The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2015, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
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* notice, this list of conditions and the following disclaimer.
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* distribution.
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef GRPCXX_IMPL_CODEGEN_SERVER_INTERFACE_H
#define GRPCXX_IMPL_CODEGEN_SERVER_INTERFACE_H
#include <grpc++/impl/codegen/call_hook.h>
#include <grpc++/impl/codegen/completion_queue_tag.h>
#include <grpc++/impl/codegen/core_codegen_interface.h>
#include <grpc++/impl/codegen/rpc_service_method.h>
#include <grpc/impl/codegen/grpc_types.h>
namespace grpc {
class AsyncGenericService;
class GenericServerContext;
class RpcService;
class ServerAsyncStreamingInterface;
class ServerCompletionQueue;
class ServerContext;
class ServerCredentials;
class Service;
class ThreadPoolInterface;
extern CoreCodegenInterface* g_core_codegen_interface;
/// Models a gRPC server.
///
/// Servers are configured and started via \a grpc::ServerBuilder.
class ServerInterface : public CallHook {
public:
virtual ~ServerInterface() {}
/// Shutdown the server, blocking until all rpc processing finishes.
/// Forcefully terminate pending calls after \a deadline expires.
///
/// All completion queue associated with the server (for example, for async
/// serving) must be shutdown *after* this method has returned:
/// See \a ServerBuilder::AddCompletionQueue for details.
///
/// \param deadline How long to wait until pending rpcs are forcefully
/// terminated.
template <class T>
void Shutdown(const T& deadline) {
ShutdownInternal(TimePoint<T>(deadline).raw_time());
}
/// Shutdown the server, waiting for all rpc processing to finish.
///
/// All completion queue associated with the server (for example, for async
/// serving) must be shutdown *after* this method has returned:
/// See \a ServerBuilder::AddCompletionQueue for details.
void Shutdown() {
ShutdownInternal(
g_core_codegen_interface->gpr_inf_future(GPR_CLOCK_MONOTONIC));
}
/// Block waiting for all work to complete.
///
/// \warning The server must be either shutting down or some other thread must
/// call \a Shutdown for this function to ever return.
virtual void Wait() = 0;
protected:
friend class Service;
/// Register a service. This call does not take ownership of the service.
/// The service must exist for the lifetime of the Server instance.
virtual bool RegisterService(const grpc::string* host, Service* service) = 0;
/// Register a generic service. This call does not take ownership of the
/// service. The service must exist for the lifetime of the Server instance.
virtual void RegisterAsyncGenericService(AsyncGenericService* service) = 0;
/// Tries to bind \a server to the given \a addr.
///
/// It can be invoked multiple times.
///
/// \param addr The address to try to bind to the server (eg, localhost:1234,
/// 192.168.1.1:31416, [::1]:27182, etc.).
/// \params creds The credentials associated with the server.
///
/// \return bound port number on sucess, 0 on failure.
///
/// \warning It's an error to call this method on an already started server.
virtual int AddListeningPort(const grpc::string& addr,
ServerCredentials* creds) = 0;
/// Start the server.
///
/// \param cqs Completion queues for handling asynchronous services. The
/// caller is required to keep all completion queues live until the server is
/// destroyed.
/// \param num_cqs How many completion queues does \a cqs hold.
///
/// \return true on a successful shutdown.
virtual bool Start(ServerCompletionQueue** cqs, size_t num_cqs) = 0;
virtual void ShutdownInternal(gpr_timespec deadline) = 0;
virtual int max_receive_message_size() const = 0;
virtual grpc_server* server() = 0;
virtual void PerformOpsOnCall(CallOpSetInterface* ops, Call* call) = 0;
class BaseAsyncRequest : public CompletionQueueTag {
public:
BaseAsyncRequest(ServerInterface* server, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq, void* tag,
bool delete_on_finalize);
virtual ~BaseAsyncRequest() {}
bool FinalizeResult(void** tag, bool* status) override;
protected:
ServerInterface* const server_;
ServerContext* const context_;
ServerAsyncStreamingInterface* const stream_;
CompletionQueue* const call_cq_;
void* const tag_;
const bool delete_on_finalize_;
grpc_call* call_;
grpc_metadata_array initial_metadata_array_;
};
class RegisteredAsyncRequest : public BaseAsyncRequest {
public:
RegisteredAsyncRequest(ServerInterface* server, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq, void* tag);
// uses BaseAsyncRequest::FinalizeResult
protected:
void IssueRequest(void* registered_method, grpc_byte_buffer** payload,
ServerCompletionQueue* notification_cq);
};
class NoPayloadAsyncRequest final : public RegisteredAsyncRequest {
public:
NoPayloadAsyncRequest(void* registered_method, ServerInterface* server,
ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag)
: RegisteredAsyncRequest(server, context, stream, call_cq, tag) {
IssueRequest(registered_method, nullptr, notification_cq);
}
// uses RegisteredAsyncRequest::FinalizeResult
};
template <class Message>
class PayloadAsyncRequest final : public RegisteredAsyncRequest {
public:
PayloadAsyncRequest(void* registered_method, ServerInterface* server,
ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag,
Message* request)
: RegisteredAsyncRequest(server, context, stream, call_cq, tag),
request_(request) {
IssueRequest(registered_method, &payload_, notification_cq);
}
bool FinalizeResult(void** tag, bool* status) override {
bool serialization_status =
*status && payload_ &&
SerializationTraits<Message>::Deserialize(
payload_, request_, server_->max_receive_message_size())
.ok();
bool ret = RegisteredAsyncRequest::FinalizeResult(tag, status);
*status = serialization_status && *status;
return ret;
}
private:
grpc_byte_buffer* payload_;
Message* const request_;
};
class GenericAsyncRequest : public BaseAsyncRequest {
public:
GenericAsyncRequest(ServerInterface* server, GenericServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag,
bool delete_on_finalize);
bool FinalizeResult(void** tag, bool* status) override;
private:
grpc_call_details call_details_;
};
template <class Message>
void RequestAsyncCall(RpcServiceMethod* method, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag,
Message* message) {
GPR_CODEGEN_ASSERT(method);
new PayloadAsyncRequest<Message>(method->server_tag(), this, context,
stream, call_cq, notification_cq, tag,
message);
}
void RequestAsyncCall(RpcServiceMethod* method, ServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq, void* tag) {
GPR_CODEGEN_ASSERT(method);
new NoPayloadAsyncRequest(method->server_tag(), this, context, stream,
call_cq, notification_cq, tag);
}
void RequestAsyncGenericCall(GenericServerContext* context,
ServerAsyncStreamingInterface* stream,
CompletionQueue* call_cq,
ServerCompletionQueue* notification_cq,
void* tag) {
new GenericAsyncRequest(this, context, stream, call_cq, notification_cq,
tag, true);
}
};
} // namespace grpc
#endif // GRPCXX_IMPL_CODEGEN_SERVER_INTERFACE_H