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The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
https://grpc.io/
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59 lines
1.8 KiB
59 lines
1.8 KiB
/* |
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* |
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* Copyright 2017 gRPC authors. |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*/ |
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/* Benchmark arenas */ |
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#include "src/core/lib/support/arena.h" |
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#include "test/cpp/microbenchmarks/helpers.h" |
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#include "third_party/benchmark/include/benchmark/benchmark.h" |
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static void BM_Arena_NoOp(benchmark::State& state) { |
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while (state.KeepRunning()) { |
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gpr_arena_destroy(gpr_arena_create(state.range(0))); |
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} |
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} |
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BENCHMARK(BM_Arena_NoOp)->Range(1, 1024 * 1024); |
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static void BM_Arena_ManyAlloc(benchmark::State& state) { |
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gpr_arena* a = gpr_arena_create(state.range(0)); |
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const size_t realloc_after = |
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1024 * 1024 * 1024 / ((state.range(1) + 15) & 0xffffff0u); |
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while (state.KeepRunning()) { |
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gpr_arena_alloc(a, state.range(1)); |
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// periodically recreate arena to avoid OOM |
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if (state.iterations() % realloc_after == 0) { |
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gpr_arena_destroy(a); |
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a = gpr_arena_create(state.range(0)); |
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} |
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} |
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gpr_arena_destroy(a); |
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} |
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BENCHMARK(BM_Arena_ManyAlloc)->Ranges({{1, 1024 * 1024}, {1, 32 * 1024}}); |
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static void BM_Arena_Batch(benchmark::State& state) { |
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while (state.KeepRunning()) { |
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gpr_arena* a = gpr_arena_create(state.range(0)); |
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for (int i = 0; i < state.range(1); i++) { |
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gpr_arena_alloc(a, state.range(2)); |
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} |
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gpr_arena_destroy(a); |
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} |
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} |
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BENCHMARK(BM_Arena_Batch)->Ranges({{1, 64 * 1024}, {1, 64}, {1, 1024}}); |
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BENCHMARK_MAIN();
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