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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
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314 lines
10 KiB
314 lines
10 KiB
// Copyright 2022 The gRPC Authors |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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#include <grpc/support/port_platform.h> |
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#include <cmath> |
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#include <deque> |
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#include <sstream> |
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// ensure assert() is enabled |
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#undef NDEBUG |
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#include <cassert> |
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#include <benchmark/benchmark.h> |
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#include <grpc/support/log.h> |
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#include "src/core/lib/event_engine/common_closures.h" |
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#include "src/core/lib/event_engine/work_queue.h" |
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#include "src/core/lib/gprpp/crash.h" |
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#include "test/core/util/test_config.h" |
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namespace { |
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using ::grpc_event_engine::experimental::AnyInvocableClosure; |
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using ::grpc_event_engine::experimental::EventEngine; |
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using ::grpc_event_engine::experimental::WorkQueue; |
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grpc_core::Mutex globalMu; |
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std::vector<WorkQueue*>* globalWorkQueueList; |
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std::vector<std::deque<EventEngine::Closure*>*>* globalDequeList; |
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std::vector<grpc_core::Mutex>* globalDequeMutexList; |
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void GlobalSetup(const benchmark::State& state) { |
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// called for every test, resets all state |
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globalWorkQueueList = new std::vector<WorkQueue*>(); |
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globalWorkQueueList->reserve(state.threads()); |
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globalDequeList = new std::vector<std::deque<EventEngine::Closure*>*>(); |
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globalDequeList->reserve(state.threads()); |
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globalDequeMutexList = new std::vector<grpc_core::Mutex>( |
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std::vector<grpc_core::Mutex>(state.threads())); |
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} |
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void GlobalTeardown(const benchmark::State& /* state */) { |
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// called for every test, resets all state |
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delete globalWorkQueueList; |
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delete globalDequeList; |
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delete globalDequeMutexList; |
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} |
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void BM_WorkQueueIntptrPopFront(benchmark::State& state) { |
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WorkQueue queue; |
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grpc_event_engine::experimental::AnyInvocableClosure closure([] {}); |
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int element_count = state.range(0); |
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for (auto _ : state) { |
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int cnt = 0; |
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for (int i = 0; i < element_count; i++) queue.Add(&closure); |
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absl::optional<EventEngine::Closure*> popped; |
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cnt = 0; |
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do { |
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popped = queue.PopFront(); |
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if (popped.has_value()) ++cnt; |
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} while (cnt < element_count); |
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} |
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state.counters["Added"] = element_count * state.iterations(); |
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state.counters["Popped"] = state.counters["Added"]; |
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state.counters["Steal Rate"] = |
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benchmark::Counter(state.counters["Popped"], benchmark::Counter::kIsRate); |
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} |
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BENCHMARK(BM_WorkQueueIntptrPopFront) |
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->Setup(GlobalSetup) |
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->Teardown(GlobalTeardown) |
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->Range(1, 512) |
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->UseRealTime() |
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->MeasureProcessCPUTime(); |
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void BM_MultithreadedWorkQueuePopBack(benchmark::State& state) { |
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if (state.thread_index() == 0) (*globalWorkQueueList)[0] = new WorkQueue(); |
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AnyInvocableClosure closure([] {}); |
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int element_count = state.range(0); |
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for (auto _ : state) { |
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int cnt = 0; |
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auto* queue = (*globalWorkQueueList)[0]; |
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for (int i = 0; i < element_count; i++) queue->Add(&closure); |
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absl::optional<EventEngine::Closure*> popped; |
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cnt = 0; |
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do { |
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popped = queue->PopBack(); |
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if (popped.has_value()) ++cnt; |
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} while (cnt < element_count); |
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} |
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state.counters["Added"] = element_count * state.iterations(); |
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state.counters["Popped"] = state.counters["Added"]; |
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state.counters["Steal Rate"] = |
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benchmark::Counter(state.counters["Popped"], benchmark::Counter::kIsRate); |
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if (state.thread_index() == 0) { |
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delete (*globalWorkQueueList)[0]; |
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} |
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} |
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BENCHMARK(BM_MultithreadedWorkQueuePopBack) |
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->Setup(GlobalSetup) |
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->Teardown(GlobalTeardown) |
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->Range(1, 512) |
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->UseRealTime() |
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->MeasureProcessCPUTime() |
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->Threads(1) |
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->Threads(4) |
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->ThreadPerCpu(); |
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void BM_WorkQueueClosureExecution(benchmark::State& state) { |
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WorkQueue queue; |
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int element_count = state.range(0); |
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int run_count = 0; |
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grpc_event_engine::experimental::AnyInvocableClosure closure( |
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[&run_count] { ++run_count; }); |
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for (auto _ : state) { |
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for (int i = 0; i < element_count; i++) queue.Add(&closure); |
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do { |
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queue.PopFront()->Run(); |
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} while (run_count < element_count); |
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run_count = 0; |
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} |
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state.counters["Added"] = element_count * state.iterations(); |
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state.counters["Popped"] = state.counters["Added"]; |
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state.counters["Steal Rate"] = |
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benchmark::Counter(state.counters["Popped"], benchmark::Counter::kIsRate); |
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} |
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BENCHMARK(BM_WorkQueueClosureExecution) |
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->Range(8, 128) |
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->UseRealTime() |
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->MeasureProcessCPUTime(); |
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void BM_WorkQueueAnyInvocableExecution(benchmark::State& state) { |
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WorkQueue queue; |
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int element_count = state.range(0); |
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int run_count = 0; |
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for (auto _ : state) { |
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for (int i = 0; i < element_count; i++) { |
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queue.Add([&run_count] { ++run_count; }); |
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} |
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do { |
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queue.PopFront()->Run(); |
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} while (run_count < element_count); |
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run_count = 0; |
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} |
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state.counters["Added"] = element_count * state.iterations(); |
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state.counters["Popped"] = state.counters["Added"]; |
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state.counters["Steal Rate"] = |
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benchmark::Counter(state.counters["Popped"], benchmark::Counter::kIsRate); |
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} |
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BENCHMARK(BM_WorkQueueAnyInvocableExecution) |
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->Range(8, 128) |
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->UseRealTime() |
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->MeasureProcessCPUTime(); |
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void BM_StdDequeLIFO(benchmark::State& state) { |
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if (state.thread_index() == 0) { |
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(*globalDequeList)[0] = new std::deque<EventEngine::Closure*>(); |
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} |
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auto& mu = (*globalDequeMutexList)[0]; |
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int element_count = state.range(0); |
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AnyInvocableClosure closure([] {}); |
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for (auto _ : state) { |
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auto* queue = (*globalDequeList)[0]; |
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for (int i = 0; i < element_count; i++) { |
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grpc_core::MutexLock lock(&mu); |
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queue->emplace_back(&closure); |
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} |
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for (int i = 0; i < element_count; i++) { |
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grpc_core::MutexLock lock(&mu); |
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EventEngine::Closure* popped = queue->back(); |
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queue->pop_back(); |
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assert(popped != nullptr); |
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} |
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} |
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state.counters["Added"] = element_count * state.iterations(); |
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state.counters["Popped"] = state.counters["Added"]; |
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state.counters["Steal Rate"] = |
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benchmark::Counter(state.counters["Popped"], benchmark::Counter::kIsRate); |
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if (state.thread_index() == 0) { |
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delete (*globalDequeList)[0]; |
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} |
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} |
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BENCHMARK(BM_StdDequeLIFO) |
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->Setup(GlobalSetup) |
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->Teardown(GlobalTeardown) |
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->Range(1, 512) |
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->UseRealTime() |
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->MeasureProcessCPUTime() |
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->Threads(1) |
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->Threads(4) |
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->ThreadPerCpu(); |
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void PerThreadArguments(benchmark::internal::Benchmark* b) { |
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b->Setup(GlobalSetup) |
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->Teardown(GlobalTeardown) |
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->ArgsProduct({/*pop_attempts=*/{10, 50, 250}, |
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/*pct_fill=*/{2, 10, 50}}) |
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->UseRealTime() |
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->MeasureProcessCPUTime() |
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->Threads(10) |
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->ThreadPerCpu(); |
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} |
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void BM_WorkQueuePerThread(benchmark::State& state) { |
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WorkQueue local_queue; |
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{ |
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grpc_core::MutexLock lock(&globalMu); |
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(*globalWorkQueueList)[state.thread_index()] = &local_queue; |
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} |
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AnyInvocableClosure closure([] {}); |
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int element_count = state.range(0); |
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float pct_fill = state.range(1) / 100.0; |
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for (auto _ : state) { |
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// sparsely populate a queue |
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for (int i = 0; i < std::ceil(element_count * pct_fill); i++) { |
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local_queue.Add(&closure); |
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} |
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// attempt to pop from all thread queues `element_count` times |
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int pop_attempts = 0; |
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auto iq = globalWorkQueueList->begin(); |
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while (pop_attempts++ < element_count) { |
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// may not get a value if the queue being looked at from another thread |
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(*iq)->PopBack(); |
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if (iq == globalWorkQueueList->end()) { |
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iq = globalWorkQueueList->begin(); |
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} else { |
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iq++; |
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}; |
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} |
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} |
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state.counters["Added"] = |
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std::ceil(element_count * pct_fill) * state.iterations(); |
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state.counters["Steal Attempts"] = element_count * state.iterations(); |
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state.counters["Steal Rate"] = benchmark::Counter( |
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state.counters["Steal Attempts"], benchmark::Counter::kIsRate); |
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if (state.thread_index() == 0) { |
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for (auto* queue : *globalWorkQueueList) { |
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assert(queue->Empty()); |
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} |
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} |
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} |
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BENCHMARK(BM_WorkQueuePerThread)->Apply(PerThreadArguments); |
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void BM_StdDequePerThread(benchmark::State& state) { |
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std::deque<EventEngine::Closure*> local_queue; |
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(*globalDequeList)[state.thread_index()] = &local_queue; |
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int element_count = state.range(0); |
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float pct_fill = state.range(1) / 100.0; |
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AnyInvocableClosure closure([] {}); |
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auto& local_mu = (*globalDequeMutexList)[state.thread_index()]; |
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for (auto _ : state) { |
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// sparsely populate a queue |
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for (int i = 0; i < std::ceil(element_count * pct_fill); i++) { |
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grpc_core::MutexLock lock(&local_mu); |
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local_queue.emplace_back(&closure); |
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} |
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int pop_attempts = 0; |
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auto iq = globalDequeList->begin(); |
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auto mu = globalDequeMutexList->begin(); |
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while (pop_attempts++ < element_count) { |
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{ |
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grpc_core::MutexLock lock(&*mu); |
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if (!(*iq)->empty()) { |
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assert((*iq)->back() != nullptr); |
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(*iq)->pop_back(); |
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} |
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} |
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if (iq == globalDequeList->end()) { |
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iq = globalDequeList->begin(); |
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mu = globalDequeMutexList->begin(); |
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} else { |
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++iq; |
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++mu; |
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}; |
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} |
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} |
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state.counters["Added"] = |
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std::ceil(element_count * pct_fill) * state.iterations(); |
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state.counters["Steal Attempts"] = element_count * state.iterations(); |
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state.counters["Steal Rate"] = benchmark::Counter( |
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state.counters["Steal Attempts"], benchmark::Counter::kIsRate); |
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if (state.thread_index() == 0) { |
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for (auto* queue : *globalDequeList) { |
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assert(queue->empty()); |
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} |
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} |
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} |
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BENCHMARK(BM_StdDequePerThread)->Apply(PerThreadArguments); |
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} // namespace |
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// Some distros have RunSpecifiedBenchmarks under the benchmark namespace, |
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// and others do not. This allows us to support both modes. |
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namespace benchmark { |
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void RunTheBenchmarksNamespaced() { RunSpecifiedBenchmarks(); } |
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} // namespace benchmark |
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int main(int argc, char** argv) { |
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grpc::testing::TestEnvironment env(&argc, argv); |
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::benchmark::Initialize(&argc, argv); |
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benchmark::RunTheBenchmarksNamespaced(); |
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return 0; |
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}
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