The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2014, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __GRPCPP_SERVER_BUILDER_H__
#define __GRPCPP_SERVER_BUILDER_H__
#include <memory>
#include <vector>
#include <grpc++/config.h>
namespace grpc {
class AsynchronousService;
class CompletionQueue;
class RpcService;
class Server;
class ServerCredentials;
class SynchronousService;
class ThreadPoolInterface;
class ServerBuilder {
public:
ServerBuilder();
// Register a service. This call does not take ownership of the service.
// The service must exist for the lifetime of the Server instance returned by
// BuildAndStart().
void RegisterService(SynchronousService* service);
// Register an asynchronous service. New calls will be delevered to cq.
// This call does not take ownership of the service or completion queue.
// The service and completion queuemust exist for the lifetime of the Server
// instance returned by BuildAndStart().
void RegisterAsyncService(AsynchronousService* service);
// Add a listening port. Can be called multiple times.
void AddPort(const grpc::string& addr);
// Set a ServerCredentials. Can only be called once.
// TODO(yangg) move this to be part of AddPort
void SetCredentials(const std::shared_ptr<ServerCredentials>& creds);
// Set the thread pool used for running appliation rpc handlers.
// Does not take ownership.
void SetThreadPool(ThreadPoolInterface* thread_pool);
// Return a running server which is ready for processing rpcs.
std::unique_ptr<Server> BuildAndStart();
private:
std::vector<RpcService*> services_;
std::vector<AsynchronousService*> async_services_;
std::vector<grpc::string> ports_;
std::shared_ptr<ServerCredentials> creds_;
ThreadPoolInterface* thread_pool_ = nullptr;
};
} // namespace grpc
#endif // __GRPCPP_SERVER_BUILDER_H__