The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015-2016, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
#ifndef GRPCXX_SERVER_H
#define GRPCXX_SERVER_H
#include <list>
#include <memory>
#include <grpc++/completion_queue.h>
#include <grpc++/impl/call.h>
#include <grpc++/impl/grpc_library.h>
#include <grpc++/impl/sync.h>
#include <grpc++/security/server_credentials.h>
#include <grpc++/support/channel_arguments.h>
#include <grpc++/support/config.h>
#include <grpc++/support/status.h>
#include <grpc/compression.h>
struct grpc_server;
namespace grpc {
class AsynchronousService;
class GenericServerContext;
class AsyncGenericService;
class RpcService;
class RpcServiceMethod;
class ServerAsyncStreamingInterface;
class ServerContext;
class ThreadPoolInterface;
/// Models a gRPC server.
///
/// Servers are configured and started via \a grpc::ServerBuilder.
class Server GRPC_FINAL : public GrpcLibrary, private CallHook {
public:
~Server();
/// Shutdown the server, blocking until all rpc processing finishes.
/// Forcefully terminate pending calls after \a deadline expires.
///
/// \param deadline How long to wait until pending rpcs are forcefully
/// terminated.
template <class T>
void Shutdown(const T& deadline) {
ShutdownInternal(TimePoint<T>(deadline).raw_time());
}
/// Shutdown the server, waiting for all rpc processing to finish.
void Shutdown() { ShutdownInternal(gpr_inf_future(GPR_CLOCK_MONOTONIC)); }
/// Block waiting for all work to complete.
///
/// \warning The server must be either shutting down or some other thread must
/// call \a Shutdown for this function to ever return.
void Wait();
/// Global Callbacks
///
/// Can be set exactly once per application to install hooks whenever
/// a server event occurs
class GlobalCallbacks {
public:
virtual ~GlobalCallbacks() {}
/// Called before application callback for each synchronous server request
virtual void PreSynchronousRequest(ServerContext* context) = 0;
/// Called after application callback for each synchronous server request
virtual void PostSynchronousRequest(ServerContext* context) = 0;
};
/// Set the global callback object. Can only be called once. Does not take
/// ownership of callbacks, and expects the pointed to object to be alive
/// until all server objects in the process have been destroyed.
static void SetGlobalCallbacks(GlobalCallbacks* callbacks);
private:
friend class AsyncGenericService;
friend class AsynchronousService;
friend class ServerBuilder;
class SyncRequest;
class AsyncRequest;
class ShutdownRequest;
/// Server constructors. To be used by \a ServerBuilder only.
///
/// \param thread_pool The threadpool instance to use for call processing.
/// \param thread_pool_owned Does the server own the \a thread_pool instance?
/// \param max_message_size Maximum message length that the channel can
/// receive.
Server(ThreadPoolInterface* thread_pool, bool thread_pool_owned,
int max_message_size, const ChannelArguments& args);
/// Register a service. This call does not take ownership of the service.
/// The service must exist for the lifetime of the Server instance.
bool RegisterService(const grpc::string* host, RpcService* service);
/// Register an asynchronous service. This call does not take ownership of the
/// service. The service must exist for the lifetime of the Server instance.
bool RegisterAsyncService(const grpc::string* host,
AsynchronousService* service);
/// Register a generic service. This call does not take ownership of the
/// service. The service must exist for the lifetime of the Server instance.
void RegisterAsyncGenericService(AsyncGenericService* service);
/// Tries to bind \a server to the given \a addr.
///
/// It can be invoked multiple times.
///
/// \param addr The address to try to bind to the server (eg, localhost:1234,
/// 192.168.1.1:31416, [::1]:27182, etc.).
/// \params creds The credentials associated with the server.
///
/// \return bound port number on sucess, 0 on failure.
///
/// \warning It's an error to call this method on an already started server.
int AddListeningPort(const grpc::string& addr, ServerCredentials* creds);
/// Start the server.
///
/// \param cqs Completion queues for handling asynchronous services. The
/// caller is required to keep all completion queues live until the server is
/// destroyed.
/// \param num_cqs How many completion queues does \a cqs hold.
///
/// \return true on a successful shutdown.
bool Start(ServerCompletionQueue** cqs, size_t num_cqs);
void HandleQueueClosed();
/// Process one or more incoming calls.
void RunRpc();
/// Schedule \a RunRpc to run in the threadpool.
void ScheduleCallback();
void PerformOpsOnCall(CallOpSetInterface* ops, Call* call) GRPC_OVERRIDE;
void ShutdownInternal(gpr_timespec deadline);
class BaseAsyncRequest : public CompletionQueueTag {
public:
BaseAsyncRequest(Server* server, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq, void* tag,
bool delete_on_finalize);
virtual ~BaseAsyncRequest();
bool FinalizeResult(void** tag, bool* status) GRPC_OVERRIDE;
protected:
Server* const server_;
ServerContext* const context_;
ServerAsyncStreamingInterface* const stream_;
CompletionQueue* const call_cq_;
void* const tag_;
const bool delete_on_finalize_;
grpc_call* call_;
grpc_metadata_array initial_metadata_array_;
};
class RegisteredAsyncRequest : public BaseAsyncRequest {
public:
RegisteredAsyncRequest(Server* server, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq, void* tag);
// uses BaseAsyncRequest::FinalizeResult
protected:
void IssueRequest(void* registered_method, grpc_byte_buffer** payload,
ServerCompletionQueue* notification_cq);
};
class NoPayloadAsyncRequest GRPC_FINAL : public RegisteredAsyncRequest {
public:
NoPayloadAsyncRequest(void* registered_method, Server* server,
ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag)
: RegisteredAsyncRequest(server, context, stream, call_cq, tag) {
IssueRequest(registered_method, nullptr, notification_cq);
}
// uses RegisteredAsyncRequest::FinalizeResult
};
template <class Message>
class PayloadAsyncRequest GRPC_FINAL : public RegisteredAsyncRequest {
public:
PayloadAsyncRequest(void* registered_method, Server* server,
ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag,
Message* request)
: RegisteredAsyncRequest(server, context, stream, call_cq, tag),
request_(request) {
IssueRequest(registered_method, &payload_, notification_cq);
}
bool FinalizeResult(void** tag, bool* status) GRPC_OVERRIDE {
bool serialization_status =
*status && payload_ &&
SerializationTraits<Message>::Deserialize(
payload_, request_, server_->max_message_size_).ok();
bool ret = RegisteredAsyncRequest::FinalizeResult(tag, status);
*status = serialization_status&&* status;
return ret;
}
private:
grpc_byte_buffer* payload_;
Message* const request_;
};
class GenericAsyncRequest : public BaseAsyncRequest {
public:
GenericAsyncRequest(Server* server, GenericServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag,
bool delete_on_finalize);
bool FinalizeResult(void** tag, bool* status) GRPC_OVERRIDE;
private:
grpc_call_details call_details_;
};
class UnimplementedAsyncRequestContext;
class UnimplementedAsyncRequest;
class UnimplementedAsyncResponse;
template <class Message>
void RequestAsyncCall(void* registered_method, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag,
Message* message) {
new PayloadAsyncRequest<Message>(registered_method, this, context, stream,
call_cq, notification_cq, tag, message);
}
void RequestAsyncCall(void* registered_method, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag) {
new NoPayloadAsyncRequest(registered_method, this, context, stream, call_cq,
notification_cq, tag);
}
void RequestAsyncGenericCall(GenericServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq,
void* tag) {
new GenericAsyncRequest(this, context, stream, call_cq, notification_cq,
tag, true);
}
const int max_message_size_;
// Completion queue.
CompletionQueue cq_;
// Sever status
grpc::mutex mu_;
bool started_;
bool shutdown_;
// The number of threads which are running callbacks.
int num_running_cb_;
grpc::condition_variable callback_cv_;
std::shared_ptr<GlobalCallbacks> global_callbacks_;
std::list<SyncRequest>* sync_methods_;
std::unique_ptr<RpcServiceMethod> unknown_method_;
bool has_generic_service_;
// Pointer to the c grpc server.
grpc_server* const server_;
ThreadPoolInterface* thread_pool_;
// Whether the thread pool is created and owned by the server.
bool thread_pool_owned_;
};
} // namespace grpc
#endif // GRPCXX_SERVER_H