a grpc server.
class RpcService {
public:
// Takes ownership.
void AddMethod(RpcServiceMethod* method) { methods_.emplace_back(method); }
RpcServiceMethod* GetMethod(int i) { return methods_[i].get(); }
int GetMethodCount() const { return methods_.size(); }
private:
std::vector<std::unique_ptr<RpcServiceMethod>> methods_;
};
} // namespace grpc
#endif // GRPCXX_IMPL_RPC_SERVICE_METHOD_H