The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <forward_list>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <grpc++/generic/async_generic_service.h>
#include <grpc++/security/server_credentials.h>
#include <grpc++/server.h>
#include <grpc++/server_builder.h>
#include <grpc++/server_context.h>
#include <grpc++/support/config.h>
#include <grpc/grpc.h>
#include <grpc/support/alloc.h>
#include <grpc/support/host_port.h>
#include <grpc/support/log.h>
#include "src/proto/grpc/testing/services.grpc.pb.h"
#include "test/core/util/test_config.h"
#include "test/cpp/qps/server.h"
namespace grpc {
namespace testing {
template <class RequestType, class ResponseType, class ServiceType,
class ServerContextType>
class AsyncQpsServerTest GRPC_FINAL : public grpc::testing::Server {
public:
AsyncQpsServerTest(
const ServerConfig &config,
std::function<void(ServerBuilder *, ServiceType *)> register_service,
std::function<void(ServiceType *, ServerContextType *, RequestType *,
ServerAsyncResponseWriter<ResponseType> *,
CompletionQueue *, ServerCompletionQueue *, void *)>
request_unary_function,
std::function<void(ServiceType *, ServerContextType *,
ServerAsyncReaderWriter<ResponseType, RequestType> *,
CompletionQueue *, ServerCompletionQueue *, void *)>
request_streaming_function,
std::function<grpc::Status(const PayloadConfig &, const RequestType *,
ResponseType *)>
process_rpc)
: Server(config) {
char *server_address = NULL;
gpr_join_host_port(&server_address, "::", port());
ServerBuilder builder;
builder.AddListeningPort(server_address,
Server::CreateServerCredentials(config));
gpr_free(server_address);
register_service(&builder, &async_service_);
int num_threads = config.async_server_threads();
if (num_threads <= 0) { // dynamic sizing
num_threads = cores();
gpr_log(GPR_INFO, "Sizing async server to %d threads", num_threads);
}
for (int i = 0; i < num_threads; i++) {
srv_cqs_.emplace_back(builder.AddCompletionQueue());
}
server_ = builder.BuildAndStart();
using namespace std::placeholders;
auto process_rpc_bound =
std::bind(process_rpc, config.payload_config(), _1, _2);
for (int i = 0; i < 15000; i++) {
for (int j = 0; j < num_threads; j++) {
if (request_unary_function) {
auto request_unary =
std::bind(request_unary_function, &async_service_, _1, _2, _3,
srv_cqs_[j].get(), srv_cqs_[j].get(), _4);
contexts_.emplace_back(
new ServerRpcContextUnaryImpl(request_unary, process_rpc_bound));
}
if (request_streaming_function) {
auto request_streaming =
std::bind(request_streaming_function, &async_service_, _1, _2,
srv_cqs_[j].get(), srv_cqs_[j].get(), _3);
contexts_.emplace_back(new ServerRpcContextStreamingImpl(
request_streaming, process_rpc_bound));
}
}
}
for (int i = 0; i < num_threads; i++) {
shutdown_state_.emplace_back(new PerThreadShutdownState());
threads_.emplace_back(&AsyncQpsServerTest::ThreadFunc, this, i);
}
}
~AsyncQpsServerTest() {
for (auto ss = shutdown_state_.begin(); ss != shutdown_state_.end(); ++ss) {
std::lock_guard<std::mutex> lock((*ss)->mutex);
(*ss)->shutdown = true;
}
std::thread shutdown_thread(&AsyncQpsServerTest::ShutdownThreadFunc, this);
for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); ++cq) {
(*cq)->Shutdown();
}
for (auto thr = threads_.begin(); thr != threads_.end(); thr++) {
thr->join();
}
for (auto cq = srv_cqs_.begin(); cq != srv_cqs_.end(); ++cq) {
bool ok;
void *got_tag;
while ((*cq)->Next(&got_tag, &ok))
;
}
shutdown_thread.join();
}
private:
void ShutdownThreadFunc() {
// TODO (vpai): Remove this deadline and allow Shutdown to finish properly
auto deadline = std::chrono::system_clock::now() + std::chrono::seconds(3);
server_->Shutdown(deadline);
}
void ThreadFunc(int thread_idx) {
// Wait until work is available or we are shutting down
bool ok;
void *got_tag;
while (srv_cqs_[thread_idx]->Next(&got_tag, &ok)) {
ServerRpcContext *ctx = detag(got_tag);
// The tag is a pointer to an RPC context to invoke
// Proceed while holding a lock to make sure that
// this thread isn't supposed to shut down
std::lock_guard<std::mutex> l(shutdown_state_[thread_idx]->mutex);
if (shutdown_state_[thread_idx]->shutdown) {
return;
}
const bool still_going = ctx->RunNextState(ok);
// if this RPC context is done, refresh it
if (!still_going) {
ctx->Reset();
}
}
return;
}
class ServerRpcContext {
public:
ServerRpcContext() {}
virtual ~ServerRpcContext(){};
virtual bool RunNextState(bool) = 0; // next state, return false if done
virtual void Reset() = 0; // start this back at a clean state
};
static void *tag(ServerRpcContext *func) {
return reinterpret_cast<void *>(func);
}
static ServerRpcContext *detag(void *tag) {
return reinterpret_cast<ServerRpcContext *>(tag);
}
class ServerRpcContextUnaryImpl GRPC_FINAL : public ServerRpcContext {
public:
ServerRpcContextUnaryImpl(
std::function<void(ServerContextType *, RequestType *,
grpc::ServerAsyncResponseWriter<ResponseType> *,
void *)>
request_method,
std::function<grpc::Status(const RequestType *, ResponseType *)>
invoke_method)
: srv_ctx_(new ServerContextType),
next_state_(&ServerRpcContextUnaryImpl::invoker),
request_method_(request_method),
invoke_method_(invoke_method),
response_writer_(srv_ctx_.get()) {
request_method_(srv_ctx_.get(), &req_, &response_writer_,
AsyncQpsServerTest::tag(this));
}
~ServerRpcContextUnaryImpl() GRPC_OVERRIDE {}
bool RunNextState(bool ok) GRPC_OVERRIDE {
return (this->*next_state_)(ok);
}
void Reset() GRPC_OVERRIDE {
srv_ctx_.reset(new ServerContextType);
req_ = RequestType();
response_writer_ =
grpc::ServerAsyncResponseWriter<ResponseType>(srv_ctx_.get());
// Then request the method
next_state_ = &ServerRpcContextUnaryImpl::invoker;
request_method_(srv_ctx_.get(), &req_, &response_writer_,
AsyncQpsServerTest::tag(this));
}
private:
bool finisher(bool) { return false; }
bool invoker(bool ok) {
if (!ok) {
return false;
}
ResponseType response;
// Call the RPC processing function
grpc::Status status = invoke_method_(&req_, &response);
// Have the response writer work and invoke on_finish when done
next_state_ = &ServerRpcContextUnaryImpl::finisher;
response_writer_.Finish(response, status, AsyncQpsServerTest::tag(this));
return true;
}
std::unique_ptr<ServerContextType> srv_ctx_;
RequestType req_;
bool (ServerRpcContextUnaryImpl::*next_state_)(bool);
std::function<void(ServerContextType *, RequestType *,
grpc::ServerAsyncResponseWriter<ResponseType> *, void *)>
request_method_;
std::function<grpc::Status(const RequestType *, ResponseType *)>
invoke_method_;
grpc::ServerAsyncResponseWriter<ResponseType> response_writer_;
};
class ServerRpcContextStreamingImpl GRPC_FINAL : public ServerRpcContext {
public:
ServerRpcContextStreamingImpl(
std::function<void(
ServerContextType *,
grpc::ServerAsyncReaderWriter<ResponseType, RequestType> *, void *)>
request_method,
std::function<grpc::Status(const RequestType *, ResponseType *)>
invoke_method)
: srv_ctx_(new ServerContextType),
next_state_(&ServerRpcContextStreamingImpl::request_done),
request_method_(request_method),
invoke_method_(invoke_method),
stream_(srv_ctx_.get()) {
request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this));
}
~ServerRpcContextStreamingImpl() GRPC_OVERRIDE {}
bool RunNextState(bool ok) GRPC_OVERRIDE {
return (this->*next_state_)(ok);
}
void Reset() GRPC_OVERRIDE {
srv_ctx_.reset(new ServerContextType);
req_ = RequestType();
stream_ = grpc::ServerAsyncReaderWriter<ResponseType, RequestType>(
srv_ctx_.get());
// Then request the method
next_state_ = &ServerRpcContextStreamingImpl::request_done;
request_method_(srv_ctx_.get(), &stream_, AsyncQpsServerTest::tag(this));
}
private:
bool request_done(bool ok) {
if (!ok) {
return false;
}
stream_.Read(&req_, AsyncQpsServerTest::tag(this));
next_state_ = &ServerRpcContextStreamingImpl::read_done;
return true;
}
bool read_done(bool ok) {
if (ok) {
// invoke the method
ResponseType response;
// Call the RPC processing function
grpc::Status status = invoke_method_(&req_, &response);
// initiate the write
stream_.Write(response, AsyncQpsServerTest::tag(this));
next_state_ = &ServerRpcContextStreamingImpl::write_done;
} else { // client has sent writes done
// finish the stream
stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this));
next_state_ = &ServerRpcContextStreamingImpl::finish_done;
}
return true;
}
bool write_done(bool ok) {
// now go back and get another streaming read!
if (ok) {
stream_.Read(&req_, AsyncQpsServerTest::tag(this));
next_state_ = &ServerRpcContextStreamingImpl::read_done;
} else {
stream_.Finish(Status::OK, AsyncQpsServerTest::tag(this));
next_state_ = &ServerRpcContextStreamingImpl::finish_done;
}
return true;
}
bool finish_done(bool ok) { return false; /* reset the context */ }
std::unique_ptr<ServerContextType> srv_ctx_;
RequestType req_;
bool (ServerRpcContextStreamingImpl::*next_state_)(bool);
std::function<void(
ServerContextType *,
grpc::ServerAsyncReaderWriter<ResponseType, RequestType> *, void *)>
request_method_;
std::function<grpc::Status(const RequestType *, ResponseType *)>
invoke_method_;
grpc::ServerAsyncReaderWriter<ResponseType, RequestType> stream_;
};
std::vector<std::thread> threads_;
std::unique_ptr<grpc::Server> server_;
std::vector<std::unique_ptr<grpc::ServerCompletionQueue>> srv_cqs_;
ServiceType async_service_;
std::vector<std::unique_ptr<ServerRpcContext>> contexts_;
struct PerThreadShutdownState {
mutable std::mutex mutex;
bool shutdown;
PerThreadShutdownState() : shutdown(false) {}
};
std::vector<std::unique_ptr<PerThreadShutdownState>> shutdown_state_;
};
static void RegisterBenchmarkService(ServerBuilder *builder,
BenchmarkService::AsyncService *service) {
builder->RegisterService(service);
}
static void RegisterGenericService(ServerBuilder *builder,
grpc::AsyncGenericService *service) {
builder->RegisterAsyncGenericService(service);
}
static Status ProcessSimpleRPC(const PayloadConfig &,
const SimpleRequest *request,
SimpleResponse *response) {
if (request->response_size() > 0) {
if (!Server::SetPayload(request->response_type(), request->response_size(),
response->mutable_payload())) {
return Status(grpc::StatusCode::INTERNAL, "Error creating payload.");
}
}
return Status::OK;
}
static Status ProcessGenericRPC(const PayloadConfig &payload_config,
const ByteBuffer *request,
ByteBuffer *response) {
int resp_size = payload_config.bytebuf_params().resp_size();
std::unique_ptr<char[]> buf(new char[resp_size]);
gpr_slice s = gpr_slice_from_copied_buffer(buf.get(), resp_size);
Slice slice(s, Slice::STEAL_REF);
*response = ByteBuffer(&slice, 1);
return Status::OK;
}
std::unique_ptr<Server> CreateAsyncServer(const ServerConfig &config) {
return std::unique_ptr<Server>(
new AsyncQpsServerTest<SimpleRequest, SimpleResponse,
BenchmarkService::AsyncService,
grpc::ServerContext>(
config, RegisterBenchmarkService,
&BenchmarkService::AsyncService::RequestUnaryCall,
&BenchmarkService::AsyncService::RequestStreamingCall,
ProcessSimpleRPC));
}
std::unique_ptr<Server> CreateAsyncGenericServer(const ServerConfig &config) {
return std::unique_ptr<Server>(
new AsyncQpsServerTest<ByteBuffer, ByteBuffer, grpc::AsyncGenericService,
grpc::GenericServerContext>(
config, RegisterGenericService, nullptr,
&grpc::AsyncGenericService::RequestCall, ProcessGenericRPC));
}
} // namespace testing
} // namespace grpc