The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) https://grpc.io/
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/*
*
* Copyright 2014, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __GRPCPP_ASYNC_SERVER_CONTEXT_H__
#define __GRPCPP_ASYNC_SERVER_CONTEXT_H__
#include <chrono>
#include <grpc++/config.h>
struct grpc_byte_buffer;
struct grpc_call;
struct grpc_completion_queue;
namespace google {
namespace protobuf {
class Message;
}
}
using std::chrono::system_clock;
namespace grpc {
class Status;
// TODO(rocking): wrap grpc c structures.
class AsyncServerContext {
public:
AsyncServerContext(grpc_call* call, const grpc::string& method,
const grpc::string& host,
system_clock::time_point absolute_deadline);
~AsyncServerContext();
// Accept this rpc, bind it to a completion queue.
void Accept(grpc_completion_queue* cq);
// Read and write calls, all async. Return true for success.
bool StartRead(google::protobuf::Message* request);
bool StartWrite(const google::protobuf::Message& response, int flags);
bool StartWriteStatus(const Status& status);
bool ParseRead(grpc_byte_buffer* read_buffer);
grpc::string method() const { return method_; }
grpc::string host() const { return host_; }
system_clock::time_point absolute_deadline() { return absolute_deadline_; }
grpc_call* call() { return call_; }
private:
AsyncServerContext(const AsyncServerContext&);
AsyncServerContext& operator=(const AsyncServerContext&);
// These properties may be moved to a ServerContext class.
const grpc::string method_;
const grpc::string host_;
system_clock::time_point absolute_deadline_;
google::protobuf::Message* request_; // not owned
grpc_call* call_; // owned
};
} // namespace grpc
#endif // __GRPCPP_ASYNC_SERVER_CONTEXT_H__